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* @module ol/AssertionError\n */\n\n/** @type {Object} */\nconst messages = {\n 1: 'The view center is not defined',\n 2: 'The view resolution is not defined',\n 3: 'The view rotation is not defined',\n 4: '`image` and `src` cannot be provided at the same time',\n 5: '`imgSize` must be set when `image` is provided',\n 7: '`format` must be set when `url` is set',\n 8: 'Unknown `serverType` configured',\n 9: '`url` must be configured or set using `#setUrl()`',\n 10: 'The default `geometryFunction` can only handle `Point` geometries',\n 11: '`options.featureTypes` must be an Array',\n 12: '`options.geometryName` must also be provided when `options.bbox` is set',\n 13: 'Invalid corner',\n 14: 'Invalid color',\n 15: 'Tried to get a value for a key that does not exist in the cache',\n 16: 'Tried to set a value for a key that is used already',\n 17: '`resolutions` must be sorted in descending order',\n 18: 'Either `origin` or `origins` must be configured, never both',\n 19: 'Number of `tileSizes` and `resolutions` must be equal',\n 20: 'Number of `origins` and `resolutions` must be equal',\n 22: 'Either `tileSize` or `tileSizes` must be configured, never both',\n 24: 'Invalid extent or geometry provided as `geometry`',\n 25: 'Cannot fit empty extent provided as `geometry`',\n 26: 'Features must have an id set',\n 27: 'Features must have an id set',\n 28: '`renderMode` must be `\"hybrid\"` or `\"vector\"`',\n 30: 'The passed `feature` was already added to the source',\n 31: 'Tried to enqueue an `element` that was already added to the queue',\n 32: 'Transformation matrix cannot be inverted',\n 33: 'Invalid units',\n 34: 'Invalid geometry layout',\n 36: 'Unknown SRS type',\n 37: 'Unknown geometry type found',\n 38: '`styleMapValue` has an unknown type',\n 39: 'Unknown geometry type',\n 40: 'Expected `feature` to have a geometry',\n 41: 'Expected an `ol/style/Style` or an array of `ol/style/Style.js`',\n 42: 'Question unknown, the answer is 42',\n 43: 'Expected `layers` to be an array or a `Collection`',\n 47: 'Expected `controls` to be an array or an `ol/Collection`',\n 48: 'Expected `interactions` to be an array or an `ol/Collection`',\n 49: 'Expected `overlays` to be an array or an `ol/Collection`',\n 50: '`options.featureTypes` should be an Array',\n 51: 'Either `url` or `tileJSON` options must be provided',\n 52: 'Unknown `serverType` configured',\n 53: 'Unknown `tierSizeCalculation` configured',\n 55: 'The {-y} placeholder requires a tile grid with extent',\n 56: 'mapBrowserEvent must originate from a pointer event',\n 57: 'At least 2 conditions are required',\n 59: 'Invalid command found in the PBF',\n 60: 'Missing or invalid `size`',\n 61: 'Cannot determine IIIF Image API version from provided image information JSON',\n 62: 'A `WebGLArrayBuffer` must either be of type `ELEMENT_ARRAY_BUFFER` or `ARRAY_BUFFER`',\n 64: 'Layer opacity must be a number',\n 66: '`forEachFeatureAtCoordinate` cannot be used on a WebGL layer if the hit detection logic has not been enabled. This is done by providing adequate shaders using the `hitVertexShader` and `hitFragmentShader` properties of `WebGLPointsLayerRenderer`',\n 67: 'A layer can only be added to the map once. Use either `layer.setMap()` or `map.addLayer()`, not both',\n 68: 'A VectorTile source can only be rendered if it has a projection compatible with the view projection',\n};\n\n/**\n * Error object thrown when an assertion failed. This is an ECMA-262 Error,\n * extended with a `code` property.\n * See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Error.\n */\nclass AssertionError extends Error {\n /**\n * @param {number} code Error code.\n */\n constructor(code) {\n const message = messages[code];\n\n super(message);\n\n /**\n * Error code. The meaning of the code can be found on\n * https://openlayers.org/en/latest/doc/errors/ (replace `latest` with\n * the version found in the OpenLayers script's header comment if a version\n * other than the latest is used).\n * @type {number}\n * @deprecated ol/AssertionError and error codes will be removed in v8.0\n * @api\n */\n this.code = code;\n\n /**\n * @type {string}\n */\n this.name = 'AssertionError';\n\n // Re-assign message, see https://github.com/Rich-Harris/buble/issues/40\n this.message = message;\n }\n}\n\nexport default AssertionError;\n","/**\n * @module ol/events/Event\n */\n\n/**\n * @classdesc\n * Stripped down implementation of the W3C DOM Level 2 Event interface.\n * See https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface.\n *\n * This implementation only provides `type` and `target` properties, and\n * `stopPropagation` and `preventDefault` methods. It is meant as base class\n * for higher level events defined in the library, and works with\n * {@link module:ol/events/Target~Target}.\n */\nclass BaseEvent {\n /**\n * @param {string} type Type.\n */\n constructor(type) {\n /**\n * @type {boolean}\n */\n this.propagationStopped;\n\n /**\n * @type {boolean}\n */\n this.defaultPrevented;\n\n /**\n * The event type.\n * @type {string}\n * @api\n */\n this.type = type;\n\n /**\n * The event target.\n * @type {Object}\n * @api\n */\n this.target = null;\n }\n\n /**\n * Prevent default. This means that no emulated `click`, `singleclick` or `doubleclick` events\n * will be fired.\n * @api\n */\n preventDefault() {\n this.defaultPrevented = true;\n }\n\n /**\n * Stop event propagation.\n * @api\n */\n stopPropagation() {\n this.propagationStopped = true;\n }\n}\n\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function stopPropagation(evt) {\n evt.stopPropagation();\n}\n\n/**\n * @param {Event|import(\"./Event.js\").default} evt Event\n */\nexport function preventDefault(evt) {\n evt.preventDefault();\n}\n\nexport default BaseEvent;\n","/**\n * @module ol/ObjectEventType\n */\n\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when a property is changed.\n * @event module:ol/Object.ObjectEvent#propertychange\n * @api\n */\n PROPERTYCHANGE: 'propertychange',\n};\n\n/**\n * @typedef {'propertychange'} Types\n */\n","/**\n * @module ol/Disposable\n */\n\n/**\n * @classdesc\n * Objects that need to clean up after themselves.\n */\nclass Disposable {\n constructor() {\n /**\n * The object has already been disposed.\n * @type {boolean}\n * @protected\n */\n this.disposed = false;\n }\n\n /**\n * Clean up.\n */\n dispose() {\n if (!this.disposed) {\n this.disposed = true;\n this.disposeInternal();\n }\n }\n\n /**\n * Extension point for disposable objects.\n * @protected\n */\n disposeInternal() {}\n}\n\nexport default Disposable;\n","/**\n * @module ol/array\n */\n\n/**\n * Performs a binary search on the provided sorted list and returns the index of the item if found. If it can't be found it'll return -1.\n * https://github.com/darkskyapp/binary-search\n *\n * @param {Array<*>} haystack Items to search through.\n * @param {*} needle The item to look for.\n * @param {Function} [comparator] Comparator function.\n * @return {number} The index of the item if found, -1 if not.\n */\nexport function binarySearch(haystack, needle, comparator) {\n let mid, cmp;\n comparator = comparator || numberSafeCompareFunction;\n let low = 0;\n let high = haystack.length;\n let found = false;\n\n while (low < high) {\n /* Note that \"(low + high) >>> 1\" may overflow, and results in a typecast\n * to double (which gives the wrong results). */\n mid = low + ((high - low) >> 1);\n cmp = +comparator(haystack[mid], needle);\n\n if (cmp < 0.0) {\n /* Too low. */\n low = mid + 1;\n } else {\n /* Key found or too high */\n high = mid;\n found = !cmp;\n }\n }\n\n /* Key not found. */\n return found ? low : ~low;\n}\n\n/**\n * Compare function for array sort that is safe for numbers.\n * @param {*} a The first object to be compared.\n * @param {*} b The second object to be compared.\n * @return {number} A negative number, zero, or a positive number as the first\n * argument is less than, equal to, or greater than the second.\n */\nexport function numberSafeCompareFunction(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n}\n\n/**\n * {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution} can use a function\n * of this type to determine which nearest resolution to use.\n *\n * This function takes a `{number}` representing a value between two array entries,\n * a `{number}` representing the value of the nearest higher entry and\n * a `{number}` representing the value of the nearest lower entry\n * as arguments and returns a `{number}`. If a negative number or zero is returned\n * the lower value will be used, if a positive number is returned the higher value\n * will be used.\n * @typedef {function(number, number, number): number} NearestDirectionFunction\n * @api\n */\n\n/**\n * @param {Array} arr Array in descending order.\n * @param {number} target Target.\n * @param {number|NearestDirectionFunction} direction\n * 0 means return the nearest,\n * > 0 means return the largest nearest,\n * < 0 means return the smallest nearest.\n * @return {number} Index.\n */\nexport function linearFindNearest(arr, target, direction) {\n const n = arr.length;\n if (arr[0] <= target) {\n return 0;\n } else if (target <= arr[n - 1]) {\n return n - 1;\n } else {\n let i;\n if (direction > 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] < target) {\n return i - 1;\n }\n }\n } else if (direction < 0) {\n for (i = 1; i < n; ++i) {\n if (arr[i] <= target) {\n return i;\n }\n }\n } else {\n for (i = 1; i < n; ++i) {\n if (arr[i] == target) {\n return i;\n } else if (arr[i] < target) {\n if (typeof direction === 'function') {\n if (direction(target, arr[i - 1], arr[i]) > 0) {\n return i - 1;\n } else {\n return i;\n }\n } else if (arr[i - 1] - target < target - arr[i]) {\n return i - 1;\n } else {\n return i;\n }\n }\n }\n }\n return n - 1;\n }\n}\n\n/**\n * @param {Array<*>} arr Array.\n * @param {number} begin Begin index.\n * @param {number} end End index.\n */\nexport function reverseSubArray(arr, begin, end) {\n while (begin < end) {\n const tmp = arr[begin];\n arr[begin] = arr[end];\n arr[end] = tmp;\n ++begin;\n --end;\n }\n}\n\n/**\n * @param {Array} arr The array to modify.\n * @param {!Array|VALUE} data The elements or arrays of elements to add to arr.\n * @template VALUE\n */\nexport function extend(arr, data) {\n const extension = Array.isArray(data) ? data : [data];\n const length = extension.length;\n for (let i = 0; i < length; i++) {\n arr[arr.length] = extension[i];\n }\n}\n\n/**\n * @param {Array} arr The array to modify.\n * @param {VALUE} obj The element to remove.\n * @template VALUE\n * @return {boolean} If the element was removed.\n */\nexport function remove(arr, obj) {\n const i = arr.indexOf(obj);\n const found = i > -1;\n if (found) {\n arr.splice(i, 1);\n }\n return found;\n}\n\n/**\n * @param {Array|Uint8ClampedArray} arr1 The first array to compare.\n * @param {Array|Uint8ClampedArray} arr2 The second array to compare.\n * @return {boolean} Whether the two arrays are equal.\n */\nexport function equals(arr1, arr2) {\n const len1 = arr1.length;\n if (len1 !== arr2.length) {\n return false;\n }\n for (let i = 0; i < len1; i++) {\n if (arr1[i] !== arr2[i]) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * Sort the passed array such that the relative order of equal elements is preserved.\n * See https://en.wikipedia.org/wiki/Sorting_algorithm#Stability for details.\n * @param {Array<*>} arr The array to sort (modifies original).\n * @param {!function(*, *): number} compareFnc Comparison function.\n * @api\n */\nexport function stableSort(arr, compareFnc) {\n const length = arr.length;\n const tmp = Array(arr.length);\n let i;\n for (i = 0; i < length; i++) {\n tmp[i] = {index: i, value: arr[i]};\n }\n tmp.sort(function (a, b) {\n return compareFnc(a.value, b.value) || a.index - b.index;\n });\n for (i = 0; i < arr.length; i++) {\n arr[i] = tmp[i].value;\n }\n}\n\n/**\n * @param {Array<*>} arr The array to test.\n * @param {Function} [func] Comparison function.\n * @param {boolean} [strict] Strictly sorted (default false).\n * @return {boolean} Return index.\n */\nexport function isSorted(arr, func, strict) {\n const compare = func || numberSafeCompareFunction;\n return arr.every(function (currentVal, index) {\n if (index === 0) {\n return true;\n }\n const res = compare(arr[index - 1], currentVal);\n return !(res > 0 || (strict && res === 0));\n });\n}\n","/**\n * @module ol/functions\n */\n\nimport {equals as arrayEquals} from './array.js';\n\n/**\n * Always returns true.\n * @return {boolean} true.\n */\nexport function TRUE() {\n return true;\n}\n\n/**\n * Always returns false.\n * @return {boolean} false.\n */\nexport function FALSE() {\n return false;\n}\n\n/**\n * A reusable function, used e.g. as a default for callbacks.\n *\n * @return {void} Nothing.\n */\nexport function VOID() {}\n\n/**\n * Wrap a function in another function that remembers the last return. If the\n * returned function is called twice in a row with the same arguments and the same\n * this object, it will return the value from the first call in the second call.\n *\n * @param {function(...any): ReturnType} fn The function to memoize.\n * @return {function(...any): ReturnType} The memoized function.\n * @template ReturnType\n */\nexport function memoizeOne(fn) {\n let called = false;\n\n /** @type {ReturnType} */\n let lastResult;\n\n /** @type {Array} */\n let lastArgs;\n\n let lastThis;\n\n return function () {\n const nextArgs = Array.prototype.slice.call(arguments);\n if (!called || this !== lastThis || !arrayEquals(nextArgs, lastArgs)) {\n called = true;\n lastThis = this;\n lastArgs = nextArgs;\n lastResult = fn.apply(this, arguments);\n }\n return lastResult;\n };\n}\n\n/**\n * @template T\n * @param {function(): (T | Promise)} getter A function that returns a value or a promise for a value.\n * @return {Promise} A promise for the value.\n */\nexport function toPromise(getter) {\n function promiseGetter() {\n let value;\n try {\n value = getter();\n } catch (err) {\n return Promise.reject(err);\n }\n if (value instanceof Promise) {\n return value;\n }\n return Promise.resolve(value);\n }\n return promiseGetter();\n}\n","/**\n * @module ol/obj\n */\n\n/**\n * Removes all properties from an object.\n * @param {Object} object The object to clear.\n */\nexport function clear(object) {\n for (const property in object) {\n delete object[property];\n }\n}\n\n/**\n * Determine if an object has any properties.\n * @param {Object} object The object to check.\n * @return {boolean} The object is empty.\n */\nexport function isEmpty(object) {\n let property;\n for (property in object) {\n return false;\n }\n return !property;\n}\n","/**\n * @module ol/events/Target\n */\nimport Disposable from '../Disposable.js';\nimport Event from './Event.js';\nimport {VOID} from '../functions.js';\nimport {clear} from '../obj.js';\n\n/**\n * @typedef {EventTarget|Target} EventTargetLike\n */\n\n/**\n * @classdesc\n * A simplified implementation of the W3C DOM Level 2 EventTarget interface.\n * See https://www.w3.org/TR/2000/REC-DOM-Level-2-Events-20001113/events.html#Events-EventTarget.\n *\n * There are two important simplifications compared to the specification:\n *\n * 1. The handling of `useCapture` in `addEventListener` and\n * `removeEventListener`. There is no real capture model.\n * 2. The handling of `stopPropagation` and `preventDefault` on `dispatchEvent`.\n * There is no event target hierarchy. When a listener calls\n * `stopPropagation` or `preventDefault` on an event object, it means that no\n * more listeners after this one will be called. Same as when the listener\n * returns false.\n */\nclass Target extends Disposable {\n /**\n * @param {*} [target] Default event target for dispatched events.\n */\n constructor(target) {\n super();\n\n /**\n * @private\n * @type {*}\n */\n this.eventTarget_ = target;\n\n /**\n * @private\n * @type {Object}\n */\n this.pendingRemovals_ = null;\n\n /**\n * @private\n * @type {Object}\n */\n this.dispatching_ = null;\n\n /**\n * @private\n * @type {Object>}\n */\n this.listeners_ = null;\n }\n\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").Listener} listener Listener.\n */\n addEventListener(type, listener) {\n if (!type || !listener) {\n return;\n }\n const listeners = this.listeners_ || (this.listeners_ = {});\n const listenersForType = listeners[type] || (listeners[type] = []);\n if (!listenersForType.includes(listener)) {\n listenersForType.push(listener);\n }\n }\n\n /**\n * Dispatches an event and calls all listeners listening for events\n * of this type. The event parameter can either be a string or an\n * Object with a `type` property.\n *\n * @param {import(\"./Event.js\").default|string} event Event object.\n * @return {boolean|undefined} `false` if anyone called preventDefault on the\n * event object or if any of the listeners returned false.\n * @api\n */\n dispatchEvent(event) {\n const isString = typeof event === 'string';\n const type = isString ? event : event.type;\n const listeners = this.listeners_ && this.listeners_[type];\n if (!listeners) {\n return;\n }\n\n const evt = isString ? new Event(event) : /** @type {Event} */ (event);\n if (!evt.target) {\n evt.target = this.eventTarget_ || this;\n }\n const dispatching = this.dispatching_ || (this.dispatching_ = {});\n const pendingRemovals =\n this.pendingRemovals_ || (this.pendingRemovals_ = {});\n if (!(type in dispatching)) {\n dispatching[type] = 0;\n pendingRemovals[type] = 0;\n }\n ++dispatching[type];\n let propagate;\n for (let i = 0, ii = listeners.length; i < ii; ++i) {\n if ('handleEvent' in listeners[i]) {\n propagate = /** @type {import(\"../events.js\").ListenerObject} */ (\n listeners[i]\n ).handleEvent(evt);\n } else {\n propagate = /** @type {import(\"../events.js\").ListenerFunction} */ (\n listeners[i]\n ).call(this, evt);\n }\n if (propagate === false || evt.propagationStopped) {\n propagate = false;\n break;\n }\n }\n if (--dispatching[type] === 0) {\n let pr = pendingRemovals[type];\n delete pendingRemovals[type];\n while (pr--) {\n this.removeEventListener(type, VOID);\n }\n delete dispatching[type];\n }\n return propagate;\n }\n\n /**\n * Clean up.\n */\n disposeInternal() {\n this.listeners_ && clear(this.listeners_);\n }\n\n /**\n * Get the listeners for a specified event type. Listeners are returned in the\n * order that they will be called in.\n *\n * @param {string} type Type.\n * @return {Array|undefined} Listeners.\n */\n getListeners(type) {\n return (this.listeners_ && this.listeners_[type]) || undefined;\n }\n\n /**\n * @param {string} [type] Type. If not provided,\n * `true` will be returned if this event target has any listeners.\n * @return {boolean} Has listeners.\n */\n hasListener(type) {\n if (!this.listeners_) {\n return false;\n }\n return type\n ? type in this.listeners_\n : Object.keys(this.listeners_).length > 0;\n }\n\n /**\n * @param {string} type Type.\n * @param {import(\"../events.js\").Listener} listener Listener.\n */\n removeEventListener(type, listener) {\n const listeners = this.listeners_ && this.listeners_[type];\n if (listeners) {\n const index = listeners.indexOf(listener);\n if (index !== -1) {\n if (this.pendingRemovals_ && type in this.pendingRemovals_) {\n // make listener a no-op, and remove later in #dispatchEvent()\n listeners[index] = VOID;\n ++this.pendingRemovals_[type];\n } else {\n listeners.splice(index, 1);\n if (listeners.length === 0) {\n delete this.listeners_[type];\n }\n }\n }\n }\n }\n}\n\nexport default Target;\n","/**\n * @module ol/events/EventType\n */\n\n/**\n * @enum {string}\n * @const\n */\nexport default {\n /**\n * Generic change event. Triggered when the revision counter is increased.\n * @event module:ol/events/Event~BaseEvent#change\n * @api\n */\n CHANGE: 'change',\n\n /**\n * Generic error event. Triggered when an error occurs.\n * @event module:ol/events/Event~BaseEvent#error\n * @api\n */\n ERROR: 'error',\n\n BLUR: 'blur',\n CLEAR: 'clear',\n CONTEXTMENU: 'contextmenu',\n CLICK: 'click',\n DBLCLICK: 'dblclick',\n DRAGENTER: 'dragenter',\n DRAGOVER: 'dragover',\n DROP: 'drop',\n FOCUS: 'focus',\n KEYDOWN: 'keydown',\n KEYPRESS: 'keypress',\n LOAD: 'load',\n RESIZE: 'resize',\n TOUCHMOVE: 'touchmove',\n WHEEL: 'wheel',\n};\n","/**\n * @module ol/events\n */\nimport {clear} from './obj.js';\n\n/**\n * Key to use with {@link module:ol/Observable.unByKey}.\n * @typedef {Object} EventsKey\n * @property {ListenerFunction} listener Listener.\n * @property {import(\"./events/Target.js\").EventTargetLike} target Target.\n * @property {string} type Type.\n * @api\n */\n\n/**\n * Listener function. This function is called with an event object as argument.\n * When the function returns `false`, event propagation will stop.\n *\n * @typedef {function((Event|import(\"./events/Event.js\").default)): (void|boolean)} ListenerFunction\n * @api\n */\n\n/**\n * @typedef {Object} ListenerObject\n * @property {ListenerFunction} handleEvent HandleEvent listener function.\n */\n\n/**\n * @typedef {ListenerFunction|ListenerObject} Listener\n */\n\n/**\n * Registers an event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` to a `this` object, and returns\n * a key for use with {@link module:ol/events.unlistenByKey}.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object} [thisArg] Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @param {boolean} [once] If true, add the listener as one-off listener.\n * @return {EventsKey} Unique key for the listener.\n */\nexport function listen(target, type, listener, thisArg, once) {\n if (thisArg && thisArg !== target) {\n listener = listener.bind(thisArg);\n }\n if (once) {\n const originalListener = listener;\n listener = function () {\n target.removeEventListener(type, listener);\n originalListener.apply(this, arguments);\n };\n }\n const eventsKey = {\n target: target,\n type: type,\n listener: listener,\n };\n target.addEventListener(type, listener);\n return eventsKey;\n}\n\n/**\n * Registers a one-off event listener on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * This function efficiently binds a `listener` as self-unregistering listener\n * to a `this` object, and returns a key for use with\n * {@link module:ol/events.unlistenByKey} in case the listener needs to be\n * unregistered before it is called.\n *\n * When {@link module:ol/events.listen} is called with the same arguments after this\n * function, the self-unregistering listener will be turned into a permanent\n * listener.\n *\n * @param {import(\"./events/Target.js\").EventTargetLike} target Event target.\n * @param {string} type Event type.\n * @param {ListenerFunction} listener Listener.\n * @param {Object} [thisArg] Object referenced by the `this` keyword in the\n * listener. Default is the `target`.\n * @return {EventsKey} Key for unlistenByKey.\n */\nexport function listenOnce(target, type, listener, thisArg) {\n return listen(target, type, listener, thisArg, true);\n}\n\n/**\n * Unregisters event listeners on an event target. Inspired by\n * https://google.github.io/closure-library/api/source/closure/goog/events/events.js.src.html\n *\n * The argument passed to this function is the key returned from\n * {@link module:ol/events.listen} or {@link module:ol/events.listenOnce}.\n *\n * @param {EventsKey} key The key.\n */\nexport function unlistenByKey(key) {\n if (key && key.target) {\n key.target.removeEventListener(key.type, key.listener);\n clear(key);\n }\n}\n","/**\n * @module ol/Observable\n */\nimport EventTarget from './events/Target.js';\nimport EventType from './events/EventType.js';\nimport {listen, listenOnce, unlistenByKey} from './events.js';\n\n/***\n * @template {string} Type\n * @template {Event|import(\"./events/Event.js\").default} EventClass\n * @template Return\n * @typedef {(type: Type, listener: (event: EventClass) => ?) => Return} OnSignature\n */\n\n/***\n * @template {string} Type\n * @template Return\n * @typedef {(type: Type[], listener: (event: Event|import(\"./events/Event\").default) => ?) => Return extends void ? void : Return[]} CombinedOnSignature\n */\n\n/**\n * @typedef {'change'|'error'} EventTypes\n */\n\n/***\n * @template Return\n * @typedef {OnSignature & CombinedOnSignature} ObservableOnSignature\n */\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * An event target providing convenient methods for listener registration\n * and unregistration. A generic `change` event is always available through\n * {@link module:ol/Observable~Observable#changed}.\n *\n * @fires import(\"./events/Event.js\").default\n * @api\n */\nclass Observable extends EventTarget {\n constructor() {\n super();\n\n this.on =\n /** @type {ObservableOnSignature} */ (\n this.onInternal\n );\n\n this.once =\n /** @type {ObservableOnSignature} */ (\n this.onceInternal\n );\n\n this.un = /** @type {ObservableOnSignature} */ (this.unInternal);\n\n /**\n * @private\n * @type {number}\n */\n this.revision_ = 0;\n }\n\n /**\n * Increases the revision counter and dispatches a 'change' event.\n * @api\n */\n changed() {\n ++this.revision_;\n this.dispatchEvent(EventType.CHANGE);\n }\n\n /**\n * Get the version number for this object. Each time the object is modified,\n * its version number will be incremented.\n * @return {number} Revision.\n * @api\n */\n getRevision() {\n return this.revision_;\n }\n\n /**\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @return {import(\"./events.js\").EventsKey|Array} Event key.\n * @protected\n */\n onInternal(type, listener) {\n if (Array.isArray(type)) {\n const len = type.length;\n const keys = new Array(len);\n for (let i = 0; i < len; ++i) {\n keys[i] = listen(this, type[i], listener);\n }\n return keys;\n } else {\n return listen(this, /** @type {string} */ (type), listener);\n }\n }\n\n /**\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @return {import(\"./events.js\").EventsKey|Array} Event key.\n * @protected\n */\n onceInternal(type, listener) {\n let key;\n if (Array.isArray(type)) {\n const len = type.length;\n key = new Array(len);\n for (let i = 0; i < len; ++i) {\n key[i] = listenOnce(this, type[i], listener);\n }\n } else {\n key = listenOnce(this, /** @type {string} */ (type), listener);\n }\n /** @type {Object} */ (listener).ol_key = key;\n return key;\n }\n\n /**\n * Unlisten for a certain type of event.\n * @param {string|Array} type Type.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener Listener.\n * @protected\n */\n unInternal(type, listener) {\n const key = /** @type {Object} */ (listener).ol_key;\n if (key) {\n unByKey(key);\n } else if (Array.isArray(type)) {\n for (let i = 0, ii = type.length; i < ii; ++i) {\n this.removeEventListener(type[i], listener);\n }\n } else {\n this.removeEventListener(type, listener);\n }\n }\n}\n\n/**\n * Listen for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\nObservable.prototype.on;\n\n/**\n * Listen once for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @return {import(\"./events.js\").EventsKey|Array} Unique key for the listener. If\n * called with an array of event types as the first argument, the return\n * will be an array of keys.\n * @api\n */\nObservable.prototype.once;\n\n/**\n * Unlisten for a certain type of event.\n * @function\n * @param {string|Array} type The event type or array of event types.\n * @param {function((Event|import(\"./events/Event\").default)): ?} listener The listener function.\n * @api\n */\nObservable.prototype.un;\n\n/**\n * Removes an event listener using the key returned by `on()` or `once()`.\n * @param {import(\"./events.js\").EventsKey|Array} key The key returned by `on()`\n * or `once()` (or an array of keys).\n * @api\n */\nexport function unByKey(key) {\n if (Array.isArray(key)) {\n for (let i = 0, ii = key.length; i < ii; ++i) {\n unlistenByKey(key[i]);\n }\n } else {\n unlistenByKey(/** @type {import(\"./events.js\").EventsKey} */ (key));\n }\n}\n\nexport default Observable;\n","/**\n * @module ol/util\n */\n\n/**\n * @return {never} Any return.\n */\nexport function abstract() {\n throw new Error('Unimplemented abstract method.');\n}\n\n/**\n * Counter for getUid.\n * @type {number}\n * @private\n */\nlet uidCounter_ = 0;\n\n/**\n * Gets a unique ID for an object. This mutates the object so that further calls\n * with the same object as a parameter returns the same value. Unique IDs are generated\n * as a strictly increasing sequence. Adapted from goog.getUid.\n *\n * @param {Object} obj The object to get the unique ID for.\n * @return {string} The unique ID for the object.\n * @api\n */\nexport function getUid(obj) {\n return obj.ol_uid || (obj.ol_uid = String(++uidCounter_));\n}\n\n/**\n * OpenLayers version.\n * @type {string}\n */\nexport const VERSION = '7.1.0';\n","/**\n * @module ol/Object\n */\nimport Event from './events/Event.js';\nimport ObjectEventType from './ObjectEventType.js';\nimport Observable from './Observable.js';\nimport {getUid} from './util.js';\nimport {isEmpty} from './obj.js';\n\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Object~BaseObject} instances are instances of this type.\n */\nexport class ObjectEvent extends Event {\n /**\n * @param {string} type The event type.\n * @param {string} key The property name.\n * @param {*} oldValue The old value for `key`.\n */\n constructor(type, key, oldValue) {\n super(type);\n\n /**\n * The name of the property whose value is changing.\n * @type {string}\n * @api\n */\n this.key = key;\n\n /**\n * The old value. To get the new value use `e.target.get(e.key)` where\n * `e` is the event object.\n * @type {*}\n * @api\n */\n this.oldValue = oldValue;\n }\n}\n\n/***\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").CombinedOnSignature} ObjectOnSignature\n */\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Most non-trivial classes inherit from this.\n *\n * This extends {@link module:ol/Observable~Observable} with observable\n * properties, where each property is observable as well as the object as a\n * whole.\n *\n * Classes that inherit from this have pre-defined properties, to which you can\n * add your owns. The pre-defined properties are listed in this documentation as\n * 'Observable Properties', and have their own accessors; for example,\n * {@link module:ol/Map~Map} has a `target` property, accessed with\n * `getTarget()` and changed with `setTarget()`. Not all properties are however\n * settable. There are also general-purpose accessors `get()` and `set()`. For\n * example, `get('target')` is equivalent to `getTarget()`.\n *\n * The `set` accessors trigger a change event, and you can monitor this by\n * registering a listener. For example, {@link module:ol/View~View} has a\n * `center` property, so `view.on('change:center', function(evt) {...});` would\n * call the function whenever the value of the center property changes. Within\n * the function, `evt.target` would be the view, so `evt.target.getCenter()`\n * would return the new center.\n *\n * You can add your own observable properties with\n * `object.set('prop', 'value')`, and retrieve that with `object.get('prop')`.\n * You can listen for changes on that property value with\n * `object.on('change:prop', listener)`. You can get a list of all\n * properties with {@link module:ol/Object~BaseObject#getProperties}.\n *\n * Note that the observable properties are separate from standard JS properties.\n * You can, for example, give your map object a title with\n * `map.title='New title'` and with `map.set('title', 'Another title')`. The\n * first will be a `hasOwnProperty`; the second will appear in\n * `getProperties()`. Only the second is observable.\n *\n * Properties can be deleted by using the unset method. E.g.\n * object.unset('foo').\n *\n * @fires ObjectEvent\n * @api\n */\nclass BaseObject extends Observable {\n /**\n * @param {Object} [values] An object with key-value pairs.\n */\n constructor(values) {\n super();\n\n /***\n * @type {ObjectOnSignature}\n */\n this.on;\n\n /***\n * @type {ObjectOnSignature}\n */\n this.once;\n\n /***\n * @type {ObjectOnSignature}\n */\n this.un;\n\n // Call {@link module:ol/util.getUid} to ensure that the order of objects' ids is\n // the same as the order in which they were created. This also helps to\n // ensure that object properties are always added in the same order, which\n // helps many JavaScript engines generate faster code.\n getUid(this);\n\n /**\n * @private\n * @type {Object}\n */\n this.values_ = null;\n\n if (values !== undefined) {\n this.setProperties(values);\n }\n }\n\n /**\n * Gets a value.\n * @param {string} key Key name.\n * @return {*} Value.\n * @api\n */\n get(key) {\n let value;\n if (this.values_ && this.values_.hasOwnProperty(key)) {\n value = this.values_[key];\n }\n return value;\n }\n\n /**\n * Get a list of object property names.\n * @return {Array} List of property names.\n * @api\n */\n getKeys() {\n return (this.values_ && Object.keys(this.values_)) || [];\n }\n\n /**\n * Get an object of all property names and values.\n * @return {Object} Object.\n * @api\n */\n getProperties() {\n return (this.values_ && Object.assign({}, this.values_)) || {};\n }\n\n /**\n * @return {boolean} The object has properties.\n */\n hasProperties() {\n return !!this.values_;\n }\n\n /**\n * @param {string} key Key name.\n * @param {*} oldValue Old value.\n */\n notify(key, oldValue) {\n let eventType;\n eventType = `change:${key}`;\n if (this.hasListener(eventType)) {\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n }\n eventType = ObjectEventType.PROPERTYCHANGE;\n if (this.hasListener(eventType)) {\n this.dispatchEvent(new ObjectEvent(eventType, key, oldValue));\n }\n }\n\n /**\n * @param {string} key Key name.\n * @param {import(\"./events.js\").Listener} listener Listener.\n */\n addChangeListener(key, listener) {\n this.addEventListener(`change:${key}`, listener);\n }\n\n /**\n * @param {string} key Key name.\n * @param {import(\"./events.js\").Listener} listener Listener.\n */\n removeChangeListener(key, listener) {\n this.removeEventListener(`change:${key}`, listener);\n }\n\n /**\n * Sets a value.\n * @param {string} key Key name.\n * @param {*} value Value.\n * @param {boolean} [silent] Update without triggering an event.\n * @api\n */\n set(key, value, silent) {\n const values = this.values_ || (this.values_ = {});\n if (silent) {\n values[key] = value;\n } else {\n const oldValue = values[key];\n values[key] = value;\n if (oldValue !== value) {\n this.notify(key, oldValue);\n }\n }\n }\n\n /**\n * Sets a collection of key-value pairs. Note that this changes any existing\n * properties and adds new ones (it does not remove any existing properties).\n * @param {Object} values Values.\n * @param {boolean} [silent] Update without triggering an event.\n * @api\n */\n setProperties(values, silent) {\n for (const key in values) {\n this.set(key, values[key], silent);\n }\n }\n\n /**\n * Apply any properties from another object without triggering events.\n * @param {BaseObject} source The source object.\n * @protected\n */\n applyProperties(source) {\n if (!source.values_) {\n return;\n }\n Object.assign(this.values_ || (this.values_ = {}), source.values_);\n }\n\n /**\n * Unsets a property.\n * @param {string} key Key name.\n * @param {boolean} [silent] Unset without triggering an event.\n * @api\n */\n unset(key, silent) {\n if (this.values_ && key in this.values_) {\n const oldValue = this.values_[key];\n delete this.values_[key];\n if (isEmpty(this.values_)) {\n this.values_ = null;\n }\n if (!silent) {\n this.notify(key, oldValue);\n }\n }\n }\n}\n\nexport default BaseObject;\n","/**\n * @module ol/CollectionEventType\n */\n\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered when an item is added to the collection.\n * @event module:ol/Collection.CollectionEvent#add\n * @api\n */\n ADD: 'add',\n /**\n * Triggered when an item is removed from the collection.\n * @event module:ol/Collection.CollectionEvent#remove\n * @api\n */\n REMOVE: 'remove',\n};\n","/**\n * @module ol/Collection\n */\nimport AssertionError from './AssertionError.js';\nimport BaseObject from './Object.js';\nimport CollectionEventType from './CollectionEventType.js';\nimport Event from './events/Event.js';\n\n/**\n * @enum {string}\n * @private\n */\nconst Property = {\n LENGTH: 'length',\n};\n\n/**\n * @classdesc\n * Events emitted by {@link module:ol/Collection~Collection} instances are instances of this\n * type.\n * @template T\n */\nexport class CollectionEvent extends Event {\n /**\n * @param {import(\"./CollectionEventType.js\").default} type Type.\n * @param {T} element Element.\n * @param {number} index The index of the added or removed element.\n */\n constructor(type, element, index) {\n super(type);\n\n /**\n * The element that is added to or removed from the collection.\n * @type {T}\n * @api\n */\n this.element = element;\n\n /**\n * The index of the added or removed element.\n * @type {number}\n * @api\n */\n this.index = index;\n }\n}\n\n/***\n * @template T\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature<'add'|'remove', CollectionEvent, Return> &\n * import(\"./Observable\").CombinedOnSignature} CollectionOnSignature\n */\n\n/**\n * @typedef {Object} Options\n * @property {boolean} [unique=false] Disallow the same item from being added to\n * the collection twice.\n */\n\n/**\n * @classdesc\n * An expanded version of standard JS Array, adding convenience methods for\n * manipulation. Add and remove changes to the Collection trigger a Collection\n * event. Note that this does not cover changes to the objects _within_ the\n * Collection; they trigger events on the appropriate object, not on the\n * Collection as a whole.\n *\n * @fires CollectionEvent\n *\n * @template T\n * @api\n */\nclass Collection extends BaseObject {\n /**\n * @param {Array} [array] Array.\n * @param {Options} [options] Collection options.\n */\n constructor(array, options) {\n super();\n\n /***\n * @type {CollectionOnSignature}\n */\n this.on;\n\n /***\n * @type {CollectionOnSignature}\n */\n this.once;\n\n /***\n * @type {CollectionOnSignature}\n */\n this.un;\n\n options = options || {};\n\n /**\n * @private\n * @type {boolean}\n */\n this.unique_ = !!options.unique;\n\n /**\n * @private\n * @type {!Array}\n */\n this.array_ = array ? array : [];\n\n if (this.unique_) {\n for (let i = 0, ii = this.array_.length; i < ii; ++i) {\n this.assertUnique_(this.array_[i], i);\n }\n }\n\n this.updateLength_();\n }\n\n /**\n * Remove all elements from the collection.\n * @api\n */\n clear() {\n while (this.getLength() > 0) {\n this.pop();\n }\n }\n\n /**\n * Add elements to the collection. This pushes each item in the provided array\n * to the end of the collection.\n * @param {!Array} arr Array.\n * @return {Collection} This collection.\n * @api\n */\n extend(arr) {\n for (let i = 0, ii = arr.length; i < ii; ++i) {\n this.push(arr[i]);\n }\n return this;\n }\n\n /**\n * Iterate over each element, calling the provided callback.\n * @param {function(T, number, Array): *} f The function to call\n * for every element. This function takes 3 arguments (the element, the\n * index and the array). The return value is ignored.\n * @api\n */\n forEach(f) {\n const array = this.array_;\n for (let i = 0, ii = array.length; i < ii; ++i) {\n f(array[i], i, array);\n }\n }\n\n /**\n * Get a reference to the underlying Array object. Warning: if the array\n * is mutated, no events will be dispatched by the collection, and the\n * collection's \"length\" property won't be in sync with the actual length\n * of the array.\n * @return {!Array} Array.\n * @api\n */\n getArray() {\n return this.array_;\n }\n\n /**\n * Get the element at the provided index.\n * @param {number} index Index.\n * @return {T} Element.\n * @api\n */\n item(index) {\n return this.array_[index];\n }\n\n /**\n * Get the length of this collection.\n * @return {number} The length of the array.\n * @observable\n * @api\n */\n getLength() {\n return this.get(Property.LENGTH);\n }\n\n /**\n * Insert an element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n insertAt(index, elem) {\n if (index < 0 || index > this.getLength()) {\n throw new Error('Index out of bounds: ' + index);\n }\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n this.array_.splice(index, 0, elem);\n this.updateLength_();\n this.dispatchEvent(\n new CollectionEvent(CollectionEventType.ADD, elem, index)\n );\n }\n\n /**\n * Remove the last element of the collection and return it.\n * Return `undefined` if the collection is empty.\n * @return {T|undefined} Element.\n * @api\n */\n pop() {\n return this.removeAt(this.getLength() - 1);\n }\n\n /**\n * Insert the provided element at the end of the collection.\n * @param {T} elem Element.\n * @return {number} New length of the collection.\n * @api\n */\n push(elem) {\n if (this.unique_) {\n this.assertUnique_(elem);\n }\n const n = this.getLength();\n this.insertAt(n, elem);\n return this.getLength();\n }\n\n /**\n * Remove the first occurrence of an element from the collection.\n * @param {T} elem Element.\n * @return {T|undefined} The removed element or undefined if none found.\n * @api\n */\n remove(elem) {\n const arr = this.array_;\n for (let i = 0, ii = arr.length; i < ii; ++i) {\n if (arr[i] === elem) {\n return this.removeAt(i);\n }\n }\n return undefined;\n }\n\n /**\n * Remove the element at the provided index and return it.\n * Return `undefined` if the collection does not contain this index.\n * @param {number} index Index.\n * @return {T|undefined} Value.\n * @api\n */\n removeAt(index) {\n if (index < 0 || index >= this.getLength()) {\n return undefined;\n }\n const prev = this.array_[index];\n this.array_.splice(index, 1);\n this.updateLength_();\n this.dispatchEvent(\n /** @type {CollectionEvent} */ (\n new CollectionEvent(CollectionEventType.REMOVE, prev, index)\n )\n );\n return prev;\n }\n\n /**\n * Set the element at the provided index.\n * @param {number} index Index.\n * @param {T} elem Element.\n * @api\n */\n setAt(index, elem) {\n const n = this.getLength();\n if (index >= n) {\n this.insertAt(index, elem);\n return;\n }\n if (index < 0) {\n throw new Error('Index out of bounds: ' + index);\n }\n if (this.unique_) {\n this.assertUnique_(elem, index);\n }\n const prev = this.array_[index];\n this.array_[index] = elem;\n this.dispatchEvent(\n /** @type {CollectionEvent} */ (\n new CollectionEvent(CollectionEventType.REMOVE, prev, index)\n )\n );\n this.dispatchEvent(\n /** @type {CollectionEvent} */ (\n new CollectionEvent(CollectionEventType.ADD, elem, index)\n )\n );\n }\n\n /**\n * @private\n */\n updateLength_() {\n this.set(Property.LENGTH, this.array_.length);\n }\n\n /**\n * @private\n * @param {T} elem Element.\n * @param {number} [except] Optional index to ignore.\n */\n assertUnique_(elem, except) {\n for (let i = 0, ii = this.array_.length; i < ii; ++i) {\n if (this.array_[i] === elem && i !== except) {\n throw new AssertionError(58);\n }\n }\n }\n}\n\nexport default Collection;\n","/**\n * @module ol/asserts\n */\nimport AssertionError from './AssertionError.js';\n\n/**\n * @param {*} assertion Assertion we expected to be truthy.\n * @param {number} errorCode Error code.\n */\nexport function assert(assertion, errorCode) {\n if (!assertion) {\n throw new AssertionError(errorCode);\n }\n}\n","/**\n * @module ol/Feature\n */\nimport BaseObject from './Object.js';\nimport EventType from './events/EventType.js';\nimport {assert} from './asserts.js';\nimport {listen, unlistenByKey} from './events.js';\n\n/**\n * @typedef {typeof Feature|typeof import(\"./render/Feature.js\").default} FeatureClass\n */\n\n/**\n * @typedef {Feature|import(\"./render/Feature.js\").default} FeatureLike\n */\n\n/***\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").CombinedOnSignature} FeatureOnSignature\n */\n\n/***\n * @template Geometry\n * @typedef {Object & { geometry?: Geometry }} ObjectWithGeometry\n */\n\n/**\n * @classdesc\n * A vector object for geographic features with a geometry and other\n * attribute properties, similar to the features in vector file formats like\n * GeoJSON.\n *\n * Features can be styled individually with `setStyle`; otherwise they use the\n * style of their vector layer.\n *\n * Note that attribute properties are set as {@link module:ol/Object~BaseObject} properties on\n * the feature object, so they are observable, and have get/set accessors.\n *\n * Typically, a feature has a single geometry property. You can set the\n * geometry using the `setGeometry` method and get it with `getGeometry`.\n * It is possible to store more than one geometry on a feature using attribute\n * properties. By default, the geometry used for rendering is identified by\n * the property name `geometry`. If you want to use another geometry property\n * for rendering, use the `setGeometryName` method to change the attribute\n * property associated with the geometry for the feature. For example:\n *\n * ```js\n *\n * import Feature from 'ol/Feature';\n * import Polygon from 'ol/geom/Polygon';\n * import Point from 'ol/geom/Point';\n *\n * const feature = new Feature({\n * geometry: new Polygon(polyCoords),\n * labelPoint: new Point(labelCoords),\n * name: 'My Polygon',\n * });\n *\n * // get the polygon geometry\n * const poly = feature.getGeometry();\n *\n * // Render the feature as a point using the coordinates from labelPoint\n * feature.setGeometryName('labelPoint');\n *\n * // get the point geometry\n * const point = feature.getGeometry();\n * ```\n *\n * @api\n * @template {import(\"./geom/Geometry.js\").default} [Geometry=import(\"./geom/Geometry.js\").default]\n */\nclass Feature extends BaseObject {\n /**\n * @param {Geometry|ObjectWithGeometry} [geometryOrProperties]\n * You may pass a Geometry object directly, or an object literal containing\n * properties. If you pass an object literal, you may include a Geometry\n * associated with a `geometry` key.\n */\n constructor(geometryOrProperties) {\n super();\n\n /***\n * @type {FeatureOnSignature}\n */\n this.on;\n\n /***\n * @type {FeatureOnSignature}\n */\n this.once;\n\n /***\n * @type {FeatureOnSignature}\n */\n this.un;\n\n /**\n * @private\n * @type {number|string|undefined}\n */\n this.id_ = undefined;\n\n /**\n * @type {string}\n * @private\n */\n this.geometryName_ = 'geometry';\n\n /**\n * User provided style.\n * @private\n * @type {import(\"./style/Style.js\").StyleLike}\n */\n this.style_ = null;\n\n /**\n * @private\n * @type {import(\"./style/Style.js\").StyleFunction|undefined}\n */\n this.styleFunction_ = undefined;\n\n /**\n * @private\n * @type {?import(\"./events.js\").EventsKey}\n */\n this.geometryChangeKey_ = null;\n\n this.addChangeListener(this.geometryName_, this.handleGeometryChanged_);\n\n if (geometryOrProperties) {\n if (\n typeof (\n /** @type {?} */ (geometryOrProperties).getSimplifiedGeometry\n ) === 'function'\n ) {\n const geometry = /** @type {Geometry} */ (geometryOrProperties);\n this.setGeometry(geometry);\n } else {\n /** @type {Object} */\n const properties = geometryOrProperties;\n this.setProperties(properties);\n }\n }\n }\n\n /**\n * Clone this feature. If the original feature has a geometry it\n * is also cloned. The feature id is not set in the clone.\n * @return {Feature} The clone.\n * @api\n */\n clone() {\n const clone = /** @type {Feature} */ (\n new Feature(this.hasProperties() ? this.getProperties() : null)\n );\n clone.setGeometryName(this.getGeometryName());\n const geometry = this.getGeometry();\n if (geometry) {\n clone.setGeometry(/** @type {Geometry} */ (geometry.clone()));\n }\n const style = this.getStyle();\n if (style) {\n clone.setStyle(style);\n }\n return clone;\n }\n\n /**\n * Get the feature's default geometry. A feature may have any number of named\n * geometries. The \"default\" geometry (the one that is rendered by default) is\n * set when calling {@link module:ol/Feature~Feature#setGeometry}.\n * @return {Geometry|undefined} The default geometry for the feature.\n * @api\n * @observable\n */\n getGeometry() {\n return /** @type {Geometry|undefined} */ (this.get(this.geometryName_));\n }\n\n /**\n * Get the feature identifier. This is a stable identifier for the feature and\n * is either set when reading data from a remote source or set explicitly by\n * calling {@link module:ol/Feature~Feature#setId}.\n * @return {number|string|undefined} Id.\n * @api\n */\n getId() {\n return this.id_;\n }\n\n /**\n * Get the name of the feature's default geometry. By default, the default\n * geometry is named `geometry`.\n * @return {string} Get the property name associated with the default geometry\n * for this feature.\n * @api\n */\n getGeometryName() {\n return this.geometryName_;\n }\n\n /**\n * Get the feature's style. Will return what was provided to the\n * {@link module:ol/Feature~Feature#setStyle} method.\n * @return {import(\"./style/Style.js\").StyleLike|undefined} The feature style.\n * @api\n */\n getStyle() {\n return this.style_;\n }\n\n /**\n * Get the feature's style function.\n * @return {import(\"./style/Style.js\").StyleFunction|undefined} Return a function\n * representing the current style of this feature.\n * @api\n */\n getStyleFunction() {\n return this.styleFunction_;\n }\n\n /**\n * @private\n */\n handleGeometryChange_() {\n this.changed();\n }\n\n /**\n * @private\n */\n handleGeometryChanged_() {\n if (this.geometryChangeKey_) {\n unlistenByKey(this.geometryChangeKey_);\n this.geometryChangeKey_ = null;\n }\n const geometry = this.getGeometry();\n if (geometry) {\n this.geometryChangeKey_ = listen(\n geometry,\n EventType.CHANGE,\n this.handleGeometryChange_,\n this\n );\n }\n this.changed();\n }\n\n /**\n * Set the default geometry for the feature. This will update the property\n * with the name returned by {@link module:ol/Feature~Feature#getGeometryName}.\n * @param {Geometry|undefined} geometry The new geometry.\n * @api\n * @observable\n */\n setGeometry(geometry) {\n this.set(this.geometryName_, geometry);\n }\n\n /**\n * Set the style for the feature to override the layer style. This can be a\n * single style object, an array of styles, or a function that takes a\n * resolution and returns an array of styles. To unset the feature style, call\n * `setStyle()` without arguments or a falsey value.\n * @param {import(\"./style/Style.js\").StyleLike} [style] Style for this feature.\n * @api\n * @fires module:ol/events/Event~BaseEvent#event:change\n */\n setStyle(style) {\n this.style_ = style;\n this.styleFunction_ = !style ? undefined : createStyleFunction(style);\n this.changed();\n }\n\n /**\n * Set the feature id. The feature id is considered stable and may be used when\n * requesting features or comparing identifiers returned from a remote source.\n * The feature id can be used with the\n * {@link module:ol/source/Vector~VectorSource#getFeatureById} method.\n * @param {number|string|undefined} id The feature id.\n * @api\n * @fires module:ol/events/Event~BaseEvent#event:change\n */\n setId(id) {\n this.id_ = id;\n this.changed();\n }\n\n /**\n * Set the property name to be used when getting the feature's default geometry.\n * When calling {@link module:ol/Feature~Feature#getGeometry}, the value of the property with\n * this name will be returned.\n * @param {string} name The property name of the default geometry.\n * @api\n */\n setGeometryName(name) {\n this.removeChangeListener(this.geometryName_, this.handleGeometryChanged_);\n this.geometryName_ = name;\n this.addChangeListener(this.geometryName_, this.handleGeometryChanged_);\n this.handleGeometryChanged_();\n }\n}\n\n/**\n * Convert the provided object into a feature style function. Functions passed\n * through unchanged. Arrays of Style or single style objects wrapped\n * in a new feature style function.\n * @param {!import(\"./style/Style.js\").StyleFunction|!Array|!import(\"./style/Style.js\").default} obj\n * A feature style function, a single style, or an array of styles.\n * @return {import(\"./style/Style.js\").StyleFunction} A style function.\n */\nexport function createStyleFunction(obj) {\n if (typeof obj === 'function') {\n return obj;\n } else {\n /**\n * @type {Array}\n */\n let styles;\n if (Array.isArray(obj)) {\n styles = obj;\n } else {\n assert(typeof (/** @type {?} */ (obj).getZIndex) === 'function', 41); // Expected an `import(\"./style/Style.js\").Style` or an array of `import(\"./style/Style.js\").Style`\n const style = /** @type {import(\"./style/Style.js\").default} */ (obj);\n styles = [style];\n }\n return function () {\n return styles;\n };\n }\n}\nexport default Feature;\n","/**\n * @module ol/has\n */\n\nconst ua =\n typeof navigator !== 'undefined' && typeof navigator.userAgent !== 'undefined'\n ? navigator.userAgent.toLowerCase()\n : '';\n\n/**\n * User agent string says we are dealing with Firefox as browser.\n * @type {boolean}\n */\nexport const FIREFOX = ua.includes('firefox');\n\n/**\n * User agent string says we are dealing with Safari as browser.\n * @type {boolean}\n */\nexport const SAFARI = ua.includes('safari') && !ua.includes('chrom');\n\n/**\n * https://bugs.webkit.org/show_bug.cgi?id=237906\n * @type {boolean}\n */\nexport const SAFARI_BUG_237906 =\n SAFARI &&\n (ua.includes('version/15.4') ||\n /cpu (os|iphone os) 15_4 like mac os x/.test(ua));\n\n/**\n * User agent string says we are dealing with a WebKit engine.\n * @type {boolean}\n */\nexport const WEBKIT = ua.includes('webkit') && !ua.includes('edge');\n\n/**\n * User agent string says we are dealing with a Mac as platform.\n * @type {boolean}\n */\nexport const MAC = ua.includes('macintosh');\n\n/**\n * The ratio between physical pixels and device-independent pixels\n * (dips) on the device (`window.devicePixelRatio`).\n * @const\n * @type {number}\n * @api\n */\nexport const DEVICE_PIXEL_RATIO =\n typeof devicePixelRatio !== 'undefined' ? devicePixelRatio : 1;\n\n/**\n * The execution context is a worker with OffscreenCanvas available.\n * @const\n * @type {boolean}\n */\nexport const WORKER_OFFSCREEN_CANVAS =\n typeof WorkerGlobalScope !== 'undefined' &&\n typeof OffscreenCanvas !== 'undefined' &&\n self instanceof WorkerGlobalScope; //eslint-disable-line\n\n/**\n * Image.prototype.decode() is supported.\n * @type {boolean}\n */\nexport const IMAGE_DECODE =\n typeof Image !== 'undefined' && Image.prototype.decode;\n\n/**\n * @type {boolean}\n */\nexport const PASSIVE_EVENT_LISTENERS = (function () {\n let passive = false;\n try {\n const options = Object.defineProperty({}, 'passive', {\n get: function () {\n passive = true;\n },\n });\n\n window.addEventListener('_', null, options);\n window.removeEventListener('_', null, options);\n } catch (error) {\n // passive not supported\n }\n return passive;\n})();\n","/**\n * @module ol/transform\n */\nimport {WORKER_OFFSCREEN_CANVAS} from './has.js';\nimport {assert} from './asserts.js';\n\n/**\n * An array representing an affine 2d transformation for use with\n * {@link module:ol/transform} functions. The array has 6 elements.\n * @typedef {!Array} Transform\n * @api\n */\n\n/**\n * Collection of affine 2d transformation functions. The functions work on an\n * array of 6 elements. The element order is compatible with the [SVGMatrix\n * interface](https://developer.mozilla.org/en-US/docs/Web/API/SVGMatrix) and is\n * a subset (elements a to f) of a 3×3 matrix:\n * ```\n * [ a c e ]\n * [ b d f ]\n * [ 0 0 1 ]\n * ```\n */\n\n/**\n * @private\n * @type {Transform}\n */\nconst tmp_ = new Array(6);\n\n/**\n * Create an identity transform.\n * @return {!Transform} Identity transform.\n */\nexport function create() {\n return [1, 0, 0, 1, 0, 0];\n}\n\n/**\n * Resets the given transform to an identity transform.\n * @param {!Transform} transform Transform.\n * @return {!Transform} Transform.\n */\nexport function reset(transform) {\n return set(transform, 1, 0, 0, 1, 0, 0);\n}\n\n/**\n * Multiply the underlying matrices of two transforms and return the result in\n * the first transform.\n * @param {!Transform} transform1 Transform parameters of matrix 1.\n * @param {!Transform} transform2 Transform parameters of matrix 2.\n * @return {!Transform} transform1 multiplied with transform2.\n */\nexport function multiply(transform1, transform2) {\n const a1 = transform1[0];\n const b1 = transform1[1];\n const c1 = transform1[2];\n const d1 = transform1[3];\n const e1 = transform1[4];\n const f1 = transform1[5];\n const a2 = transform2[0];\n const b2 = transform2[1];\n const c2 = transform2[2];\n const d2 = transform2[3];\n const e2 = transform2[4];\n const f2 = transform2[5];\n\n transform1[0] = a1 * a2 + c1 * b2;\n transform1[1] = b1 * a2 + d1 * b2;\n transform1[2] = a1 * c2 + c1 * d2;\n transform1[3] = b1 * c2 + d1 * d2;\n transform1[4] = a1 * e2 + c1 * f2 + e1;\n transform1[5] = b1 * e2 + d1 * f2 + f1;\n\n return transform1;\n}\n\n/**\n * Set the transform components a-f on a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} a The a component of the transform.\n * @param {number} b The b component of the transform.\n * @param {number} c The c component of the transform.\n * @param {number} d The d component of the transform.\n * @param {number} e The e component of the transform.\n * @param {number} f The f component of the transform.\n * @return {!Transform} Matrix with transform applied.\n */\nexport function set(transform, a, b, c, d, e, f) {\n transform[0] = a;\n transform[1] = b;\n transform[2] = c;\n transform[3] = d;\n transform[4] = e;\n transform[5] = f;\n return transform;\n}\n\n/**\n * Set transform on one matrix from another matrix.\n * @param {!Transform} transform1 Matrix to set transform to.\n * @param {!Transform} transform2 Matrix to set transform from.\n * @return {!Transform} transform1 with transform from transform2 applied.\n */\nexport function setFromArray(transform1, transform2) {\n transform1[0] = transform2[0];\n transform1[1] = transform2[1];\n transform1[2] = transform2[2];\n transform1[3] = transform2[3];\n transform1[4] = transform2[4];\n transform1[5] = transform2[5];\n return transform1;\n}\n\n/**\n * Transforms the given coordinate with the given transform returning the\n * resulting, transformed coordinate. The coordinate will be modified in-place.\n *\n * @param {Transform} transform The transformation.\n * @param {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} coordinate The coordinate to transform.\n * @return {import(\"./coordinate.js\").Coordinate|import(\"./pixel.js\").Pixel} return coordinate so that operations can be\n * chained together.\n */\nexport function apply(transform, coordinate) {\n const x = coordinate[0];\n const y = coordinate[1];\n coordinate[0] = transform[0] * x + transform[2] * y + transform[4];\n coordinate[1] = transform[1] * x + transform[3] * y + transform[5];\n return coordinate;\n}\n\n/**\n * Applies rotation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} angle Angle in radians.\n * @return {!Transform} The rotated transform.\n */\nexport function rotate(transform, angle) {\n const cos = Math.cos(angle);\n const sin = Math.sin(angle);\n return multiply(transform, set(tmp_, cos, sin, -sin, cos, 0, 0));\n}\n\n/**\n * Applies scale to a given transform.\n * @param {!Transform} transform Transform.\n * @param {number} x Scale factor x.\n * @param {number} y Scale factor y.\n * @return {!Transform} The scaled transform.\n */\nexport function scale(transform, x, y) {\n return multiply(transform, set(tmp_, x, 0, 0, y, 0, 0));\n}\n\n/**\n * Creates a scale transform.\n * @param {!Transform} target Transform to overwrite.\n * @param {number} x Scale factor x.\n * @param {number} y Scale factor y.\n * @return {!Transform} The scale transform.\n */\nexport function makeScale(target, x, y) {\n return set(target, x, 0, 0, y, 0, 0);\n}\n\n/**\n * Applies translation to the given transform.\n * @param {!Transform} transform Transform.\n * @param {number} dx Translation x.\n * @param {number} dy Translation y.\n * @return {!Transform} The translated transform.\n */\nexport function translate(transform, dx, dy) {\n return multiply(transform, set(tmp_, 1, 0, 0, 1, dx, dy));\n}\n\n/**\n * Creates a composite transform given an initial translation, scale, rotation, and\n * final translation (in that order only, not commutative).\n * @param {!Transform} transform The transform (will be modified in place).\n * @param {number} dx1 Initial translation x.\n * @param {number} dy1 Initial translation y.\n * @param {number} sx Scale factor x.\n * @param {number} sy Scale factor y.\n * @param {number} angle Rotation (in counter-clockwise radians).\n * @param {number} dx2 Final translation x.\n * @param {number} dy2 Final translation y.\n * @return {!Transform} The composite transform.\n */\nexport function compose(transform, dx1, dy1, sx, sy, angle, dx2, dy2) {\n const sin = Math.sin(angle);\n const cos = Math.cos(angle);\n transform[0] = sx * cos;\n transform[1] = sy * sin;\n transform[2] = -sx * sin;\n transform[3] = sy * cos;\n transform[4] = dx2 * sx * cos - dy2 * sx * sin + dx1;\n transform[5] = dx2 * sy * sin + dy2 * sy * cos + dy1;\n return transform;\n}\n\n/**\n * Creates a composite transform given an initial translation, scale, rotation, and\n * final translation (in that order only, not commutative). The resulting transform\n * string can be applied as `transform` property of an HTMLElement's style.\n * @param {number} dx1 Initial translation x.\n * @param {number} dy1 Initial translation y.\n * @param {number} sx Scale factor x.\n * @param {number} sy Scale factor y.\n * @param {number} angle Rotation (in counter-clockwise radians).\n * @param {number} dx2 Final translation x.\n * @param {number} dy2 Final translation y.\n * @return {string} The composite css transform.\n * @api\n */\nexport function composeCssTransform(dx1, dy1, sx, sy, angle, dx2, dy2) {\n return toString(compose(create(), dx1, dy1, sx, sy, angle, dx2, dy2));\n}\n\n/**\n * Invert the given transform.\n * @param {!Transform} source The source transform to invert.\n * @return {!Transform} The inverted (source) transform.\n */\nexport function invert(source) {\n return makeInverse(source, source);\n}\n\n/**\n * Invert the given transform.\n * @param {!Transform} target Transform to be set as the inverse of\n * the source transform.\n * @param {!Transform} source The source transform to invert.\n * @return {!Transform} The inverted (target) transform.\n */\nexport function makeInverse(target, source) {\n const det = determinant(source);\n assert(det !== 0, 32); // Transformation matrix cannot be inverted\n\n const a = source[0];\n const b = source[1];\n const c = source[2];\n const d = source[3];\n const e = source[4];\n const f = source[5];\n\n target[0] = d / det;\n target[1] = -b / det;\n target[2] = -c / det;\n target[3] = a / det;\n target[4] = (c * f - d * e) / det;\n target[5] = -(a * f - b * e) / det;\n\n return target;\n}\n\n/**\n * Returns the determinant of the given matrix.\n * @param {!Transform} mat Matrix.\n * @return {number} Determinant.\n */\nexport function determinant(mat) {\n return mat[0] * mat[3] - mat[1] * mat[2];\n}\n\n/**\n * @type {HTMLElement}\n * @private\n */\nlet transformStringDiv;\n\n/**\n * A rounded string version of the transform. This can be used\n * for CSS transforms.\n * @param {!Transform} mat Matrix.\n * @return {string} The transform as a string.\n */\nexport function toString(mat) {\n const transformString = 'matrix(' + mat.join(', ') + ')';\n if (WORKER_OFFSCREEN_CANVAS) {\n return transformString;\n }\n const node =\n transformStringDiv || (transformStringDiv = document.createElement('div'));\n node.style.transform = transformString;\n return node.style.transform;\n}\n","/**\n * @module ol/extent/Relationship\n */\n\n/**\n * Relationship to an extent.\n * @enum {number}\n */\nexport default {\n UNKNOWN: 0,\n INTERSECTING: 1,\n ABOVE: 2,\n RIGHT: 4,\n BELOW: 8,\n LEFT: 16,\n};\n","/**\n * @module ol/extent\n */\nimport Relationship from './extent/Relationship.js';\nimport {assert} from './asserts.js';\n\n/**\n * An array of numbers representing an extent: `[minx, miny, maxx, maxy]`.\n * @typedef {Array} Extent\n * @api\n */\n\n/**\n * Extent corner.\n * @typedef {'bottom-left' | 'bottom-right' | 'top-left' | 'top-right'} Corner\n */\n\n/**\n * Build an extent that includes all given coordinates.\n *\n * @param {Array} coordinates Coordinates.\n * @return {Extent} Bounding extent.\n * @api\n */\nexport function boundingExtent(coordinates) {\n const extent = createEmpty();\n for (let i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n\n/**\n * @param {Array} xs Xs.\n * @param {Array} ys Ys.\n * @param {Extent} [dest] Destination extent.\n * @private\n * @return {Extent} Extent.\n */\nfunction _boundingExtentXYs(xs, ys, dest) {\n const minX = Math.min.apply(null, xs);\n const minY = Math.min.apply(null, ys);\n const maxX = Math.max.apply(null, xs);\n const maxY = Math.max.apply(null, ys);\n return createOrUpdate(minX, minY, maxX, maxY, dest);\n}\n\n/**\n * Return extent increased by the provided value.\n * @param {Extent} extent Extent.\n * @param {number} value The amount by which the extent should be buffered.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n * @api\n */\nexport function buffer(extent, value, dest) {\n if (dest) {\n dest[0] = extent[0] - value;\n dest[1] = extent[1] - value;\n dest[2] = extent[2] + value;\n dest[3] = extent[3] + value;\n return dest;\n } else {\n return [\n extent[0] - value,\n extent[1] - value,\n extent[2] + value,\n extent[3] + value,\n ];\n }\n}\n\n/**\n * Creates a clone of an extent.\n *\n * @param {Extent} extent Extent to clone.\n * @param {Extent} [dest] Extent.\n * @return {Extent} The clone.\n */\nexport function clone(extent, dest) {\n if (dest) {\n dest[0] = extent[0];\n dest[1] = extent[1];\n dest[2] = extent[2];\n dest[3] = extent[3];\n return dest;\n } else {\n return extent.slice();\n }\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {number} Closest squared distance.\n */\nexport function closestSquaredDistanceXY(extent, x, y) {\n let dx, dy;\n if (x < extent[0]) {\n dx = extent[0] - x;\n } else if (extent[2] < x) {\n dx = x - extent[2];\n } else {\n dx = 0;\n }\n if (y < extent[1]) {\n dy = extent[1] - y;\n } else if (extent[3] < y) {\n dy = y - extent[3];\n } else {\n dy = 0;\n }\n return dx * dx + dy * dy;\n}\n\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} The coordinate is contained in the extent.\n * @api\n */\nexport function containsCoordinate(extent, coordinate) {\n return containsXY(extent, coordinate[0], coordinate[1]);\n}\n\n/**\n * Check if one extent contains another.\n *\n * An extent is deemed contained if it lies completely within the other extent,\n * including if they share one or more edges.\n *\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The second extent is contained by or on the edge of the\n * first.\n * @api\n */\nexport function containsExtent(extent1, extent2) {\n return (\n extent1[0] <= extent2[0] &&\n extent2[2] <= extent1[2] &&\n extent1[1] <= extent2[1] &&\n extent2[3] <= extent1[3]\n );\n}\n\n/**\n * Check if the passed coordinate is contained or on the edge of the extent.\n *\n * @param {Extent} extent Extent.\n * @param {number} x X coordinate.\n * @param {number} y Y coordinate.\n * @return {boolean} The x, y values are contained in the extent.\n * @api\n */\nexport function containsXY(extent, x, y) {\n return extent[0] <= x && x <= extent[2] && extent[1] <= y && y <= extent[3];\n}\n\n/**\n * Get the relationship between a coordinate and extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate The coordinate.\n * @return {import(\"./extent/Relationship.js\").default} The relationship (bitwise compare with\n * import(\"./extent/Relationship.js\").Relationship).\n */\nexport function coordinateRelationship(extent, coordinate) {\n const minX = extent[0];\n const minY = extent[1];\n const maxX = extent[2];\n const maxY = extent[3];\n const x = coordinate[0];\n const y = coordinate[1];\n let relationship = Relationship.UNKNOWN;\n if (x < minX) {\n relationship = relationship | Relationship.LEFT;\n } else if (x > maxX) {\n relationship = relationship | Relationship.RIGHT;\n }\n if (y < minY) {\n relationship = relationship | Relationship.BELOW;\n } else if (y > maxY) {\n relationship = relationship | Relationship.ABOVE;\n }\n if (relationship === Relationship.UNKNOWN) {\n relationship = Relationship.INTERSECTING;\n }\n return relationship;\n}\n\n/**\n * Create an empty extent.\n * @return {Extent} Empty extent.\n * @api\n */\nexport function createEmpty() {\n return [Infinity, Infinity, -Infinity, -Infinity];\n}\n\n/**\n * Create a new extent or update the provided extent.\n * @param {number} minX Minimum X.\n * @param {number} minY Minimum Y.\n * @param {number} maxX Maximum X.\n * @param {number} maxY Maximum Y.\n * @param {Extent} [dest] Destination extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdate(minX, minY, maxX, maxY, dest) {\n if (dest) {\n dest[0] = minX;\n dest[1] = minY;\n dest[2] = maxX;\n dest[3] = maxY;\n return dest;\n } else {\n return [minX, minY, maxX, maxY];\n }\n}\n\n/**\n * Create a new empty extent or make the provided one empty.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateEmpty(dest) {\n return createOrUpdate(Infinity, Infinity, -Infinity, -Infinity, dest);\n}\n\n/**\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinate(coordinate, dest) {\n const x = coordinate[0];\n const y = coordinate[1];\n return createOrUpdate(x, y, x, y, dest);\n}\n\n/**\n * @param {Array} coordinates Coordinates.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromCoordinates(coordinates, dest) {\n const extent = createOrUpdateEmpty(dest);\n return extendCoordinates(extent, coordinates);\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromFlatCoordinates(\n flatCoordinates,\n offset,\n end,\n stride,\n dest\n) {\n const extent = createOrUpdateEmpty(dest);\n return extendFlatCoordinates(extent, flatCoordinates, offset, end, stride);\n}\n\n/**\n * @param {Array>} rings Rings.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function createOrUpdateFromRings(rings, dest) {\n const extent = createOrUpdateEmpty(dest);\n return extendRings(extent, rings);\n}\n\n/**\n * Determine if two extents are equivalent.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {boolean} The two extents are equivalent.\n * @api\n */\nexport function equals(extent1, extent2) {\n return (\n extent1[0] == extent2[0] &&\n extent1[2] == extent2[2] &&\n extent1[1] == extent2[1] &&\n extent1[3] == extent2[3]\n );\n}\n\n/**\n * Determine if two extents are approximately equivalent.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @param {number} tolerance Tolerance in extent coordinate units.\n * @return {boolean} The two extents differ by less than the tolerance.\n */\nexport function approximatelyEquals(extent1, extent2, tolerance) {\n return (\n Math.abs(extent1[0] - extent2[0]) < tolerance &&\n Math.abs(extent1[2] - extent2[2]) < tolerance &&\n Math.abs(extent1[1] - extent2[1]) < tolerance &&\n Math.abs(extent1[3] - extent2[3]) < tolerance\n );\n}\n\n/**\n * Modify an extent to include another extent.\n * @param {Extent} extent1 The extent to be modified.\n * @param {Extent} extent2 The extent that will be included in the first.\n * @return {Extent} A reference to the first (extended) extent.\n * @api\n */\nexport function extend(extent1, extent2) {\n if (extent2[0] < extent1[0]) {\n extent1[0] = extent2[0];\n }\n if (extent2[2] > extent1[2]) {\n extent1[2] = extent2[2];\n }\n if (extent2[1] < extent1[1]) {\n extent1[1] = extent2[1];\n }\n if (extent2[3] > extent1[3]) {\n extent1[3] = extent2[3];\n }\n return extent1;\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n */\nexport function extendCoordinate(extent, coordinate) {\n if (coordinate[0] < extent[0]) {\n extent[0] = coordinate[0];\n }\n if (coordinate[0] > extent[2]) {\n extent[2] = coordinate[0];\n }\n if (coordinate[1] < extent[1]) {\n extent[1] = coordinate[1];\n }\n if (coordinate[1] > extent[3]) {\n extent[3] = coordinate[1];\n }\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array} coordinates Coordinates.\n * @return {Extent} Extent.\n */\nexport function extendCoordinates(extent, coordinates) {\n for (let i = 0, ii = coordinates.length; i < ii; ++i) {\n extendCoordinate(extent, coordinates[i]);\n }\n return extent;\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {Extent} Extent.\n */\nexport function extendFlatCoordinates(\n extent,\n flatCoordinates,\n offset,\n end,\n stride\n) {\n for (; offset < end; offset += stride) {\n extendXY(extent, flatCoordinates[offset], flatCoordinates[offset + 1]);\n }\n return extent;\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {Array>} rings Rings.\n * @return {Extent} Extent.\n */\nexport function extendRings(extent, rings) {\n for (let i = 0, ii = rings.length; i < ii; ++i) {\n extendCoordinates(extent, rings[i]);\n }\n return extent;\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} x X.\n * @param {number} y Y.\n */\nexport function extendXY(extent, x, y) {\n extent[0] = Math.min(extent[0], x);\n extent[1] = Math.min(extent[1], y);\n extent[2] = Math.max(extent[2], x);\n extent[3] = Math.max(extent[3], y);\n}\n\n/**\n * This function calls `callback` for each corner of the extent. If the\n * callback returns a truthy value the function returns that value\n * immediately. Otherwise the function returns `false`.\n * @param {Extent} extent Extent.\n * @param {function(import(\"./coordinate.js\").Coordinate): S} callback Callback.\n * @return {S|boolean} Value.\n * @template S\n */\nexport function forEachCorner(extent, callback) {\n let val;\n val = callback(getBottomLeft(extent));\n if (val) {\n return val;\n }\n val = callback(getBottomRight(extent));\n if (val) {\n return val;\n }\n val = callback(getTopRight(extent));\n if (val) {\n return val;\n }\n val = callback(getTopLeft(extent));\n if (val) {\n return val;\n }\n return false;\n}\n\n/**\n * Get the size of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Area.\n * @api\n */\nexport function getArea(extent) {\n let area = 0;\n if (!isEmpty(extent)) {\n area = getWidth(extent) * getHeight(extent);\n }\n return area;\n}\n\n/**\n * Get the bottom left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom left coordinate.\n * @api\n */\nexport function getBottomLeft(extent) {\n return [extent[0], extent[1]];\n}\n\n/**\n * Get the bottom right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Bottom right coordinate.\n * @api\n */\nexport function getBottomRight(extent) {\n return [extent[2], extent[1]];\n}\n\n/**\n * Get the center coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Center.\n * @api\n */\nexport function getCenter(extent) {\n return [(extent[0] + extent[2]) / 2, (extent[1] + extent[3]) / 2];\n}\n\n/**\n * Get a corner coordinate of an extent.\n * @param {Extent} extent Extent.\n * @param {Corner} corner Corner.\n * @return {import(\"./coordinate.js\").Coordinate} Corner coordinate.\n */\nexport function getCorner(extent, corner) {\n let coordinate;\n if (corner === 'bottom-left') {\n coordinate = getBottomLeft(extent);\n } else if (corner === 'bottom-right') {\n coordinate = getBottomRight(extent);\n } else if (corner === 'top-left') {\n coordinate = getTopLeft(extent);\n } else if (corner === 'top-right') {\n coordinate = getTopRight(extent);\n } else {\n assert(false, 13); // Invalid corner\n }\n return coordinate;\n}\n\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Enlarged area.\n */\nexport function getEnlargedArea(extent1, extent2) {\n const minX = Math.min(extent1[0], extent2[0]);\n const minY = Math.min(extent1[1], extent2[1]);\n const maxX = Math.max(extent1[2], extent2[2]);\n const maxY = Math.max(extent1[3], extent2[3]);\n return (maxX - minX) * (maxY - minY);\n}\n\n/**\n * @param {import(\"./coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {import(\"./size.js\").Size} size Size.\n * @param {Extent} [dest] Destination extent.\n * @return {Extent} Extent.\n */\nexport function getForViewAndSize(center, resolution, rotation, size, dest) {\n const [x0, y0, x1, y1, x2, y2, x3, y3] = getRotatedViewport(\n center,\n resolution,\n rotation,\n size\n );\n return createOrUpdate(\n Math.min(x0, x1, x2, x3),\n Math.min(y0, y1, y2, y3),\n Math.max(x0, x1, x2, x3),\n Math.max(y0, y1, y2, y3),\n dest\n );\n}\n\n/**\n * @param {import(\"./coordinate.js\").Coordinate} center Center.\n * @param {number} resolution Resolution.\n * @param {number} rotation Rotation.\n * @param {import(\"./size.js\").Size} size Size.\n * @return {Array} Linear ring representing the viewport.\n */\nexport function getRotatedViewport(center, resolution, rotation, size) {\n const dx = (resolution * size[0]) / 2;\n const dy = (resolution * size[1]) / 2;\n const cosRotation = Math.cos(rotation);\n const sinRotation = Math.sin(rotation);\n const xCos = dx * cosRotation;\n const xSin = dx * sinRotation;\n const yCos = dy * cosRotation;\n const ySin = dy * sinRotation;\n const x = center[0];\n const y = center[1];\n return [\n x - xCos + ySin,\n y - xSin - yCos,\n x - xCos - ySin,\n y - xSin + yCos,\n x + xCos - ySin,\n y + xSin + yCos,\n x + xCos + ySin,\n y + xSin - yCos,\n x - xCos + ySin,\n y - xSin - yCos,\n ];\n}\n\n/**\n * Get the height of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Height.\n * @api\n */\nexport function getHeight(extent) {\n return extent[3] - extent[1];\n}\n\n/**\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @return {number} Intersection area.\n */\nexport function getIntersectionArea(extent1, extent2) {\n const intersection = getIntersection(extent1, extent2);\n return getArea(intersection);\n}\n\n/**\n * Get the intersection of two extents.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent 2.\n * @param {Extent} [dest] Optional extent to populate with intersection.\n * @return {Extent} Intersecting extent.\n * @api\n */\nexport function getIntersection(extent1, extent2, dest) {\n const intersection = dest ? dest : createEmpty();\n if (intersects(extent1, extent2)) {\n if (extent1[0] > extent2[0]) {\n intersection[0] = extent1[0];\n } else {\n intersection[0] = extent2[0];\n }\n if (extent1[1] > extent2[1]) {\n intersection[1] = extent1[1];\n } else {\n intersection[1] = extent2[1];\n }\n if (extent1[2] < extent2[2]) {\n intersection[2] = extent1[2];\n } else {\n intersection[2] = extent2[2];\n }\n if (extent1[3] < extent2[3]) {\n intersection[3] = extent1[3];\n } else {\n intersection[3] = extent2[3];\n }\n } else {\n createOrUpdateEmpty(intersection);\n }\n return intersection;\n}\n\n/**\n * @param {Extent} extent Extent.\n * @return {number} Margin.\n */\nexport function getMargin(extent) {\n return getWidth(extent) + getHeight(extent);\n}\n\n/**\n * Get the size (width, height) of an extent.\n * @param {Extent} extent The extent.\n * @return {import(\"./size.js\").Size} The extent size.\n * @api\n */\nexport function getSize(extent) {\n return [extent[2] - extent[0], extent[3] - extent[1]];\n}\n\n/**\n * Get the top left coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top left coordinate.\n * @api\n */\nexport function getTopLeft(extent) {\n return [extent[0], extent[3]];\n}\n\n/**\n * Get the top right coordinate of an extent.\n * @param {Extent} extent Extent.\n * @return {import(\"./coordinate.js\").Coordinate} Top right coordinate.\n * @api\n */\nexport function getTopRight(extent) {\n return [extent[2], extent[3]];\n}\n\n/**\n * Get the width of an extent.\n * @param {Extent} extent Extent.\n * @return {number} Width.\n * @api\n */\nexport function getWidth(extent) {\n return extent[2] - extent[0];\n}\n\n/**\n * Determine if one extent intersects another.\n * @param {Extent} extent1 Extent 1.\n * @param {Extent} extent2 Extent.\n * @return {boolean} The two extents intersect.\n * @api\n */\nexport function intersects(extent1, extent2) {\n return (\n extent1[0] <= extent2[2] &&\n extent1[2] >= extent2[0] &&\n extent1[1] <= extent2[3] &&\n extent1[3] >= extent2[1]\n );\n}\n\n/**\n * Determine if an extent is empty.\n * @param {Extent} extent Extent.\n * @return {boolean} Is empty.\n * @api\n */\nexport function isEmpty(extent) {\n return extent[2] < extent[0] || extent[3] < extent[1];\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {Extent} [dest] Extent.\n * @return {Extent} Extent.\n */\nexport function returnOrUpdate(extent, dest) {\n if (dest) {\n dest[0] = extent[0];\n dest[1] = extent[1];\n dest[2] = extent[2];\n dest[3] = extent[3];\n return dest;\n } else {\n return extent;\n }\n}\n\n/**\n * @param {Extent} extent Extent.\n * @param {number} value Value.\n */\nexport function scaleFromCenter(extent, value) {\n const deltaX = ((extent[2] - extent[0]) / 2) * (value - 1);\n const deltaY = ((extent[3] - extent[1]) / 2) * (value - 1);\n extent[0] -= deltaX;\n extent[2] += deltaX;\n extent[1] -= deltaY;\n extent[3] += deltaY;\n}\n\n/**\n * Determine if the segment between two coordinates intersects (crosses,\n * touches, or is contained by) the provided extent.\n * @param {Extent} extent The extent.\n * @param {import(\"./coordinate.js\").Coordinate} start Segment start coordinate.\n * @param {import(\"./coordinate.js\").Coordinate} end Segment end coordinate.\n * @return {boolean} The segment intersects the extent.\n */\nexport function intersectsSegment(extent, start, end) {\n let intersects = false;\n const startRel = coordinateRelationship(extent, start);\n const endRel = coordinateRelationship(extent, end);\n if (\n startRel === Relationship.INTERSECTING ||\n endRel === Relationship.INTERSECTING\n ) {\n intersects = true;\n } else {\n const minX = extent[0];\n const minY = extent[1];\n const maxX = extent[2];\n const maxY = extent[3];\n const startX = start[0];\n const startY = start[1];\n const endX = end[0];\n const endY = end[1];\n const slope = (endY - startY) / (endX - startX);\n let x, y;\n if (!!(endRel & Relationship.ABOVE) && !(startRel & Relationship.ABOVE)) {\n // potentially intersects top\n x = endX - (endY - maxY) / slope;\n intersects = x >= minX && x <= maxX;\n }\n if (\n !intersects &&\n !!(endRel & Relationship.RIGHT) &&\n !(startRel & Relationship.RIGHT)\n ) {\n // potentially intersects right\n y = endY - (endX - maxX) * slope;\n intersects = y >= minY && y <= maxY;\n }\n if (\n !intersects &&\n !!(endRel & Relationship.BELOW) &&\n !(startRel & Relationship.BELOW)\n ) {\n // potentially intersects bottom\n x = endX - (endY - minY) / slope;\n intersects = x >= minX && x <= maxX;\n }\n if (\n !intersects &&\n !!(endRel & Relationship.LEFT) &&\n !(startRel & Relationship.LEFT)\n ) {\n // potentially intersects left\n y = endY - (endX - minX) * slope;\n intersects = y >= minY && y <= maxY;\n }\n }\n return intersects;\n}\n\n/**\n * Apply a transform function to the extent.\n * @param {Extent} extent Extent.\n * @param {import(\"./proj.js\").TransformFunction} transformFn Transform function.\n * Called with `[minX, minY, maxX, maxY]` extent coordinates.\n * @param {Extent} [dest] Destination extent.\n * @param {number} [stops] Number of stops per side used for the transform.\n * By default only the corners are used.\n * @return {Extent} Extent.\n * @api\n */\nexport function applyTransform(extent, transformFn, dest, stops) {\n let coordinates = [];\n if (stops > 1) {\n const width = extent[2] - extent[0];\n const height = extent[3] - extent[1];\n for (let i = 0; i < stops; ++i) {\n coordinates.push(\n extent[0] + (width * i) / stops,\n extent[1],\n extent[2],\n extent[1] + (height * i) / stops,\n extent[2] - (width * i) / stops,\n extent[3],\n extent[0],\n extent[3] - (height * i) / stops\n );\n }\n } else {\n coordinates = [\n extent[0],\n extent[1],\n extent[2],\n extent[1],\n extent[2],\n extent[3],\n extent[0],\n extent[3],\n ];\n }\n transformFn(coordinates, coordinates, 2);\n const xs = [];\n const ys = [];\n for (let i = 0, l = coordinates.length; i < l; i += 2) {\n xs.push(coordinates[i]);\n ys.push(coordinates[i + 1]);\n }\n return _boundingExtentXYs(xs, ys, dest);\n}\n\n/**\n * Modifies the provided extent in-place to be within the real world\n * extent.\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./proj/Projection.js\").default} projection Projection\n * @return {Extent} The extent within the real world extent.\n */\nexport function wrapX(extent, projection) {\n const projectionExtent = projection.getExtent();\n const center = getCenter(extent);\n if (\n projection.canWrapX() &&\n (center[0] < projectionExtent[0] || center[0] >= projectionExtent[2])\n ) {\n const worldWidth = getWidth(projectionExtent);\n const worldsAway = Math.floor(\n (center[0] - projectionExtent[0]) / worldWidth\n );\n const offset = worldsAway * worldWidth;\n extent[0] -= offset;\n extent[2] -= offset;\n }\n return extent;\n}\n\n/**\n * Fits the extent to the real world\n *\n * If the extent does not cross the anti meridian, this will return the extent in an array\n * If the extent crosses the anti meridian, the extent will be sliced, so each part fits within the\n * real world\n *\n *\n * @param {Extent} extent Extent.\n * @param {import(\"./proj/Projection.js\").default} projection Projection\n * @return {Array} The extent within the real world extent.\n */\nexport function wrapAndSliceX(extent, projection) {\n if (projection.canWrapX()) {\n const projectionExtent = projection.getExtent();\n\n if (!isFinite(extent[0]) || !isFinite(extent[2])) {\n return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]];\n }\n\n wrapX(extent, projection);\n const worldWidth = getWidth(projectionExtent);\n\n if (getWidth(extent) > worldWidth) {\n // the extent wraps around on itself\n return [[projectionExtent[0], extent[1], projectionExtent[2], extent[3]]];\n } else if (extent[0] < projectionExtent[0]) {\n // the extent crosses the anti meridian, so it needs to be sliced\n return [\n [extent[0] + worldWidth, extent[1], projectionExtent[2], extent[3]],\n [projectionExtent[0], extent[1], extent[2], extent[3]],\n ];\n } else if (extent[2] > projectionExtent[2]) {\n // the extent crosses the anti meridian, so it needs to be sliced\n return [\n [extent[0], extent[1], projectionExtent[2], extent[3]],\n [projectionExtent[0], extent[1], extent[2] - worldWidth, extent[3]],\n ];\n }\n }\n\n return [extent];\n}\n","/**\n * @module ol/proj/Units\n */\n\n/**\n * @typedef {'radians' | 'degrees' | 'ft' | 'm' | 'pixels' | 'tile-pixels' | 'us-ft'} Units\n * Projection units.\n */\n\n/**\n * See http://duff.ess.washington.edu/data/raster/drg/docs/geotiff.txt\n * @type {Object}\n */\nconst unitByCode = {\n '9001': 'm',\n '9002': 'ft',\n '9003': 'us-ft',\n '9101': 'radians',\n '9102': 'degrees',\n};\n\n/**\n * @param {number} code Unit code.\n * @return {Units} Units.\n */\nexport function fromCode(code) {\n return unitByCode[code];\n}\n\n/**\n * @typedef {Object} MetersPerUnitLookup\n * @property {number} radians Radians\n * @property {number} degrees Degrees\n * @property {number} ft Feet\n * @property {number} m Meters\n * @property {number} us-ft US feet\n */\n\n/**\n * Meters per unit lookup table.\n * @const\n * @type {MetersPerUnitLookup}\n * @api\n */\nexport const METERS_PER_UNIT = {\n // use the radius of the Normal sphere\n 'radians': 6370997 / (2 * Math.PI),\n 'degrees': (2 * Math.PI * 6370997) / 360,\n 'ft': 0.3048,\n 'm': 1,\n 'us-ft': 1200 / 3937,\n};\n","/**\n * @module ol/proj/Projection\n */\nimport {METERS_PER_UNIT} from './Units.js';\n\n/**\n * @typedef {Object} Options\n * @property {string} code The SRS identifier code, e.g. `EPSG:4326`.\n * @property {import(\"./Units.js\").Units} [units] Units. Required unless a\n * proj4 projection is defined for `code`.\n * @property {import(\"../extent.js\").Extent} [extent] The validity extent for the SRS.\n * @property {string} [axisOrientation='enu'] The axis orientation as specified in Proj4.\n * @property {boolean} [global=false] Whether the projection is valid for the whole globe.\n * @property {number} [metersPerUnit] The meters per unit for the SRS.\n * If not provided, the `units` are used to get the meters per unit from the {@link METERS_PER_UNIT}\n * lookup table.\n * @property {import(\"../extent.js\").Extent} [worldExtent] The world extent for the SRS.\n * @property {function(number, import(\"../coordinate.js\").Coordinate):number} [getPointResolution]\n * Function to determine resolution at a point. The function is called with a\n * `number` view resolution and a {@link module:ol/coordinate~Coordinate} as arguments, and returns\n * the `number` resolution in projection units at the passed coordinate. If this is `undefined`,\n * the default {@link module:ol/proj.getPointResolution} function will be used.\n */\n\n/**\n * @classdesc\n * Projection definition class. One of these is created for each projection\n * supported in the application and stored in the {@link module:ol/proj} namespace.\n * You can use these in applications, but this is not required, as API params\n * and options use {@link module:ol/proj~ProjectionLike} which means the simple string\n * code will suffice.\n *\n * You can use {@link module:ol/proj.get} to retrieve the object for a particular\n * projection.\n *\n * The library includes definitions for `EPSG:4326` and `EPSG:3857`, together\n * with the following aliases:\n * * `EPSG:4326`: CRS:84, urn:ogc:def:crs:EPSG:6.6:4326,\n * urn:ogc:def:crs:OGC:1.3:CRS84, urn:ogc:def:crs:OGC:2:84,\n * http://www.opengis.net/gml/srs/epsg.xml#4326,\n * urn:x-ogc:def:crs:EPSG:4326\n * * `EPSG:3857`: EPSG:102100, EPSG:102113, EPSG:900913,\n * urn:ogc:def:crs:EPSG:6.18:3:3857,\n * http://www.opengis.net/gml/srs/epsg.xml#3857\n *\n * If you use [proj4js](https://github.com/proj4js/proj4js), aliases can\n * be added using `proj4.defs()`. After all required projection definitions are\n * added, call the {@link module:ol/proj/proj4.register} function.\n *\n * @api\n */\nclass Projection {\n /**\n * @param {Options} options Projection options.\n */\n constructor(options) {\n /**\n * @private\n * @type {string}\n */\n this.code_ = options.code;\n\n /**\n * Units of projected coordinates. When set to `TILE_PIXELS`, a\n * `this.extent_` and `this.worldExtent_` must be configured properly for each\n * tile.\n * @private\n * @type {import(\"./Units.js\").Units}\n */\n this.units_ = /** @type {import(\"./Units.js\").Units} */ (options.units);\n\n /**\n * Validity extent of the projection in projected coordinates. For projections\n * with `TILE_PIXELS` units, this is the extent of the tile in\n * tile pixel space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = options.extent !== undefined ? options.extent : null;\n\n /**\n * Extent of the world in EPSG:4326. For projections with\n * `TILE_PIXELS` units, this is the extent of the tile in\n * projected coordinate space.\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.worldExtent_ =\n options.worldExtent !== undefined ? options.worldExtent : null;\n\n /**\n * @private\n * @type {string}\n */\n this.axisOrientation_ =\n options.axisOrientation !== undefined ? options.axisOrientation : 'enu';\n\n /**\n * @private\n * @type {boolean}\n */\n this.global_ = options.global !== undefined ? options.global : false;\n\n /**\n * @private\n * @type {boolean}\n */\n this.canWrapX_ = !!(this.global_ && this.extent_);\n\n /**\n * @private\n * @type {function(number, import(\"../coordinate.js\").Coordinate):number|undefined}\n */\n this.getPointResolutionFunc_ = options.getPointResolution;\n\n /**\n * @private\n * @type {import(\"../tilegrid/TileGrid.js\").default}\n */\n this.defaultTileGrid_ = null;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.metersPerUnit_ = options.metersPerUnit;\n }\n\n /**\n * @return {boolean} The projection is suitable for wrapping the x-axis\n */\n canWrapX() {\n return this.canWrapX_;\n }\n\n /**\n * Get the code for this projection, e.g. 'EPSG:4326'.\n * @return {string} Code.\n * @api\n */\n getCode() {\n return this.code_;\n }\n\n /**\n * Get the validity extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n getExtent() {\n return this.extent_;\n }\n\n /**\n * Get the units of this projection.\n * @return {import(\"./Units.js\").Units} Units.\n * @api\n */\n getUnits() {\n return this.units_;\n }\n\n /**\n * Get the amount of meters per unit of this projection. If the projection is\n * not configured with `metersPerUnit` or a units identifier, the return is\n * `undefined`.\n * @return {number|undefined} Meters.\n * @api\n */\n getMetersPerUnit() {\n return this.metersPerUnit_ || METERS_PER_UNIT[this.units_];\n }\n\n /**\n * Get the world extent for this projection.\n * @return {import(\"../extent.js\").Extent} Extent.\n * @api\n */\n getWorldExtent() {\n return this.worldExtent_;\n }\n\n /**\n * Get the axis orientation of this projection.\n * Example values are:\n * enu - the default easting, northing, elevation.\n * neu - northing, easting, up - useful for \"lat/long\" geographic coordinates,\n * or south orientated transverse mercator.\n * wnu - westing, northing, up - some planetary coordinate systems have\n * \"west positive\" coordinate systems\n * @return {string} Axis orientation.\n * @api\n */\n getAxisOrientation() {\n return this.axisOrientation_;\n }\n\n /**\n * Is this projection a global projection which spans the whole world?\n * @return {boolean} Whether the projection is global.\n * @api\n */\n isGlobal() {\n return this.global_;\n }\n\n /**\n * Set if the projection is a global projection which spans the whole world\n * @param {boolean} global Whether the projection is global.\n * @api\n */\n setGlobal(global) {\n this.global_ = global;\n this.canWrapX_ = !!(global && this.extent_);\n }\n\n /**\n * @return {import(\"../tilegrid/TileGrid.js\").default} The default tile grid.\n */\n getDefaultTileGrid() {\n return this.defaultTileGrid_;\n }\n\n /**\n * @param {import(\"../tilegrid/TileGrid.js\").default} tileGrid The default tile grid.\n */\n setDefaultTileGrid(tileGrid) {\n this.defaultTileGrid_ = tileGrid;\n }\n\n /**\n * Set the validity extent for this projection.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n setExtent(extent) {\n this.extent_ = extent;\n this.canWrapX_ = !!(this.global_ && extent);\n }\n\n /**\n * Set the world extent for this projection.\n * @param {import(\"../extent.js\").Extent} worldExtent World extent\n * [minlon, minlat, maxlon, maxlat].\n * @api\n */\n setWorldExtent(worldExtent) {\n this.worldExtent_ = worldExtent;\n }\n\n /**\n * Set the getPointResolution function (see {@link module:ol/proj.getPointResolution}\n * for this projection.\n * @param {function(number, import(\"../coordinate.js\").Coordinate):number} func Function\n * @api\n */\n setGetPointResolution(func) {\n this.getPointResolutionFunc_ = func;\n }\n\n /**\n * Get the custom point resolution function for this projection (if set).\n * @return {function(number, import(\"../coordinate.js\").Coordinate):number|undefined} The custom point\n * resolution function (if set).\n */\n getPointResolutionFunc() {\n return this.getPointResolutionFunc_;\n }\n}\n\nexport default Projection;\n","/**\n * @module ol/proj/epsg3857\n */\nimport Projection from './Projection.js';\n\n/**\n * Radius of WGS84 sphere\n *\n * @const\n * @type {number}\n */\nexport const RADIUS = 6378137;\n\n/**\n * @const\n * @type {number}\n */\nexport const HALF_SIZE = Math.PI * RADIUS;\n\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport const EXTENT = [-HALF_SIZE, -HALF_SIZE, HALF_SIZE, HALF_SIZE];\n\n/**\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport const WORLD_EXTENT = [-180, -85, 180, 85];\n\n/**\n * Maximum safe value in y direction\n * @const\n * @type {number}\n */\nexport const MAX_SAFE_Y = RADIUS * Math.log(Math.tan(Math.PI / 2));\n\n/**\n * @classdesc\n * Projection object for web/spherical Mercator (EPSG:3857).\n */\nclass EPSG3857Projection extends Projection {\n /**\n * @param {string} code Code.\n */\n constructor(code) {\n super({\n code: code,\n units: 'm',\n extent: EXTENT,\n global: true,\n worldExtent: WORLD_EXTENT,\n getPointResolution: function (resolution, point) {\n return resolution / Math.cosh(point[1] / RADIUS);\n },\n });\n }\n}\n\n/**\n * Projections equal to EPSG:3857.\n *\n * @const\n * @type {Array}\n */\nexport const PROJECTIONS = [\n new EPSG3857Projection('EPSG:3857'),\n new EPSG3857Projection('EPSG:102100'),\n new EPSG3857Projection('EPSG:102113'),\n new EPSG3857Projection('EPSG:900913'),\n new EPSG3857Projection('http://www.opengis.net/def/crs/EPSG/0/3857'),\n new EPSG3857Projection('http://www.opengis.net/gml/srs/epsg.xml#3857'),\n];\n\n/**\n * Transformation from EPSG:4326 to EPSG:3857.\n *\n * @param {Array} input Input array of coordinate values.\n * @param {Array} [output] Output array of coordinate values.\n * @param {number} [dimension] Dimension (default is `2`).\n * @return {Array} Output array of coordinate values.\n */\nexport function fromEPSG4326(input, output, dimension) {\n const length = input.length;\n dimension = dimension > 1 ? dimension : 2;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n } else {\n output = new Array(length);\n }\n }\n for (let i = 0; i < length; i += dimension) {\n output[i] = (HALF_SIZE * input[i]) / 180;\n let y = RADIUS * Math.log(Math.tan((Math.PI * (+input[i + 1] + 90)) / 360));\n if (y > MAX_SAFE_Y) {\n y = MAX_SAFE_Y;\n } else if (y < -MAX_SAFE_Y) {\n y = -MAX_SAFE_Y;\n }\n output[i + 1] = y;\n }\n return output;\n}\n\n/**\n * Transformation from EPSG:3857 to EPSG:4326.\n *\n * @param {Array} input Input array of coordinate values.\n * @param {Array} [output] Output array of coordinate values.\n * @param {number} [dimension] Dimension (default is `2`).\n * @return {Array} Output array of coordinate values.\n */\nexport function toEPSG4326(input, output, dimension) {\n const length = input.length;\n dimension = dimension > 1 ? dimension : 2;\n if (output === undefined) {\n if (dimension > 2) {\n // preserve values beyond second dimension\n output = input.slice();\n } else {\n output = new Array(length);\n }\n }\n for (let i = 0; i < length; i += dimension) {\n output[i] = (180 * input[i]) / HALF_SIZE;\n output[i + 1] =\n (360 * Math.atan(Math.exp(input[i + 1] / RADIUS))) / Math.PI - 90;\n }\n return output;\n}\n","/**\n * @module ol/proj/epsg4326\n */\nimport Projection from './Projection.js';\n\n/**\n * Semi-major radius of the WGS84 ellipsoid.\n *\n * @const\n * @type {number}\n */\nexport const RADIUS = 6378137;\n\n/**\n * Extent of the EPSG:4326 projection which is the whole world.\n *\n * @const\n * @type {import(\"../extent.js\").Extent}\n */\nexport const EXTENT = [-180, -90, 180, 90];\n\n/**\n * @const\n * @type {number}\n */\nexport const METERS_PER_UNIT = (Math.PI * RADIUS) / 180;\n\n/**\n * @classdesc\n * Projection object for WGS84 geographic coordinates (EPSG:4326).\n *\n * Note that OpenLayers does not strictly comply with the EPSG definition.\n * The EPSG registry defines 4326 as a CRS for Latitude,Longitude (y,x).\n * OpenLayers treats EPSG:4326 as a pseudo-projection, with x,y coordinates.\n */\nclass EPSG4326Projection extends Projection {\n /**\n * @param {string} code Code.\n * @param {string} [axisOrientation] Axis orientation.\n */\n constructor(code, axisOrientation) {\n super({\n code: code,\n units: 'degrees',\n extent: EXTENT,\n axisOrientation: axisOrientation,\n global: true,\n metersPerUnit: METERS_PER_UNIT,\n worldExtent: EXTENT,\n });\n }\n}\n\n/**\n * Projections equal to EPSG:4326.\n *\n * @const\n * @type {Array}\n */\nexport const PROJECTIONS = [\n new EPSG4326Projection('CRS:84'),\n new EPSG4326Projection('EPSG:4326', 'neu'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:1.3:CRS84'),\n new EPSG4326Projection('urn:ogc:def:crs:OGC:2:84'),\n new EPSG4326Projection('http://www.opengis.net/def/crs/OGC/1.3/CRS84'),\n new EPSG4326Projection('http://www.opengis.net/gml/srs/epsg.xml#4326', 'neu'),\n new EPSG4326Projection('http://www.opengis.net/def/crs/EPSG/0/4326', 'neu'),\n];\n","/**\n * @module ol/proj/projections\n */\n\n/**\n * @type {Object}\n */\nlet cache = {};\n\n/**\n * Clear the projections cache.\n */\nexport function clear() {\n cache = {};\n}\n\n/**\n * Get a cached projection by code.\n * @param {string} code The code for the projection.\n * @return {import(\"./Projection.js\").default} The projection (if cached).\n */\nexport function get(code) {\n return (\n cache[code] ||\n cache[code.replace(/urn:(x-)?ogc:def:crs:EPSG:(.*:)?(\\w+)$/, 'EPSG:$3')] ||\n null\n );\n}\n\n/**\n * Add a projection to the cache.\n * @param {string} code The projection code.\n * @param {import(\"./Projection.js\").default} projection The projection to cache.\n */\nexport function add(code, projection) {\n cache[code] = projection;\n}\n","/**\n * @module ol/proj/transforms\n */\nimport {isEmpty} from '../obj.js';\n\n/**\n * @private\n * @type {!Object>}\n */\nlet transforms = {};\n\n/**\n * Clear the transform cache.\n */\nexport function clear() {\n transforms = {};\n}\n\n/**\n * Registers a conversion function to convert coordinates from the source\n * projection to the destination projection.\n *\n * @param {import(\"./Projection.js\").default} source Source.\n * @param {import(\"./Projection.js\").default} destination Destination.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform.\n */\nexport function add(source, destination, transformFn) {\n const sourceCode = source.getCode();\n const destinationCode = destination.getCode();\n if (!(sourceCode in transforms)) {\n transforms[sourceCode] = {};\n }\n transforms[sourceCode][destinationCode] = transformFn;\n}\n\n/**\n * Unregisters the conversion function to convert coordinates from the source\n * projection to the destination projection. This method is used to clean up\n * cached transforms during testing.\n *\n * @param {import(\"./Projection.js\").default} source Source projection.\n * @param {import(\"./Projection.js\").default} destination Destination projection.\n * @return {import(\"../proj.js\").TransformFunction} transformFn The unregistered transform.\n */\nexport function remove(source, destination) {\n const sourceCode = source.getCode();\n const destinationCode = destination.getCode();\n const transform = transforms[sourceCode][destinationCode];\n delete transforms[sourceCode][destinationCode];\n if (isEmpty(transforms[sourceCode])) {\n delete transforms[sourceCode];\n }\n return transform;\n}\n\n/**\n * Get a transform given a source code and a destination code.\n * @param {string} sourceCode The code for the source projection.\n * @param {string} destinationCode The code for the destination projection.\n * @return {import(\"../proj.js\").TransformFunction|undefined} The transform function (if found).\n */\nexport function get(sourceCode, destinationCode) {\n let transform;\n if (sourceCode in transforms && destinationCode in transforms[sourceCode]) {\n transform = transforms[sourceCode][destinationCode];\n }\n return transform;\n}\n","/**\n * @module ol/math\n */\n\n/**\n * Takes a number and clamps it to within the provided bounds.\n * @param {number} value The input number.\n * @param {number} min The minimum value to return.\n * @param {number} max The maximum value to return.\n * @return {number} The input number if it is within bounds, or the nearest\n * number within the bounds.\n */\nexport function clamp(value, min, max) {\n return Math.min(Math.max(value, min), max);\n}\n\n/**\n * Returns the square of the closest distance between the point (x, y) and the\n * line segment (x1, y1) to (x2, y2).\n * @param {number} x X.\n * @param {number} y Y.\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredSegmentDistance(x, y, x1, y1, x2, y2) {\n const dx = x2 - x1;\n const dy = y2 - y1;\n if (dx !== 0 || dy !== 0) {\n const t = ((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy);\n if (t > 1) {\n x1 = x2;\n y1 = y2;\n } else if (t > 0) {\n x1 += dx * t;\n y1 += dy * t;\n }\n }\n return squaredDistance(x, y, x1, y1);\n}\n\n/**\n * Returns the square of the distance between the points (x1, y1) and (x2, y2).\n * @param {number} x1 X1.\n * @param {number} y1 Y1.\n * @param {number} x2 X2.\n * @param {number} y2 Y2.\n * @return {number} Squared distance.\n */\nexport function squaredDistance(x1, y1, x2, y2) {\n const dx = x2 - x1;\n const dy = y2 - y1;\n return dx * dx + dy * dy;\n}\n\n/**\n * Solves system of linear equations using Gaussian elimination method.\n *\n * @param {Array>} mat Augmented matrix (n x n + 1 column)\n * in row-major order.\n * @return {Array} The resulting vector.\n */\nexport function solveLinearSystem(mat) {\n const n = mat.length;\n\n for (let i = 0; i < n; i++) {\n // Find max in the i-th column (ignoring i - 1 first rows)\n let maxRow = i;\n let maxEl = Math.abs(mat[i][i]);\n for (let r = i + 1; r < n; r++) {\n const absValue = Math.abs(mat[r][i]);\n if (absValue > maxEl) {\n maxEl = absValue;\n maxRow = r;\n }\n }\n\n if (maxEl === 0) {\n return null; // matrix is singular\n }\n\n // Swap max row with i-th (current) row\n const tmp = mat[maxRow];\n mat[maxRow] = mat[i];\n mat[i] = tmp;\n\n // Subtract the i-th row to make all the remaining rows 0 in the i-th column\n for (let j = i + 1; j < n; j++) {\n const coef = -mat[j][i] / mat[i][i];\n for (let k = i; k < n + 1; k++) {\n if (i == k) {\n mat[j][k] = 0;\n } else {\n mat[j][k] += coef * mat[i][k];\n }\n }\n }\n }\n\n // Solve Ax=b for upper triangular matrix A (mat)\n const x = new Array(n);\n for (let l = n - 1; l >= 0; l--) {\n x[l] = mat[l][n] / mat[l][l];\n for (let m = l - 1; m >= 0; m--) {\n mat[m][n] -= mat[m][l] * x[l];\n }\n }\n return x;\n}\n\n/**\n * Converts radians to to degrees.\n *\n * @param {number} angleInRadians Angle in radians.\n * @return {number} Angle in degrees.\n */\nexport function toDegrees(angleInRadians) {\n return (angleInRadians * 180) / Math.PI;\n}\n\n/**\n * Converts degrees to radians.\n *\n * @param {number} angleInDegrees Angle in degrees.\n * @return {number} Angle in radians.\n */\nexport function toRadians(angleInDegrees) {\n return (angleInDegrees * Math.PI) / 180;\n}\n\n/**\n * Returns the modulo of a / b, depending on the sign of b.\n *\n * @param {number} a Dividend.\n * @param {number} b Divisor.\n * @return {number} Modulo.\n */\nexport function modulo(a, b) {\n const r = a % b;\n return r * b < 0 ? r + b : r;\n}\n\n/**\n * Calculates the linearly interpolated value of x between a and b.\n *\n * @param {number} a Number\n * @param {number} b Number\n * @param {number} x Value to be interpolated.\n * @return {number} Interpolated value.\n */\nexport function lerp(a, b, x) {\n return a + x * (b - a);\n}\n\n/**\n * Returns a number with a limited number of decimal digits.\n * @param {number} n The input number.\n * @param {number} decimals The maximum number of decimal digits.\n * @return {number} The input number with a limited number of decimal digits.\n */\nexport function toFixed(n, decimals) {\n const factor = Math.pow(10, decimals);\n return Math.round(n * factor) / factor;\n}\n\n/**\n * Rounds a number to the nearest integer value considering only the given number\n * of decimal digits (with rounding on the final digit).\n * @param {number} n The input number.\n * @param {number} decimals The maximum number of decimal digits.\n * @return {number} The nearest integer.\n */\nexport function round(n, decimals) {\n return Math.round(toFixed(n, decimals));\n}\n\n/**\n * Rounds a number to the next smaller integer considering only the given number\n * of decimal digits (with rounding on the final digit).\n * @param {number} n The input number.\n * @param {number} decimals The maximum number of decimal digits.\n * @return {number} The next smaller integer.\n */\nexport function floor(n, decimals) {\n return Math.floor(toFixed(n, decimals));\n}\n\n/**\n * Rounds a number to the next bigger integer considering only the given number\n * of decimal digits (with rounding on the final digit).\n * @param {number} n The input number.\n * @param {number} decimals The maximum number of decimal digits.\n * @return {number} The next bigger integer.\n */\nexport function ceil(n, decimals) {\n return Math.ceil(toFixed(n, decimals));\n}\n","/**\n * @module ol/string\n */\n\n/**\n * @param {number} number Number to be formatted\n * @param {number} width The desired width\n * @param {number} [precision] Precision of the output string (i.e. number of decimal places)\n * @return {string} Formatted string\n */\nexport function padNumber(number, width, precision) {\n const numberString =\n precision !== undefined ? number.toFixed(precision) : '' + number;\n let decimal = numberString.indexOf('.');\n decimal = decimal === -1 ? numberString.length : decimal;\n return decimal > width\n ? numberString\n : new Array(1 + width - decimal).join('0') + numberString;\n}\n\n/**\n * Adapted from https://github.com/omichelsen/compare-versions/blob/master/index.js\n * @param {string|number} v1 First version\n * @param {string|number} v2 Second version\n * @return {number} Value\n */\nexport function compareVersions(v1, v2) {\n const s1 = ('' + v1).split('.');\n const s2 = ('' + v2).split('.');\n\n for (let i = 0; i < Math.max(s1.length, s2.length); i++) {\n const n1 = parseInt(s1[i] || '0', 10);\n const n2 = parseInt(s2[i] || '0', 10);\n\n if (n1 > n2) {\n return 1;\n }\n if (n2 > n1) {\n return -1;\n }\n }\n\n return 0;\n}\n","/**\n * @module ol/coordinate\n */\nimport {getWidth} from './extent.js';\nimport {modulo, toFixed} from './math.js';\nimport {padNumber} from './string.js';\n\n/**\n * An array of numbers representing an xy coordinate. Example: `[16, 48]`.\n * @typedef {Array} Coordinate\n * @api\n */\n\n/**\n * A function that takes a {@link module:ol/coordinate~Coordinate} and\n * transforms it into a `{string}`.\n *\n * @typedef {function((Coordinate|undefined)): string} CoordinateFormat\n * @api\n */\n\n/**\n * Add `delta` to `coordinate`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {add} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * add(coord, [-2, 4]);\n * // coord is now [5.85, 51.983333]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {Coordinate} delta Delta.\n * @return {Coordinate} The input coordinate adjusted by\n * the given delta.\n * @api\n */\nexport function add(coordinate, delta) {\n coordinate[0] += +delta[0];\n coordinate[1] += +delta[1];\n return coordinate;\n}\n\n/**\n * Calculates the point closest to the passed coordinate on the passed circle.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {import(\"./geom/Circle.js\").default} circle The circle.\n * @return {Coordinate} Closest point on the circumference.\n */\nexport function closestOnCircle(coordinate, circle) {\n const r = circle.getRadius();\n const center = circle.getCenter();\n const x0 = center[0];\n const y0 = center[1];\n const x1 = coordinate[0];\n const y1 = coordinate[1];\n\n let dx = x1 - x0;\n const dy = y1 - y0;\n if (dx === 0 && dy === 0) {\n dx = 1;\n }\n const d = Math.sqrt(dx * dx + dy * dy);\n\n const x = x0 + (r * dx) / d;\n const y = y0 + (r * dy) / d;\n\n return [x, y];\n}\n\n/**\n * Calculates the point closest to the passed coordinate on the passed segment.\n * This is the foot of the perpendicular of the coordinate to the segment when\n * the foot is on the segment, or the closest segment coordinate when the foot\n * is outside the segment.\n *\n * @param {Coordinate} coordinate The coordinate.\n * @param {Array} segment The two coordinates\n * of the segment.\n * @return {Coordinate} The foot of the perpendicular of\n * the coordinate to the segment.\n */\nexport function closestOnSegment(coordinate, segment) {\n const x0 = coordinate[0];\n const y0 = coordinate[1];\n const start = segment[0];\n const end = segment[1];\n const x1 = start[0];\n const y1 = start[1];\n const x2 = end[0];\n const y2 = end[1];\n const dx = x2 - x1;\n const dy = y2 - y1;\n const along =\n dx === 0 && dy === 0\n ? 0\n : (dx * (x0 - x1) + dy * (y0 - y1)) / (dx * dx + dy * dy || 0);\n let x, y;\n if (along <= 0) {\n x = x1;\n y = y1;\n } else if (along >= 1) {\n x = x2;\n y = y2;\n } else {\n x = x1 + along * dx;\n y = y1 + along * dy;\n }\n return [x, y];\n}\n\n/**\n * Returns a {@link module:ol/coordinate~CoordinateFormat} function that can be\n * used to format\n * a {Coordinate} to a string.\n *\n * Example without specifying the fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const stringifyFunc = createStringXY();\n * const out = stringifyFunc(coord);\n * // out is now '8, 48'\n *\n * Example with explicitly specifying 2 fractional digits:\n *\n * import {createStringXY} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const stringifyFunc = createStringXY(2);\n * const out = stringifyFunc(coord);\n * // out is now '7.85, 47.98'\n *\n * @param {number} [fractionDigits] The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {CoordinateFormat} Coordinate format.\n * @api\n */\nexport function createStringXY(fractionDigits) {\n return (\n /**\n * @param {Coordinate} coordinate Coordinate.\n * @return {string} String XY.\n */\n function (coordinate) {\n return toStringXY(coordinate, fractionDigits);\n }\n );\n}\n\n/**\n * @param {string} hemispheres Hemispheres.\n * @param {number} degrees Degrees.\n * @param {number} [fractionDigits] The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} String.\n */\nexport function degreesToStringHDMS(hemispheres, degrees, fractionDigits) {\n const normalizedDegrees = modulo(degrees + 180, 360) - 180;\n const x = Math.abs(3600 * normalizedDegrees);\n const decimals = fractionDigits || 0;\n\n let deg = Math.floor(x / 3600);\n let min = Math.floor((x - deg * 3600) / 60);\n let sec = toFixed(x - deg * 3600 - min * 60, decimals);\n\n if (sec >= 60) {\n sec = 0;\n min += 1;\n }\n\n if (min >= 60) {\n min = 0;\n deg += 1;\n }\n\n let hdms = deg + '\\u00b0';\n if (min !== 0 || sec !== 0) {\n hdms += ' ' + padNumber(min, 2) + '\\u2032';\n }\n if (sec !== 0) {\n hdms += ' ' + padNumber(sec, 2, decimals) + '\\u2033';\n }\n if (normalizedDegrees !== 0) {\n hdms += ' ' + hemispheres.charAt(normalizedDegrees < 0 ? 1 : 0);\n }\n\n return hdms;\n}\n\n/**\n * Transforms the given {@link module:ol/coordinate~Coordinate} to a string\n * using the given string template. The strings `{x}` and `{y}` in the template\n * will be replaced with the first and second coordinate values respectively.\n *\n * Example without specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const template = 'Coordinate is ({x}|{y}).';\n * const out = format(coord, template);\n * // out is now 'Coordinate is (8|48).'\n *\n * Example explicitly specifying the fractional digits:\n *\n * import {format} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const template = 'Coordinate is ({x}|{y}).';\n * const out = format(coord, template, 2);\n * // out is now 'Coordinate is (7.85|47.98).'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {string} template A template string with `{x}` and `{y}` placeholders\n * that will be replaced by first and second coordinate values.\n * @param {number} [fractionDigits] The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Formatted coordinate.\n * @api\n */\nexport function format(coordinate, template, fractionDigits) {\n if (coordinate) {\n return template\n .replace('{x}', coordinate[0].toFixed(fractionDigits))\n .replace('{y}', coordinate[1].toFixed(fractionDigits));\n } else {\n return '';\n }\n}\n\n/**\n * @param {Coordinate} coordinate1 First coordinate.\n * @param {Coordinate} coordinate2 Second coordinate.\n * @return {boolean} The two coordinates are equal.\n */\nexport function equals(coordinate1, coordinate2) {\n let equals = true;\n for (let i = coordinate1.length - 1; i >= 0; --i) {\n if (coordinate1[i] != coordinate2[i]) {\n equals = false;\n break;\n }\n }\n return equals;\n}\n\n/**\n * Rotate `coordinate` by `angle`. `coordinate` is modified in place and\n * returned by the function.\n *\n * Example:\n *\n * import {rotate} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const rotateRadians = Math.PI / 2; // 90 degrees\n * rotate(coord, rotateRadians);\n * // coord is now [-47.983333, 7.85]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} angle Angle in radian.\n * @return {Coordinate} Coordinate.\n * @api\n */\nexport function rotate(coordinate, angle) {\n const cosAngle = Math.cos(angle);\n const sinAngle = Math.sin(angle);\n const x = coordinate[0] * cosAngle - coordinate[1] * sinAngle;\n const y = coordinate[1] * cosAngle + coordinate[0] * sinAngle;\n coordinate[0] = x;\n coordinate[1] = y;\n return coordinate;\n}\n\n/**\n * Scale `coordinate` by `scale`. `coordinate` is modified in place and returned\n * by the function.\n *\n * Example:\n *\n * import {scale as scaleCoordinate} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const scale = 1.2;\n * scaleCoordinate(coord, scale);\n * // coord is now [9.42, 57.5799996]\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} scale Scale factor.\n * @return {Coordinate} Coordinate.\n */\nexport function scale(coordinate, scale) {\n coordinate[0] *= scale;\n coordinate[1] *= scale;\n return coordinate;\n}\n\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Squared distance between coord1 and coord2.\n */\nexport function squaredDistance(coord1, coord2) {\n const dx = coord1[0] - coord2[0];\n const dy = coord1[1] - coord2[1];\n return dx * dx + dy * dy;\n}\n\n/**\n * @param {Coordinate} coord1 First coordinate.\n * @param {Coordinate} coord2 Second coordinate.\n * @return {number} Distance between coord1 and coord2.\n */\nexport function distance(coord1, coord2) {\n return Math.sqrt(squaredDistance(coord1, coord2));\n}\n\n/**\n * Calculate the squared distance from a coordinate to a line segment.\n *\n * @param {Coordinate} coordinate Coordinate of the point.\n * @param {Array} segment Line segment (2\n * coordinates).\n * @return {number} Squared distance from the point to the line segment.\n */\nexport function squaredDistanceToSegment(coordinate, segment) {\n return squaredDistance(coordinate, closestOnSegment(coordinate, segment));\n}\n\n/**\n * Format a geographic coordinate with the hemisphere, degrees, minutes, and\n * seconds.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const out = toStringHDMS(coord);\n * // out is now '47° 58′ 60″ N 7° 50′ 60″ E'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringHDMS} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const out = toStringHDMS(coord, 1);\n * // out is now '47° 58′ 60.0″ N 7° 50′ 60.0″ E'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} [fractionDigits] The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} Hemisphere, degrees, minutes and seconds.\n * @api\n */\nexport function toStringHDMS(coordinate, fractionDigits) {\n if (coordinate) {\n return (\n degreesToStringHDMS('NS', coordinate[1], fractionDigits) +\n ' ' +\n degreesToStringHDMS('EW', coordinate[0], fractionDigits)\n );\n } else {\n return '';\n }\n}\n\n/**\n * Format a coordinate as a comma delimited string.\n *\n * Example without specifying fractional digits:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const out = toStringXY(coord);\n * // out is now '8, 48'\n *\n * Example explicitly specifying 1 fractional digit:\n *\n * import {toStringXY} from 'ol/coordinate';\n *\n * const coord = [7.85, 47.983333];\n * const out = toStringXY(coord, 1);\n * // out is now '7.8, 48.0'\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {number} [fractionDigits] The number of digits to include\n * after the decimal point. Default is `0`.\n * @return {string} XY.\n * @api\n */\nexport function toStringXY(coordinate, fractionDigits) {\n return format(coordinate, '{x}, {y}', fractionDigits);\n}\n\n/**\n * Modifies the provided coordinate in-place to be within the real world\n * extent. The lower projection extent boundary is inclusive, the upper one\n * exclusive.\n *\n * @param {Coordinate} coordinate Coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @return {Coordinate} The coordinate within the real world extent.\n */\nexport function wrapX(coordinate, projection) {\n if (projection.canWrapX()) {\n const worldWidth = getWidth(projection.getExtent());\n const worldsAway = getWorldsAway(coordinate, projection, worldWidth);\n if (worldsAway) {\n coordinate[0] -= worldsAway * worldWidth;\n }\n }\n return coordinate;\n}\n/**\n * @param {Coordinate} coordinate Coordinate.\n * @param {import(\"./proj/Projection.js\").default} projection Projection.\n * @param {number} [sourceExtentWidth] Width of the source extent.\n * @return {number} Offset in world widths.\n */\nexport function getWorldsAway(coordinate, projection, sourceExtentWidth) {\n const projectionExtent = projection.getExtent();\n let worldsAway = 0;\n if (\n projection.canWrapX() &&\n (coordinate[0] < projectionExtent[0] || coordinate[0] > projectionExtent[2])\n ) {\n sourceExtentWidth = sourceExtentWidth || getWidth(projectionExtent);\n worldsAway = Math.floor(\n (coordinate[0] - projectionExtent[0]) / sourceExtentWidth\n );\n }\n return worldsAway;\n}\n","/**\n * @module ol/sphere\n */\nimport {toDegrees, toRadians} from './math.js';\n\n/**\n * Object literal with options for the {@link getLength} or {@link getArea}\n * functions.\n * @typedef {Object} SphereMetricOptions\n * @property {import(\"./proj.js\").ProjectionLike} [projection='EPSG:3857']\n * Projection of the geometry. By default, the geometry is assumed to be in\n * Web Mercator.\n * @property {number} [radius=6371008.8] Sphere radius. By default, the\n * [mean Earth radius](https://en.wikipedia.org/wiki/Earth_radius#Mean_radius)\n * for the WGS84 ellipsoid is used.\n */\n\n/**\n * The mean Earth radius (1/3 * (2a + b)) for the WGS84 ellipsoid.\n * https://en.wikipedia.org/wiki/Earth_radius#Mean_radius\n * @type {number}\n */\nexport const DEFAULT_RADIUS = 6371008.8;\n\n/**\n * Get the great circle distance (in meters) between two geographic coordinates.\n * @param {Array} c1 Starting coordinate.\n * @param {Array} c2 Ending coordinate.\n * @param {number} [radius] The sphere radius to use. Defaults to the Earth's\n * mean radius using the WGS84 ellipsoid.\n * @return {number} The great circle distance between the points (in meters).\n * @api\n */\nexport function getDistance(c1, c2, radius) {\n radius = radius || DEFAULT_RADIUS;\n const lat1 = toRadians(c1[1]);\n const lat2 = toRadians(c2[1]);\n const deltaLatBy2 = (lat2 - lat1) / 2;\n const deltaLonBy2 = toRadians(c2[0] - c1[0]) / 2;\n const a =\n Math.sin(deltaLatBy2) * Math.sin(deltaLatBy2) +\n Math.sin(deltaLonBy2) *\n Math.sin(deltaLonBy2) *\n Math.cos(lat1) *\n Math.cos(lat2);\n return 2 * radius * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a));\n}\n\n/**\n * Get the cumulative great circle length of linestring coordinates (geographic).\n * @param {Array} coordinates Linestring coordinates.\n * @param {number} radius The sphere radius to use.\n * @return {number} The length (in meters).\n */\nfunction getLengthInternal(coordinates, radius) {\n let length = 0;\n for (let i = 0, ii = coordinates.length; i < ii - 1; ++i) {\n length += getDistance(coordinates[i], coordinates[i + 1], radius);\n }\n return length;\n}\n\n/**\n * Get the spherical length of a geometry. This length is the sum of the\n * great circle distances between coordinates. For polygons, the length is\n * the sum of all rings. For points, the length is zero. For multi-part\n * geometries, the length is the sum of the length of each part.\n * @param {import(\"./geom/Geometry.js\").default} geometry A geometry.\n * @param {SphereMetricOptions} [options] Options for the\n * length calculation. By default, geometries are assumed to be in 'EPSG:3857'.\n * You can change this by providing a `projection` option.\n * @return {number} The spherical length (in meters).\n * @api\n */\nexport function getLength(geometry, options) {\n options = options || {};\n const radius = options.radius || DEFAULT_RADIUS;\n const projection = options.projection || 'EPSG:3857';\n const type = geometry.getType();\n if (type !== 'GeometryCollection') {\n geometry = geometry.clone().transform(projection, 'EPSG:4326');\n }\n let length = 0;\n let coordinates, coords, i, ii, j, jj;\n switch (type) {\n case 'Point':\n case 'MultiPoint': {\n break;\n }\n case 'LineString':\n case 'LinearRing': {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (\n geometry\n ).getCoordinates();\n length = getLengthInternal(coordinates, radius);\n break;\n }\n case 'MultiLineString':\n case 'Polygon': {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (\n geometry\n ).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n length += getLengthInternal(coordinates[i], radius);\n }\n break;\n }\n case 'MultiPolygon': {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (\n geometry\n ).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n coords = coordinates[i];\n for (j = 0, jj = coords.length; j < jj; ++j) {\n length += getLengthInternal(coords[j], radius);\n }\n }\n break;\n }\n case 'GeometryCollection': {\n const geometries =\n /** @type {import(\"./geom/GeometryCollection.js\").default} */ (\n geometry\n ).getGeometries();\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n length += getLength(geometries[i], options);\n }\n break;\n }\n default: {\n throw new Error('Unsupported geometry type: ' + type);\n }\n }\n return length;\n}\n\n/**\n * Returns the spherical area for a list of coordinates.\n *\n * [Reference](https://trs.jpl.nasa.gov/handle/2014/40409)\n * Robert. G. Chamberlain and William H. Duquette, \"Some Algorithms for\n * Polygons on a Sphere\", JPL Publication 07-03, Jet Propulsion\n * Laboratory, Pasadena, CA, June 2007\n *\n * @param {Array} coordinates List of coordinates of a linear\n * ring. If the ring is oriented clockwise, the area will be positive,\n * otherwise it will be negative.\n * @param {number} radius The sphere radius.\n * @return {number} Area (in square meters).\n */\nfunction getAreaInternal(coordinates, radius) {\n let area = 0;\n const len = coordinates.length;\n let x1 = coordinates[len - 1][0];\n let y1 = coordinates[len - 1][1];\n for (let i = 0; i < len; i++) {\n const x2 = coordinates[i][0];\n const y2 = coordinates[i][1];\n area +=\n toRadians(x2 - x1) *\n (2 + Math.sin(toRadians(y1)) + Math.sin(toRadians(y2)));\n x1 = x2;\n y1 = y2;\n }\n return (area * radius * radius) / 2.0;\n}\n\n/**\n * Get the spherical area of a geometry. This is the area (in meters) assuming\n * that polygon edges are segments of great circles on a sphere.\n * @param {import(\"./geom/Geometry.js\").default} geometry A geometry.\n * @param {SphereMetricOptions} [options] Options for the area\n * calculation. By default, geometries are assumed to be in 'EPSG:3857'.\n * You can change this by providing a `projection` option.\n * @return {number} The spherical area (in square meters).\n * @api\n */\nexport function getArea(geometry, options) {\n options = options || {};\n const radius = options.radius || DEFAULT_RADIUS;\n const projection = options.projection || 'EPSG:3857';\n const type = geometry.getType();\n if (type !== 'GeometryCollection') {\n geometry = geometry.clone().transform(projection, 'EPSG:4326');\n }\n let area = 0;\n let coordinates, coords, i, ii, j, jj;\n switch (type) {\n case 'Point':\n case 'MultiPoint':\n case 'LineString':\n case 'MultiLineString':\n case 'LinearRing': {\n break;\n }\n case 'Polygon': {\n coordinates = /** @type {import(\"./geom/Polygon.js\").default} */ (\n geometry\n ).getCoordinates();\n area = Math.abs(getAreaInternal(coordinates[0], radius));\n for (i = 1, ii = coordinates.length; i < ii; ++i) {\n area -= Math.abs(getAreaInternal(coordinates[i], radius));\n }\n break;\n }\n case 'MultiPolygon': {\n coordinates = /** @type {import(\"./geom/SimpleGeometry.js\").default} */ (\n geometry\n ).getCoordinates();\n for (i = 0, ii = coordinates.length; i < ii; ++i) {\n coords = coordinates[i];\n area += Math.abs(getAreaInternal(coords[0], radius));\n for (j = 1, jj = coords.length; j < jj; ++j) {\n area -= Math.abs(getAreaInternal(coords[j], radius));\n }\n }\n break;\n }\n case 'GeometryCollection': {\n const geometries =\n /** @type {import(\"./geom/GeometryCollection.js\").default} */ (\n geometry\n ).getGeometries();\n for (i = 0, ii = geometries.length; i < ii; ++i) {\n area += getArea(geometries[i], options);\n }\n break;\n }\n default: {\n throw new Error('Unsupported geometry type: ' + type);\n }\n }\n return area;\n}\n\n/**\n * Returns the coordinate at the given distance and bearing from `c1`.\n *\n * @param {import(\"./coordinate.js\").Coordinate} c1 The origin point (`[lon, lat]` in degrees).\n * @param {number} distance The great-circle distance between the origin\n * point and the target point.\n * @param {number} bearing The bearing (in radians).\n * @param {number} [radius] The sphere radius to use. Defaults to the Earth's\n * mean radius using the WGS84 ellipsoid.\n * @return {import(\"./coordinate.js\").Coordinate} The target point.\n */\nexport function offset(c1, distance, bearing, radius) {\n radius = radius || DEFAULT_RADIUS;\n const lat1 = toRadians(c1[1]);\n const lon1 = toRadians(c1[0]);\n const dByR = distance / radius;\n const lat = Math.asin(\n Math.sin(lat1) * Math.cos(dByR) +\n Math.cos(lat1) * Math.sin(dByR) * Math.cos(bearing)\n );\n const lon =\n lon1 +\n Math.atan2(\n Math.sin(bearing) * Math.sin(dByR) * Math.cos(lat1),\n Math.cos(dByR) - Math.sin(lat1) * Math.sin(lat)\n );\n return [toDegrees(lon), toDegrees(lat)];\n}\n","/**\n * @module ol/proj\n */\n\n/**\n * The ol/proj module stores:\n * * a list of {@link module:ol/proj/Projection~Projection}\n * objects, one for each projection supported by the application\n * * a list of transform functions needed to convert coordinates in one projection\n * into another.\n *\n * The static functions are the methods used to maintain these.\n * Each transform function can handle not only simple coordinate pairs, but also\n * large arrays of coordinates such as vector geometries.\n *\n * When loaded, the library adds projection objects for EPSG:4326 (WGS84\n * geographic coordinates) and EPSG:3857 (Web or Spherical Mercator, as used\n * for example by Bing Maps or OpenStreetMap), together with the relevant\n * transform functions.\n *\n * Additional transforms may be added by using the http://proj4js.org/\n * library (version 2.2 or later). You can use the full build supplied by\n * Proj4js, or create a custom build to support those projections you need; see\n * the Proj4js website for how to do this. You also need the Proj4js definitions\n * for the required projections. These definitions can be obtained from\n * https://epsg.io/, and are a JS function, so can be loaded in a script\n * tag (as in the examples) or pasted into your application.\n *\n * After all required projection definitions are added to proj4's registry (by\n * using `proj4.defs()`), simply call `register(proj4)` from the `ol/proj/proj4`\n * package. Existing transforms are not changed by this function. See\n * examples/wms-image-custom-proj for an example of this.\n *\n * Additional projection definitions can be registered with `proj4.defs()` any\n * time. Just make sure to call `register(proj4)` again; for example, with user-supplied data where you don't\n * know in advance what projections are needed, you can initially load minimal\n * support and then load whichever are requested.\n *\n * Note that Proj4js does not support projection extents. If you want to add\n * one for creating default tile grids, you can add it after the Projection\n * object has been created with `setExtent`, for example,\n * `get('EPSG:1234').setExtent(extent)`.\n *\n * In addition to Proj4js support, any transform functions can be added with\n * {@link module:ol/proj.addCoordinateTransforms}. To use this, you must first create\n * a {@link module:ol/proj/Projection~Projection} object for the new projection and add it with\n * {@link module:ol/proj.addProjection}. You can then add the forward and inverse\n * functions with {@link module:ol/proj.addCoordinateTransforms}. See\n * examples/wms-custom-proj for an example of this.\n *\n * Note that if no transforms are needed and you only need to define the\n * projection, just add a {@link module:ol/proj/Projection~Projection} with\n * {@link module:ol/proj.addProjection}. See examples/wms-no-proj for an example of\n * this.\n */\nimport Projection from './proj/Projection.js';\nimport {\n PROJECTIONS as EPSG3857_PROJECTIONS,\n fromEPSG4326,\n toEPSG4326,\n} from './proj/epsg3857.js';\nimport {PROJECTIONS as EPSG4326_PROJECTIONS} from './proj/epsg4326.js';\nimport {METERS_PER_UNIT} from './proj/Units.js';\nimport {\n add as addProj,\n clear as clearProj,\n get as getProj,\n} from './proj/projections.js';\nimport {\n add as addTransformFunc,\n clear as clearTransformFuncs,\n get as getTransformFunc,\n} from './proj/transforms.js';\nimport {applyTransform, getWidth} from './extent.js';\nimport {clamp, modulo} from './math.js';\nimport {equals, getWorldsAway} from './coordinate.js';\nimport {getDistance} from './sphere.js';\n\n/**\n * A projection as {@link module:ol/proj/Projection~Projection}, SRS identifier\n * string or undefined.\n * @typedef {Projection|string|undefined} ProjectionLike\n * @api\n */\n\n/**\n * A transform function accepts an array of input coordinate values, an optional\n * output array, and an optional dimension (default should be 2). The function\n * transforms the input coordinate values, populates the output array, and\n * returns the output array.\n *\n * @typedef {function(Array, Array=, number=): Array} TransformFunction\n * @api\n */\n\nexport {METERS_PER_UNIT};\n\nexport {Projection};\n\nlet showCoordinateWarning = true;\n\n/**\n * @param {boolean} [disable = true] Disable console info about `useGeographic()`\n */\nexport function disableCoordinateWarning(disable) {\n const hide = disable === undefined ? true : disable;\n showCoordinateWarning = !hide;\n}\n\n/**\n * @param {Array} input Input coordinate array.\n * @param {Array} [output] Output array of coordinate values.\n * @param {number} [dimension] Dimension.\n * @return {Array} Output coordinate array (new array, same coordinate\n * values).\n */\nexport function cloneTransform(input, output, dimension) {\n if (output !== undefined) {\n for (let i = 0, ii = input.length; i < ii; ++i) {\n output[i] = input[i];\n }\n output = output;\n } else {\n output = input.slice();\n }\n return output;\n}\n\n/**\n * @param {Array} input Input coordinate array.\n * @param {Array} [output] Output array of coordinate values.\n * @param {number} [dimension] Dimension.\n * @return {Array} Input coordinate array (same array as input).\n */\nexport function identityTransform(input, output, dimension) {\n if (output !== undefined && input !== output) {\n for (let i = 0, ii = input.length; i < ii; ++i) {\n output[i] = input[i];\n }\n input = output;\n }\n return input;\n}\n\n/**\n * Add a Projection object to the list of supported projections that can be\n * looked up by their code.\n *\n * @param {Projection} projection Projection instance.\n * @api\n */\nexport function addProjection(projection) {\n addProj(projection.getCode(), projection);\n addTransformFunc(projection, projection, cloneTransform);\n}\n\n/**\n * @param {Array} projections Projections.\n */\nexport function addProjections(projections) {\n projections.forEach(addProjection);\n}\n\n/**\n * Fetches a Projection object for the code specified.\n *\n * @param {ProjectionLike} projectionLike Either a code string which is\n * a combination of authority and identifier such as \"EPSG:4326\", or an\n * existing projection object, or undefined.\n * @return {Projection|null} Projection object, or null if not in list.\n * @api\n */\nexport function get(projectionLike) {\n return typeof projectionLike === 'string'\n ? getProj(/** @type {string} */ (projectionLike))\n : /** @type {Projection} */ (projectionLike) || null;\n}\n\n/**\n * Get the resolution of the point in degrees or distance units.\n * For projections with degrees as the unit this will simply return the\n * provided resolution. For other projections the point resolution is\n * by default estimated by transforming the `point` pixel to EPSG:4326,\n * measuring its width and height on the normal sphere,\n * and taking the average of the width and height.\n * A custom function can be provided for a specific projection, either\n * by setting the `getPointResolution` option in the\n * {@link module:ol/proj/Projection~Projection} constructor or by using\n * {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing\n * projection object.\n * @param {ProjectionLike} projection The projection.\n * @param {number} resolution Nominal resolution in projection units.\n * @param {import(\"./coordinate.js\").Coordinate} point Point to find adjusted resolution at.\n * @param {import(\"./proj/Units.js\").Units} [units] Units to get the point resolution in.\n * Default is the projection's units.\n * @return {number} Point resolution.\n * @api\n */\nexport function getPointResolution(projection, resolution, point, units) {\n projection = get(projection);\n let pointResolution;\n const getter = projection.getPointResolutionFunc();\n if (getter) {\n pointResolution = getter(resolution, point);\n if (units && units !== projection.getUnits()) {\n const metersPerUnit = projection.getMetersPerUnit();\n if (metersPerUnit) {\n pointResolution =\n (pointResolution * metersPerUnit) / METERS_PER_UNIT[units];\n }\n }\n } else {\n const projUnits = projection.getUnits();\n if ((projUnits == 'degrees' && !units) || units == 'degrees') {\n pointResolution = resolution;\n } else {\n // Estimate point resolution by transforming the center pixel to EPSG:4326,\n // measuring its width and height on the normal sphere, and taking the\n // average of the width and height.\n const toEPSG4326 = getTransformFromProjections(\n projection,\n get('EPSG:4326')\n );\n if (toEPSG4326 === identityTransform && projUnits !== 'degrees') {\n // no transform is available\n pointResolution = resolution * projection.getMetersPerUnit();\n } else {\n let vertices = [\n point[0] - resolution / 2,\n point[1],\n point[0] + resolution / 2,\n point[1],\n point[0],\n point[1] - resolution / 2,\n point[0],\n point[1] + resolution / 2,\n ];\n vertices = toEPSG4326(vertices, vertices, 2);\n const width = getDistance(vertices.slice(0, 2), vertices.slice(2, 4));\n const height = getDistance(vertices.slice(4, 6), vertices.slice(6, 8));\n pointResolution = (width + height) / 2;\n }\n const metersPerUnit = units\n ? METERS_PER_UNIT[units]\n : projection.getMetersPerUnit();\n if (metersPerUnit !== undefined) {\n pointResolution /= metersPerUnit;\n }\n }\n }\n return pointResolution;\n}\n\n/**\n * Registers transformation functions that don't alter coordinates. Those allow\n * to transform between projections with equal meaning.\n *\n * @param {Array} projections Projections.\n * @api\n */\nexport function addEquivalentProjections(projections) {\n addProjections(projections);\n projections.forEach(function (source) {\n projections.forEach(function (destination) {\n if (source !== destination) {\n addTransformFunc(source, destination, cloneTransform);\n }\n });\n });\n}\n\n/**\n * Registers transformation functions to convert coordinates in any projection\n * in projection1 to any projection in projection2.\n *\n * @param {Array} projections1 Projections with equal\n * meaning.\n * @param {Array} projections2 Projections with equal\n * meaning.\n * @param {TransformFunction} forwardTransform Transformation from any\n * projection in projection1 to any projection in projection2.\n * @param {TransformFunction} inverseTransform Transform from any projection\n * in projection2 to any projection in projection1..\n */\nexport function addEquivalentTransforms(\n projections1,\n projections2,\n forwardTransform,\n inverseTransform\n) {\n projections1.forEach(function (projection1) {\n projections2.forEach(function (projection2) {\n addTransformFunc(projection1, projection2, forwardTransform);\n addTransformFunc(projection2, projection1, inverseTransform);\n });\n });\n}\n\n/**\n * Clear all cached projections and transforms.\n */\nexport function clearAllProjections() {\n clearProj();\n clearTransformFuncs();\n}\n\n/**\n * @param {Projection|string|undefined} projection Projection.\n * @param {string} defaultCode Default code.\n * @return {Projection} Projection.\n */\nexport function createProjection(projection, defaultCode) {\n if (!projection) {\n return get(defaultCode);\n } else if (typeof projection === 'string') {\n return get(projection);\n } else {\n return /** @type {Projection} */ (projection);\n }\n}\n\n/**\n * Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform\n * function.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} coordTransform Coordinate\n * transform.\n * @return {TransformFunction} Transform function.\n */\nexport function createTransformFromCoordinateTransform(coordTransform) {\n return (\n /**\n * @param {Array} input Input.\n * @param {Array} [output] Output.\n * @param {number} [dimension] Dimension.\n * @return {Array} Output.\n */\n function (input, output, dimension) {\n const length = input.length;\n dimension = dimension !== undefined ? dimension : 2;\n output = output !== undefined ? output : new Array(length);\n for (let i = 0; i < length; i += dimension) {\n const point = coordTransform(input.slice(i, i + dimension));\n const pointLength = point.length;\n for (let j = 0, jj = dimension; j < jj; ++j) {\n output[i + j] = j >= pointLength ? input[i + j] : point[j];\n }\n }\n return output;\n }\n );\n}\n\n/**\n * Registers coordinate transform functions to convert coordinates between the\n * source projection and the destination projection.\n * The forward and inverse functions convert coordinate pairs; this function\n * converts these into the functions used internally which also handle\n * extents and coordinate arrays.\n *\n * @param {ProjectionLike} source Source projection.\n * @param {ProjectionLike} destination Destination projection.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} forward The forward transform\n * function (that is, from the source projection to the destination\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} inverse The inverse transform\n * function (that is, from the destination projection to the source\n * projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns\n * the transformed {@link module:ol/coordinate~Coordinate}. If the transform function can only\n * transform less dimensions than the input coordinate, it is supposeed to return a coordinate\n * with only the length it can transform. The other dimensions will be taken unchanged from the\n * source.\n * @api\n */\nexport function addCoordinateTransforms(source, destination, forward, inverse) {\n const sourceProj = get(source);\n const destProj = get(destination);\n addTransformFunc(\n sourceProj,\n destProj,\n createTransformFromCoordinateTransform(forward)\n );\n addTransformFunc(\n destProj,\n sourceProj,\n createTransformFromCoordinateTransform(inverse)\n );\n}\n\n/**\n * Transforms a coordinate from longitude/latitude to a different projection.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate as longitude and latitude, i.e.\n * an array with longitude as 1st and latitude as 2nd element.\n * @param {ProjectionLike} [projection] Target projection. The\n * default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate projected to the target projection.\n * @api\n */\nexport function fromLonLat(coordinate, projection) {\n disableCoordinateWarning();\n return transform(\n coordinate,\n 'EPSG:4326',\n projection !== undefined ? projection : 'EPSG:3857'\n );\n}\n\n/**\n * Transforms a coordinate to longitude/latitude.\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Projected coordinate.\n * @param {ProjectionLike} [projection] Projection of the coordinate.\n * The default is Web Mercator, i.e. 'EPSG:3857'.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate as longitude and latitude, i.e. an array\n * with longitude as 1st and latitude as 2nd element.\n * @api\n */\nexport function toLonLat(coordinate, projection) {\n const lonLat = transform(\n coordinate,\n projection !== undefined ? projection : 'EPSG:3857',\n 'EPSG:4326'\n );\n const lon = lonLat[0];\n if (lon < -180 || lon > 180) {\n lonLat[0] = modulo(lon + 180, 360) - 180;\n }\n return lonLat;\n}\n\n/**\n * Checks if two projections are the same, that is every coordinate in one\n * projection does represent the same geographic point as the same coordinate in\n * the other projection.\n *\n * @param {Projection} projection1 Projection 1.\n * @param {Projection} projection2 Projection 2.\n * @return {boolean} Equivalent.\n * @api\n */\nexport function equivalent(projection1, projection2) {\n if (projection1 === projection2) {\n return true;\n }\n const equalUnits = projection1.getUnits() === projection2.getUnits();\n if (projection1.getCode() === projection2.getCode()) {\n return equalUnits;\n } else {\n const transformFunc = getTransformFromProjections(projection1, projection2);\n return transformFunc === cloneTransform && equalUnits;\n }\n}\n\n/**\n * Searches in the list of transform functions for the function for converting\n * coordinates from the source projection to the destination projection.\n *\n * @param {Projection} sourceProjection Source Projection object.\n * @param {Projection} destinationProjection Destination Projection\n * object.\n * @return {TransformFunction} Transform function.\n */\nexport function getTransformFromProjections(\n sourceProjection,\n destinationProjection\n) {\n const sourceCode = sourceProjection.getCode();\n const destinationCode = destinationProjection.getCode();\n let transformFunc = getTransformFunc(sourceCode, destinationCode);\n if (!transformFunc) {\n transformFunc = identityTransform;\n }\n return transformFunc;\n}\n\n/**\n * Given the projection-like objects, searches for a transformation\n * function to convert a coordinates array from the source projection to the\n * destination projection.\n *\n * @param {ProjectionLike} source Source.\n * @param {ProjectionLike} destination Destination.\n * @return {TransformFunction} Transform function.\n * @api\n */\nexport function getTransform(source, destination) {\n const sourceProjection = get(source);\n const destinationProjection = get(destination);\n return getTransformFromProjections(sourceProjection, destinationProjection);\n}\n\n/**\n * Transforms a coordinate from source projection to destination projection.\n * This returns a new coordinate (and does not modify the original).\n *\n * See {@link module:ol/proj.transformExtent} for extent transformation.\n * See the transform method of {@link module:ol/geom/Geometry~Geometry} and its\n * subclasses for geometry transforms.\n *\n * @param {import(\"./coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @return {import(\"./coordinate.js\").Coordinate} Coordinate.\n * @api\n */\nexport function transform(coordinate, source, destination) {\n const transformFunc = getTransform(source, destination);\n return transformFunc(coordinate, undefined, coordinate.length);\n}\n\n/**\n * Transforms an extent from source projection to destination projection. This\n * returns a new extent (and does not modify the original).\n *\n * @param {import(\"./extent.js\").Extent} extent The extent to transform.\n * @param {ProjectionLike} source Source projection-like.\n * @param {ProjectionLike} destination Destination projection-like.\n * @param {number} [stops] Number of stops per side used for the transform.\n * By default only the corners are used.\n * @return {import(\"./extent.js\").Extent} The transformed extent.\n * @api\n */\nexport function transformExtent(extent, source, destination, stops) {\n const transformFunc = getTransform(source, destination);\n return applyTransform(extent, transformFunc, undefined, stops);\n}\n\n/**\n * Transforms the given point to the destination projection.\n *\n * @param {import(\"./coordinate.js\").Coordinate} point Point.\n * @param {Projection} sourceProjection Source projection.\n * @param {Projection} destinationProjection Destination projection.\n * @return {import(\"./coordinate.js\").Coordinate} Point.\n */\nexport function transformWithProjections(\n point,\n sourceProjection,\n destinationProjection\n) {\n const transformFunc = getTransformFromProjections(\n sourceProjection,\n destinationProjection\n );\n return transformFunc(point);\n}\n\n/**\n * @type {Projection|null}\n */\nlet userProjection = null;\n\n/**\n * Set the projection for coordinates supplied from and returned by API methods.\n * This includes all API methods except for those interacting with tile grids.\n * @param {ProjectionLike} projection The user projection.\n * @api\n */\nexport function setUserProjection(projection) {\n userProjection = get(projection);\n}\n\n/**\n * Clear the user projection if set.\n * @api\n */\nexport function clearUserProjection() {\n userProjection = null;\n}\n\n/**\n * Get the projection for coordinates supplied from and returned by API methods.\n * Note that this method is not yet a part of the stable API. Support for user\n * projections is not yet complete and should be considered experimental.\n * @return {Projection|null} The user projection (or null if not set).\n * @api\n */\nexport function getUserProjection() {\n return userProjection;\n}\n\n/**\n * Use geographic coordinates (WGS-84 datum) in API methods. This includes all API\n * methods except for those interacting with tile grids.\n * @api\n */\nexport function useGeographic() {\n setUserProjection('EPSG:4326');\n}\n\n/**\n * Return a coordinate transformed into the user projection. If no user projection\n * is set, the original coordinate is returned.\n * @param {Array} coordinate Input coordinate.\n * @param {ProjectionLike} sourceProjection The input coordinate projection.\n * @return {Array} The input coordinate in the user projection.\n */\nexport function toUserCoordinate(coordinate, sourceProjection) {\n if (!userProjection) {\n return coordinate;\n }\n return transform(coordinate, sourceProjection, userProjection);\n}\n\n/**\n * Return a coordinate transformed from the user projection. If no user projection\n * is set, the original coordinate is returned.\n * @param {Array} coordinate Input coordinate.\n * @param {ProjectionLike} destProjection The destination projection.\n * @return {Array} The input coordinate transformed.\n */\nexport function fromUserCoordinate(coordinate, destProjection) {\n if (!userProjection) {\n if (\n showCoordinateWarning &&\n !equals(coordinate, [0, 0]) &&\n coordinate[0] >= -180 &&\n coordinate[0] <= 180 &&\n coordinate[1] >= -90 &&\n coordinate[1] <= 90\n ) {\n showCoordinateWarning = false;\n // eslint-disable-next-line no-console\n console.warn(\n 'Call useGeographic() from ol/proj once to work with [longitude, latitude] coordinates.'\n );\n }\n return coordinate;\n }\n return transform(coordinate, userProjection, destProjection);\n}\n\n/**\n * Return an extent transformed into the user projection. If no user projection\n * is set, the original extent is returned.\n * @param {import(\"./extent.js\").Extent} extent Input extent.\n * @param {ProjectionLike} sourceProjection The input extent projection.\n * @return {import(\"./extent.js\").Extent} The input extent in the user projection.\n */\nexport function toUserExtent(extent, sourceProjection) {\n if (!userProjection) {\n return extent;\n }\n return transformExtent(extent, sourceProjection, userProjection);\n}\n\n/**\n * Return an extent transformed from the user projection. If no user projection\n * is set, the original extent is returned.\n * @param {import(\"./extent.js\").Extent} extent Input extent.\n * @param {ProjectionLike} destProjection The destination projection.\n * @return {import(\"./extent.js\").Extent} The input extent transformed.\n */\nexport function fromUserExtent(extent, destProjection) {\n if (!userProjection) {\n return extent;\n }\n return transformExtent(extent, userProjection, destProjection);\n}\n\n/**\n * Return the resolution in user projection units per pixel. If no user projection\n * is set, or source or user projection are missing units, the original resolution\n * is returned.\n * @param {number} resolution Resolution in input projection units per pixel.\n * @param {ProjectionLike} sourceProjection The input projection.\n * @return {number} Resolution in user projection units per pixel.\n */\nexport function toUserResolution(resolution, sourceProjection) {\n if (!userProjection) {\n return resolution;\n }\n const sourceUnits = get(sourceProjection).getUnits();\n const userUnits = userProjection.getUnits();\n return sourceUnits && userUnits\n ? (resolution * METERS_PER_UNIT[sourceUnits]) / METERS_PER_UNIT[userUnits]\n : resolution;\n}\n\n/**\n * Return the resolution in user projection units per pixel. If no user projection\n * is set, or source or user projection are missing units, the original resolution\n * is returned.\n * @param {number} resolution Resolution in user projection units per pixel.\n * @param {ProjectionLike} destProjection The destination projection.\n * @return {number} Resolution in destination projection units per pixel.\n */\nexport function fromUserResolution(resolution, destProjection) {\n if (!userProjection) {\n return resolution;\n }\n const sourceUnits = get(destProjection).getUnits();\n const userUnits = userProjection.getUnits();\n return sourceUnits && userUnits\n ? (resolution * METERS_PER_UNIT[userUnits]) / METERS_PER_UNIT[sourceUnits]\n : resolution;\n}\n\n/**\n * Creates a safe coordinate transform function from a coordinate transform function.\n * \"Safe\" means that it can handle wrapping of x-coordinates for global projections,\n * and that coordinates exceeding the source projection validity extent's range will be\n * clamped to the validity range.\n * @param {Projection} sourceProj Source projection.\n * @param {Projection} destProj Destination projection.\n * @param {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} transform Transform function (source to destiation).\n * @return {function(import(\"./coordinate.js\").Coordinate): import(\"./coordinate.js\").Coordinate} Safe transform function (source to destiation).\n */\nexport function createSafeCoordinateTransform(sourceProj, destProj, transform) {\n return function (coord) {\n let transformed, worldsAway;\n if (sourceProj.canWrapX()) {\n const sourceExtent = sourceProj.getExtent();\n const sourceExtentWidth = getWidth(sourceExtent);\n coord = coord.slice(0);\n worldsAway = getWorldsAway(coord, sourceProj, sourceExtentWidth);\n if (worldsAway) {\n // Move x to the real world\n coord[0] = coord[0] - worldsAway * sourceExtentWidth;\n }\n coord[0] = clamp(coord[0], sourceExtent[0], sourceExtent[2]);\n coord[1] = clamp(coord[1], sourceExtent[1], sourceExtent[3]);\n transformed = transform(coord);\n } else {\n transformed = transform(coord);\n }\n if (worldsAway && destProj.canWrapX()) {\n // Move transformed coordinate back to the offset world\n transformed[0] += worldsAway * getWidth(destProj.getExtent());\n }\n return transformed;\n };\n}\n\n/**\n * Add transforms to and from EPSG:4326 and EPSG:3857. This function is called\n * by when this module is executed and should only need to be called again after\n * `clearAllProjections()` is called (e.g. in tests).\n */\nexport function addCommon() {\n // Add transformations that don't alter coordinates to convert within set of\n // projections with equal meaning.\n addEquivalentProjections(EPSG3857_PROJECTIONS);\n addEquivalentProjections(EPSG4326_PROJECTIONS);\n // Add transformations to convert EPSG:4326 like coordinates to EPSG:3857 like\n // coordinates and back.\n addEquivalentTransforms(\n EPSG4326_PROJECTIONS,\n EPSG3857_PROJECTIONS,\n fromEPSG4326,\n toEPSG4326\n );\n}\n\naddCommon();\n","/**\n * @module ol/geom/flat/transform\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../transform.js\").Transform} transform Transform.\n * @param {Array} [dest] Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function transform2D(\n flatCoordinates,\n offset,\n end,\n stride,\n transform,\n dest\n) {\n dest = dest ? dest : [];\n let i = 0;\n for (let j = offset; j < end; j += stride) {\n const x = flatCoordinates[j];\n const y = flatCoordinates[j + 1];\n dest[i++] = transform[0] * x + transform[2] * y + transform[4];\n dest[i++] = transform[1] * x + transform[3] * y + transform[5];\n }\n if (dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} angle Angle.\n * @param {Array} anchor Rotation anchor point.\n * @param {Array} [dest] Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function rotate(\n flatCoordinates,\n offset,\n end,\n stride,\n angle,\n anchor,\n dest\n) {\n dest = dest ? dest : [];\n const cos = Math.cos(angle);\n const sin = Math.sin(angle);\n const anchorX = anchor[0];\n const anchorY = anchor[1];\n let i = 0;\n for (let j = offset; j < end; j += stride) {\n const deltaX = flatCoordinates[j] - anchorX;\n const deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + deltaX * cos - deltaY * sin;\n dest[i++] = anchorY + deltaX * sin + deltaY * cos;\n for (let k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n/**\n * Scale the coordinates.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} sx Scale factor in the x-direction.\n * @param {number} sy Scale factor in the y-direction.\n * @param {Array} anchor Scale anchor point.\n * @param {Array} [dest] Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function scale(\n flatCoordinates,\n offset,\n end,\n stride,\n sx,\n sy,\n anchor,\n dest\n) {\n dest = dest ? dest : [];\n const anchorX = anchor[0];\n const anchorY = anchor[1];\n let i = 0;\n for (let j = offset; j < end; j += stride) {\n const deltaX = flatCoordinates[j] - anchorX;\n const deltaY = flatCoordinates[j + 1] - anchorY;\n dest[i++] = anchorX + sx * deltaX;\n dest[i++] = anchorY + sy * deltaY;\n for (let k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @param {Array} [dest] Destination.\n * @return {Array} Transformed coordinates.\n */\nexport function translate(\n flatCoordinates,\n offset,\n end,\n stride,\n deltaX,\n deltaY,\n dest\n) {\n dest = dest ? dest : [];\n let i = 0;\n for (let j = offset; j < end; j += stride) {\n dest[i++] = flatCoordinates[j] + deltaX;\n dest[i++] = flatCoordinates[j + 1] + deltaY;\n for (let k = j + 2; k < j + stride; ++k) {\n dest[i++] = flatCoordinates[k];\n }\n }\n if (dest && dest.length != i) {\n dest.length = i;\n }\n return dest;\n}\n","/**\n * @module ol/geom/Geometry\n */\nimport BaseObject from '../Object.js';\nimport {abstract} from '../util.js';\nimport {\n compose as composeTransform,\n create as createTransform,\n} from '../transform.js';\nimport {\n createEmpty,\n createOrUpdateEmpty,\n getHeight,\n returnOrUpdate,\n} from '../extent.js';\nimport {get as getProjection, getTransform} from '../proj.js';\nimport {memoizeOne} from '../functions.js';\nimport {transform2D} from './flat/transform.js';\n\n/**\n * @typedef {'XY' | 'XYZ' | 'XYM' | 'XYZM'} GeometryLayout\n * The coordinate layout for geometries, indicating whether a 3rd or 4th z ('Z')\n * or measure ('M') coordinate is available.\n */\n\n/**\n * @typedef {'Point' | 'LineString' | 'LinearRing' | 'Polygon' | 'MultiPoint' | 'MultiLineString' | 'MultiPolygon' | 'GeometryCollection' | 'Circle'} Type\n * The geometry type. One of `'Point'`, `'LineString'`, `'LinearRing'`,\n * `'Polygon'`, `'MultiPoint'`, `'MultiLineString'`, `'MultiPolygon'`,\n * `'GeometryCollection'`, or `'Circle'`.\n */\n\n/**\n * @type {import(\"../transform.js\").Transform}\n */\nconst tmpTransform = createTransform();\n\n/**\n * @classdesc\n * Abstract base class; normally only used for creating subclasses and not\n * instantiated in apps.\n * Base class for vector geometries.\n *\n * To get notified of changes to the geometry, register a listener for the\n * generic `change` event on your geometry instance.\n *\n * @abstract\n * @api\n */\nclass Geometry extends BaseObject {\n constructor() {\n super();\n\n /**\n * @private\n * @type {import(\"../extent.js\").Extent}\n */\n this.extent_ = createEmpty();\n\n /**\n * @private\n * @type {number}\n */\n this.extentRevision_ = -1;\n\n /**\n * @protected\n * @type {number}\n */\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n\n /**\n * @protected\n * @type {number}\n */\n this.simplifiedGeometryRevision = 0;\n\n /**\n * Get a transformed and simplified version of the geometry.\n * @abstract\n * @param {number} revision The geometry revision.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [transform] Optional transform function.\n * @return {Geometry} Simplified geometry.\n */\n this.simplifyTransformedInternal = memoizeOne(function (\n revision,\n squaredTolerance,\n transform\n ) {\n if (!transform) {\n return this.getSimplifiedGeometry(squaredTolerance);\n }\n const clone = this.clone();\n clone.applyTransform(transform);\n return clone.getSimplifiedGeometry(squaredTolerance);\n });\n }\n\n /**\n * Get a transformed and simplified version of the geometry.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @param {import(\"../proj.js\").TransformFunction} [transform] Optional transform function.\n * @return {Geometry} Simplified geometry.\n */\n simplifyTransformed(squaredTolerance, transform) {\n return this.simplifyTransformedInternal(\n this.getRevision(),\n squaredTolerance,\n transform\n );\n }\n\n /**\n * Make a complete copy of the geometry.\n * @abstract\n * @return {!Geometry} Clone.\n */\n clone() {\n return abstract();\n }\n\n /**\n * @abstract\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n closestPointXY(x, y, closestPoint, minSquaredDistance) {\n return abstract();\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n containsXY(x, y) {\n const coord = this.getClosestPoint([x, y]);\n return coord[0] === x && coord[1] === y;\n }\n\n /**\n * Return the closest point of the geometry to the passed point as\n * {@link module:ol/coordinate~Coordinate coordinate}.\n * @param {import(\"../coordinate.js\").Coordinate} point Point.\n * @param {import(\"../coordinate.js\").Coordinate} [closestPoint] Closest point.\n * @return {import(\"../coordinate.js\").Coordinate} Closest point.\n * @api\n */\n getClosestPoint(point, closestPoint) {\n closestPoint = closestPoint ? closestPoint : [NaN, NaN];\n this.closestPointXY(point[0], point[1], closestPoint, Infinity);\n return closestPoint;\n }\n\n /**\n * Returns true if this geometry includes the specified coordinate. If the\n * coordinate is on the boundary of the geometry, returns false.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains coordinate.\n * @api\n */\n intersectsCoordinate(coordinate) {\n return this.containsXY(coordinate[0], coordinate[1]);\n }\n\n /**\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n computeExtent(extent) {\n return abstract();\n }\n\n /**\n * Get the extent of the geometry.\n * @param {import(\"../extent.js\").Extent} [extent] Extent.\n * @return {import(\"../extent.js\").Extent} extent Extent.\n * @api\n */\n getExtent(extent) {\n if (this.extentRevision_ != this.getRevision()) {\n const extent = this.computeExtent(this.extent_);\n if (isNaN(extent[0]) || isNaN(extent[1])) {\n createOrUpdateEmpty(extent);\n }\n this.extentRevision_ = this.getRevision();\n }\n return returnOrUpdate(this.extent_, extent);\n }\n\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} angle Rotation angle in radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n rotate(angle, anchor) {\n abstract();\n }\n\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @abstract\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number} [sy] The scaling factor in the y-direction (defaults to sx).\n * @param {import(\"../coordinate.js\").Coordinate} [anchor] The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n scale(sx, sy, anchor) {\n abstract();\n }\n\n /**\n * Create a simplified version of this geometry. For linestrings, this uses\n * the [Douglas Peucker](https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm)\n * algorithm. For polygons, a quantization-based\n * simplification is used to preserve topology.\n * @param {number} tolerance The tolerance distance for simplification.\n * @return {Geometry} A new, simplified version of the original geometry.\n * @api\n */\n simplify(tolerance) {\n return this.getSimplifiedGeometry(tolerance * tolerance);\n }\n\n /**\n * Create a simplified version of this geometry using the Douglas Peucker\n * algorithm.\n * See https://en.wikipedia.org/wiki/Ramer-Douglas-Peucker_algorithm.\n * @abstract\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Geometry} Simplified geometry.\n */\n getSimplifiedGeometry(squaredTolerance) {\n return abstract();\n }\n\n /**\n * Get the type of this geometry.\n * @abstract\n * @return {Type} Geometry type.\n */\n getType() {\n return abstract();\n }\n\n /**\n * Apply a transform function to the coordinates of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @abstract\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform function.\n * Called with a flat array of geometry coordinates.\n */\n applyTransform(transformFn) {\n abstract();\n }\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @abstract\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n */\n intersectsExtent(extent) {\n return abstract();\n }\n\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @abstract\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n translate(deltaX, deltaY) {\n abstract();\n }\n\n /**\n * Transform each coordinate of the geometry from one coordinate reference\n * system to another. The geometry is modified in place.\n * For example, a line will be transformed to a line and a circle to a circle.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n *\n * @param {import(\"../proj.js\").ProjectionLike} source The current projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @param {import(\"../proj.js\").ProjectionLike} destination The desired projection. Can be a\n * string identifier or a {@link module:ol/proj/Projection~Projection} object.\n * @return {Geometry} This geometry. Note that original geometry is\n * modified in place.\n * @api\n */\n transform(source, destination) {\n /** @type {import(\"../proj/Projection.js\").default} */\n const sourceProj = getProjection(source);\n const transformFn =\n sourceProj.getUnits() == 'tile-pixels'\n ? function (inCoordinates, outCoordinates, stride) {\n const pixelExtent = sourceProj.getExtent();\n const projectedExtent = sourceProj.getWorldExtent();\n const scale = getHeight(projectedExtent) / getHeight(pixelExtent);\n composeTransform(\n tmpTransform,\n projectedExtent[0],\n projectedExtent[3],\n scale,\n -scale,\n 0,\n 0,\n 0\n );\n transform2D(\n inCoordinates,\n 0,\n inCoordinates.length,\n stride,\n tmpTransform,\n outCoordinates\n );\n return getTransform(sourceProj, destination)(\n inCoordinates,\n outCoordinates,\n stride\n );\n }\n : getTransform(sourceProj, destination);\n this.applyTransform(transformFn);\n return this;\n }\n}\n\nexport default Geometry;\n","/**\n * @module ol/geom/SimpleGeometry\n */\nimport Geometry from './Geometry.js';\nimport {abstract} from '../util.js';\nimport {createOrUpdateFromFlatCoordinates, getCenter} from '../extent.js';\nimport {rotate, scale, transform2D, translate} from './flat/transform.js';\n\n/**\n * @classdesc\n * Abstract base class; only used for creating subclasses; do not instantiate\n * in apps, as cannot be rendered.\n *\n * @abstract\n * @api\n */\nclass SimpleGeometry extends Geometry {\n constructor() {\n super();\n\n /**\n * @protected\n * @type {import(\"./Geometry.js\").GeometryLayout}\n */\n this.layout = 'XY';\n\n /**\n * @protected\n * @type {number}\n */\n this.stride = 2;\n\n /**\n * @protected\n * @type {Array}\n */\n this.flatCoordinates = null;\n }\n\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n computeExtent(extent) {\n return createOrUpdateFromFlatCoordinates(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n extent\n );\n }\n\n /**\n * @abstract\n * @return {Array<*> | null} Coordinates.\n */\n getCoordinates() {\n return abstract();\n }\n\n /**\n * Return the first coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} First coordinate.\n * @api\n */\n getFirstCoordinate() {\n return this.flatCoordinates.slice(0, this.stride);\n }\n\n /**\n * @return {Array} Flat coordinates.\n */\n getFlatCoordinates() {\n return this.flatCoordinates;\n }\n\n /**\n * Return the last coordinate of the geometry.\n * @return {import(\"../coordinate.js\").Coordinate} Last point.\n * @api\n */\n getLastCoordinate() {\n return this.flatCoordinates.slice(\n this.flatCoordinates.length - this.stride\n );\n }\n\n /**\n * Return the {@link import(\"./Geometry.js\").GeometryLayout layout} of the geometry.\n * @return {import(\"./Geometry.js\").GeometryLayout} Layout.\n * @api\n */\n getLayout() {\n return this.layout;\n }\n\n /**\n * Create a simplified version of this geometry using the Douglas Peucker algorithm.\n * @param {number} squaredTolerance Squared tolerance.\n * @return {SimpleGeometry} Simplified geometry.\n */\n getSimplifiedGeometry(squaredTolerance) {\n if (this.simplifiedGeometryRevision !== this.getRevision()) {\n this.simplifiedGeometryMaxMinSquaredTolerance = 0;\n this.simplifiedGeometryRevision = this.getRevision();\n }\n // If squaredTolerance is negative or if we know that simplification will not\n // have any effect then just return this.\n if (\n squaredTolerance < 0 ||\n (this.simplifiedGeometryMaxMinSquaredTolerance !== 0 &&\n squaredTolerance <= this.simplifiedGeometryMaxMinSquaredTolerance)\n ) {\n return this;\n }\n\n const simplifiedGeometry =\n this.getSimplifiedGeometryInternal(squaredTolerance);\n const simplifiedFlatCoordinates = simplifiedGeometry.getFlatCoordinates();\n if (simplifiedFlatCoordinates.length < this.flatCoordinates.length) {\n return simplifiedGeometry;\n } else {\n // Simplification did not actually remove any coordinates. We now know\n // that any calls to getSimplifiedGeometry with a squaredTolerance less\n // than or equal to the current squaredTolerance will also not have any\n // effect. This allows us to short circuit simplification (saving CPU\n // cycles) and prevents the cache of simplified geometries from filling\n // up with useless identical copies of this geometry (saving memory).\n this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;\n return this;\n }\n }\n\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {SimpleGeometry} Simplified geometry.\n * @protected\n */\n getSimplifiedGeometryInternal(squaredTolerance) {\n return this;\n }\n\n /**\n * @return {number} Stride.\n */\n getStride() {\n return this.stride;\n }\n\n /**\n * @param {import(\"./Geometry.js\").GeometryLayout} layout Layout.\n * @param {Array} flatCoordinates Flat coordinates.\n */\n setFlatCoordinates(layout, flatCoordinates) {\n this.stride = getStrideForLayout(layout);\n this.layout = layout;\n this.flatCoordinates = flatCoordinates;\n }\n\n /**\n * @abstract\n * @param {!Array<*>} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n */\n setCoordinates(coordinates, layout) {\n abstract();\n }\n\n /**\n * @param {import(\"./Geometry.js\").GeometryLayout|undefined} layout Layout.\n * @param {Array<*>} coordinates Coordinates.\n * @param {number} nesting Nesting.\n * @protected\n */\n setLayout(layout, coordinates, nesting) {\n /** @type {number} */\n let stride;\n if (layout) {\n stride = getStrideForLayout(layout);\n } else {\n for (let i = 0; i < nesting; ++i) {\n if (coordinates.length === 0) {\n this.layout = 'XY';\n this.stride = 2;\n return;\n } else {\n coordinates = /** @type {Array} */ (coordinates[0]);\n }\n }\n stride = coordinates.length;\n layout = getLayoutForStride(stride);\n }\n this.layout = layout;\n this.stride = stride;\n }\n\n /**\n * Apply a transform function to the coordinates of the geometry.\n * The geometry is modified in place.\n * If you do not want the geometry modified in place, first `clone()` it and\n * then use this function on the clone.\n * @param {import(\"../proj.js\").TransformFunction} transformFn Transform function.\n * Called with a flat array of geometry coordinates.\n * @api\n */\n applyTransform(transformFn) {\n if (this.flatCoordinates) {\n transformFn(this.flatCoordinates, this.flatCoordinates, this.stride);\n this.changed();\n }\n }\n\n /**\n * Rotate the geometry around a given coordinate. This modifies the geometry\n * coordinates in place.\n * @param {number} angle Rotation angle in counter-clockwise radians.\n * @param {import(\"../coordinate.js\").Coordinate} anchor The rotation center.\n * @api\n */\n rotate(angle, anchor) {\n const flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n const stride = this.getStride();\n rotate(\n flatCoordinates,\n 0,\n flatCoordinates.length,\n stride,\n angle,\n anchor,\n flatCoordinates\n );\n this.changed();\n }\n }\n\n /**\n * Scale the geometry (with an optional origin). This modifies the geometry\n * coordinates in place.\n * @param {number} sx The scaling factor in the x-direction.\n * @param {number} [sy] The scaling factor in the y-direction (defaults to sx).\n * @param {import(\"../coordinate.js\").Coordinate} [anchor] The scale origin (defaults to the center\n * of the geometry extent).\n * @api\n */\n scale(sx, sy, anchor) {\n if (sy === undefined) {\n sy = sx;\n }\n if (!anchor) {\n anchor = getCenter(this.getExtent());\n }\n const flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n const stride = this.getStride();\n scale(\n flatCoordinates,\n 0,\n flatCoordinates.length,\n stride,\n sx,\n sy,\n anchor,\n flatCoordinates\n );\n this.changed();\n }\n }\n\n /**\n * Translate the geometry. This modifies the geometry coordinates in place. If\n * instead you want a new geometry, first `clone()` this geometry.\n * @param {number} deltaX Delta X.\n * @param {number} deltaY Delta Y.\n * @api\n */\n translate(deltaX, deltaY) {\n const flatCoordinates = this.getFlatCoordinates();\n if (flatCoordinates) {\n const stride = this.getStride();\n translate(\n flatCoordinates,\n 0,\n flatCoordinates.length,\n stride,\n deltaX,\n deltaY,\n flatCoordinates\n );\n this.changed();\n }\n }\n}\n\n/**\n * @param {number} stride Stride.\n * @return {import(\"./Geometry.js\").GeometryLayout} layout Layout.\n */\nfunction getLayoutForStride(stride) {\n let layout;\n if (stride == 2) {\n layout = 'XY';\n } else if (stride == 3) {\n layout = 'XYZ';\n } else if (stride == 4) {\n layout = 'XYZM';\n }\n return /** @type {import(\"./Geometry.js\").GeometryLayout} */ (layout);\n}\n\n/**\n * @param {import(\"./Geometry.js\").GeometryLayout} layout Layout.\n * @return {number} Stride.\n */\nexport function getStrideForLayout(layout) {\n let stride;\n if (layout == 'XY') {\n stride = 2;\n } else if (layout == 'XYZ' || layout == 'XYM') {\n stride = 3;\n } else if (layout == 'XYZM') {\n stride = 4;\n }\n return /** @type {number} */ (stride);\n}\n\n/**\n * @param {SimpleGeometry} simpleGeometry Simple geometry.\n * @param {import(\"../transform.js\").Transform} transform Transform.\n * @param {Array} [dest] Destination.\n * @return {Array} Transformed flat coordinates.\n */\nexport function transformGeom2D(simpleGeometry, transform, dest) {\n const flatCoordinates = simpleGeometry.getFlatCoordinates();\n if (!flatCoordinates) {\n return null;\n } else {\n const stride = simpleGeometry.getStride();\n return transform2D(\n flatCoordinates,\n 0,\n flatCoordinates.length,\n stride,\n transform,\n dest\n );\n }\n}\n\nexport default SimpleGeometry;\n","/**\n * @module ol/geom/flat/closest\n */\nimport {lerp, squaredDistance as squaredDx} from '../../math.js';\n\n/**\n * Returns the point on the 2D line segment flatCoordinates[offset1] to\n * flatCoordinates[offset2] that is closest to the point (x, y). Extra\n * dimensions are linearly interpolated.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset1 Offset 1.\n * @param {number} offset2 Offset 2.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array} closestPoint Closest point.\n */\nfunction assignClosest(\n flatCoordinates,\n offset1,\n offset2,\n stride,\n x,\n y,\n closestPoint\n) {\n const x1 = flatCoordinates[offset1];\n const y1 = flatCoordinates[offset1 + 1];\n const dx = flatCoordinates[offset2] - x1;\n const dy = flatCoordinates[offset2 + 1] - y1;\n let offset;\n if (dx === 0 && dy === 0) {\n offset = offset1;\n } else {\n const t = ((x - x1) * dx + (y - y1) * dy) / (dx * dx + dy * dy);\n if (t > 1) {\n offset = offset2;\n } else if (t > 0) {\n for (let i = 0; i < stride; ++i) {\n closestPoint[i] = lerp(\n flatCoordinates[offset1 + i],\n flatCoordinates[offset2 + i],\n t\n );\n }\n closestPoint.length = stride;\n return;\n } else {\n offset = offset1;\n }\n }\n for (let i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[offset + i];\n }\n closestPoint.length = stride;\n}\n\n/**\n * Return the squared of the largest distance between any pair of consecutive\n * coordinates.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function maxSquaredDelta(flatCoordinates, offset, end, stride, max) {\n let x1 = flatCoordinates[offset];\n let y1 = flatCoordinates[offset + 1];\n for (offset += stride; offset < end; offset += stride) {\n const x2 = flatCoordinates[offset];\n const y2 = flatCoordinates[offset + 1];\n const squaredDelta = squaredDx(x1, y1, x2, y2);\n if (squaredDelta > max) {\n max = squaredDelta;\n }\n x1 = x2;\n y1 = y2;\n }\n return max;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function arrayMaxSquaredDelta(\n flatCoordinates,\n offset,\n ends,\n stride,\n max\n) {\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n max = maxSquaredDelta(flatCoordinates, offset, end, stride, max);\n offset = end;\n }\n return max;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} max Max squared delta.\n * @return {number} Max squared delta.\n */\nexport function multiArrayMaxSquaredDelta(\n flatCoordinates,\n offset,\n endss,\n stride,\n max\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n max = arrayMaxSquaredDelta(flatCoordinates, offset, ends, stride, max);\n offset = ends[ends.length - 1];\n }\n return max;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array} [tmpPoint] Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestPoint(\n flatCoordinates,\n offset,\n end,\n stride,\n maxDelta,\n isRing,\n x,\n y,\n closestPoint,\n minSquaredDistance,\n tmpPoint\n) {\n if (offset == end) {\n return minSquaredDistance;\n }\n let i, squaredDistance;\n if (maxDelta === 0) {\n // All points are identical, so just test the first point.\n squaredDistance = squaredDx(\n x,\n y,\n flatCoordinates[offset],\n flatCoordinates[offset + 1]\n );\n if (squaredDistance < minSquaredDistance) {\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[offset + i];\n }\n closestPoint.length = stride;\n return squaredDistance;\n } else {\n return minSquaredDistance;\n }\n }\n tmpPoint = tmpPoint ? tmpPoint : [NaN, NaN];\n let index = offset + stride;\n while (index < end) {\n assignClosest(\n flatCoordinates,\n index - stride,\n index,\n stride,\n x,\n y,\n tmpPoint\n );\n squaredDistance = squaredDx(x, y, tmpPoint[0], tmpPoint[1]);\n if (squaredDistance < minSquaredDistance) {\n minSquaredDistance = squaredDistance;\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = tmpPoint[i];\n }\n closestPoint.length = stride;\n index += stride;\n } else {\n // Skip ahead multiple points, because we know that all the skipped\n // points cannot be any closer than the closest point we have found so\n // far. We know this because we know how close the current point is, how\n // close the closest point we have found so far is, and the maximum\n // distance between consecutive points. For example, if we're currently\n // at distance 10, the best we've found so far is 3, and that the maximum\n // distance between consecutive points is 2, then we'll need to skip at\n // least (10 - 3) / 2 == 3 (rounded down) points to have any chance of\n // finding a closer point. We use Math.max(..., 1) to ensure that we\n // always advance at least one point, to avoid an infinite loop.\n index +=\n stride *\n Math.max(\n ((Math.sqrt(squaredDistance) - Math.sqrt(minSquaredDistance)) /\n maxDelta) |\n 0,\n 1\n );\n }\n }\n if (isRing) {\n // Check the closing segment.\n assignClosest(\n flatCoordinates,\n end - stride,\n offset,\n stride,\n x,\n y,\n tmpPoint\n );\n squaredDistance = squaredDx(x, y, tmpPoint[0], tmpPoint[1]);\n if (squaredDistance < minSquaredDistance) {\n minSquaredDistance = squaredDistance;\n for (i = 0; i < stride; ++i) {\n closestPoint[i] = tmpPoint[i];\n }\n closestPoint.length = stride;\n }\n }\n return minSquaredDistance;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array} [tmpPoint] Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestArrayPoint(\n flatCoordinates,\n offset,\n ends,\n stride,\n maxDelta,\n isRing,\n x,\n y,\n closestPoint,\n minSquaredDistance,\n tmpPoint\n) {\n tmpPoint = tmpPoint ? tmpPoint : [NaN, NaN];\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n minSquaredDistance = assignClosestPoint(\n flatCoordinates,\n offset,\n end,\n stride,\n maxDelta,\n isRing,\n x,\n y,\n closestPoint,\n minSquaredDistance,\n tmpPoint\n );\n offset = end;\n }\n return minSquaredDistance;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} maxDelta Max delta.\n * @param {boolean} isRing Is ring.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {Array} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @param {Array} [tmpPoint] Temporary point object.\n * @return {number} Minimum squared distance.\n */\nexport function assignClosestMultiArrayPoint(\n flatCoordinates,\n offset,\n endss,\n stride,\n maxDelta,\n isRing,\n x,\n y,\n closestPoint,\n minSquaredDistance,\n tmpPoint\n) {\n tmpPoint = tmpPoint ? tmpPoint : [NaN, NaN];\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n minSquaredDistance = assignClosestArrayPoint(\n flatCoordinates,\n offset,\n ends,\n stride,\n maxDelta,\n isRing,\n x,\n y,\n closestPoint,\n minSquaredDistance,\n tmpPoint\n );\n offset = ends[ends.length - 1];\n }\n return minSquaredDistance;\n}\n","/**\n * @module ol/geom/flat/deflate\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @param {number} stride Stride.\n * @return {number} offset Offset.\n */\nexport function deflateCoordinate(flatCoordinates, offset, coordinate, stride) {\n for (let i = 0, ii = coordinate.length; i < ii; ++i) {\n flatCoordinates[offset++] = coordinate[i];\n }\n return offset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} coordinates Coordinates.\n * @param {number} stride Stride.\n * @return {number} offset Offset.\n */\nexport function deflateCoordinates(\n flatCoordinates,\n offset,\n coordinates,\n stride\n) {\n for (let i = 0, ii = coordinates.length; i < ii; ++i) {\n const coordinate = coordinates[i];\n for (let j = 0; j < stride; ++j) {\n flatCoordinates[offset++] = coordinate[j];\n }\n }\n return offset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} coordinatess Coordinatess.\n * @param {number} stride Stride.\n * @param {Array} [ends] Ends.\n * @return {Array} Ends.\n */\nexport function deflateCoordinatesArray(\n flatCoordinates,\n offset,\n coordinatess,\n stride,\n ends\n) {\n ends = ends ? ends : [];\n let i = 0;\n for (let j = 0, jj = coordinatess.length; j < jj; ++j) {\n const end = deflateCoordinates(\n flatCoordinates,\n offset,\n coordinatess[j],\n stride\n );\n ends[i++] = end;\n offset = end;\n }\n ends.length = i;\n return ends;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>>} coordinatesss Coordinatesss.\n * @param {number} stride Stride.\n * @param {Array>} [endss] Endss.\n * @return {Array>} Endss.\n */\nexport function deflateMultiCoordinatesArray(\n flatCoordinates,\n offset,\n coordinatesss,\n stride,\n endss\n) {\n endss = endss ? endss : [];\n let i = 0;\n for (let j = 0, jj = coordinatesss.length; j < jj; ++j) {\n const ends = deflateCoordinatesArray(\n flatCoordinates,\n offset,\n coordinatesss[j],\n stride,\n endss[i]\n );\n if (ends.length === 0) {\n ends[0] = offset;\n }\n endss[i++] = ends;\n offset = ends[ends.length - 1];\n }\n endss.length = i;\n return endss;\n}\n","/**\n * @module ol/geom/flat/simplify\n */\n// Based on simplify-js https://github.com/mourner/simplify-js\n// Copyright (c) 2012, Vladimir Agafonkin\n// All rights reserved.\n//\n// Redistribution and use in source and binary forms, with or without\n// modification, are permitted provided that the following conditions are met:\n//\n// 1. Redistributions of source code must retain the above copyright notice,\n// this list of conditions and the following disclaimer.\n//\n// 2. Redistributions in binary form must reproduce the above copyright\n// notice, this list of conditions and the following disclaimer in the\n// documentation and/or other materials provided with the distribution.\n//\n// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS \"AS IS\"\n// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE\n// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE\n// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE\n// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR\n// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF\n// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS\n// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN\n// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)\n// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE\n// POSSIBILITY OF SUCH DAMAGE.\n\nimport {squaredDistance, squaredSegmentDistance} from '../../math.js';\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {boolean} highQuality Highest quality.\n * @param {Array} [simplifiedFlatCoordinates] Simplified flat\n * coordinates.\n * @return {Array} Simplified line string.\n */\nexport function simplifyLineString(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n highQuality,\n simplifiedFlatCoordinates\n) {\n simplifiedFlatCoordinates =\n simplifiedFlatCoordinates !== undefined ? simplifiedFlatCoordinates : [];\n if (!highQuality) {\n end = radialDistance(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n 0\n );\n flatCoordinates = simplifiedFlatCoordinates;\n offset = 0;\n stride = 2;\n }\n simplifiedFlatCoordinates.length = douglasPeucker(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n 0\n );\n return simplifiedFlatCoordinates;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function douglasPeucker(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset\n) {\n const n = (end - offset) / stride;\n if (n < 3) {\n for (; offset < end; offset += stride) {\n simplifiedFlatCoordinates[simplifiedOffset++] = flatCoordinates[offset];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + 1];\n }\n return simplifiedOffset;\n }\n /** @type {Array} */\n const markers = new Array(n);\n markers[0] = 1;\n markers[n - 1] = 1;\n /** @type {Array} */\n const stack = [offset, end - stride];\n let index = 0;\n while (stack.length > 0) {\n const last = stack.pop();\n const first = stack.pop();\n let maxSquaredDistance = 0;\n const x1 = flatCoordinates[first];\n const y1 = flatCoordinates[first + 1];\n const x2 = flatCoordinates[last];\n const y2 = flatCoordinates[last + 1];\n for (let i = first + stride; i < last; i += stride) {\n const x = flatCoordinates[i];\n const y = flatCoordinates[i + 1];\n const squaredDistance = squaredSegmentDistance(x, y, x1, y1, x2, y2);\n if (squaredDistance > maxSquaredDistance) {\n index = i;\n maxSquaredDistance = squaredDistance;\n }\n }\n if (maxSquaredDistance > squaredTolerance) {\n markers[(index - offset) / stride] = 1;\n if (first + stride < index) {\n stack.push(first, index);\n }\n if (index + stride < last) {\n stack.push(index, last);\n }\n }\n }\n for (let i = 0; i < n; ++i) {\n if (markers[i]) {\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + i * stride];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + i * stride + 1];\n }\n }\n return simplifiedOffset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array} simplifiedEnds Simplified ends.\n * @return {number} Simplified offset.\n */\nexport function douglasPeuckerArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEnds\n) {\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n simplifiedOffset = douglasPeucker(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset\n );\n simplifiedEnds.push(simplifiedOffset);\n offset = end;\n }\n return simplifiedOffset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array>} simplifiedEndss Simplified endss.\n * @return {number} Simplified offset.\n */\nexport function douglasPeuckerMultiArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEndss\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n const simplifiedEnds = [];\n simplifiedOffset = douglasPeuckerArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEnds\n );\n simplifiedEndss.push(simplifiedEnds);\n offset = ends[ends.length - 1];\n }\n return simplifiedOffset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} squaredTolerance Squared tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function radialDistance(\n flatCoordinates,\n offset,\n end,\n stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset\n) {\n if (end <= offset + stride) {\n // zero or one point, no simplification possible, so copy and return\n for (; offset < end; offset += stride) {\n simplifiedFlatCoordinates[simplifiedOffset++] = flatCoordinates[offset];\n simplifiedFlatCoordinates[simplifiedOffset++] =\n flatCoordinates[offset + 1];\n }\n return simplifiedOffset;\n }\n let x1 = flatCoordinates[offset];\n let y1 = flatCoordinates[offset + 1];\n // copy first point\n simplifiedFlatCoordinates[simplifiedOffset++] = x1;\n simplifiedFlatCoordinates[simplifiedOffset++] = y1;\n let x2 = x1;\n let y2 = y1;\n for (offset += stride; offset < end; offset += stride) {\n x2 = flatCoordinates[offset];\n y2 = flatCoordinates[offset + 1];\n if (squaredDistance(x1, y1, x2, y2) > squaredTolerance) {\n // copy point at offset\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n x1 = x2;\n y1 = y2;\n }\n }\n if (x2 != x1 || y2 != y1) {\n // copy last point\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n }\n return simplifiedOffset;\n}\n\n/**\n * @param {number} value Value.\n * @param {number} tolerance Tolerance.\n * @return {number} Rounded value.\n */\nexport function snap(value, tolerance) {\n return tolerance * Math.round(value / tolerance);\n}\n\n/**\n * Simplifies a line string using an algorithm designed by Tim Schaub.\n * Coordinates are snapped to the nearest value in a virtual grid and\n * consecutive duplicate coordinates are discarded. This effectively preserves\n * topology as the simplification of any subsection of a line string is\n * independent of the rest of the line string. This means that, for examples,\n * the common edge between two polygons will be simplified to the same line\n * string independently in both polygons. This implementation uses a single\n * pass over the coordinates and eliminates intermediate collinear points.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @return {number} Simplified offset.\n */\nexport function quantize(\n flatCoordinates,\n offset,\n end,\n stride,\n tolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset\n) {\n // do nothing if the line is empty\n if (offset == end) {\n return simplifiedOffset;\n }\n // snap the first coordinate (P1)\n let x1 = snap(flatCoordinates[offset], tolerance);\n let y1 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n // add the first coordinate to the output\n simplifiedFlatCoordinates[simplifiedOffset++] = x1;\n simplifiedFlatCoordinates[simplifiedOffset++] = y1;\n // find the next coordinate that does not snap to the same value as the first\n // coordinate (P2)\n let x2, y2;\n do {\n x2 = snap(flatCoordinates[offset], tolerance);\n y2 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n if (offset == end) {\n // all coordinates snap to the same value, the line collapses to a point\n // push the last snapped value anyway to ensure that the output contains\n // at least two points\n // FIXME should we really return at least two points anyway?\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n return simplifiedOffset;\n }\n } while (x2 == x1 && y2 == y1);\n while (offset < end) {\n // snap the next coordinate (P3)\n const x3 = snap(flatCoordinates[offset], tolerance);\n const y3 = snap(flatCoordinates[offset + 1], tolerance);\n offset += stride;\n // skip P3 if it is equal to P2\n if (x3 == x2 && y3 == y2) {\n continue;\n }\n // calculate the delta between P1 and P2\n const dx1 = x2 - x1;\n const dy1 = y2 - y1;\n // calculate the delta between P3 and P1\n const dx2 = x3 - x1;\n const dy2 = y3 - y1;\n // if P1, P2, and P3 are colinear and P3 is further from P1 than P2 is from\n // P1 in the same direction then P2 is on the straight line between P1 and\n // P3\n if (\n dx1 * dy2 == dy1 * dx2 &&\n ((dx1 < 0 && dx2 < dx1) || dx1 == dx2 || (dx1 > 0 && dx2 > dx1)) &&\n ((dy1 < 0 && dy2 < dy1) || dy1 == dy2 || (dy1 > 0 && dy2 > dy1))\n ) {\n // discard P2 and set P2 = P3\n x2 = x3;\n y2 = y3;\n continue;\n }\n // either P1, P2, and P3 are not colinear, or they are colinear but P3 is\n // between P3 and P1 or on the opposite half of the line to P2. add P2,\n // and continue with P1 = P2 and P2 = P3\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n x1 = x2;\n y1 = y2;\n x2 = x3;\n y2 = y3;\n }\n // add the last point (P2)\n simplifiedFlatCoordinates[simplifiedOffset++] = x2;\n simplifiedFlatCoordinates[simplifiedOffset++] = y2;\n return simplifiedOffset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array} simplifiedEnds Simplified ends.\n * @return {number} Simplified offset.\n */\nexport function quantizeArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n tolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEnds\n) {\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n simplifiedOffset = quantize(\n flatCoordinates,\n offset,\n end,\n stride,\n tolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset\n );\n simplifiedEnds.push(simplifiedOffset);\n offset = end;\n }\n return simplifiedOffset;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} tolerance Tolerance.\n * @param {Array} simplifiedFlatCoordinates Simplified flat\n * coordinates.\n * @param {number} simplifiedOffset Simplified offset.\n * @param {Array>} simplifiedEndss Simplified endss.\n * @return {number} Simplified offset.\n */\nexport function quantizeMultiArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n tolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEndss\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n const simplifiedEnds = [];\n simplifiedOffset = quantizeArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n tolerance,\n simplifiedFlatCoordinates,\n simplifiedOffset,\n simplifiedEnds\n );\n simplifiedEndss.push(simplifiedEnds);\n offset = ends[ends.length - 1];\n }\n return simplifiedOffset;\n}\n","/**\n * @module ol/geom/flat/inflate\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {Array} [coordinates] Coordinates.\n * @return {Array} Coordinates.\n */\nexport function inflateCoordinates(\n flatCoordinates,\n offset,\n end,\n stride,\n coordinates\n) {\n coordinates = coordinates !== undefined ? coordinates : [];\n let i = 0;\n for (let j = offset; j < end; j += stride) {\n coordinates[i++] = flatCoordinates.slice(j, j + stride);\n }\n coordinates.length = i;\n return coordinates;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {Array>} [coordinatess] Coordinatess.\n * @return {Array>} Coordinatess.\n */\nexport function inflateCoordinatesArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n coordinatess\n) {\n coordinatess = coordinatess !== undefined ? coordinatess : [];\n let i = 0;\n for (let j = 0, jj = ends.length; j < jj; ++j) {\n const end = ends[j];\n coordinatess[i++] = inflateCoordinates(\n flatCoordinates,\n offset,\n end,\n stride,\n coordinatess[i]\n );\n offset = end;\n }\n coordinatess.length = i;\n return coordinatess;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {Array>>} [coordinatesss]\n * Coordinatesss.\n * @return {Array>>} Coordinatesss.\n */\nexport function inflateMultiCoordinatesArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n coordinatesss\n) {\n coordinatesss = coordinatesss !== undefined ? coordinatesss : [];\n let i = 0;\n for (let j = 0, jj = endss.length; j < jj; ++j) {\n const ends = endss[j];\n coordinatesss[i++] =\n ends.length === 1 && ends[0] === offset\n ? []\n : inflateCoordinatesArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n coordinatesss[i]\n );\n offset = ends[ends.length - 1];\n }\n coordinatesss.length = i;\n return coordinatesss;\n}\n","/**\n * @module ol/geom/flat/area\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRing(flatCoordinates, offset, end, stride) {\n let twiceArea = 0;\n let x1 = flatCoordinates[end - stride];\n let y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n const x2 = flatCoordinates[offset];\n const y2 = flatCoordinates[offset + 1];\n twiceArea += y1 * x2 - x1 * y2;\n x1 = x2;\n y1 = y2;\n }\n return twiceArea / 2;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRings(flatCoordinates, offset, ends, stride) {\n let area = 0;\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n area += linearRing(flatCoordinates, offset, end, stride);\n offset = end;\n }\n return area;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @return {number} Area.\n */\nexport function linearRingss(flatCoordinates, offset, endss, stride) {\n let area = 0;\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n area += linearRings(flatCoordinates, offset, ends, stride);\n offset = ends[ends.length - 1];\n }\n return area;\n}\n","/**\n * @module ol/geom/LinearRing\n */\nimport SimpleGeometry from './SimpleGeometry.js';\nimport {assignClosestPoint, maxSquaredDelta} from './flat/closest.js';\nimport {closestSquaredDistanceXY} from '../extent.js';\nimport {deflateCoordinates} from './flat/deflate.js';\nimport {douglasPeucker} from './flat/simplify.js';\nimport {inflateCoordinates} from './flat/inflate.js';\nimport {linearRing as linearRingArea} from './flat/area.js';\n\n/**\n * @classdesc\n * Linear ring geometry. Only used as part of polygon; cannot be rendered\n * on its own.\n *\n * @api\n */\nclass LinearRing extends SimpleGeometry {\n /**\n * @param {Array|Array} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `layout` are also accepted.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n */\n constructor(coordinates, layout) {\n super();\n\n /**\n * @private\n * @type {number}\n */\n this.maxDelta_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.maxDeltaRevision_ = -1;\n\n if (layout !== undefined && !Array.isArray(coordinates[0])) {\n this.setFlatCoordinates(\n layout,\n /** @type {Array} */ (coordinates)\n );\n } else {\n this.setCoordinates(\n /** @type {Array} */ (\n coordinates\n ),\n layout\n );\n }\n }\n\n /**\n * Make a complete copy of the geometry.\n * @return {!LinearRing} Clone.\n * @api\n */\n clone() {\n return new LinearRing(this.flatCoordinates.slice(), this.layout);\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n closestPointXY(x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(\n maxSquaredDelta(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n 0\n )\n );\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestPoint(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n this.maxDelta_,\n true,\n x,\n y,\n closestPoint,\n minSquaredDistance\n );\n }\n\n /**\n * Return the area of the linear ring on projected plane.\n * @return {number} Area (on projected plane).\n * @api\n */\n getArea() {\n return linearRingArea(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride\n );\n }\n\n /**\n * Return the coordinates of the linear ring.\n * @return {Array} Coordinates.\n * @api\n */\n getCoordinates() {\n return inflateCoordinates(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride\n );\n }\n\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LinearRing} Simplified LinearRing.\n * @protected\n */\n getSimplifiedGeometryInternal(squaredTolerance) {\n const simplifiedFlatCoordinates = [];\n simplifiedFlatCoordinates.length = douglasPeucker(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n 0\n );\n return new LinearRing(simplifiedFlatCoordinates, 'XY');\n }\n\n /**\n * Get the type of this geometry.\n * @return {import(\"./Geometry.js\").Type} Geometry type.\n * @api\n */\n getType() {\n return 'LinearRing';\n }\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n intersectsExtent(extent) {\n return false;\n }\n\n /**\n * Set the coordinates of the linear ring.\n * @param {!Array} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n * @api\n */\n setCoordinates(coordinates, layout) {\n this.setLayout(layout, coordinates, 1);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinates(\n this.flatCoordinates,\n 0,\n coordinates,\n this.stride\n );\n this.changed();\n }\n}\n\nexport default LinearRing;\n","/**\n * @module ol/geom/Point\n */\nimport SimpleGeometry from './SimpleGeometry.js';\nimport {containsXY, createOrUpdateFromCoordinate} from '../extent.js';\nimport {deflateCoordinate} from './flat/deflate.js';\nimport {squaredDistance as squaredDx} from '../math.js';\n\n/**\n * @classdesc\n * Point geometry.\n *\n * @api\n */\nclass Point extends SimpleGeometry {\n /**\n * @param {import(\"../coordinate.js\").Coordinate} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n */\n constructor(coordinates, layout) {\n super();\n this.setCoordinates(coordinates, layout);\n }\n\n /**\n * Make a complete copy of the geometry.\n * @return {!Point} Clone.\n * @api\n */\n clone() {\n const point = new Point(this.flatCoordinates.slice(), this.layout);\n point.applyProperties(this);\n return point;\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n closestPointXY(x, y, closestPoint, minSquaredDistance) {\n const flatCoordinates = this.flatCoordinates;\n const squaredDistance = squaredDx(\n x,\n y,\n flatCoordinates[0],\n flatCoordinates[1]\n );\n if (squaredDistance < minSquaredDistance) {\n const stride = this.stride;\n for (let i = 0; i < stride; ++i) {\n closestPoint[i] = flatCoordinates[i];\n }\n closestPoint.length = stride;\n return squaredDistance;\n } else {\n return minSquaredDistance;\n }\n }\n\n /**\n * Return the coordinate of the point.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinates.\n * @api\n */\n getCoordinates() {\n return !this.flatCoordinates ? [] : this.flatCoordinates.slice();\n }\n\n /**\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @protected\n * @return {import(\"../extent.js\").Extent} extent Extent.\n */\n computeExtent(extent) {\n return createOrUpdateFromCoordinate(this.flatCoordinates, extent);\n }\n\n /**\n * Get the type of this geometry.\n * @return {import(\"./Geometry.js\").Type} Geometry type.\n * @api\n */\n getType() {\n return 'Point';\n }\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n intersectsExtent(extent) {\n return containsXY(extent, this.flatCoordinates[0], this.flatCoordinates[1]);\n }\n\n /**\n * @param {!Array<*>} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n * @api\n */\n setCoordinates(coordinates, layout) {\n this.setLayout(layout, coordinates, 0);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinate(\n this.flatCoordinates,\n 0,\n coordinates,\n this.stride\n );\n this.changed();\n }\n}\n\nexport default Point;\n","/**\n * @module ol/geom/flat/contains\n */\nimport {forEachCorner} from '../../extent.js';\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} Contains extent.\n */\nexport function linearRingContainsExtent(\n flatCoordinates,\n offset,\n end,\n stride,\n extent\n) {\n const outside = forEachCorner(\n extent,\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} coordinate Coordinate.\n * @return {boolean} Contains (x, y).\n */\n function (coordinate) {\n return !linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n coordinate[0],\n coordinate[1]\n );\n }\n );\n return !outside;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n x,\n y\n) {\n // https://geomalgorithms.com/a03-_inclusion.html\n // Copyright 2000 softSurfer, 2012 Dan Sunday\n // This code may be freely used and modified for any purpose\n // providing that this copyright notice is included with it.\n // SoftSurfer makes no warranty for this code, and cannot be held\n // liable for any real or imagined damage resulting from its use.\n // Users of this code must verify correctness for their application.\n let wn = 0;\n let x1 = flatCoordinates[end - stride];\n let y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n const x2 = flatCoordinates[offset];\n const y2 = flatCoordinates[offset + 1];\n if (y1 <= y) {\n if (y2 > y && (x2 - x1) * (y - y1) - (x - x1) * (y2 - y1) > 0) {\n wn++;\n }\n } else if (y2 <= y && (x2 - x1) * (y - y1) - (x - x1) * (y2 - y1) < 0) {\n wn--;\n }\n x1 = x2;\n y1 = y2;\n }\n return wn !== 0;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingsContainsXY(\n flatCoordinates,\n offset,\n ends,\n stride,\n x,\n y\n) {\n if (ends.length === 0) {\n return false;\n }\n if (!linearRingContainsXY(flatCoordinates, offset, ends[0], stride, x, y)) {\n return false;\n }\n for (let i = 1, ii = ends.length; i < ii; ++i) {\n if (\n linearRingContainsXY(flatCoordinates, ends[i - 1], ends[i], stride, x, y)\n ) {\n return false;\n }\n }\n return true;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\nexport function linearRingssContainsXY(\n flatCoordinates,\n offset,\n endss,\n stride,\n x,\n y\n) {\n if (endss.length === 0) {\n return false;\n }\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n if (linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y)) {\n return true;\n }\n offset = ends[ends.length - 1];\n }\n return false;\n}\n","/**\n * @module ol/geom/flat/interiorpoint\n */\nimport {linearRingsContainsXY} from './contains.js';\nimport {numberSafeCompareFunction} from '../../array.js';\n\n/**\n * Calculates a point that is likely to lie in the interior of the linear rings.\n * Inspired by JTS's com.vividsolutions.jts.geom.Geometry#getInteriorPoint.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {Array} flatCenters Flat centers.\n * @param {number} flatCentersOffset Flat center offset.\n * @param {Array} [dest] Destination.\n * @return {Array} Destination point as XYM coordinate, where M is the\n * length of the horizontal intersection that the point belongs to.\n */\nexport function getInteriorPointOfArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n flatCenters,\n flatCentersOffset,\n dest\n) {\n let i, ii, x, x1, x2, y1, y2;\n const y = flatCenters[flatCentersOffset + 1];\n /** @type {Array} */\n const intersections = [];\n // Calculate intersections with the horizontal line\n for (let r = 0, rr = ends.length; r < rr; ++r) {\n const end = ends[r];\n x1 = flatCoordinates[end - stride];\n y1 = flatCoordinates[end - stride + 1];\n for (i = offset; i < end; i += stride) {\n x2 = flatCoordinates[i];\n y2 = flatCoordinates[i + 1];\n if ((y <= y1 && y2 <= y) || (y1 <= y && y <= y2)) {\n x = ((y - y1) / (y2 - y1)) * (x2 - x1) + x1;\n intersections.push(x);\n }\n x1 = x2;\n y1 = y2;\n }\n }\n // Find the longest segment of the horizontal line that has its center point\n // inside the linear ring.\n let pointX = NaN;\n let maxSegmentLength = -Infinity;\n intersections.sort(numberSafeCompareFunction);\n x1 = intersections[0];\n for (i = 1, ii = intersections.length; i < ii; ++i) {\n x2 = intersections[i];\n const segmentLength = Math.abs(x2 - x1);\n if (segmentLength > maxSegmentLength) {\n x = (x1 + x2) / 2;\n if (linearRingsContainsXY(flatCoordinates, offset, ends, stride, x, y)) {\n pointX = x;\n maxSegmentLength = segmentLength;\n }\n }\n x1 = x2;\n }\n if (isNaN(pointX)) {\n // There is no horizontal line that has its center point inside the linear\n // ring. Use the center of the the linear ring's extent.\n pointX = flatCenters[flatCentersOffset];\n }\n if (dest) {\n dest.push(pointX, y, maxSegmentLength);\n return dest;\n } else {\n return [pointX, y, maxSegmentLength];\n }\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {Array} flatCenters Flat centers.\n * @return {Array} Interior points as XYM coordinates, where M is the\n * length of the horizontal intersection that the point belongs to.\n */\nexport function getInteriorPointsOfMultiArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n flatCenters\n) {\n let interiorPoints = [];\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n interiorPoints = getInteriorPointOfArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n flatCenters,\n 2 * i,\n interiorPoints\n );\n offset = ends[ends.length - 1];\n }\n return interiorPoints;\n}\n","/**\n * @module ol/geom/flat/segments\n */\n\n/**\n * This function calls `callback` for each segment of the flat coordinates\n * array. If the callback returns a truthy value the function returns that\n * value immediately. Otherwise the function returns `false`.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {function(import(\"../../coordinate.js\").Coordinate, import(\"../../coordinate.js\").Coordinate): T} callback Function\n * called for each segment.\n * @return {T|boolean} Value.\n * @template T\n */\nexport function forEach(flatCoordinates, offset, end, stride, callback) {\n let ret;\n offset += stride;\n for (; offset < end; offset += stride) {\n ret = callback(\n flatCoordinates.slice(offset - stride, offset),\n flatCoordinates.slice(offset, offset + stride)\n );\n if (ret) {\n return ret;\n }\n }\n return false;\n}\n","/**\n * @module ol/geom/flat/intersectsextent\n */\nimport {\n containsExtent,\n createEmpty,\n extendFlatCoordinates,\n intersects,\n intersectsSegment,\n} from '../../extent.js';\nimport {forEach as forEachSegment} from './segments.js';\nimport {linearRingContainsExtent, linearRingContainsXY} from './contains.js';\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLineString(\n flatCoordinates,\n offset,\n end,\n stride,\n extent\n) {\n const coordinatesExtent = extendFlatCoordinates(\n createEmpty(),\n flatCoordinates,\n offset,\n end,\n stride\n );\n if (!intersects(extent, coordinatesExtent)) {\n return false;\n }\n if (containsExtent(extent, coordinatesExtent)) {\n return true;\n }\n if (coordinatesExtent[0] >= extent[0] && coordinatesExtent[2] <= extent[2]) {\n return true;\n }\n if (coordinatesExtent[1] >= extent[1] && coordinatesExtent[3] <= extent[3]) {\n return true;\n }\n return forEachSegment(\n flatCoordinates,\n offset,\n end,\n stride,\n /**\n * @param {import(\"../../coordinate.js\").Coordinate} point1 Start point.\n * @param {import(\"../../coordinate.js\").Coordinate} point2 End point.\n * @return {boolean} `true` if the segment and the extent intersect,\n * `false` otherwise.\n */\n function (point1, point2) {\n return intersectsSegment(extent, point1, point2);\n }\n );\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLineStringArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n extent\n) {\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n if (\n intersectsLineString(flatCoordinates, offset, ends[i], stride, extent)\n ) {\n return true;\n }\n offset = ends[i];\n }\n return false;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRing(\n flatCoordinates,\n offset,\n end,\n stride,\n extent\n) {\n if (intersectsLineString(flatCoordinates, offset, end, stride, extent)) {\n return true;\n }\n if (\n linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n extent[0],\n extent[1]\n )\n ) {\n return true;\n }\n if (\n linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n extent[0],\n extent[3]\n )\n ) {\n return true;\n }\n if (\n linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n extent[2],\n extent[1]\n )\n ) {\n return true;\n }\n if (\n linearRingContainsXY(\n flatCoordinates,\n offset,\n end,\n stride,\n extent[2],\n extent[3]\n )\n ) {\n return true;\n }\n return false;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRingArray(\n flatCoordinates,\n offset,\n ends,\n stride,\n extent\n) {\n if (!intersectsLinearRing(flatCoordinates, offset, ends[0], stride, extent)) {\n return false;\n }\n if (ends.length === 1) {\n return true;\n }\n for (let i = 1, ii = ends.length; i < ii; ++i) {\n if (\n linearRingContainsExtent(\n flatCoordinates,\n ends[i - 1],\n ends[i],\n stride,\n extent\n )\n ) {\n if (\n !intersectsLineString(\n flatCoordinates,\n ends[i - 1],\n ends[i],\n stride,\n extent\n )\n ) {\n return false;\n }\n }\n }\n return true;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Endss.\n * @param {number} stride Stride.\n * @param {import(\"../../extent.js\").Extent} extent Extent.\n * @return {boolean} True if the geometry and the extent intersect.\n */\nexport function intersectsLinearRingMultiArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n extent\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n if (\n intersectsLinearRingArray(flatCoordinates, offset, ends, stride, extent)\n ) {\n return true;\n }\n offset = ends[ends.length - 1];\n }\n return false;\n}\n","/**\n * @module ol/geom/flat/reverse\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n */\nexport function coordinates(flatCoordinates, offset, end, stride) {\n while (offset < end - stride) {\n for (let i = 0; i < stride; ++i) {\n const tmp = flatCoordinates[offset + i];\n flatCoordinates[offset + i] = flatCoordinates[end - stride + i];\n flatCoordinates[end - stride + i] = tmp;\n }\n offset += stride;\n end -= stride;\n }\n}\n","/**\n * @module ol/geom/flat/orient\n */\nimport {coordinates as reverseCoordinates} from './reverse.js';\n\n/**\n * Is the linear ring oriented clockwise in a coordinate system with a bottom-left\n * coordinate origin? For a coordinate system with a top-left coordinate origin,\n * the ring's orientation is clockwise when this function returns false.\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {boolean} Is clockwise.\n */\nexport function linearRingIsClockwise(flatCoordinates, offset, end, stride) {\n // https://stackoverflow.com/q/1165647/clockwise-method#1165943\n // https://github.com/OSGeo/gdal/blob/master/gdal/ogr/ogrlinearring.cpp\n let edge = 0;\n let x1 = flatCoordinates[end - stride];\n let y1 = flatCoordinates[end - stride + 1];\n for (; offset < end; offset += stride) {\n const x2 = flatCoordinates[offset];\n const y2 = flatCoordinates[offset + 1];\n edge += (x2 - x1) * (y2 + y1);\n x1 = x2;\n y1 = y2;\n }\n return edge === 0 ? undefined : edge > 0;\n}\n\n/**\n * Determines if linear rings are oriented. By default, left-hand orientation\n * is tested (first ring must be clockwise, remaining rings counter-clockwise).\n * To test for right-hand orientation, use the `right` argument.\n *\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean} [right] Test for right-hand orientation\n * (counter-clockwise exterior ring and clockwise interior rings).\n * @return {boolean} Rings are correctly oriented.\n */\nexport function linearRingsAreOriented(\n flatCoordinates,\n offset,\n ends,\n stride,\n right\n) {\n right = right !== undefined ? right : false;\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n const isClockwise = linearRingIsClockwise(\n flatCoordinates,\n offset,\n end,\n stride\n );\n if (i === 0) {\n if ((right && isClockwise) || (!right && !isClockwise)) {\n return false;\n }\n } else {\n if ((right && !isClockwise) || (!right && isClockwise)) {\n return false;\n }\n }\n offset = end;\n }\n return true;\n}\n\n/**\n * Determines if linear rings are oriented. By default, left-hand orientation\n * is tested (first ring must be clockwise, remaining rings counter-clockwise).\n * To test for right-hand orientation, use the `right` argument.\n *\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Array of array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean} [right] Test for right-hand orientation\n * (counter-clockwise exterior ring and clockwise interior rings).\n * @return {boolean} Rings are correctly oriented.\n */\nexport function linearRingssAreOriented(\n flatCoordinates,\n offset,\n endss,\n stride,\n right\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n const ends = endss[i];\n if (!linearRingsAreOriented(flatCoordinates, offset, ends, stride, right)) {\n return false;\n }\n if (ends.length) {\n offset = ends[ends.length - 1];\n }\n }\n return true;\n}\n\n/**\n * Orient coordinates in a flat array of linear rings. By default, rings\n * are oriented following the left-hand rule (clockwise for exterior and\n * counter-clockwise for interior rings). To orient according to the\n * right-hand rule, use the `right` argument.\n *\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {boolean} [right] Follow the right-hand rule for orientation.\n * @return {number} End.\n */\nexport function orientLinearRings(\n flatCoordinates,\n offset,\n ends,\n stride,\n right\n) {\n right = right !== undefined ? right : false;\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n const isClockwise = linearRingIsClockwise(\n flatCoordinates,\n offset,\n end,\n stride\n );\n const reverse =\n i === 0\n ? (right && isClockwise) || (!right && !isClockwise)\n : (right && !isClockwise) || (!right && isClockwise);\n if (reverse) {\n reverseCoordinates(flatCoordinates, offset, end, stride);\n }\n offset = end;\n }\n return offset;\n}\n\n/**\n * Orient coordinates in a flat array of linear rings. By default, rings\n * are oriented following the left-hand rule (clockwise for exterior and\n * counter-clockwise for interior rings). To orient according to the\n * right-hand rule, use the `right` argument.\n *\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array>} endss Array of array of end indexes.\n * @param {number} stride Stride.\n * @param {boolean} [right] Follow the right-hand rule for orientation.\n * @return {number} End.\n */\nexport function orientLinearRingsArray(\n flatCoordinates,\n offset,\n endss,\n stride,\n right\n) {\n for (let i = 0, ii = endss.length; i < ii; ++i) {\n offset = orientLinearRings(\n flatCoordinates,\n offset,\n endss[i],\n stride,\n right\n );\n }\n return offset;\n}\n\n/**\n * Return a two-dimensional endss\n * @param {Array} flatCoordinates Flat coordinates\n * @param {Array} ends Linear ring end indexes\n * @return {Array>} Two dimensional endss array that can\n * be used to contruct a MultiPolygon\n */\nexport function inflateEnds(flatCoordinates, ends) {\n const endss = [];\n let offset = 0;\n let prevEndIndex = 0;\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n // classifies an array of rings into polygons with outer rings and holes\n if (!linearRingIsClockwise(flatCoordinates, offset, end, 2)) {\n endss.push(ends.slice(prevEndIndex, i + 1));\n } else {\n if (endss.length === 0) {\n continue;\n }\n endss[endss.length - 1].push(ends[prevEndIndex]);\n }\n prevEndIndex = i + 1;\n offset = end;\n }\n return endss;\n}\n","/**\n * @module ol/geom/Polygon\n */\nimport LinearRing from './LinearRing.js';\nimport Point from './Point.js';\nimport SimpleGeometry from './SimpleGeometry.js';\nimport {arrayMaxSquaredDelta, assignClosestArrayPoint} from './flat/closest.js';\nimport {closestSquaredDistanceXY, getCenter} from '../extent.js';\nimport {deflateCoordinatesArray} from './flat/deflate.js';\nimport {extend} from '../array.js';\nimport {getInteriorPointOfArray} from './flat/interiorpoint.js';\nimport {inflateCoordinatesArray} from './flat/inflate.js';\nimport {intersectsLinearRingArray} from './flat/intersectsextent.js';\nimport {linearRingsAreOriented, orientLinearRings} from './flat/orient.js';\nimport {linearRings as linearRingsArea} from './flat/area.js';\nimport {linearRingsContainsXY} from './flat/contains.js';\nimport {modulo} from '../math.js';\nimport {quantizeArray} from './flat/simplify.js';\nimport {offset as sphereOffset} from '../sphere.js';\n\n/**\n * @classdesc\n * Polygon geometry.\n *\n * @api\n */\nclass Polygon extends SimpleGeometry {\n /**\n * @param {!Array>|!Array} coordinates\n * Array of linear rings that define the polygon. The first linear ring of the\n * array defines the outer-boundary or surface of the polygon. Each subsequent\n * linear ring defines a hole in the surface of the polygon. A linear ring is\n * an array of vertices' coordinates where the first coordinate and the last are\n * equivalent. (For internal use, flat coordinates in combination with\n * `layout` and `ends` are also accepted.)\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n * @param {Array} [ends] Ends (for internal use with flat coordinates).\n */\n constructor(coordinates, layout, ends) {\n super();\n\n /**\n * @type {Array}\n * @private\n */\n this.ends_ = [];\n\n /**\n * @private\n * @type {number}\n */\n this.flatInteriorPointRevision_ = -1;\n\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n this.flatInteriorPoint_ = null;\n\n /**\n * @private\n * @type {number}\n */\n this.maxDelta_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.maxDeltaRevision_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.orientedRevision_ = -1;\n\n /**\n * @private\n * @type {Array}\n */\n this.orientedFlatCoordinates_ = null;\n\n if (layout !== undefined && ends) {\n this.setFlatCoordinates(\n layout,\n /** @type {Array} */ (coordinates)\n );\n this.ends_ = ends;\n } else {\n this.setCoordinates(\n /** @type {Array>} */ (\n coordinates\n ),\n layout\n );\n }\n }\n\n /**\n * Append the passed linear ring to this polygon.\n * @param {LinearRing} linearRing Linear ring.\n * @api\n */\n appendLinearRing(linearRing) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = linearRing.getFlatCoordinates().slice();\n } else {\n extend(this.flatCoordinates, linearRing.getFlatCoordinates());\n }\n this.ends_.push(this.flatCoordinates.length);\n this.changed();\n }\n\n /**\n * Make a complete copy of the geometry.\n * @return {!Polygon} Clone.\n * @api\n */\n clone() {\n const polygon = new Polygon(\n this.flatCoordinates.slice(),\n this.layout,\n this.ends_.slice()\n );\n polygon.applyProperties(this);\n return polygon;\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n closestPointXY(x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(\n arrayMaxSquaredDelta(\n this.flatCoordinates,\n 0,\n this.ends_,\n this.stride,\n 0\n )\n );\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestArrayPoint(\n this.flatCoordinates,\n 0,\n this.ends_,\n this.stride,\n this.maxDelta_,\n true,\n x,\n y,\n closestPoint,\n minSquaredDistance\n );\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @return {boolean} Contains (x, y).\n */\n containsXY(x, y) {\n return linearRingsContainsXY(\n this.getOrientedFlatCoordinates(),\n 0,\n this.ends_,\n this.stride,\n x,\n y\n );\n }\n\n /**\n * Return the area of the polygon on projected plane.\n * @return {number} Area (on projected plane).\n * @api\n */\n getArea() {\n return linearRingsArea(\n this.getOrientedFlatCoordinates(),\n 0,\n this.ends_,\n this.stride\n );\n }\n\n /**\n * Get the coordinate array for this geometry. This array has the structure\n * of a GeoJSON coordinate array for polygons.\n *\n * @param {boolean} [right] Orient coordinates according to the right-hand\n * rule (counter-clockwise for exterior and clockwise for interior rings).\n * If `false`, coordinates will be oriented according to the left-hand rule\n * (clockwise for exterior and counter-clockwise for interior rings).\n * By default, coordinate orientation will depend on how the geometry was\n * constructed.\n * @return {Array>} Coordinates.\n * @api\n */\n getCoordinates(right) {\n let flatCoordinates;\n if (right !== undefined) {\n flatCoordinates = this.getOrientedFlatCoordinates().slice();\n orientLinearRings(flatCoordinates, 0, this.ends_, this.stride, right);\n } else {\n flatCoordinates = this.flatCoordinates;\n }\n\n return inflateCoordinatesArray(flatCoordinates, 0, this.ends_, this.stride);\n }\n\n /**\n * @return {Array} Ends.\n */\n getEnds() {\n return this.ends_;\n }\n\n /**\n * @return {Array} Interior point.\n */\n getFlatInteriorPoint() {\n if (this.flatInteriorPointRevision_ != this.getRevision()) {\n const flatCenter = getCenter(this.getExtent());\n this.flatInteriorPoint_ = getInteriorPointOfArray(\n this.getOrientedFlatCoordinates(),\n 0,\n this.ends_,\n this.stride,\n flatCenter,\n 0\n );\n this.flatInteriorPointRevision_ = this.getRevision();\n }\n return this.flatInteriorPoint_;\n }\n\n /**\n * Return an interior point of the polygon.\n * @return {Point} Interior point as XYM coordinate, where M is the\n * length of the horizontal intersection that the point belongs to.\n * @api\n */\n getInteriorPoint() {\n return new Point(this.getFlatInteriorPoint(), 'XYM');\n }\n\n /**\n * Return the number of rings of the polygon, this includes the exterior\n * ring and any interior rings.\n *\n * @return {number} Number of rings.\n * @api\n */\n getLinearRingCount() {\n return this.ends_.length;\n }\n\n /**\n * Return the Nth linear ring of the polygon geometry. Return `null` if the\n * given index is out of range.\n * The exterior linear ring is available at index `0` and the interior rings\n * at index `1` and beyond.\n *\n * @param {number} index Index.\n * @return {LinearRing|null} Linear ring.\n * @api\n */\n getLinearRing(index) {\n if (index < 0 || this.ends_.length <= index) {\n return null;\n }\n return new LinearRing(\n this.flatCoordinates.slice(\n index === 0 ? 0 : this.ends_[index - 1],\n this.ends_[index]\n ),\n this.layout\n );\n }\n\n /**\n * Return the linear rings of the polygon.\n * @return {Array} Linear rings.\n * @api\n */\n getLinearRings() {\n const layout = this.layout;\n const flatCoordinates = this.flatCoordinates;\n const ends = this.ends_;\n const linearRings = [];\n let offset = 0;\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n const linearRing = new LinearRing(\n flatCoordinates.slice(offset, end),\n layout\n );\n linearRings.push(linearRing);\n offset = end;\n }\n return linearRings;\n }\n\n /**\n * @return {Array} Oriented flat coordinates.\n */\n getOrientedFlatCoordinates() {\n if (this.orientedRevision_ != this.getRevision()) {\n const flatCoordinates = this.flatCoordinates;\n if (linearRingsAreOriented(flatCoordinates, 0, this.ends_, this.stride)) {\n this.orientedFlatCoordinates_ = flatCoordinates;\n } else {\n this.orientedFlatCoordinates_ = flatCoordinates.slice();\n this.orientedFlatCoordinates_.length = orientLinearRings(\n this.orientedFlatCoordinates_,\n 0,\n this.ends_,\n this.stride\n );\n }\n this.orientedRevision_ = this.getRevision();\n }\n return this.orientedFlatCoordinates_;\n }\n\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {Polygon} Simplified Polygon.\n * @protected\n */\n getSimplifiedGeometryInternal(squaredTolerance) {\n const simplifiedFlatCoordinates = [];\n const simplifiedEnds = [];\n simplifiedFlatCoordinates.length = quantizeArray(\n this.flatCoordinates,\n 0,\n this.ends_,\n this.stride,\n Math.sqrt(squaredTolerance),\n simplifiedFlatCoordinates,\n 0,\n simplifiedEnds\n );\n return new Polygon(simplifiedFlatCoordinates, 'XY', simplifiedEnds);\n }\n\n /**\n * Get the type of this geometry.\n * @return {import(\"./Geometry.js\").Type} Geometry type.\n * @api\n */\n getType() {\n return 'Polygon';\n }\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n intersectsExtent(extent) {\n return intersectsLinearRingArray(\n this.getOrientedFlatCoordinates(),\n 0,\n this.ends_,\n this.stride,\n extent\n );\n }\n\n /**\n * Set the coordinates of the polygon.\n * @param {!Array>} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n * @api\n */\n setCoordinates(coordinates, layout) {\n this.setLayout(layout, coordinates, 2);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n const ends = deflateCoordinatesArray(\n this.flatCoordinates,\n 0,\n coordinates,\n this.stride,\n this.ends_\n );\n this.flatCoordinates.length = ends.length === 0 ? 0 : ends[ends.length - 1];\n this.changed();\n }\n}\n\nexport default Polygon;\n\n/**\n * Create an approximation of a circle on the surface of a sphere.\n * @param {import(\"../coordinate.js\").Coordinate} center Center (`[lon, lat]` in degrees).\n * @param {number} radius The great-circle distance from the center to\n * the polygon vertices in meters.\n * @param {number} [n] Optional number of vertices for the resulting\n * polygon. Default is `32`.\n * @param {number} [sphereRadius] Optional radius for the sphere (defaults to\n * the Earth's mean radius using the WGS84 ellipsoid).\n * @return {Polygon} The \"circular\" polygon.\n * @api\n */\nexport function circular(center, radius, n, sphereRadius) {\n n = n ? n : 32;\n /** @type {Array} */\n const flatCoordinates = [];\n for (let i = 0; i < n; ++i) {\n extend(\n flatCoordinates,\n sphereOffset(center, radius, (2 * Math.PI * i) / n, sphereRadius)\n );\n }\n flatCoordinates.push(flatCoordinates[0], flatCoordinates[1]);\n return new Polygon(flatCoordinates, 'XY', [flatCoordinates.length]);\n}\n\n/**\n * Create a polygon from an extent. The layout used is `XY`.\n * @param {import(\"../extent.js\").Extent} extent The extent.\n * @return {Polygon} The polygon.\n * @api\n */\nexport function fromExtent(extent) {\n const minX = extent[0];\n const minY = extent[1];\n const maxX = extent[2];\n const maxY = extent[3];\n const flatCoordinates = [\n minX,\n minY,\n minX,\n maxY,\n maxX,\n maxY,\n maxX,\n minY,\n minX,\n minY,\n ];\n return new Polygon(flatCoordinates, 'XY', [flatCoordinates.length]);\n}\n\n/**\n * Create a regular polygon from a circle.\n * @param {import(\"./Circle.js\").default} circle Circle geometry.\n * @param {number} [sides] Number of sides of the polygon. Default is 32.\n * @param {number} [angle] Start angle for the first vertex of the polygon in\n * counter-clockwise radians. 0 means East. Default is 0.\n * @return {Polygon} Polygon geometry.\n * @api\n */\nexport function fromCircle(circle, sides, angle) {\n sides = sides ? sides : 32;\n const stride = circle.getStride();\n const layout = circle.getLayout();\n const center = circle.getCenter();\n const arrayLength = stride * (sides + 1);\n const flatCoordinates = new Array(arrayLength);\n for (let i = 0; i < arrayLength; i += stride) {\n flatCoordinates[i] = 0;\n flatCoordinates[i + 1] = 0;\n for (let j = 2; j < stride; j++) {\n flatCoordinates[i + j] = center[j];\n }\n }\n const ends = [flatCoordinates.length];\n const polygon = new Polygon(flatCoordinates, layout, ends);\n makeRegular(polygon, center, circle.getRadius(), angle);\n return polygon;\n}\n\n/**\n * Modify the coordinates of a polygon to make it a regular polygon.\n * @param {Polygon} polygon Polygon geometry.\n * @param {import(\"../coordinate.js\").Coordinate} center Center of the regular polygon.\n * @param {number} radius Radius of the regular polygon.\n * @param {number} [angle] Start angle for the first vertex of the polygon in\n * counter-clockwise radians. 0 means East. Default is 0.\n */\nexport function makeRegular(polygon, center, radius, angle) {\n const flatCoordinates = polygon.getFlatCoordinates();\n const stride = polygon.getStride();\n const sides = flatCoordinates.length / stride - 1;\n const startAngle = angle ? angle : 0;\n for (let i = 0; i <= sides; ++i) {\n const offset = i * stride;\n const angle = startAngle + (modulo(i, sides) * 2 * Math.PI) / sides;\n flatCoordinates[offset] = center[0] + radius * Math.cos(angle);\n flatCoordinates[offset + 1] = center[1] + radius * Math.sin(angle);\n }\n polygon.changed();\n}\n","/**\n * @module ol/Geolocation\n */\nimport BaseEvent from './events/Event.js';\nimport BaseObject from './Object.js';\nimport EventType from './events/EventType.js';\nimport {circular as circularPolygon} from './geom/Polygon.js';\nimport {\n get as getProjection,\n getTransformFromProjections,\n identityTransform,\n} from './proj.js';\nimport {toRadians} from './math.js';\n\n/**\n * @enum {string}\n */\nconst Property = {\n ACCURACY: 'accuracy',\n ACCURACY_GEOMETRY: 'accuracyGeometry',\n ALTITUDE: 'altitude',\n ALTITUDE_ACCURACY: 'altitudeAccuracy',\n HEADING: 'heading',\n POSITION: 'position',\n PROJECTION: 'projection',\n SPEED: 'speed',\n TRACKING: 'tracking',\n TRACKING_OPTIONS: 'trackingOptions',\n};\n\n/**\n * @classdesc\n * Events emitted on Geolocation error.\n */\nclass GeolocationError extends BaseEvent {\n /**\n * @param {GeolocationPositionError} error error object.\n */\n constructor(error) {\n super(EventType.ERROR);\n\n /**\n * @type {number}\n */\n this.code = error.code;\n\n /**\n * @type {string}\n */\n this.message = error.message;\n }\n}\n\n/**\n * @typedef {Object} Options\n * @property {boolean} [tracking=false] Start Tracking right after\n * instantiation.\n * @property {PositionOptions} [trackingOptions] Tracking options.\n * See https://www.w3.org/TR/geolocation-API/#position_options_interface.\n * @property {import(\"./proj.js\").ProjectionLike} [projection] The projection the position\n * is reported in.\n */\n\n/**\n * @typedef {import(\"./ObjectEventType\").Types|'change:accuracy'|'change:accuracyGeometry'|'change:altitude'|\n * 'change:altitudeAccuracy'|'change:heading'|'change:position'|'change:projection'|'change:speed'|'change:tracking'|\n * 'change:trackingOptions'} GeolocationObjectEventTypes\n */\n\n/***\n * @template Return\n * @typedef {import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature &\n * import(\"./Observable\").OnSignature<'error', GeolocationError, Return> &\n * import(\"./Observable\").CombinedOnSignature} GeolocationOnSignature\n */\n\n/**\n * @classdesc\n * Helper class for providing HTML5 Geolocation capabilities.\n * The [Geolocation API](https://www.w3.org/TR/geolocation-API/)\n * is used to locate a user's position.\n *\n * To get notified of position changes, register a listener for the generic\n * `change` event on your instance of {@link module:ol/Geolocation~Geolocation}.\n *\n * Example:\n *\n * const geolocation = new Geolocation({\n * // take the projection to use from the map's view\n * projection: view.getProjection()\n * });\n * // listen to changes in position\n * geolocation.on('change', function(evt) {\n * window.console.log(geolocation.getPosition());\n * });\n *\n * @fires module:ol/events/Event~BaseEvent#event:error\n * @api\n */\nclass Geolocation extends BaseObject {\n /**\n * @param {Options} [options] Options.\n */\n constructor(options) {\n super();\n\n /***\n * @type {GeolocationOnSignature}\n */\n this.on;\n\n /***\n * @type {GeolocationOnSignature}\n */\n this.once;\n\n /***\n * @type {GeolocationOnSignature}\n */\n this.un;\n\n options = options || {};\n\n /**\n * The unprojected (EPSG:4326) device position.\n * @private\n * @type {?import(\"./coordinate.js\").Coordinate}\n */\n this.position_ = null;\n\n /**\n * @private\n * @type {import(\"./proj.js\").TransformFunction}\n */\n this.transform_ = identityTransform;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.watchId_ = undefined;\n\n this.addChangeListener(Property.PROJECTION, this.handleProjectionChanged_);\n this.addChangeListener(Property.TRACKING, this.handleTrackingChanged_);\n\n if (options.projection !== undefined) {\n this.setProjection(options.projection);\n }\n if (options.trackingOptions !== undefined) {\n this.setTrackingOptions(options.trackingOptions);\n }\n\n this.setTracking(options.tracking !== undefined ? options.tracking : false);\n }\n\n /**\n * Clean up.\n */\n disposeInternal() {\n this.setTracking(false);\n super.disposeInternal();\n }\n\n /**\n * @private\n */\n handleProjectionChanged_() {\n const projection = this.getProjection();\n if (projection) {\n this.transform_ = getTransformFromProjections(\n getProjection('EPSG:4326'),\n projection\n );\n if (this.position_) {\n this.set(Property.POSITION, this.transform_(this.position_));\n }\n }\n }\n\n /**\n * @private\n */\n handleTrackingChanged_() {\n if ('geolocation' in navigator) {\n const tracking = this.getTracking();\n if (tracking && this.watchId_ === undefined) {\n this.watchId_ = navigator.geolocation.watchPosition(\n this.positionChange_.bind(this),\n this.positionError_.bind(this),\n this.getTrackingOptions()\n );\n } else if (!tracking && this.watchId_ !== undefined) {\n navigator.geolocation.clearWatch(this.watchId_);\n this.watchId_ = undefined;\n }\n }\n }\n\n /**\n * @private\n * @param {GeolocationPosition} position position event.\n */\n positionChange_(position) {\n const coords = position.coords;\n this.set(Property.ACCURACY, coords.accuracy);\n this.set(\n Property.ALTITUDE,\n coords.altitude === null ? undefined : coords.altitude\n );\n this.set(\n Property.ALTITUDE_ACCURACY,\n coords.altitudeAccuracy === null ? undefined : coords.altitudeAccuracy\n );\n this.set(\n Property.HEADING,\n coords.heading === null ? undefined : toRadians(coords.heading)\n );\n if (!this.position_) {\n this.position_ = [coords.longitude, coords.latitude];\n } else {\n this.position_[0] = coords.longitude;\n this.position_[1] = coords.latitude;\n }\n const projectedPosition = this.transform_(this.position_);\n this.set(Property.POSITION, projectedPosition);\n this.set(Property.SPEED, coords.speed === null ? undefined : coords.speed);\n const geometry = circularPolygon(this.position_, coords.accuracy);\n geometry.applyTransform(this.transform_);\n this.set(Property.ACCURACY_GEOMETRY, geometry);\n this.changed();\n }\n\n /**\n * @private\n * @param {GeolocationPositionError} error error object.\n */\n positionError_(error) {\n this.dispatchEvent(new GeolocationError(error));\n }\n\n /**\n * Get the accuracy of the position in meters.\n * @return {number|undefined} The accuracy of the position measurement in\n * meters.\n * @observable\n * @api\n */\n getAccuracy() {\n return /** @type {number|undefined} */ (this.get(Property.ACCURACY));\n }\n\n /**\n * Get a geometry of the position accuracy.\n * @return {?import(\"./geom/Polygon.js\").default} A geometry of the position accuracy.\n * @observable\n * @api\n */\n getAccuracyGeometry() {\n return /** @type {?import(\"./geom/Polygon.js\").default} */ (\n this.get(Property.ACCURACY_GEOMETRY) || null\n );\n }\n\n /**\n * Get the altitude associated with the position.\n * @return {number|undefined} The altitude of the position in meters above mean\n * sea level.\n * @observable\n * @api\n */\n getAltitude() {\n return /** @type {number|undefined} */ (this.get(Property.ALTITUDE));\n }\n\n /**\n * Get the altitude accuracy of the position.\n * @return {number|undefined} The accuracy of the altitude measurement in\n * meters.\n * @observable\n * @api\n */\n getAltitudeAccuracy() {\n return /** @type {number|undefined} */ (\n this.get(Property.ALTITUDE_ACCURACY)\n );\n }\n\n /**\n * Get the heading as radians clockwise from North.\n * Note: depending on the browser, the heading is only defined if the `enableHighAccuracy`\n * is set to `true` in the tracking options.\n * @return {number|undefined} The heading of the device in radians from north.\n * @observable\n * @api\n */\n getHeading() {\n return /** @type {number|undefined} */ (this.get(Property.HEADING));\n }\n\n /**\n * Get the position of the device.\n * @return {import(\"./coordinate.js\").Coordinate|undefined} The current position of the device reported\n * in the current projection.\n * @observable\n * @api\n */\n getPosition() {\n return /** @type {import(\"./coordinate.js\").Coordinate|undefined} */ (\n this.get(Property.POSITION)\n );\n }\n\n /**\n * Get the projection associated with the position.\n * @return {import(\"./proj/Projection.js\").default|undefined} The projection the position is\n * reported in.\n * @observable\n * @api\n */\n getProjection() {\n return /** @type {import(\"./proj/Projection.js\").default|undefined} */ (\n this.get(Property.PROJECTION)\n );\n }\n\n /**\n * Get the speed in meters per second.\n * @return {number|undefined} The instantaneous speed of the device in meters\n * per second.\n * @observable\n * @api\n */\n getSpeed() {\n return /** @type {number|undefined} */ (this.get(Property.SPEED));\n }\n\n /**\n * Determine if the device location is being tracked.\n * @return {boolean} The device location is being tracked.\n * @observable\n * @api\n */\n getTracking() {\n return /** @type {boolean} */ (this.get(Property.TRACKING));\n }\n\n /**\n * Get the tracking options.\n * See https://www.w3.org/TR/geolocation-API/#position-options.\n * @return {PositionOptions|undefined} PositionOptions as defined by\n * the [HTML5 Geolocation spec\n * ](https://www.w3.org/TR/geolocation-API/#position_options_interface).\n * @observable\n * @api\n */\n getTrackingOptions() {\n return /** @type {PositionOptions|undefined} */ (\n this.get(Property.TRACKING_OPTIONS)\n );\n }\n\n /**\n * Set the projection to use for transforming the coordinates.\n * @param {import(\"./proj.js\").ProjectionLike} projection The projection the position is\n * reported in.\n * @observable\n * @api\n */\n setProjection(projection) {\n this.set(Property.PROJECTION, getProjection(projection));\n }\n\n /**\n * Enable or disable tracking.\n * @param {boolean} tracking Enable tracking.\n * @observable\n * @api\n */\n setTracking(tracking) {\n this.set(Property.TRACKING, tracking);\n }\n\n /**\n * Set the tracking options.\n * See http://www.w3.org/TR/geolocation-API/#position-options.\n * @param {PositionOptions} options PositionOptions as defined by the\n * [HTML5 Geolocation spec\n * ](http://www.w3.org/TR/geolocation-API/#position_options_interface).\n * @observable\n * @api\n */\n setTrackingOptions(options) {\n this.set(Property.TRACKING_OPTIONS, options);\n }\n}\n\nexport default Geolocation;\n","/**\n * @module ol/render/EventType\n */\n\n/**\n * @enum {string}\n */\nexport default {\n /**\n * Triggered before a layer is rendered.\n * @event module:ol/render/Event~RenderEvent#prerender\n * @api\n */\n PRERENDER: 'prerender',\n\n /**\n * Triggered after a layer is rendered.\n * @event module:ol/render/Event~RenderEvent#postrender\n * @api\n */\n POSTRENDER: 'postrender',\n\n /**\n * Triggered before layers are composed. When dispatched by the map, the event object will not have\n * a `context` set. When dispatched by a layer, the event object will have a `context` set. Only\n * WebGL layers currently dispatch this event.\n * @event module:ol/render/Event~RenderEvent#precompose\n * @api\n */\n PRECOMPOSE: 'precompose',\n\n /**\n * Triggered after layers are composed. When dispatched by the map, the event object will not have\n * a `context` set. When dispatched by a layer, the event object will have a `context` set. Only\n * WebGL layers currently dispatch this event.\n * @event module:ol/render/Event~RenderEvent#postcompose\n * @api\n */\n POSTCOMPOSE: 'postcompose',\n\n /**\n * Triggered when rendering is complete, i.e. all sources and tiles have\n * finished loading for the current viewport, and all tiles are faded in.\n * The event object will not have a `context` set.\n * @event module:ol/render/Event~RenderEvent#rendercomplete\n * @api\n */\n RENDERCOMPLETE: 'rendercomplete',\n};\n\n/**\n * @typedef {'postrender'|'precompose'|'postcompose'|'rendercomplete'} MapRenderEventTypes\n */\n\n/**\n * @typedef {'postrender'|'prerender'} LayerRenderEventTypes\n */\n","/**\n * @module ol/style/Fill\n */\n\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike|null} [color=null] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n */\n\n/**\n * @classdesc\n * Set fill style for vector features.\n * @api\n */\nclass Fill {\n /**\n * @param {Options} [options] Options.\n */\n constructor(options) {\n options = options || {};\n\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike|null}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n }\n\n /**\n * Clones the style. The color is not cloned if it is an {@link module:ol/colorlike~ColorLike}.\n * @return {Fill} The cloned style.\n * @api\n */\n clone() {\n const color = this.getColor();\n return new Fill({\n color: Array.isArray(color) ? color.slice() : color || undefined,\n });\n }\n\n /**\n * Get the fill color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike|null} Color.\n * @api\n */\n getColor() {\n return this.color_;\n }\n\n /**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike|null} color Color.\n * @api\n */\n setColor(color) {\n this.color_ = color;\n }\n}\n\nexport default Fill;\n","/**\n * @module ol/geom/flat/interpolate\n */\nimport {binarySearch} from '../../array.js';\nimport {lerp} from '../../math.js';\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} fraction Fraction.\n * @param {Array} [dest] Destination.\n * @param {number} [dimension] Destination dimension (default is `2`)\n * @return {Array} Destination.\n */\nexport function interpolatePoint(\n flatCoordinates,\n offset,\n end,\n stride,\n fraction,\n dest,\n dimension\n) {\n let o, t;\n const n = (end - offset) / stride;\n if (n === 1) {\n o = offset;\n } else if (n === 2) {\n o = offset;\n t = fraction;\n } else if (n !== 0) {\n let x1 = flatCoordinates[offset];\n let y1 = flatCoordinates[offset + 1];\n let length = 0;\n const cumulativeLengths = [0];\n for (let i = offset + stride; i < end; i += stride) {\n const x2 = flatCoordinates[i];\n const y2 = flatCoordinates[i + 1];\n length += Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));\n cumulativeLengths.push(length);\n x1 = x2;\n y1 = y2;\n }\n const target = fraction * length;\n const index = binarySearch(cumulativeLengths, target);\n if (index < 0) {\n t =\n (target - cumulativeLengths[-index - 2]) /\n (cumulativeLengths[-index - 1] - cumulativeLengths[-index - 2]);\n o = offset + (-index - 2) * stride;\n } else {\n o = offset + index * stride;\n }\n }\n dimension = dimension > 1 ? dimension : 2;\n dest = dest ? dest : new Array(dimension);\n for (let i = 0; i < dimension; ++i) {\n dest[i] =\n o === undefined\n ? NaN\n : t === undefined\n ? flatCoordinates[o + i]\n : lerp(flatCoordinates[o + i], flatCoordinates[o + stride + i], t);\n }\n return dest;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @param {number} m M.\n * @param {boolean} extrapolate Extrapolate.\n * @return {import(\"../../coordinate.js\").Coordinate|null} Coordinate.\n */\nexport function lineStringCoordinateAtM(\n flatCoordinates,\n offset,\n end,\n stride,\n m,\n extrapolate\n) {\n if (end == offset) {\n return null;\n }\n let coordinate;\n if (m < flatCoordinates[offset + stride - 1]) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(offset, offset + stride);\n coordinate[stride - 1] = m;\n return coordinate;\n } else {\n return null;\n }\n } else if (flatCoordinates[end - 1] < m) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(end - stride, end);\n coordinate[stride - 1] = m;\n return coordinate;\n } else {\n return null;\n }\n }\n // FIXME use O(1) search\n if (m == flatCoordinates[offset + stride - 1]) {\n return flatCoordinates.slice(offset, offset + stride);\n }\n let lo = offset / stride;\n let hi = end / stride;\n while (lo < hi) {\n const mid = (lo + hi) >> 1;\n if (m < flatCoordinates[(mid + 1) * stride - 1]) {\n hi = mid;\n } else {\n lo = mid + 1;\n }\n }\n const m0 = flatCoordinates[lo * stride - 1];\n if (m == m0) {\n return flatCoordinates.slice((lo - 1) * stride, (lo - 1) * stride + stride);\n }\n const m1 = flatCoordinates[(lo + 1) * stride - 1];\n const t = (m - m0) / (m1 - m0);\n coordinate = [];\n for (let i = 0; i < stride - 1; ++i) {\n coordinate.push(\n lerp(\n flatCoordinates[(lo - 1) * stride + i],\n flatCoordinates[lo * stride + i],\n t\n )\n );\n }\n coordinate.push(m);\n return coordinate;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {Array} ends Ends.\n * @param {number} stride Stride.\n * @param {number} m M.\n * @param {boolean} extrapolate Extrapolate.\n * @param {boolean} interpolate Interpolate.\n * @return {import(\"../../coordinate.js\").Coordinate|null} Coordinate.\n */\nexport function lineStringsCoordinateAtM(\n flatCoordinates,\n offset,\n ends,\n stride,\n m,\n extrapolate,\n interpolate\n) {\n if (interpolate) {\n return lineStringCoordinateAtM(\n flatCoordinates,\n offset,\n ends[ends.length - 1],\n stride,\n m,\n extrapolate\n );\n }\n let coordinate;\n if (m < flatCoordinates[stride - 1]) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(0, stride);\n coordinate[stride - 1] = m;\n return coordinate;\n } else {\n return null;\n }\n }\n if (flatCoordinates[flatCoordinates.length - 1] < m) {\n if (extrapolate) {\n coordinate = flatCoordinates.slice(flatCoordinates.length - stride);\n coordinate[stride - 1] = m;\n return coordinate;\n } else {\n return null;\n }\n }\n for (let i = 0, ii = ends.length; i < ii; ++i) {\n const end = ends[i];\n if (offset == end) {\n continue;\n }\n if (m < flatCoordinates[offset + stride - 1]) {\n return null;\n } else if (m <= flatCoordinates[end - 1]) {\n return lineStringCoordinateAtM(\n flatCoordinates,\n offset,\n end,\n stride,\n m,\n false\n );\n }\n offset = end;\n }\n return null;\n}\n","/**\n * @module ol/geom/flat/length\n */\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Length.\n */\nexport function lineStringLength(flatCoordinates, offset, end, stride) {\n let x1 = flatCoordinates[offset];\n let y1 = flatCoordinates[offset + 1];\n let length = 0;\n for (let i = offset + stride; i < end; i += stride) {\n const x2 = flatCoordinates[i];\n const y2 = flatCoordinates[i + 1];\n length += Math.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1));\n x1 = x2;\n y1 = y2;\n }\n return length;\n}\n\n/**\n * @param {Array} flatCoordinates Flat coordinates.\n * @param {number} offset Offset.\n * @param {number} end End.\n * @param {number} stride Stride.\n * @return {number} Perimeter.\n */\nexport function linearRingLength(flatCoordinates, offset, end, stride) {\n let perimeter = lineStringLength(flatCoordinates, offset, end, stride);\n const dx = flatCoordinates[end - stride] - flatCoordinates[offset];\n const dy = flatCoordinates[end - stride + 1] - flatCoordinates[offset + 1];\n perimeter += Math.sqrt(dx * dx + dy * dy);\n return perimeter;\n}\n","/**\n * @module ol/geom/LineString\n */\nimport SimpleGeometry from './SimpleGeometry.js';\nimport {assignClosestPoint, maxSquaredDelta} from './flat/closest.js';\nimport {closestSquaredDistanceXY} from '../extent.js';\nimport {deflateCoordinates} from './flat/deflate.js';\nimport {douglasPeucker} from './flat/simplify.js';\nimport {extend} from '../array.js';\nimport {forEach as forEachSegment} from './flat/segments.js';\nimport {inflateCoordinates} from './flat/inflate.js';\nimport {interpolatePoint, lineStringCoordinateAtM} from './flat/interpolate.js';\nimport {intersectsLineString} from './flat/intersectsextent.js';\nimport {lineStringLength} from './flat/length.js';\n\n/**\n * @classdesc\n * Linestring geometry.\n *\n * @api\n */\nclass LineString extends SimpleGeometry {\n /**\n * @param {Array|Array} coordinates Coordinates.\n * For internal use, flat coordinates in combination with `layout` are also accepted.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n */\n constructor(coordinates, layout) {\n super();\n\n /**\n * @private\n * @type {import(\"../coordinate.js\").Coordinate}\n */\n this.flatMidpoint_ = null;\n\n /**\n * @private\n * @type {number}\n */\n this.flatMidpointRevision_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.maxDelta_ = -1;\n\n /**\n * @private\n * @type {number}\n */\n this.maxDeltaRevision_ = -1;\n\n if (layout !== undefined && !Array.isArray(coordinates[0])) {\n this.setFlatCoordinates(\n layout,\n /** @type {Array} */ (coordinates)\n );\n } else {\n this.setCoordinates(\n /** @type {Array} */ (\n coordinates\n ),\n layout\n );\n }\n }\n\n /**\n * Append the passed coordinate to the coordinates of the linestring.\n * @param {import(\"../coordinate.js\").Coordinate} coordinate Coordinate.\n * @api\n */\n appendCoordinate(coordinate) {\n if (!this.flatCoordinates) {\n this.flatCoordinates = coordinate.slice();\n } else {\n extend(this.flatCoordinates, coordinate);\n }\n this.changed();\n }\n\n /**\n * Make a complete copy of the geometry.\n * @return {!LineString} Clone.\n * @api\n */\n clone() {\n const lineString = new LineString(\n this.flatCoordinates.slice(),\n this.layout\n );\n lineString.applyProperties(this);\n return lineString;\n }\n\n /**\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../coordinate.js\").Coordinate} closestPoint Closest point.\n * @param {number} minSquaredDistance Minimum squared distance.\n * @return {number} Minimum squared distance.\n */\n closestPointXY(x, y, closestPoint, minSquaredDistance) {\n if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {\n return minSquaredDistance;\n }\n if (this.maxDeltaRevision_ != this.getRevision()) {\n this.maxDelta_ = Math.sqrt(\n maxSquaredDelta(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n 0\n )\n );\n this.maxDeltaRevision_ = this.getRevision();\n }\n return assignClosestPoint(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n this.maxDelta_,\n false,\n x,\n y,\n closestPoint,\n minSquaredDistance\n );\n }\n\n /**\n * Iterate over each segment, calling the provided callback.\n * If the callback returns a truthy value the function returns that\n * value immediately. Otherwise the function returns `false`.\n *\n * @param {function(this: S, import(\"../coordinate.js\").Coordinate, import(\"../coordinate.js\").Coordinate): T} callback Function\n * called for each segment. The function will receive two arguments, the start and end coordinates of the segment.\n * @return {T|boolean} Value.\n * @template T,S\n * @api\n */\n forEachSegment(callback) {\n return forEachSegment(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n callback\n );\n }\n\n /**\n * Returns the coordinate at `m` using linear interpolation, or `null` if no\n * such coordinate exists.\n *\n * `extrapolate` controls extrapolation beyond the range of Ms in the\n * MultiLineString. If `extrapolate` is `true` then Ms less than the first\n * M will return the first coordinate and Ms greater than the last M will\n * return the last coordinate.\n *\n * @param {number} m M.\n * @param {boolean} [extrapolate] Extrapolate. Default is `false`.\n * @return {import(\"../coordinate.js\").Coordinate|null} Coordinate.\n * @api\n */\n getCoordinateAtM(m, extrapolate) {\n if (this.layout != 'XYM' && this.layout != 'XYZM') {\n return null;\n }\n extrapolate = extrapolate !== undefined ? extrapolate : false;\n return lineStringCoordinateAtM(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n m,\n extrapolate\n );\n }\n\n /**\n * Return the coordinates of the linestring.\n * @return {Array} Coordinates.\n * @api\n */\n getCoordinates() {\n return inflateCoordinates(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride\n );\n }\n\n /**\n * Return the coordinate at the provided fraction along the linestring.\n * The `fraction` is a number between 0 and 1, where 0 is the start of the\n * linestring and 1 is the end.\n * @param {number} fraction Fraction.\n * @param {import(\"../coordinate.js\").Coordinate} [dest] Optional coordinate whose values will\n * be modified. If not provided, a new coordinate will be returned.\n * @return {import(\"../coordinate.js\").Coordinate} Coordinate of the interpolated point.\n * @api\n */\n getCoordinateAt(fraction, dest) {\n return interpolatePoint(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n fraction,\n dest,\n this.stride\n );\n }\n\n /**\n * Return the length of the linestring on projected plane.\n * @return {number} Length (on projected plane).\n * @api\n */\n getLength() {\n return lineStringLength(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride\n );\n }\n\n /**\n * @return {Array} Flat midpoint.\n */\n getFlatMidpoint() {\n if (this.flatMidpointRevision_ != this.getRevision()) {\n this.flatMidpoint_ = this.getCoordinateAt(0.5, this.flatMidpoint_);\n this.flatMidpointRevision_ = this.getRevision();\n }\n return this.flatMidpoint_;\n }\n\n /**\n * @param {number} squaredTolerance Squared tolerance.\n * @return {LineString} Simplified LineString.\n * @protected\n */\n getSimplifiedGeometryInternal(squaredTolerance) {\n const simplifiedFlatCoordinates = [];\n simplifiedFlatCoordinates.length = douglasPeucker(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n squaredTolerance,\n simplifiedFlatCoordinates,\n 0\n );\n return new LineString(simplifiedFlatCoordinates, 'XY');\n }\n\n /**\n * Get the type of this geometry.\n * @return {import(\"./Geometry.js\").Type} Geometry type.\n * @api\n */\n getType() {\n return 'LineString';\n }\n\n /**\n * Test if the geometry and the passed extent intersect.\n * @param {import(\"../extent.js\").Extent} extent Extent.\n * @return {boolean} `true` if the geometry and the extent intersect.\n * @api\n */\n intersectsExtent(extent) {\n return intersectsLineString(\n this.flatCoordinates,\n 0,\n this.flatCoordinates.length,\n this.stride,\n extent\n );\n }\n\n /**\n * Set the coordinates of the linestring.\n * @param {!Array} coordinates Coordinates.\n * @param {import(\"./Geometry.js\").GeometryLayout} [layout] Layout.\n * @api\n */\n setCoordinates(coordinates, layout) {\n this.setLayout(layout, coordinates, 1);\n if (!this.flatCoordinates) {\n this.flatCoordinates = [];\n }\n this.flatCoordinates.length = deflateCoordinates(\n this.flatCoordinates,\n 0,\n coordinates,\n this.stride\n );\n this.changed();\n }\n}\n\nexport default LineString;\n","/**\n * @module ol/style/Stroke\n */\n\n/**\n * @typedef {Object} Options\n * @property {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} [color] A color, gradient or pattern.\n * See {@link module:ol/color~Color} and {@link module:ol/colorlike~ColorLike} for possible formats.\n * Default null; if null, the Canvas/renderer default black will be used.\n * @property {CanvasLineCap} [lineCap='round'] Line cap style: `butt`, `round`, or `square`.\n * @property {CanvasLineJoin} [lineJoin='round'] Line join style: `bevel`, `round`, or `miter`.\n * @property {Array} [lineDash] Line dash pattern. Default is `null` (no dash).\n * @property {number} [lineDashOffset=0] Line dash offset.\n * @property {number} [miterLimit=10] Miter limit.\n * @property {number} [width] Width.\n */\n\n/**\n * @classdesc\n * Set stroke style for vector features.\n * Note that the defaults given are the Canvas defaults, which will be used if\n * option is not defined. The `get` functions return whatever was entered in\n * the options; they will not return the default.\n * @api\n */\nclass Stroke {\n /**\n * @param {Options} [options] Options.\n */\n constructor(options) {\n options = options || {};\n\n /**\n * @private\n * @type {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike}\n */\n this.color_ = options.color !== undefined ? options.color : null;\n\n /**\n * @private\n * @type {CanvasLineCap|undefined}\n */\n this.lineCap_ = options.lineCap;\n\n /**\n * @private\n * @type {Array|null}\n */\n this.lineDash_ = options.lineDash !== undefined ? options.lineDash : null;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.lineDashOffset_ = options.lineDashOffset;\n\n /**\n * @private\n * @type {CanvasLineJoin|undefined}\n */\n this.lineJoin_ = options.lineJoin;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.miterLimit_ = options.miterLimit;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.width_ = options.width;\n }\n\n /**\n * Clones the style.\n * @return {Stroke} The cloned style.\n * @api\n */\n clone() {\n const color = this.getColor();\n return new Stroke({\n color: Array.isArray(color) ? color.slice() : color || undefined,\n lineCap: this.getLineCap(),\n lineDash: this.getLineDash() ? this.getLineDash().slice() : undefined,\n lineDashOffset: this.getLineDashOffset(),\n lineJoin: this.getLineJoin(),\n miterLimit: this.getMiterLimit(),\n width: this.getWidth(),\n });\n }\n\n /**\n * Get the stroke color.\n * @return {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} Color.\n * @api\n */\n getColor() {\n return this.color_;\n }\n\n /**\n * Get the line cap type for the stroke.\n * @return {CanvasLineCap|undefined} Line cap.\n * @api\n */\n getLineCap() {\n return this.lineCap_;\n }\n\n /**\n * Get the line dash style for the stroke.\n * @return {Array|null} Line dash.\n * @api\n */\n getLineDash() {\n return this.lineDash_;\n }\n\n /**\n * Get the line dash offset for the stroke.\n * @return {number|undefined} Line dash offset.\n * @api\n */\n getLineDashOffset() {\n return this.lineDashOffset_;\n }\n\n /**\n * Get the line join type for the stroke.\n * @return {CanvasLineJoin|undefined} Line join.\n * @api\n */\n getLineJoin() {\n return this.lineJoin_;\n }\n\n /**\n * Get the miter limit for the stroke.\n * @return {number|undefined} Miter limit.\n * @api\n */\n getMiterLimit() {\n return this.miterLimit_;\n }\n\n /**\n * Get the stroke width.\n * @return {number|undefined} Width.\n * @api\n */\n getWidth() {\n return this.width_;\n }\n\n /**\n * Set the color.\n *\n * @param {import(\"../color.js\").Color|import(\"../colorlike.js\").ColorLike} color Color.\n * @api\n */\n setColor(color) {\n this.color_ = color;\n }\n\n /**\n * Set the line cap.\n *\n * @param {CanvasLineCap|undefined} lineCap Line cap.\n * @api\n */\n setLineCap(lineCap) {\n this.lineCap_ = lineCap;\n }\n\n /**\n * Set the line dash.\n *\n * @param {Array|null} lineDash Line dash.\n * @api\n */\n setLineDash(lineDash) {\n this.lineDash_ = lineDash;\n }\n\n /**\n * Set the line dash offset.\n *\n * @param {number|undefined} lineDashOffset Line dash offset.\n * @api\n */\n setLineDashOffset(lineDashOffset) {\n this.lineDashOffset_ = lineDashOffset;\n }\n\n /**\n * Set the line join.\n *\n * @param {CanvasLineJoin|undefined} lineJoin Line join.\n * @api\n */\n setLineJoin(lineJoin) {\n this.lineJoin_ = lineJoin;\n }\n\n /**\n * Set the miter limit.\n *\n * @param {number|undefined} miterLimit Miter limit.\n * @api\n */\n setMiterLimit(miterLimit) {\n this.miterLimit_ = miterLimit;\n }\n\n /**\n * Set the width.\n *\n * @param {number|undefined} width Width.\n * @api\n */\n setWidth(width) {\n this.width_ = width;\n }\n}\n\nexport default Stroke;\n","/**\n * @module ol/ImageState\n */\n\n/**\n * @enum {number}\n */\nexport default {\n IDLE: 0,\n LOADING: 1,\n LOADED: 2,\n ERROR: 3,\n EMPTY: 4,\n};\n","/**\n * @module ol/size\n */\n\n/**\n * An array of numbers representing a size: `[width, height]`.\n * @typedef {Array} Size\n * @api\n */\n\n/**\n * Returns a buffered size.\n * @param {Size} size Size.\n * @param {number} num The amount by which to buffer.\n * @param {Size} [dest] Optional reusable size array.\n * @return {Size} The buffered size.\n */\nexport function buffer(size, num, dest) {\n if (dest === undefined) {\n dest = [0, 0];\n }\n dest[0] = size[0] + 2 * num;\n dest[1] = size[1] + 2 * num;\n return dest;\n}\n\n/**\n * Determines if a size has a positive area.\n * @param {Size} size The size to test.\n * @return {boolean} The size has a positive area.\n */\nexport function hasArea(size) {\n return size[0] > 0 && size[1] > 0;\n}\n\n/**\n * Returns a size scaled by a ratio. The result will be an array of integers.\n * @param {Size} size Size.\n * @param {number} ratio Ratio.\n * @param {Size} [dest] Optional reusable size array.\n * @return {Size} The scaled size.\n */\nexport function scale(size, ratio, dest) {\n if (dest === undefined) {\n dest = [0, 0];\n }\n dest[0] = (size[0] * ratio + 0.5) | 0;\n dest[1] = (size[1] * ratio + 0.5) | 0;\n return dest;\n}\n\n/**\n * Returns an `Size` array for the passed in number (meaning: square) or\n * `Size` array.\n * (meaning: non-square),\n * @param {number|Size} size Width and height.\n * @param {Size} [dest] Optional reusable size array.\n * @return {Size} Size.\n * @api\n */\nexport function toSize(size, dest) {\n if (Array.isArray(size)) {\n return size;\n } else {\n if (dest === undefined) {\n dest = [size, size];\n } else {\n dest[0] = size;\n dest[1] = size;\n }\n return dest;\n }\n}\n","/**\n * @module ol/style/Image\n */\nimport {abstract} from '../util.js';\nimport {toSize} from '../size.js';\n\n/**\n * @typedef {Object} Options\n * @property {number} opacity Opacity.\n * @property {boolean} rotateWithView If the image should get rotated with the view.\n * @property {number} rotation Rotation.\n * @property {number|import(\"../size.js\").Size} scale Scale.\n * @property {Array} displacement Displacement.\n * @property {\"declutter\"|\"obstacle\"|\"none\"|undefined} declutterMode Declutter mode: `declutter`, `obstacle`, 'none */\n\n/**\n * @classdesc\n * A base class used for creating subclasses and not instantiated in\n * apps. Base class for {@link module:ol/style/Icon~Icon}, {@link module:ol/style/Circle~CircleStyle} and\n * {@link module:ol/style/RegularShape~RegularShape}.\n * @abstract\n * @api\n */\nclass ImageStyle {\n /**\n * @param {Options} options Options.\n */\n constructor(options) {\n /**\n * @private\n * @type {number}\n */\n this.opacity_ = options.opacity;\n\n /**\n * @private\n * @type {boolean}\n */\n this.rotateWithView_ = options.rotateWithView;\n\n /**\n * @private\n * @type {number}\n */\n this.rotation_ = options.rotation;\n\n /**\n * @private\n * @type {number|import(\"../size.js\").Size}\n */\n this.scale_ = options.scale;\n\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.scaleArray_ = toSize(options.scale);\n\n /**\n * @private\n * @type {Array}\n */\n this.displacement_ = options.displacement;\n\n /**\n * @private\n * @type {\"declutter\"|\"obstacle\"|\"none\"|undefined}\n */\n this.declutterMode_ = options.declutterMode;\n }\n\n /**\n * Clones the style.\n * @return {ImageStyle} The cloned style.\n * @api\n */\n clone() {\n const scale = this.getScale();\n return new ImageStyle({\n opacity: this.getOpacity(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n displacement: this.getDisplacement().slice(),\n declutterMode: this.getDeclutterMode(),\n });\n }\n\n /**\n * Get the symbolizer opacity.\n * @return {number} Opacity.\n * @api\n */\n getOpacity() {\n return this.opacity_;\n }\n\n /**\n * Determine whether the symbolizer rotates with the map.\n * @return {boolean} Rotate with map.\n * @api\n */\n getRotateWithView() {\n return this.rotateWithView_;\n }\n\n /**\n * Get the symoblizer rotation.\n * @return {number} Rotation.\n * @api\n */\n getRotation() {\n return this.rotation_;\n }\n\n /**\n * Get the symbolizer scale.\n * @return {number|import(\"../size.js\").Size} Scale.\n * @api\n */\n getScale() {\n return this.scale_;\n }\n\n /**\n * Get the symbolizer scale array.\n * @return {import(\"../size.js\").Size} Scale array.\n */\n getScaleArray() {\n return this.scaleArray_;\n }\n\n /**\n * Get the displacement of the shape\n * @return {Array} Shape's center displacement\n * @api\n */\n getDisplacement() {\n return this.displacement_;\n }\n\n /**\n * Get the declutter mode of the shape\n * @return {\"declutter\"|\"obstacle\"|\"none\"|undefined} Shape's declutter mode\n * @api\n */\n getDeclutterMode() {\n return this.declutterMode_;\n }\n\n /**\n * Get the anchor point in pixels. The anchor determines the center point for the\n * symbolizer.\n * @abstract\n * @return {Array} Anchor.\n */\n getAnchor() {\n return abstract();\n }\n\n /**\n * Get the image element for the symbolizer.\n * @abstract\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} Image element.\n */\n getImage(pixelRatio) {\n return abstract();\n }\n\n /**\n * @abstract\n * @return {HTMLCanvasElement|HTMLVideoElement|HTMLImageElement} Image element.\n */\n getHitDetectionImage() {\n return abstract();\n }\n\n /**\n * Get the image pixel ratio.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Pixel ratio.\n */\n getPixelRatio(pixelRatio) {\n return 1;\n }\n\n /**\n * @abstract\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n getImageState() {\n return abstract();\n }\n\n /**\n * @abstract\n * @return {import(\"../size.js\").Size} Image size.\n */\n getImageSize() {\n return abstract();\n }\n\n /**\n * Get the origin of the symbolizer.\n * @abstract\n * @return {Array} Origin.\n */\n getOrigin() {\n return abstract();\n }\n\n /**\n * Get the size of the symbolizer (in pixels).\n * @abstract\n * @return {import(\"../size.js\").Size} Size.\n */\n getSize() {\n return abstract();\n }\n\n /**\n * Set the displacement.\n *\n * @param {Array} displacement Displacement.\n * @api\n */\n setDisplacement(displacement) {\n this.displacement_ = displacement;\n }\n\n /**\n * Set the opacity.\n *\n * @param {number} opacity Opacity.\n * @api\n */\n setOpacity(opacity) {\n this.opacity_ = opacity;\n }\n\n /**\n * Set whether to rotate the style with the view.\n *\n * @param {boolean} rotateWithView Rotate with map.\n * @api\n */\n setRotateWithView(rotateWithView) {\n this.rotateWithView_ = rotateWithView;\n }\n\n /**\n * Set the rotation.\n *\n * @param {number} rotation Rotation.\n * @api\n */\n setRotation(rotation) {\n this.rotation_ = rotation;\n }\n /**\n * Set the scale.\n *\n * @param {number|import(\"../size.js\").Size} scale Scale.\n * @api\n */\n setScale(scale) {\n this.scale_ = scale;\n this.scaleArray_ = toSize(scale);\n }\n\n /**\n * @abstract\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n listenImageChange(listener) {\n abstract();\n }\n\n /**\n * Load not yet loaded URI.\n * @abstract\n */\n load() {\n abstract();\n }\n\n /**\n * @abstract\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n unlistenImageChange(listener) {\n abstract();\n }\n}\n\nexport default ImageStyle;\n","/**\n * @module ol/color\n */\nimport {assert} from './asserts.js';\nimport {clamp} from './math.js';\n\n/**\n * A color represented as a short array [red, green, blue, alpha].\n * red, green, and blue should be integers in the range 0..255 inclusive.\n * alpha should be a float in the range 0..1 inclusive. If no alpha value is\n * given then `1` will be used.\n * @typedef {Array} Color\n * @api\n */\n\n/**\n * This RegExp matches # followed by 3, 4, 6, or 8 hex digits.\n * @const\n * @type {RegExp}\n * @private\n */\nconst HEX_COLOR_RE_ = /^#([a-f0-9]{3}|[a-f0-9]{4}(?:[a-f0-9]{2}){0,2})$/i;\n\n/**\n * Regular expression for matching potential named color style strings.\n * @const\n * @type {RegExp}\n * @private\n */\nconst NAMED_COLOR_RE_ = /^([a-z]*)$|^hsla?\\(.*\\)$/i;\n\n/**\n * Return the color as an rgba string.\n * @param {Color|string} color Color.\n * @return {string} Rgba string.\n * @api\n */\nexport function asString(color) {\n if (typeof color === 'string') {\n return color;\n } else {\n return toString(color);\n }\n}\n\n/**\n * Return named color as an rgba string.\n * @param {string} color Named color.\n * @return {string} Rgb string.\n */\nfunction fromNamed(color) {\n const el = document.createElement('div');\n el.style.color = color;\n if (el.style.color !== '') {\n document.body.appendChild(el);\n const rgb = getComputedStyle(el).color;\n document.body.removeChild(el);\n return rgb;\n } else {\n return '';\n }\n}\n\n/**\n * @param {string} s String.\n * @return {Color} Color.\n */\nexport const fromString = (function () {\n // We maintain a small cache of parsed strings. To provide cheap LRU-like\n // semantics, whenever the cache grows too large we simply delete an\n // arbitrary 25% of the entries.\n\n /**\n * @const\n * @type {number}\n */\n const MAX_CACHE_SIZE = 1024;\n\n /**\n * @type {Object}\n */\n const cache = {};\n\n /**\n * @type {number}\n */\n let cacheSize = 0;\n\n return (\n /**\n * @param {string} s String.\n * @return {Color} Color.\n */\n function (s) {\n let color;\n if (cache.hasOwnProperty(s)) {\n color = cache[s];\n } else {\n if (cacheSize >= MAX_CACHE_SIZE) {\n let i = 0;\n for (const key in cache) {\n if ((i++ & 3) === 0) {\n delete cache[key];\n --cacheSize;\n }\n }\n }\n color = fromStringInternal_(s);\n cache[s] = color;\n ++cacheSize;\n }\n return color;\n }\n );\n})();\n\n/**\n * Return the color as an array. This function maintains a cache of calculated\n * arrays which means the result should not be modified.\n * @param {Color|string} color Color.\n * @return {Color} Color.\n * @api\n */\nexport function asArray(color) {\n if (Array.isArray(color)) {\n return color;\n } else {\n return fromString(color);\n }\n}\n\n/**\n * @param {string} s String.\n * @private\n * @return {Color} Color.\n */\nfunction fromStringInternal_(s) {\n let r, g, b, a, color;\n\n if (NAMED_COLOR_RE_.exec(s)) {\n s = fromNamed(s);\n }\n\n if (HEX_COLOR_RE_.exec(s)) {\n // hex\n const n = s.length - 1; // number of hex digits\n let d; // number of digits per channel\n if (n <= 4) {\n d = 1;\n } else {\n d = 2;\n }\n const hasAlpha = n === 4 || n === 8;\n r = parseInt(s.substr(1 + 0 * d, d), 16);\n g = parseInt(s.substr(1 + 1 * d, d), 16);\n b = parseInt(s.substr(1 + 2 * d, d), 16);\n if (hasAlpha) {\n a = parseInt(s.substr(1 + 3 * d, d), 16);\n } else {\n a = 255;\n }\n if (d == 1) {\n r = (r << 4) + r;\n g = (g << 4) + g;\n b = (b << 4) + b;\n if (hasAlpha) {\n a = (a << 4) + a;\n }\n }\n color = [r, g, b, a / 255];\n } else if (s.startsWith('rgba(')) {\n // rgba()\n color = s.slice(5, -1).split(',').map(Number);\n normalize(color);\n } else if (s.startsWith('rgb(')) {\n // rgb()\n color = s.slice(4, -1).split(',').map(Number);\n color.push(1);\n normalize(color);\n } else {\n assert(false, 14); // Invalid color\n }\n return color;\n}\n\n/**\n * TODO this function is only used in the test, we probably shouldn't export it\n * @param {Color} color Color.\n * @return {Color} Clamped color.\n */\nexport function normalize(color) {\n color[0] = clamp((color[0] + 0.5) | 0, 0, 255);\n color[1] = clamp((color[1] + 0.5) | 0, 0, 255);\n color[2] = clamp((color[2] + 0.5) | 0, 0, 255);\n color[3] = clamp(color[3], 0, 1);\n return color;\n}\n\n/**\n * @param {Color} color Color.\n * @return {string} String.\n */\nexport function toString(color) {\n let r = color[0];\n if (r != (r | 0)) {\n r = (r + 0.5) | 0;\n }\n let g = color[1];\n if (g != (g | 0)) {\n g = (g + 0.5) | 0;\n }\n let b = color[2];\n if (b != (b | 0)) {\n b = (b + 0.5) | 0;\n }\n const a = color[3] === undefined ? 1 : Math.round(color[3] * 100) / 100;\n return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';\n}\n\n/**\n * @param {string} s String.\n * @return {boolean} Whether the string is actually a valid color\n */\nexport function isStringColor(s) {\n if (NAMED_COLOR_RE_.test(s)) {\n s = fromNamed(s);\n }\n return HEX_COLOR_RE_.test(s) || s.startsWith('rgba(') || s.startsWith('rgb(');\n}\n","/**\n * @module ol/colorlike\n */\nimport {toString} from './color.js';\n\n/**\n * A type accepted by CanvasRenderingContext2D.fillStyle\n * or CanvasRenderingContext2D.strokeStyle.\n * Represents a color, pattern, or gradient. The origin for patterns and\n * gradients as fill style is an increment of 512 css pixels from map coordinate\n * `[0, 0]`. For seamless repeat patterns, width and height of the pattern image\n * must be a factor of two (2, 4, 8, ..., 512).\n *\n * @typedef {string|CanvasPattern|CanvasGradient} ColorLike\n * @api\n */\n\n/**\n * @param {import(\"./color.js\").Color|ColorLike} color Color.\n * @return {ColorLike} The color as an {@link ol/colorlike~ColorLike}.\n * @api\n */\nexport function asColorLike(color) {\n if (Array.isArray(color)) {\n return toString(color);\n } else {\n return color;\n }\n}\n","import {WORKER_OFFSCREEN_CANVAS} from './has.js';\n\n/**\n * @module ol/dom\n */\n\n//FIXME Move this function to the canvas module\n/**\n * Create an html canvas element and returns its 2d context.\n * @param {number} [width] Canvas width.\n * @param {number} [height] Canvas height.\n * @param {Array} [canvasPool] Canvas pool to take existing canvas from.\n * @param {CanvasRenderingContext2DSettings} [settings] CanvasRenderingContext2DSettings\n * @return {CanvasRenderingContext2D} The context.\n */\nexport function createCanvasContext2D(width, height, canvasPool, settings) {\n /** @type {HTMLCanvasElement|OffscreenCanvas} */\n let canvas;\n if (canvasPool && canvasPool.length) {\n canvas = canvasPool.shift();\n } else if (WORKER_OFFSCREEN_CANVAS) {\n canvas = new OffscreenCanvas(width || 300, height || 300);\n } else {\n canvas = document.createElement('canvas');\n }\n if (width) {\n canvas.width = width;\n }\n if (height) {\n canvas.height = height;\n }\n //FIXME Allow OffscreenCanvasRenderingContext2D as return type\n return /** @type {CanvasRenderingContext2D} */ (\n canvas.getContext('2d', settings)\n );\n}\n\n/**\n * Releases canvas memory to avoid exceeding memory limits in Safari.\n * See https://pqina.nl/blog/total-canvas-memory-use-exceeds-the-maximum-limit/\n * @param {CanvasRenderingContext2D} context Context.\n */\nexport function releaseCanvas(context) {\n const canvas = context.canvas;\n canvas.width = 1;\n canvas.height = 1;\n context.clearRect(0, 0, 1, 1);\n}\n\n/**\n * Get the current computed width for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerWidth(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The width.\n */\nexport function outerWidth(element) {\n let width = element.offsetWidth;\n const style = getComputedStyle(element);\n width += parseInt(style.marginLeft, 10) + parseInt(style.marginRight, 10);\n\n return width;\n}\n\n/**\n * Get the current computed height for the given element including margin,\n * padding and border.\n * Equivalent to jQuery's `$(el).outerHeight(true)`.\n * @param {!HTMLElement} element Element.\n * @return {number} The height.\n */\nexport function outerHeight(element) {\n let height = element.offsetHeight;\n const style = getComputedStyle(element);\n height += parseInt(style.marginTop, 10) + parseInt(style.marginBottom, 10);\n\n return height;\n}\n\n/**\n * @param {Node} newNode Node to replace old node\n * @param {Node} oldNode The node to be replaced\n */\nexport function replaceNode(newNode, oldNode) {\n const parent = oldNode.parentNode;\n if (parent) {\n parent.replaceChild(newNode, oldNode);\n }\n}\n\n/**\n * @param {Node} node The node to remove.\n * @return {Node|null} The node that was removed or null.\n */\nexport function removeNode(node) {\n return node && node.parentNode ? node.parentNode.removeChild(node) : null;\n}\n\n/**\n * @param {Node} node The node to remove the children from.\n */\nexport function removeChildren(node) {\n while (node.lastChild) {\n node.removeChild(node.lastChild);\n }\n}\n\n/**\n * Transform the children of a parent node so they match the\n * provided list of children. This function aims to efficiently\n * remove, add, and reorder child nodes while maintaining a simple\n * implementation (it is not guaranteed to minimize DOM operations).\n * @param {Node} node The parent node whose children need reworking.\n * @param {Array} children The desired children.\n */\nexport function replaceChildren(node, children) {\n const oldChildren = node.childNodes;\n\n for (let i = 0; true; ++i) {\n const oldChild = oldChildren[i];\n const newChild = children[i];\n\n // check if our work is done\n if (!oldChild && !newChild) {\n break;\n }\n\n // check if children match\n if (oldChild === newChild) {\n continue;\n }\n\n // check if a new child needs to be added\n if (!oldChild) {\n node.appendChild(newChild);\n continue;\n }\n\n // check if an old child needs to be removed\n if (!newChild) {\n node.removeChild(oldChild);\n --i;\n continue;\n }\n\n // reorder\n node.insertBefore(newChild, oldChild);\n }\n}\n","/**\n * @module ol/css\n */\n\n/**\n * @typedef {Object} FontParameters\n * @property {string} style Style.\n * @property {string} variant Variant.\n * @property {string} weight Weight.\n * @property {string} size Size.\n * @property {string} lineHeight LineHeight.\n * @property {string} family Family.\n * @property {Array} families Families.\n */\n\n/**\n * The CSS class for hidden feature.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_HIDDEN = 'ol-hidden';\n\n/**\n * The CSS class that we'll give the DOM elements to have them selectable.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_SELECTABLE = 'ol-selectable';\n\n/**\n * The CSS class that we'll give the DOM elements to have them unselectable.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_UNSELECTABLE = 'ol-unselectable';\n\n/**\n * The CSS class for unsupported feature.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_UNSUPPORTED = 'ol-unsupported';\n\n/**\n * The CSS class for controls.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_CONTROL = 'ol-control';\n\n/**\n * The CSS class that we'll give the DOM elements that are collapsed, i.e.\n * to those elements which usually can be expanded.\n *\n * @const\n * @type {string}\n */\nexport const CLASS_COLLAPSED = 'ol-collapsed';\n\n/**\n * From https://stackoverflow.com/questions/10135697/regex-to-parse-any-css-font\n * @type {RegExp}\n */\nconst fontRegEx = new RegExp(\n [\n '^\\\\s*(?=(?:(?:[-a-z]+\\\\s*){0,2}(italic|oblique))?)',\n '(?=(?:(?:[-a-z]+\\\\s*){0,2}(small-caps))?)',\n '(?=(?:(?:[-a-z]+\\\\s*){0,2}(bold(?:er)?|lighter|[1-9]00 ))?)',\n '(?:(?:normal|\\\\1|\\\\2|\\\\3)\\\\s*){0,3}((?:xx?-)?',\n '(?:small|large)|medium|smaller|larger|[\\\\.\\\\d]+(?:\\\\%|in|[cem]m|ex|p[ctx]))',\n '(?:\\\\s*\\\\/\\\\s*(normal|[\\\\.\\\\d]+(?:\\\\%|in|[cem]m|ex|p[ctx])?))',\n '?\\\\s*([-,\\\\\"\\\\\\'\\\\sa-z]+?)\\\\s*$',\n ].join(''),\n 'i'\n);\nconst fontRegExMatchIndex = [\n 'style',\n 'variant',\n 'weight',\n 'size',\n 'lineHeight',\n 'family',\n];\n\n/**\n * Get the list of font families from a font spec. Note that this doesn't work\n * for font families that have commas in them.\n * @param {string} fontSpec The CSS font property.\n * @return {FontParameters|null} The font parameters (or null if the input spec is invalid).\n */\nexport const getFontParameters = function (fontSpec) {\n const match = fontSpec.match(fontRegEx);\n if (!match) {\n return null;\n }\n const style = /** @type {FontParameters} */ ({\n lineHeight: 'normal',\n size: '1.2em',\n style: 'normal',\n weight: 'normal',\n variant: 'normal',\n });\n for (let i = 0, ii = fontRegExMatchIndex.length; i < ii; ++i) {\n const value = match[i + 1];\n if (value !== undefined) {\n style[fontRegExMatchIndex[i]] = value;\n }\n }\n style.families = style.family.split(/,\\s?/);\n return style;\n};\n","/**\n * @module ol/render/canvas\n */\nimport BaseObject from '../Object.js';\nimport {WORKER_OFFSCREEN_CANVAS} from '../has.js';\nimport {clear} from '../obj.js';\nimport {createCanvasContext2D} from '../dom.js';\nimport {getFontParameters} from '../css.js';\n\n/**\n * @typedef {'Circle' | 'Image' | 'LineString' | 'Polygon' | 'Text' | 'Default'} BuilderType\n */\n\n/**\n * @typedef {Object} FillState\n * @property {import(\"../colorlike.js\").ColorLike} fillStyle FillStyle.\n */\n\n/**\n * @typedef Label\n * @property {number} width Width.\n * @property {number} height Height.\n * @property {Array} contextInstructions ContextInstructions.\n */\n\n/**\n * @typedef {Object} FillStrokeState\n * @property {import(\"../colorlike.js\").ColorLike} [currentFillStyle] Current FillStyle.\n * @property {import(\"../colorlike.js\").ColorLike} [currentStrokeStyle] Current StrokeStyle.\n * @property {CanvasLineCap} [currentLineCap] Current LineCap.\n * @property {Array} currentLineDash Current LineDash.\n * @property {number} [currentLineDashOffset] Current LineDashOffset.\n * @property {CanvasLineJoin} [currentLineJoin] Current LineJoin.\n * @property {number} [currentLineWidth] Current LineWidth.\n * @property {number} [currentMiterLimit] Current MiterLimit.\n * @property {number} [lastStroke] Last stroke.\n * @property {import(\"../colorlike.js\").ColorLike} [fillStyle] FillStyle.\n * @property {import(\"../colorlike.js\").ColorLike} [strokeStyle] StrokeStyle.\n * @property {CanvasLineCap} [lineCap] LineCap.\n * @property {Array} lineDash LineDash.\n * @property {number} [lineDashOffset] LineDashOffset.\n * @property {CanvasLineJoin} [lineJoin] LineJoin.\n * @property {number} [lineWidth] LineWidth.\n * @property {number} [miterLimit] MiterLimit.\n */\n\n/**\n * @typedef {Object} StrokeState\n * @property {CanvasLineCap} lineCap LineCap.\n * @property {Array} lineDash LineDash.\n * @property {number} lineDashOffset LineDashOffset.\n * @property {CanvasLineJoin} lineJoin LineJoin.\n * @property {number} lineWidth LineWidth.\n * @property {number} miterLimit MiterLimit.\n * @property {import(\"../colorlike.js\").ColorLike} strokeStyle StrokeStyle.\n */\n\n/**\n * @typedef {Object} TextState\n * @property {string} font Font.\n * @property {CanvasTextAlign} [textAlign] TextAlign.\n * @property {import(\"../style/Text.js\").TextJustify} [justify] Justify.\n * @property {CanvasTextBaseline} textBaseline TextBaseline.\n * @property {import(\"../style/Text.js\").TextPlacement} [placement] Placement.\n * @property {number} [maxAngle] MaxAngle.\n * @property {boolean} [overflow] Overflow.\n * @property {import(\"../style/Fill.js\").default} [backgroundFill] BackgroundFill.\n * @property {import(\"../style/Stroke.js\").default} [backgroundStroke] BackgroundStroke.\n * @property {import(\"../size.js\").Size} [scale] Scale.\n * @property {Array} [padding] Padding.\n */\n\n/**\n * @typedef {Object} SerializableInstructions\n * @property {Array<*>} instructions The rendering instructions.\n * @property {Array<*>} hitDetectionInstructions The rendering hit detection instructions.\n * @property {Array} coordinates The array of all coordinates.\n * @property {!Object} [textStates] The text states (decluttering).\n * @property {!Object} [fillStates] The fill states (decluttering).\n * @property {!Object} [strokeStates] The stroke states (decluttering).\n */\n\n/**\n * @typedef {Object} DeclutterImageWithText\n */\n\n/**\n * @const\n * @type {string}\n */\nexport const defaultFont = '10px sans-serif';\n\n/**\n * @const\n * @type {import(\"../colorlike.js\").ColorLike}\n */\nexport const defaultFillStyle = '#000';\n\n/**\n * @const\n * @type {CanvasLineCap}\n */\nexport const defaultLineCap = 'round';\n\n/**\n * @const\n * @type {Array}\n */\nexport const defaultLineDash = [];\n\n/**\n * @const\n * @type {number}\n */\nexport const defaultLineDashOffset = 0;\n\n/**\n * @const\n * @type {CanvasLineJoin}\n */\nexport const defaultLineJoin = 'round';\n\n/**\n * @const\n * @type {number}\n */\nexport const defaultMiterLimit = 10;\n\n/**\n * @const\n * @type {import(\"../colorlike.js\").ColorLike}\n */\nexport const defaultStrokeStyle = '#000';\n\n/**\n * @const\n * @type {CanvasTextAlign}\n */\nexport const defaultTextAlign = 'center';\n\n/**\n * @const\n * @type {CanvasTextBaseline}\n */\nexport const defaultTextBaseline = 'middle';\n\n/**\n * @const\n * @type {Array}\n */\nexport const defaultPadding = [0, 0, 0, 0];\n\n/**\n * @const\n * @type {number}\n */\nexport const defaultLineWidth = 1;\n\n/**\n * @type {BaseObject}\n */\nexport const checkedFonts = new BaseObject();\n\n/**\n * @type {CanvasRenderingContext2D}\n */\nlet measureContext = null;\n\n/**\n * @type {string}\n */\nlet measureFont;\n\n/**\n * @type {!Object}\n */\nexport const textHeights = {};\n\n/**\n * Clears the label cache when a font becomes available.\n * @param {string} fontSpec CSS font spec.\n */\nexport const registerFont = (function () {\n const retries = 100;\n const size = '32px ';\n const referenceFonts = ['monospace', 'serif'];\n const len = referenceFonts.length;\n const text = 'wmytzilWMYTZIL@#/&?$%10\\uF013';\n let interval, referenceWidth;\n\n /**\n * @param {string} fontStyle Css font-style\n * @param {string} fontWeight Css font-weight\n * @param {*} fontFamily Css font-family\n * @return {boolean} Font with style and weight is available\n */\n function isAvailable(fontStyle, fontWeight, fontFamily) {\n let available = true;\n for (let i = 0; i < len; ++i) {\n const referenceFont = referenceFonts[i];\n referenceWidth = measureTextWidth(\n fontStyle + ' ' + fontWeight + ' ' + size + referenceFont,\n text\n );\n if (fontFamily != referenceFont) {\n const width = measureTextWidth(\n fontStyle +\n ' ' +\n fontWeight +\n ' ' +\n size +\n fontFamily +\n ',' +\n referenceFont,\n text\n );\n // If width and referenceWidth are the same, then the fallback was used\n // instead of the font we wanted, so the font is not available.\n available = available && width != referenceWidth;\n }\n }\n if (available) {\n return true;\n }\n return false;\n }\n\n function check() {\n let done = true;\n const fonts = checkedFonts.getKeys();\n for (let i = 0, ii = fonts.length; i < ii; ++i) {\n const font = fonts[i];\n if (checkedFonts.get(font) < retries) {\n if (isAvailable.apply(this, font.split('\\n'))) {\n clear(textHeights);\n // Make sure that loaded fonts are picked up by Safari\n measureContext = null;\n measureFont = undefined;\n checkedFonts.set(font, retries);\n } else {\n checkedFonts.set(font, checkedFonts.get(font) + 1, true);\n done = false;\n }\n }\n }\n if (done) {\n clearInterval(interval);\n interval = undefined;\n }\n }\n\n return function (fontSpec) {\n const font = getFontParameters(fontSpec);\n if (!font) {\n return;\n }\n const families = font.families;\n for (let i = 0, ii = families.length; i < ii; ++i) {\n const family = families[i];\n const key = font.style + '\\n' + font.weight + '\\n' + family;\n if (checkedFonts.get(key) === undefined) {\n checkedFonts.set(key, retries, true);\n if (!isAvailable(font.style, font.weight, family)) {\n checkedFonts.set(key, 0, true);\n if (interval === undefined) {\n interval = setInterval(check, 32);\n }\n }\n }\n }\n };\n})();\n\n/**\n * @param {string} font Font to use for measuring.\n * @return {import(\"../size.js\").Size} Measurement.\n */\nexport const measureTextHeight = (function () {\n /**\n * @type {HTMLDivElement}\n */\n let measureElement;\n return function (fontSpec) {\n let height = textHeights[fontSpec];\n if (height == undefined) {\n if (WORKER_OFFSCREEN_CANVAS) {\n const font = getFontParameters(fontSpec);\n const metrics = measureText(fontSpec, 'Žg');\n const lineHeight = isNaN(Number(font.lineHeight))\n ? 1.2\n : Number(font.lineHeight);\n height =\n lineHeight *\n (metrics.actualBoundingBoxAscent + metrics.actualBoundingBoxDescent);\n } else {\n if (!measureElement) {\n measureElement = document.createElement('div');\n measureElement.innerHTML = 'M';\n measureElement.style.minHeight = '0';\n measureElement.style.maxHeight = 'none';\n measureElement.style.height = 'auto';\n measureElement.style.padding = '0';\n measureElement.style.border = 'none';\n measureElement.style.position = 'absolute';\n measureElement.style.display = 'block';\n measureElement.style.left = '-99999px';\n }\n measureElement.style.font = fontSpec;\n document.body.appendChild(measureElement);\n height = measureElement.offsetHeight;\n document.body.removeChild(measureElement);\n }\n textHeights[fontSpec] = height;\n }\n return height;\n };\n})();\n\n/**\n * @param {string} font Font.\n * @param {string} text Text.\n * @return {TextMetrics} Text metrics.\n */\nfunction measureText(font, text) {\n if (!measureContext) {\n measureContext = createCanvasContext2D(1, 1);\n }\n if (font != measureFont) {\n measureContext.font = font;\n measureFont = measureContext.font;\n }\n return measureContext.measureText(text);\n}\n\n/**\n * @param {string} font Font.\n * @param {string} text Text.\n * @return {number} Width.\n */\nexport function measureTextWidth(font, text) {\n return measureText(font, text).width;\n}\n\n/**\n * Measure text width using a cache.\n * @param {string} font The font.\n * @param {string} text The text to measure.\n * @param {Object} cache A lookup of cached widths by text.\n * @return {number} The text width.\n */\nexport function measureAndCacheTextWidth(font, text, cache) {\n if (text in cache) {\n return cache[text];\n }\n const width = text\n .split('\\n')\n .reduce((prev, curr) => Math.max(prev, measureTextWidth(font, curr)), 0);\n cache[text] = width;\n return width;\n}\n\n/**\n * @param {TextState} baseStyle Base style.\n * @param {Array} chunks Text chunks to measure.\n * @return {{width: number, height: number, widths: Array, heights: Array, lineWidths: Array}}} Text metrics.\n */\nexport function getTextDimensions(baseStyle, chunks) {\n const widths = [];\n const heights = [];\n const lineWidths = [];\n let width = 0;\n let lineWidth = 0;\n let height = 0;\n let lineHeight = 0;\n for (let i = 0, ii = chunks.length; i <= ii; i += 2) {\n const text = chunks[i];\n if (text === '\\n' || i === ii) {\n width = Math.max(width, lineWidth);\n lineWidths.push(lineWidth);\n lineWidth = 0;\n height += lineHeight;\n continue;\n }\n const font = chunks[i + 1] || baseStyle.font;\n const currentWidth = measureTextWidth(font, text);\n widths.push(currentWidth);\n lineWidth += currentWidth;\n const currentHeight = measureTextHeight(font);\n heights.push(currentHeight);\n lineHeight = Math.max(lineHeight, currentHeight);\n }\n return {width, height, widths, heights, lineWidths};\n}\n\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {number} rotation Rotation.\n * @param {number} offsetX X offset.\n * @param {number} offsetY Y offset.\n */\nexport function rotateAtOffset(context, rotation, offsetX, offsetY) {\n if (rotation !== 0) {\n context.translate(offsetX, offsetY);\n context.rotate(rotation);\n context.translate(-offsetX, -offsetY);\n }\n}\n\n/**\n * @param {CanvasRenderingContext2D} context Context.\n * @param {import(\"../transform.js\").Transform|null} transform Transform.\n * @param {number} opacity Opacity.\n * @param {Label|HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} labelOrImage Label.\n * @param {number} originX Origin X.\n * @param {number} originY Origin Y.\n * @param {number} w Width.\n * @param {number} h Height.\n * @param {number} x X.\n * @param {number} y Y.\n * @param {import(\"../size.js\").Size} scale Scale.\n */\nexport function drawImageOrLabel(\n context,\n transform,\n opacity,\n labelOrImage,\n originX,\n originY,\n w,\n h,\n x,\n y,\n scale\n) {\n context.save();\n\n if (opacity !== 1) {\n context.globalAlpha *= opacity;\n }\n if (transform) {\n context.setTransform.apply(context, transform);\n }\n\n if (/** @type {*} */ (labelOrImage).contextInstructions) {\n // label\n context.translate(x, y);\n context.scale(scale[0], scale[1]);\n executeLabelInstructions(/** @type {Label} */ (labelOrImage), context);\n } else if (scale[0] < 0 || scale[1] < 0) {\n // flipped image\n context.translate(x, y);\n context.scale(scale[0], scale[1]);\n context.drawImage(\n /** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */ (\n labelOrImage\n ),\n originX,\n originY,\n w,\n h,\n 0,\n 0,\n w,\n h\n );\n } else {\n // if image not flipped translate and scale can be avoided\n context.drawImage(\n /** @type {HTMLCanvasElement|HTMLImageElement|HTMLVideoElement} */ (\n labelOrImage\n ),\n originX,\n originY,\n w,\n h,\n x,\n y,\n w * scale[0],\n h * scale[1]\n );\n }\n\n context.restore();\n}\n\n/**\n * @param {Label} label Label.\n * @param {CanvasRenderingContext2D} context Context.\n */\nfunction executeLabelInstructions(label, context) {\n const contextInstructions = label.contextInstructions;\n for (let i = 0, ii = contextInstructions.length; i < ii; i += 2) {\n if (Array.isArray(contextInstructions[i + 1])) {\n context[contextInstructions[i]].apply(\n context,\n contextInstructions[i + 1]\n );\n } else {\n context[contextInstructions[i]] = contextInstructions[i + 1];\n }\n }\n}\n","/**\n * @module ol/style/RegularShape\n */\n\nimport ImageState from '../ImageState.js';\nimport ImageStyle from './Image.js';\nimport {asArray} from '../color.js';\nimport {asColorLike} from '../colorlike.js';\nimport {createCanvasContext2D} from '../dom.js';\nimport {\n defaultFillStyle,\n defaultLineJoin,\n defaultLineWidth,\n defaultMiterLimit,\n defaultStrokeStyle,\n} from '../render/canvas.js';\n\n/**\n * Specify radius for regular polygons, or radius1 and radius2 for stars.\n * @typedef {Object} Options\n * @property {import(\"./Fill.js\").default} [fill] Fill style.\n * @property {number} points Number of points for stars and regular polygons. In case of a polygon, the number of points\n * is the number of sides.\n * @property {number} [radius] Radius of a regular polygon.\n * @property {number} [radius1] First radius of a star. Ignored if radius is set.\n * @property {number} [radius2] Second radius of a star.\n * @property {number} [angle=0] Shape's angle in radians. A value of 0 will have one of the shape's points facing up.\n * @property {Array} [displacement=[0, 0]] Displacement of the shape in pixels.\n * Positive values will shift the shape right and up.\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {number} [rotation=0] Rotation in radians (positive rotation clockwise).\n * @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view.\n * @property {number|import(\"../size.js\").Size} [scale=1] Scale. Unless two dimensional scaling is required a better\n * result may be obtained with appropriate settings for `radius`, `radius1` and `radius2`.\n * @property {\"declutter\"|\"obstacle\"|\"none\"|undefined} [declutterMode] Declutter mode.\n */\n\n/**\n * @typedef {Object} RenderOptions\n * @property {import(\"../colorlike.js\").ColorLike} [strokeStyle] StrokeStyle.\n * @property {number} strokeWidth StrokeWidth.\n * @property {number} size Size.\n * @property {Array|null} lineDash LineDash.\n * @property {number} lineDashOffset LineDashOffset.\n * @property {CanvasLineJoin} lineJoin LineJoin.\n * @property {number} miterLimit MiterLimit.\n */\n\n/**\n * @classdesc\n * Set regular shape style for vector features. The resulting shape will be\n * a regular polygon when `radius` is provided, or a star when `radius1` and\n * `radius2` are provided.\n * @api\n */\nclass RegularShape extends ImageStyle {\n /**\n * @param {Options} options Options.\n */\n constructor(options) {\n /**\n * @type {boolean}\n */\n const rotateWithView =\n options.rotateWithView !== undefined ? options.rotateWithView : false;\n\n super({\n opacity: 1,\n rotateWithView: rotateWithView,\n rotation: options.rotation !== undefined ? options.rotation : 0,\n scale: options.scale !== undefined ? options.scale : 1,\n displacement:\n options.displacement !== undefined ? options.displacement : [0, 0],\n declutterMode: options.declutterMode,\n });\n\n /**\n * @private\n * @type {Object}\n */\n this.canvas_ = undefined;\n\n /**\n * @private\n * @type {HTMLCanvasElement}\n */\n this.hitDetectionCanvas_ = null;\n\n /**\n * @private\n * @type {import(\"./Fill.js\").default}\n */\n this.fill_ = options.fill !== undefined ? options.fill : null;\n\n /**\n * @private\n * @type {Array}\n */\n this.origin_ = [0, 0];\n\n /**\n * @private\n * @type {number}\n */\n this.points_ = options.points;\n\n /**\n * @protected\n * @type {number}\n */\n this.radius_ =\n options.radius !== undefined ? options.radius : options.radius1;\n\n /**\n * @private\n * @type {number|undefined}\n */\n this.radius2_ = options.radius2;\n\n /**\n * @private\n * @type {number}\n */\n this.angle_ = options.angle !== undefined ? options.angle : 0;\n\n /**\n * @private\n * @type {import(\"./Stroke.js\").default}\n */\n this.stroke_ = options.stroke !== undefined ? options.stroke : null;\n\n /**\n * @private\n * @type {import(\"../size.js\").Size}\n */\n this.size_ = null;\n\n /**\n * @private\n * @type {RenderOptions}\n */\n this.renderOptions_ = null;\n\n this.render();\n }\n\n /**\n * Clones the style.\n * @return {RegularShape} The cloned style.\n * @api\n */\n clone() {\n const scale = this.getScale();\n const style = new RegularShape({\n fill: this.getFill() ? this.getFill().clone() : undefined,\n points: this.getPoints(),\n radius: this.getRadius(),\n radius2: this.getRadius2(),\n angle: this.getAngle(),\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n displacement: this.getDisplacement().slice(),\n declutterMode: this.getDeclutterMode(),\n });\n style.setOpacity(this.getOpacity());\n return style;\n }\n\n /**\n * Get the anchor point in pixels. The anchor determines the center point for the\n * symbolizer.\n * @return {Array} Anchor.\n * @api\n */\n getAnchor() {\n const size = this.size_;\n if (!size) {\n return null;\n }\n const displacement = this.getDisplacement();\n const scale = this.getScaleArray();\n // anchor is scaled by renderer but displacement should not be scaled\n // so divide by scale here\n return [\n size[0] / 2 - displacement[0] / scale[0],\n size[1] / 2 + displacement[1] / scale[1],\n ];\n }\n\n /**\n * Get the angle used in generating the shape.\n * @return {number} Shape's rotation in radians.\n * @api\n */\n getAngle() {\n return this.angle_;\n }\n\n /**\n * Get the fill style for the shape.\n * @return {import(\"./Fill.js\").default} Fill style.\n * @api\n */\n getFill() {\n return this.fill_;\n }\n\n /**\n * Set the fill style.\n * @param {import(\"./Fill.js\").default} fill Fill style.\n * @api\n */\n setFill(fill) {\n this.fill_ = fill;\n this.render();\n }\n\n /**\n * @return {HTMLCanvasElement} Image element.\n */\n getHitDetectionImage() {\n if (!this.hitDetectionCanvas_) {\n this.createHitDetectionCanvas_(this.renderOptions_);\n }\n return this.hitDetectionCanvas_;\n }\n\n /**\n * Get the image icon.\n * @param {number} pixelRatio Pixel ratio.\n * @return {HTMLCanvasElement} Image or Canvas element.\n * @api\n */\n getImage(pixelRatio) {\n let image = this.canvas_[pixelRatio];\n if (!image) {\n const renderOptions = this.renderOptions_;\n const context = createCanvasContext2D(\n renderOptions.size * pixelRatio,\n renderOptions.size * pixelRatio\n );\n this.draw_(renderOptions, context, pixelRatio);\n\n image = context.canvas;\n this.canvas_[pixelRatio] = image;\n }\n return image;\n }\n\n /**\n * Get the image pixel ratio.\n * @param {number} pixelRatio Pixel ratio.\n * @return {number} Pixel ratio.\n */\n getPixelRatio(pixelRatio) {\n return pixelRatio;\n }\n\n /**\n * @return {import(\"../size.js\").Size} Image size.\n */\n getImageSize() {\n return this.size_;\n }\n\n /**\n * @return {import(\"../ImageState.js\").default} Image state.\n */\n getImageState() {\n return ImageState.LOADED;\n }\n\n /**\n * Get the origin of the symbolizer.\n * @return {Array} Origin.\n * @api\n */\n getOrigin() {\n return this.origin_;\n }\n\n /**\n * Get the number of points for generating the shape.\n * @return {number} Number of points for stars and regular polygons.\n * @api\n */\n getPoints() {\n return this.points_;\n }\n\n /**\n * Get the (primary) radius for the shape.\n * @return {number} Radius.\n * @api\n */\n getRadius() {\n return this.radius_;\n }\n\n /**\n * Get the secondary radius for the shape.\n * @return {number|undefined} Radius2.\n * @api\n */\n getRadius2() {\n return this.radius2_;\n }\n\n /**\n * Get the size of the symbolizer (in pixels).\n * @return {import(\"../size.js\").Size} Size.\n * @api\n */\n getSize() {\n return this.size_;\n }\n\n /**\n * Get the stroke style for the shape.\n * @return {import(\"./Stroke.js\").default} Stroke style.\n * @api\n */\n getStroke() {\n return this.stroke_;\n }\n\n /**\n * Set the stroke style.\n * @param {import(\"./Stroke.js\").default} stroke Stroke style.\n * @api\n */\n setStroke(stroke) {\n this.stroke_ = stroke;\n this.render();\n }\n\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n listenImageChange(listener) {}\n\n /**\n * Load not yet loaded URI.\n */\n load() {}\n\n /**\n * @param {function(import(\"../events/Event.js\").default): void} listener Listener function.\n */\n unlistenImageChange(listener) {}\n\n /**\n * Calculate additional canvas size needed for the miter.\n * @param {string} lineJoin Line join\n * @param {number} strokeWidth Stroke width\n * @param {number} miterLimit Miter limit\n * @return {number} Additional canvas size needed\n * @private\n */\n calculateLineJoinSize_(lineJoin, strokeWidth, miterLimit) {\n if (\n strokeWidth === 0 ||\n this.points_ === Infinity ||\n (lineJoin !== 'bevel' && lineJoin !== 'miter')\n ) {\n return strokeWidth;\n }\n // m | ^\n // i | |\\ .\n // t >| #\\\n // e | |\\ \\ .\n // r \\s\\\n // | \\t\\ . .\n // \\r\\ . .\n // | \\o\\ . . . . .\n // e \\k\\ . . . .\n // | \\e\\ . . . . .\n // d \\ \\ . . . .\n // | _ _a_ _\\# . . .\n // r1 / ` . .\n // | . .\n // b / . .\n // | . .\n // / r2 . .\n // | . .\n // / . .\n // |α . .\n // / . .\n // ° center\n let r1 = this.radius_;\n let r2 = this.radius2_ === undefined ? r1 : this.radius2_;\n if (r1 < r2) {\n const tmp = r1;\n r1 = r2;\n r2 = tmp;\n }\n const points =\n this.radius2_ === undefined ? this.points_ : this.points_ * 2;\n const alpha = (2 * Math.PI) / points;\n const a = r2 * Math.sin(alpha);\n const b = Math.sqrt(r2 * r2 - a * a);\n const d = r1 - b;\n const e = Math.sqrt(a * a + d * d);\n const miterRatio = e / a;\n if (lineJoin === 'miter' && miterRatio <= miterLimit) {\n return miterRatio * strokeWidth;\n }\n // Calculate the distnce from center to the stroke corner where\n // it was cut short because of the miter limit.\n // l\n // ----+---- <= distance from center to here is maxr\n // /####|k ##\\\n // /#####^#####\\\n // /#### /+\\# s #\\\n // /### h/+++\\# t #\\\n // /### t/+++++\\# r #\\\n // /### a/+++++++\\# o #\\\n // /### p/++ fill +\\# k #\\\n ///#### /+++++^+++++\\# e #\\\n //#####/+++++/+\\+++++\\#####\\\n const k = strokeWidth / 2 / miterRatio;\n const l = (strokeWidth / 2) * (d / e);\n const maxr = Math.sqrt((r1 + k) * (r1 + k) + l * l);\n const bevelAdd = maxr - r1;\n if (this.radius2_ === undefined || lineJoin === 'bevel') {\n return bevelAdd * 2;\n }\n // If outer miter is over the miter limit the inner miter may reach through the\n // center and be longer than the bevel, same calculation as above but swap r1 / r2.\n const aa = r1 * Math.sin(alpha);\n const bb = Math.sqrt(r1 * r1 - aa * aa);\n const dd = r2 - bb;\n const ee = Math.sqrt(aa * aa + dd * dd);\n const innerMiterRatio = ee / aa;\n if (innerMiterRatio <= miterLimit) {\n const innerLength = (innerMiterRatio * strokeWidth) / 2 - r2 - r1;\n return 2 * Math.max(bevelAdd, innerLength);\n }\n return bevelAdd * 2;\n }\n\n /**\n * @return {RenderOptions} The render options\n * @protected\n */\n createRenderOptions() {\n let lineJoin = defaultLineJoin;\n let miterLimit = 0;\n let lineDash = null;\n let lineDashOffset = 0;\n let strokeStyle;\n let strokeWidth = 0;\n\n if (this.stroke_) {\n strokeStyle = this.stroke_.getColor();\n if (strokeStyle === null) {\n strokeStyle = defaultStrokeStyle;\n }\n strokeStyle = asColorLike(strokeStyle);\n strokeWidth = this.stroke_.getWidth();\n if (strokeWidth === undefined) {\n strokeWidth = defaultLineWidth;\n }\n lineDash = this.stroke_.getLineDash();\n lineDashOffset = this.stroke_.getLineDashOffset();\n lineJoin = this.stroke_.getLineJoin();\n if (lineJoin === undefined) {\n lineJoin = defaultLineJoin;\n }\n miterLimit = this.stroke_.getMiterLimit();\n if (miterLimit === undefined) {\n miterLimit = defaultMiterLimit;\n }\n }\n\n const add = this.calculateLineJoinSize_(lineJoin, strokeWidth, miterLimit);\n const maxRadius = Math.max(this.radius_, this.radius2_ || 0);\n const size = Math.ceil(2 * maxRadius + add);\n\n return {\n strokeStyle: strokeStyle,\n strokeWidth: strokeWidth,\n size: size,\n lineDash: lineDash,\n lineDashOffset: lineDashOffset,\n lineJoin: lineJoin,\n miterLimit: miterLimit,\n };\n }\n\n /**\n * @protected\n */\n render() {\n this.renderOptions_ = this.createRenderOptions();\n const size = this.renderOptions_.size;\n this.canvas_ = {};\n this.size_ = [size, size];\n }\n\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n * @param {CanvasRenderingContext2D} context The rendering context.\n * @param {number} pixelRatio The pixel ratio.\n */\n draw_(renderOptions, context, pixelRatio) {\n context.scale(pixelRatio, pixelRatio);\n // set origin to canvas center\n context.translate(renderOptions.size / 2, renderOptions.size / 2);\n\n this.createPath_(context);\n\n if (this.fill_) {\n let color = this.fill_.getColor();\n if (color === null) {\n color = defaultFillStyle;\n }\n context.fillStyle = asColorLike(color);\n context.fill();\n }\n if (this.stroke_) {\n context.strokeStyle = renderOptions.strokeStyle;\n context.lineWidth = renderOptions.strokeWidth;\n if (renderOptions.lineDash) {\n context.setLineDash(renderOptions.lineDash);\n context.lineDashOffset = renderOptions.lineDashOffset;\n }\n context.lineJoin = renderOptions.lineJoin;\n context.miterLimit = renderOptions.miterLimit;\n context.stroke();\n }\n }\n\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n */\n createHitDetectionCanvas_(renderOptions) {\n if (this.fill_) {\n let color = this.fill_.getColor();\n\n // determine if fill is transparent (or pattern or gradient)\n let opacity = 0;\n if (typeof color === 'string') {\n color = asArray(color);\n }\n if (color === null) {\n opacity = 1;\n } else if (Array.isArray(color)) {\n opacity = color.length === 4 ? color[3] : 1;\n }\n if (opacity === 0) {\n // if a transparent fill style is set, create an extra hit-detection image\n // with a default fill style\n const context = createCanvasContext2D(\n renderOptions.size,\n renderOptions.size\n );\n this.hitDetectionCanvas_ = context.canvas;\n\n this.drawHitDetectionCanvas_(renderOptions, context);\n }\n }\n if (!this.hitDetectionCanvas_) {\n this.hitDetectionCanvas_ = this.getImage(1);\n }\n }\n\n /**\n * @private\n * @param {CanvasRenderingContext2D} context The context to draw in.\n */\n createPath_(context) {\n let points = this.points_;\n const radius = this.radius_;\n if (points === Infinity) {\n context.arc(0, 0, radius, 0, 2 * Math.PI);\n } else {\n const radius2 = this.radius2_ === undefined ? radius : this.radius2_;\n if (this.radius2_ !== undefined) {\n points *= 2;\n }\n const startAngle = this.angle_ - Math.PI / 2;\n const step = (2 * Math.PI) / points;\n for (let i = 0; i < points; i++) {\n const angle0 = startAngle + i * step;\n const radiusC = i % 2 === 0 ? radius : radius2;\n context.lineTo(radiusC * Math.cos(angle0), radiusC * Math.sin(angle0));\n }\n context.closePath();\n }\n }\n\n /**\n * @private\n * @param {RenderOptions} renderOptions Render options.\n * @param {CanvasRenderingContext2D} context The context.\n */\n drawHitDetectionCanvas_(renderOptions, context) {\n // set origin to canvas center\n context.translate(renderOptions.size / 2, renderOptions.size / 2);\n\n this.createPath_(context);\n\n context.fillStyle = defaultFillStyle;\n context.fill();\n if (this.stroke_) {\n context.strokeStyle = renderOptions.strokeStyle;\n context.lineWidth = renderOptions.strokeWidth;\n if (renderOptions.lineDash) {\n context.setLineDash(renderOptions.lineDash);\n context.lineDashOffset = renderOptions.lineDashOffset;\n }\n context.lineJoin = renderOptions.lineJoin;\n context.miterLimit = renderOptions.miterLimit;\n context.stroke();\n }\n }\n}\n\nexport default RegularShape;\n","/**\n * @module ol/style/Circle\n */\n\nimport RegularShape from './RegularShape.js';\n\n/**\n * @typedef {Object} Options\n * @property {import(\"./Fill.js\").default} [fill] Fill style.\n * @property {number} radius Circle radius.\n * @property {import(\"./Stroke.js\").default} [stroke] Stroke style.\n * @property {Array} [displacement=[0,0]] displacement\n * @property {number|import(\"../size.js\").Size} [scale=1] Scale. A two dimensional scale will produce an ellipse.\n * Unless two dimensional scaling is required a better result may be obtained with an appropriate setting for `radius`.\n * @property {number} [rotation=0] Rotation in radians\n * (positive rotation clockwise, meaningful only when used in conjunction with a two dimensional scale).\n * @property {boolean} [rotateWithView=false] Whether to rotate the shape with the view\n * (meaningful only when used in conjunction with a two dimensional scale).\n * @property {\"declutter\"|\"obstacle\"|\"none\"|undefined} [declutterMode] Declutter mode\n */\n\n/**\n * @classdesc\n * Set circle style for vector features.\n * @api\n */\nclass CircleStyle extends RegularShape {\n /**\n * @param {Options} [options] Options.\n */\n constructor(options) {\n options = options ? options : {radius: 5};\n\n super({\n points: Infinity,\n fill: options.fill,\n radius: options.radius,\n stroke: options.stroke,\n scale: options.scale !== undefined ? options.scale : 1,\n rotation: options.rotation !== undefined ? options.rotation : 0,\n rotateWithView:\n options.rotateWithView !== undefined ? options.rotateWithView : false,\n displacement:\n options.displacement !== undefined ? options.displacement : [0, 0],\n declutterMode: options.declutterMode,\n });\n }\n\n /**\n * Clones the style.\n * @return {CircleStyle} The cloned style.\n * @api\n */\n clone() {\n const scale = this.getScale();\n const style = new CircleStyle({\n fill: this.getFill() ? this.getFill().clone() : undefined,\n stroke: this.getStroke() ? this.getStroke().clone() : undefined,\n radius: this.getRadius(),\n scale: Array.isArray(scale) ? scale.slice() : scale,\n rotation: this.getRotation(),\n rotateWithView: this.getRotateWithView(),\n displacement: this.getDisplacement().slice(),\n declutterMode: this.getDeclutterMode(),\n });\n style.setOpacity(this.getOpacity());\n return style;\n }\n\n /**\n * Set the circle radius.\n *\n * @param {number} radius Circle radius.\n * @api\n */\n setRadius(radius) {\n this.radius_ = radius;\n this.render();\n }\n}\n\nexport default CircleStyle;\n","/**\n * @module ol/style/Style\n */\n\nimport CircleStyle from './Circle.js';\nimport Fill from './Fill.js';\nimport Stroke from './Stroke.js';\nimport {assert} from '../asserts.js';\n\n/**\n * A function that takes an {@link module:ol/Feature~Feature} and a `{number}`\n * representing the view's resolution. The function should return a\n * {@link module:ol/style/Style~Style} or an array of them. This way e.g. a\n * vector layer can be styled. If the function returns `undefined`, the\n * feature will not be rendered.\n *\n * @typedef {function(import(\"../Feature.js\").FeatureLike, number):(Style|Array\";\n };\n\n Theme.prototype.initTheme = function (root) {\n var _this = this; // Only watch for reactivity on client side\n\n\n if (typeof document === 'undefined') return; // If we get here somehow, ensure\n // existing instance is removed\n\n if (this.unwatch) {\n this.unwatch();\n this.unwatch = null;\n } // TODO: Update to use RFC if merged\n // https://github.com/vuejs/rfcs/blob/advanced-reactivity-api/active-rfcs/0000-advanced-reactivity-api.md\n\n\n root.$once('hook:created', function () {\n var obs = vue__WEBPACK_IMPORTED_MODULE_3___default.a.observable({\n themes: _this.themes\n });\n _this.unwatch = root.$watch(function () {\n return obs.themes;\n }, function () {\n return _this.applyTheme();\n }, {\n deep: true\n });\n });\n this.applyTheme();\n };\n\n Object.defineProperty(Theme.prototype, \"currentTheme\", {\n get: function get() {\n var target = this.dark ? 'dark' : 'light';\n return this.themes[target];\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Theme.prototype, \"generatedStyles\", {\n get: function get() {\n var theme = this.parsedTheme;\n /* istanbul ignore next */\n\n var options = this.options || {};\n var css;\n\n if (options.themeCache != null) {\n css = options.themeCache.get(theme);\n /* istanbul ignore if */\n\n if (css != null) return css;\n }\n\n css = _utils__WEBPACK_IMPORTED_MODULE_1__[\"genStyles\"](theme, options.customProperties);\n\n if (options.minifyTheme != null) {\n css = options.minifyTheme(css);\n }\n\n if (options.themeCache != null) {\n options.themeCache.set(theme, css);\n }\n\n return css;\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Theme.prototype, \"parsedTheme\", {\n get: function get() {\n return _utils__WEBPACK_IMPORTED_MODULE_1__[\"parse\"](this.currentTheme || {}, undefined, Object(_util_helpers__WEBPACK_IMPORTED_MODULE_2__[\"getNestedValue\"])(this.options, ['variations'], true));\n },\n enumerable: false,\n configurable: true\n });\n Object.defineProperty(Theme.prototype, \"isVueMeta23\", {\n // Is using v2.3 of vue-meta\n // https://github.com/nuxt/vue-meta/releases/tag/v2.3.0\n get: function get() {\n return typeof this.vueMeta.addApp === 'function';\n },\n enumerable: false,\n configurable: true\n });\n Theme.property = 'theme';\n return Theme;\n}(_service__WEBPACK_IMPORTED_MODULE_0__[\"Service\"]);\n\n\n\n/***/ }),\n\n/***/ \"./src/services/theme/utils.ts\":\n/*!*************************************!*\\\n !*** ./src/services/theme/utils.ts ***!\n \\*************************************/\n/*! exports provided: parse, genStyles, genVariations, lighten, darken */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"parse\", function() { return parse; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"genStyles\", function() { return genStyles; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"genVariations\", function() { return genVariations; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"lighten\", function() { return lighten; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"darken\", function() { return darken; });\n/* harmony import */ var _util_helpers__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../../util/helpers */ \"./src/util/helpers.ts\");\n/* harmony import */ var _util_colorUtils__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ../../util/colorUtils */ \"./src/util/colorUtils.ts\");\n/* harmony import */ var _util_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ../../util/color/transformSRGB */ \"./src/util/color/transformSRGB.ts\");\n/* harmony import */ var _util_color_transformCIELAB__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ../../util/color/transformCIELAB */ \"./src/util/color/transformCIELAB.ts\");\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nvar __rest = undefined && undefined.__rest || function (s, e) {\n var t = {};\n\n for (var p in s) {\n if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p];\n }\n\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]];\n }\n return t;\n};\n\nvar __read = undefined && undefined.__read || function (o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o),\n r,\n ar = [],\n e;\n\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) {\n ar.push(r.value);\n }\n } catch (error) {\n e = {\n error: error\n };\n } finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n } finally {\n if (e) throw e.error;\n }\n }\n\n return ar;\n};\n\n\n\n\n\nfunction parse(theme, isItem, variations) {\n if (isItem === void 0) {\n isItem = false;\n }\n\n if (variations === void 0) {\n variations = true;\n }\n\n var anchor = theme.anchor,\n variant = __rest(theme, [\"anchor\"]);\n\n var colors = Object.keys(variant);\n var parsedTheme = {};\n\n for (var i = 0; i < colors.length; ++i) {\n var name = colors[i];\n var value = theme[name];\n if (value == null) continue;\n\n if (!variations) {\n parsedTheme[name] = {\n base: Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"intToHex\"])(Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"colorToInt\"])(value))\n };\n } else if (isItem) {\n /* istanbul ignore else */\n if (name === 'base' || name.startsWith('lighten') || name.startsWith('darken')) {\n parsedTheme[name] = Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"colorToHex\"])(value);\n }\n } else if (_typeof(value) === 'object') {\n parsedTheme[name] = parse(value, true, variations);\n } else {\n parsedTheme[name] = genVariations(name, Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"colorToInt\"])(value));\n }\n }\n\n if (!isItem) {\n parsedTheme.anchor = anchor || parsedTheme.base || parsedTheme.primary.base;\n }\n\n return parsedTheme;\n}\n/**\n * Generate the CSS for a base color (.primary)\n */\n\nvar genBaseColor = function genBaseColor(name, value) {\n return \"\\n.v-application .\" + name + \" {\\n background-color: \" + value + \" !important;\\n border-color: \" + value + \" !important;\\n}\\n.v-application .\" + name + \"--text {\\n color: \" + value + \" !important;\\n caret-color: \" + value + \" !important;\\n}\";\n};\n/**\n * Generate the CSS for a variant color (.primary.darken-2)\n */\n\n\nvar genVariantColor = function genVariantColor(name, variant, value) {\n var _a = __read(variant.split(/(\\d)/, 2), 2),\n type = _a[0],\n n = _a[1];\n\n return \"\\n.v-application .\" + name + \".\" + type + \"-\" + n + \" {\\n background-color: \" + value + \" !important;\\n border-color: \" + value + \" !important;\\n}\\n.v-application .\" + name + \"--text.text--\" + type + \"-\" + n + \" {\\n color: \" + value + \" !important;\\n caret-color: \" + value + \" !important;\\n}\";\n};\n\nvar genColorVariableName = function genColorVariableName(name, variant) {\n if (variant === void 0) {\n variant = 'base';\n }\n\n return \"--v-\" + name + \"-\" + variant;\n};\n\nvar genColorVariable = function genColorVariable(name, variant) {\n if (variant === void 0) {\n variant = 'base';\n }\n\n return \"var(\" + genColorVariableName(name, variant) + \")\";\n};\n\nfunction genStyles(theme, cssVar) {\n if (cssVar === void 0) {\n cssVar = false;\n }\n\n var anchor = theme.anchor,\n variant = __rest(theme, [\"anchor\"]);\n\n var colors = Object.keys(variant);\n if (!colors.length) return '';\n var variablesCss = '';\n var css = '';\n var aColor = cssVar ? genColorVariable('anchor') : anchor;\n css += \".v-application a { color: \" + aColor + \"; }\";\n cssVar && (variablesCss += \" \" + genColorVariableName('anchor') + \": \" + anchor + \";\\n\");\n\n for (var i = 0; i < colors.length; ++i) {\n var name = colors[i];\n var value = theme[name];\n css += genBaseColor(name, cssVar ? genColorVariable(name) : value.base);\n cssVar && (variablesCss += \" \" + genColorVariableName(name) + \": \" + value.base + \";\\n\");\n var variants = Object(_util_helpers__WEBPACK_IMPORTED_MODULE_0__[\"keys\"])(value);\n\n for (var i_1 = 0; i_1 < variants.length; ++i_1) {\n var variant_1 = variants[i_1];\n var variantValue = value[variant_1];\n if (variant_1 === 'base') continue;\n css += genVariantColor(name, variant_1, cssVar ? genColorVariable(name, variant_1) : variantValue);\n cssVar && (variablesCss += \" \" + genColorVariableName(name, variant_1) + \": \" + variantValue + \";\\n\");\n }\n }\n\n if (cssVar) {\n variablesCss = \":root {\\n\" + variablesCss + \"}\\n\\n\";\n }\n\n return variablesCss + css;\n}\nfunction genVariations(name, value) {\n var values = {\n base: Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"intToHex\"])(value)\n };\n\n for (var i = 5; i > 0; --i) {\n values[\"lighten\" + i] = Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"intToHex\"])(lighten(value, i));\n }\n\n for (var i = 1; i <= 4; ++i) {\n values[\"darken\" + i] = Object(_util_colorUtils__WEBPACK_IMPORTED_MODULE_1__[\"intToHex\"])(darken(value, i));\n }\n\n return values;\n}\nfunction lighten(value, amount) {\n var lab = _util_color_transformCIELAB__WEBPACK_IMPORTED_MODULE_3__[\"fromXYZ\"](_util_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"toXYZ\"](value));\n lab[0] = lab[0] + amount * 10;\n return _util_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"fromXYZ\"](_util_color_transformCIELAB__WEBPACK_IMPORTED_MODULE_3__[\"toXYZ\"](lab));\n}\nfunction darken(value, amount) {\n var lab = _util_color_transformCIELAB__WEBPACK_IMPORTED_MODULE_3__[\"fromXYZ\"](_util_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"toXYZ\"](value));\n lab[0] = lab[0] - amount * 10;\n return _util_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"fromXYZ\"](_util_color_transformCIELAB__WEBPACK_IMPORTED_MODULE_3__[\"toXYZ\"](lab));\n}\n\n/***/ }),\n\n/***/ \"./src/styles/components/_selection-controls.sass\":\n/*!********************************************************!*\\\n !*** ./src/styles/components/_selection-controls.sass ***!\n \\********************************************************/\n/*! no static exports found */\n/***/ (function(module, exports, __webpack_require__) {\n\n// extracted by mini-css-extract-plugin\n\n/***/ }),\n\n/***/ \"./src/styles/main.sass\":\n/*!******************************!*\\\n !*** ./src/styles/main.sass ***!\n \\******************************/\n/*! no static exports found */\n/***/ (function(module, exports, __webpack_require__) {\n\n// extracted by mini-css-extract-plugin\n\n/***/ }),\n\n/***/ \"./src/util/color/transformCIELAB.ts\":\n/*!*******************************************!*\\\n !*** ./src/util/color/transformCIELAB.ts ***!\n \\*******************************************/\n/*! exports provided: fromXYZ, toXYZ */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"fromXYZ\", function() { return fromXYZ; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"toXYZ\", function() { return toXYZ; });\nvar delta = 0.20689655172413793; // 6÷29\n\nvar cielabForwardTransform = function cielabForwardTransform(t) {\n return t > Math.pow(delta, 3) ? Math.cbrt(t) : t / (3 * Math.pow(delta, 2)) + 4 / 29;\n};\n\nvar cielabReverseTransform = function cielabReverseTransform(t) {\n return t > delta ? Math.pow(t, 3) : 3 * Math.pow(delta, 2) * (t - 4 / 29);\n};\n\nfunction fromXYZ(xyz) {\n var transform = cielabForwardTransform;\n var transformedY = transform(xyz[1]);\n return [116 * transformedY - 16, 500 * (transform(xyz[0] / 0.95047) - transformedY), 200 * (transformedY - transform(xyz[2] / 1.08883))];\n}\nfunction toXYZ(lab) {\n var transform = cielabReverseTransform;\n var Ln = (lab[0] + 16) / 116;\n return [transform(Ln + lab[1] / 500) * 0.95047, transform(Ln), transform(Ln - lab[2] / 200) * 1.08883];\n}\n\n/***/ }),\n\n/***/ \"./src/util/color/transformSRGB.ts\":\n/*!*****************************************!*\\\n !*** ./src/util/color/transformSRGB.ts ***!\n \\*****************************************/\n/*! exports provided: fromXYZ, toXYZ */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"fromXYZ\", function() { return fromXYZ; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"toXYZ\", function() { return toXYZ; });\n/* harmony import */ var _util_helpers__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../../util/helpers */ \"./src/util/helpers.ts\");\n // For converting XYZ to sRGB\n\nvar srgbForwardMatrix = [[3.2406, -1.5372, -0.4986], [-0.9689, 1.8758, 0.0415], [0.0557, -0.2040, 1.0570]]; // Forward gamma adjust\n\nvar srgbForwardTransform = function srgbForwardTransform(C) {\n return C <= 0.0031308 ? C * 12.92 : 1.055 * Math.pow(C, 1 / 2.4) - 0.055;\n}; // For converting sRGB to XYZ\n\n\nvar srgbReverseMatrix = [[0.4124, 0.3576, 0.1805], [0.2126, 0.7152, 0.0722], [0.0193, 0.1192, 0.9505]]; // Reverse gamma adjust\n\nvar srgbReverseTransform = function srgbReverseTransform(C) {\n return C <= 0.04045 ? C / 12.92 : Math.pow((C + 0.055) / 1.055, 2.4);\n};\n\nfunction fromXYZ(xyz) {\n var rgb = Array(3);\n var transform = srgbForwardTransform;\n var matrix = srgbForwardMatrix; // Matrix transform, then gamma adjustment\n\n for (var i = 0; i < 3; ++i) {\n rgb[i] = Math.round(Object(_util_helpers__WEBPACK_IMPORTED_MODULE_0__[\"clamp\"])(transform(matrix[i][0] * xyz[0] + matrix[i][1] * xyz[1] + matrix[i][2] * xyz[2])) * 255);\n } // Rescale back to [0, 255]\n\n\n return (rgb[0] << 16) + (rgb[1] << 8) + (rgb[2] << 0);\n}\nfunction toXYZ(rgb) {\n var xyz = [0, 0, 0];\n var transform = srgbReverseTransform;\n var matrix = srgbReverseMatrix; // Rescale from [0, 255] to [0, 1] then adjust sRGB gamma to linear RGB\n\n var r = transform((rgb >> 16 & 0xff) / 255);\n var g = transform((rgb >> 8 & 0xff) / 255);\n var b = transform((rgb >> 0 & 0xff) / 255); // Matrix color space transform\n\n for (var i = 0; i < 3; ++i) {\n xyz[i] = matrix[i][0] * r + matrix[i][1] * g + matrix[i][2] * b;\n }\n\n return xyz;\n}\n\n/***/ }),\n\n/***/ \"./src/util/colorUtils.ts\":\n/*!********************************!*\\\n !*** ./src/util/colorUtils.ts ***!\n \\********************************/\n/*! exports provided: isCssColor, colorToInt, classToHex, intToHex, colorToHex, HSVAtoRGBA, RGBAtoHSVA, HSVAtoHSLA, HSLAtoHSVA, RGBAtoCSS, RGBtoCSS, RGBAtoHex, HexToRGBA, HexToHSVA, HSVAtoHex, parseHex, parseGradient, RGBtoInt, contrastRatio */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isCssColor\", function() { return isCssColor; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"colorToInt\", function() { return colorToInt; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"classToHex\", function() { return classToHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"intToHex\", function() { return intToHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"colorToHex\", function() { return colorToHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HSVAtoRGBA\", function() { return HSVAtoRGBA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"RGBAtoHSVA\", function() { return RGBAtoHSVA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HSVAtoHSLA\", function() { return HSVAtoHSLA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HSLAtoHSVA\", function() { return HSLAtoHSVA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"RGBAtoCSS\", function() { return RGBAtoCSS; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"RGBtoCSS\", function() { return RGBtoCSS; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"RGBAtoHex\", function() { return RGBAtoHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HexToRGBA\", function() { return HexToRGBA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HexToHSVA\", function() { return HexToHSVA; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"HSVAtoHex\", function() { return HSVAtoHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"parseHex\", function() { return parseHex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"parseGradient\", function() { return parseGradient; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"RGBtoInt\", function() { return RGBtoInt; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"contrastRatio\", function() { return contrastRatio; });\n/* harmony import */ var _console__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./console */ \"./src/util/console.ts\");\n/* harmony import */ var _helpers__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./helpers */ \"./src/util/helpers.ts\");\n/* harmony import */ var _color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./color/transformSRGB */ \"./src/util/color/transformSRGB.ts\");\nvar __assign = undefined && undefined.__assign || function () {\n __assign = Object.assign || function (t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n\n for (var p in s) {\n if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n }\n\n return t;\n };\n\n return __assign.apply(this, arguments);\n};\n\nvar __read = undefined && undefined.__read || function (o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o),\n r,\n ar = [],\n e;\n\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) {\n ar.push(r.value);\n }\n } catch (error) {\n e = {\n error: error\n };\n } finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n } finally {\n if (e) throw e.error;\n }\n }\n\n return ar;\n}; // Utilities\n\n\n\n\n\nfunction isCssColor(color) {\n return !!color && !!color.match(/^(#|var\\(--|(rgb|hsl)a?\\()/);\n}\nfunction colorToInt(color) {\n var rgb;\n\n if (typeof color === 'number') {\n rgb = color;\n } else if (typeof color === 'string') {\n var c = color[0] === '#' ? color.substring(1) : color;\n\n if (c.length === 3) {\n c = c.split('').map(function (char) {\n return char + char;\n }).join('');\n }\n\n if (c.length !== 6) {\n Object(_console__WEBPACK_IMPORTED_MODULE_0__[\"consoleWarn\"])(\"'\" + color + \"' is not a valid rgb color\");\n }\n\n rgb = parseInt(c, 16);\n } else {\n throw new TypeError(\"Colors can only be numbers or strings, recieved \" + (color == null ? color : color.constructor.name) + \" instead\");\n }\n\n if (rgb < 0) {\n Object(_console__WEBPACK_IMPORTED_MODULE_0__[\"consoleWarn\"])(\"Colors cannot be negative: '\" + color + \"'\");\n rgb = 0;\n } else if (rgb > 0xffffff || isNaN(rgb)) {\n Object(_console__WEBPACK_IMPORTED_MODULE_0__[\"consoleWarn\"])(\"'\" + color + \"' is not a valid rgb color\");\n rgb = 0xffffff;\n }\n\n return rgb;\n}\nfunction classToHex(color, colors, currentTheme) {\n var _a = __read(color.toString().trim().replace('-', '').split(' ', 2), 2),\n colorName = _a[0],\n colorModifier = _a[1];\n\n var hexColor = '';\n\n if (colorName && colorName in colors) {\n if (colorModifier && colorModifier in colors[colorName]) {\n hexColor = colors[colorName][colorModifier];\n } else if ('base' in colors[colorName]) {\n hexColor = colors[colorName].base;\n }\n } else if (colorName && colorName in currentTheme) {\n hexColor = currentTheme[colorName];\n }\n\n return hexColor;\n}\nfunction intToHex(color) {\n var hexColor = color.toString(16);\n if (hexColor.length < 6) hexColor = '0'.repeat(6 - hexColor.length) + hexColor;\n return '#' + hexColor;\n}\nfunction colorToHex(color) {\n return intToHex(colorToInt(color));\n}\n/**\n * Converts HSVA to RGBA. Based on formula from https://en.wikipedia.org/wiki/HSL_and_HSV\n *\n * @param color HSVA color as an array [0-360, 0-1, 0-1, 0-1]\n */\n\nfunction HSVAtoRGBA(hsva) {\n var h = hsva.h,\n s = hsva.s,\n v = hsva.v,\n a = hsva.a;\n\n var f = function f(n) {\n var k = (n + h / 60) % 6;\n return v - v * s * Math.max(Math.min(k, 4 - k, 1), 0);\n };\n\n var rgb = [f(5), f(3), f(1)].map(function (v) {\n return Math.round(v * 255);\n });\n return {\n r: rgb[0],\n g: rgb[1],\n b: rgb[2],\n a: a\n };\n}\n/**\n * Converts RGBA to HSVA. Based on formula from https://en.wikipedia.org/wiki/HSL_and_HSV\n *\n * @param color RGBA color as an array [0-255, 0-255, 0-255, 0-1]\n */\n\nfunction RGBAtoHSVA(rgba) {\n if (!rgba) return {\n h: 0,\n s: 1,\n v: 1,\n a: 1\n };\n var r = rgba.r / 255;\n var g = rgba.g / 255;\n var b = rgba.b / 255;\n var max = Math.max(r, g, b);\n var min = Math.min(r, g, b);\n var h = 0;\n\n if (max !== min) {\n if (max === r) {\n h = 60 * (0 + (g - b) / (max - min));\n } else if (max === g) {\n h = 60 * (2 + (b - r) / (max - min));\n } else if (max === b) {\n h = 60 * (4 + (r - g) / (max - min));\n }\n }\n\n if (h < 0) h = h + 360;\n var s = max === 0 ? 0 : (max - min) / max;\n var hsv = [h, s, max];\n return {\n h: hsv[0],\n s: hsv[1],\n v: hsv[2],\n a: rgba.a\n };\n}\nfunction HSVAtoHSLA(hsva) {\n var h = hsva.h,\n s = hsva.s,\n v = hsva.v,\n a = hsva.a;\n var l = v - v * s / 2;\n var sprime = l === 1 || l === 0 ? 0 : (v - l) / Math.min(l, 1 - l);\n return {\n h: h,\n s: sprime,\n l: l,\n a: a\n };\n}\nfunction HSLAtoHSVA(hsl) {\n var h = hsl.h,\n s = hsl.s,\n l = hsl.l,\n a = hsl.a;\n var v = l + s * Math.min(l, 1 - l);\n var sprime = v === 0 ? 0 : 2 - 2 * l / v;\n return {\n h: h,\n s: sprime,\n v: v,\n a: a\n };\n}\nfunction RGBAtoCSS(rgba) {\n return \"rgba(\" + rgba.r + \", \" + rgba.g + \", \" + rgba.b + \", \" + rgba.a + \")\";\n}\nfunction RGBtoCSS(rgba) {\n return RGBAtoCSS(__assign(__assign({}, rgba), {\n a: 1\n }));\n}\nfunction RGBAtoHex(rgba) {\n var toHex = function toHex(v) {\n var h = Math.round(v).toString(16);\n return ('00'.substr(0, 2 - h.length) + h).toUpperCase();\n };\n\n return \"#\" + [toHex(rgba.r), toHex(rgba.g), toHex(rgba.b), toHex(Math.round(rgba.a * 255))].join('');\n}\nfunction HexToRGBA(hex) {\n var rgba = Object(_helpers__WEBPACK_IMPORTED_MODULE_1__[\"chunk\"])(hex.slice(1), 2).map(function (c) {\n return parseInt(c, 16);\n });\n return {\n r: rgba[0],\n g: rgba[1],\n b: rgba[2],\n a: Math.round(rgba[3] / 255 * 100) / 100\n };\n}\nfunction HexToHSVA(hex) {\n var rgb = HexToRGBA(hex);\n return RGBAtoHSVA(rgb);\n}\nfunction HSVAtoHex(hsva) {\n return RGBAtoHex(HSVAtoRGBA(hsva));\n}\nfunction parseHex(hex) {\n if (hex.startsWith('#')) {\n hex = hex.slice(1);\n }\n\n hex = hex.replace(/([^0-9a-f])/gi, 'F');\n\n if (hex.length === 3 || hex.length === 4) {\n hex = hex.split('').map(function (x) {\n return x + x;\n }).join('');\n }\n\n if (hex.length === 6) {\n hex = Object(_helpers__WEBPACK_IMPORTED_MODULE_1__[\"padEnd\"])(hex, 8, 'F');\n } else {\n hex = Object(_helpers__WEBPACK_IMPORTED_MODULE_1__[\"padEnd\"])(Object(_helpers__WEBPACK_IMPORTED_MODULE_1__[\"padEnd\"])(hex, 6), 8, 'F');\n }\n\n return (\"#\" + hex).toUpperCase().substr(0, 9);\n}\nfunction parseGradient(gradient, colors, currentTheme) {\n return gradient.replace(/([a-z]+(\\s[a-z]+-[1-5])?)(?=$|,)/gi, function (x) {\n return classToHex(x, colors, currentTheme) || x;\n }).replace(/(rgba\\()#[0-9a-f]+(?=,)/gi, function (x) {\n return 'rgba(' + Object.values(HexToRGBA(parseHex(x.replace(/rgba\\(/, '')))).slice(0, 3).join(',');\n });\n}\nfunction RGBtoInt(rgba) {\n return (rgba.r << 16) + (rgba.g << 8) + rgba.b;\n}\n/**\n * Returns the contrast ratio (1-21) between two colors.\n *\n * @param c1 First color\n * @param c2 Second color\n */\n\nfunction contrastRatio(c1, c2) {\n var _a = __read(Object(_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"toXYZ\"])(RGBtoInt(c1)), 2),\n y1 = _a[1];\n\n var _b = __read(Object(_color_transformSRGB__WEBPACK_IMPORTED_MODULE_2__[\"toXYZ\"])(RGBtoInt(c2)), 2),\n y2 = _b[1];\n\n return (Math.max(y1, y2) + 0.05) / (Math.min(y1, y2) + 0.05);\n}\n\n/***/ }),\n\n/***/ \"./src/util/colors.ts\":\n/*!****************************!*\\\n !*** ./src/util/colors.ts ***!\n \\****************************/\n/*! exports provided: default */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\nvar red = Object.freeze({\n base: '#f44336',\n lighten5: '#ffebee',\n lighten4: '#ffcdd2',\n lighten3: '#ef9a9a',\n lighten2: '#e57373',\n lighten1: '#ef5350',\n darken1: '#e53935',\n darken2: '#d32f2f',\n darken3: '#c62828',\n darken4: '#b71c1c',\n accent1: '#ff8a80',\n accent2: '#ff5252',\n accent3: '#ff1744',\n accent4: '#d50000'\n});\nvar pink = Object.freeze({\n base: '#e91e63',\n lighten5: '#fce4ec',\n lighten4: '#f8bbd0',\n lighten3: '#f48fb1',\n lighten2: '#f06292',\n lighten1: '#ec407a',\n darken1: '#d81b60',\n darken2: '#c2185b',\n darken3: '#ad1457',\n darken4: '#880e4f',\n accent1: '#ff80ab',\n accent2: '#ff4081',\n accent3: '#f50057',\n accent4: '#c51162'\n});\nvar purple = Object.freeze({\n base: '#9c27b0',\n lighten5: '#f3e5f5',\n lighten4: '#e1bee7',\n lighten3: '#ce93d8',\n lighten2: '#ba68c8',\n lighten1: '#ab47bc',\n darken1: '#8e24aa',\n darken2: '#7b1fa2',\n darken3: '#6a1b9a',\n darken4: '#4a148c',\n accent1: '#ea80fc',\n accent2: '#e040fb',\n accent3: '#d500f9',\n accent4: '#aa00ff'\n});\nvar deepPurple = Object.freeze({\n base: '#673ab7',\n lighten5: '#ede7f6',\n lighten4: '#d1c4e9',\n lighten3: '#b39ddb',\n lighten2: '#9575cd',\n lighten1: '#7e57c2',\n darken1: '#5e35b1',\n darken2: '#512da8',\n darken3: '#4527a0',\n darken4: '#311b92',\n accent1: '#b388ff',\n accent2: '#7c4dff',\n accent3: '#651fff',\n accent4: '#6200ea'\n});\nvar indigo = Object.freeze({\n base: '#3f51b5',\n lighten5: '#e8eaf6',\n lighten4: '#c5cae9',\n lighten3: '#9fa8da',\n lighten2: '#7986cb',\n lighten1: '#5c6bc0',\n darken1: '#3949ab',\n darken2: '#303f9f',\n darken3: '#283593',\n darken4: '#1a237e',\n accent1: '#8c9eff',\n accent2: '#536dfe',\n accent3: '#3d5afe',\n accent4: '#304ffe'\n});\nvar blue = Object.freeze({\n base: '#2196f3',\n lighten5: '#e3f2fd',\n lighten4: '#bbdefb',\n lighten3: '#90caf9',\n lighten2: '#64b5f6',\n lighten1: '#42a5f5',\n darken1: '#1e88e5',\n darken2: '#1976d2',\n darken3: '#1565c0',\n darken4: '#0d47a1',\n accent1: '#82b1ff',\n accent2: '#448aff',\n accent3: '#2979ff',\n accent4: '#2962ff'\n});\nvar lightBlue = Object.freeze({\n base: '#03a9f4',\n lighten5: '#e1f5fe',\n lighten4: '#b3e5fc',\n lighten3: '#81d4fa',\n lighten2: '#4fc3f7',\n lighten1: '#29b6f6',\n darken1: '#039be5',\n darken2: '#0288d1',\n darken3: '#0277bd',\n darken4: '#01579b',\n accent1: '#80d8ff',\n accent2: '#40c4ff',\n accent3: '#00b0ff',\n accent4: '#0091ea'\n});\nvar cyan = Object.freeze({\n base: '#00bcd4',\n lighten5: '#e0f7fa',\n lighten4: '#b2ebf2',\n lighten3: '#80deea',\n lighten2: '#4dd0e1',\n lighten1: '#26c6da',\n darken1: '#00acc1',\n darken2: '#0097a7',\n darken3: '#00838f',\n darken4: '#006064',\n accent1: '#84ffff',\n accent2: '#18ffff',\n accent3: '#00e5ff',\n accent4: '#00b8d4'\n});\nvar teal = Object.freeze({\n base: '#009688',\n lighten5: '#e0f2f1',\n lighten4: '#b2dfdb',\n lighten3: '#80cbc4',\n lighten2: '#4db6ac',\n lighten1: '#26a69a',\n darken1: '#00897b',\n darken2: '#00796b',\n darken3: '#00695c',\n darken4: '#004d40',\n accent1: '#a7ffeb',\n accent2: '#64ffda',\n accent3: '#1de9b6',\n accent4: '#00bfa5'\n});\nvar green = Object.freeze({\n base: '#4caf50',\n lighten5: '#e8f5e9',\n lighten4: '#c8e6c9',\n lighten3: '#a5d6a7',\n lighten2: '#81c784',\n lighten1: '#66bb6a',\n darken1: '#43a047',\n darken2: '#388e3c',\n darken3: '#2e7d32',\n darken4: '#1b5e20',\n accent1: '#b9f6ca',\n accent2: '#69f0ae',\n accent3: '#00e676',\n accent4: '#00c853'\n});\nvar lightGreen = Object.freeze({\n base: '#8bc34a',\n lighten5: '#f1f8e9',\n lighten4: '#dcedc8',\n lighten3: '#c5e1a5',\n lighten2: '#aed581',\n lighten1: '#9ccc65',\n darken1: '#7cb342',\n darken2: '#689f38',\n darken3: '#558b2f',\n darken4: '#33691e',\n accent1: '#ccff90',\n accent2: '#b2ff59',\n accent3: '#76ff03',\n accent4: '#64dd17'\n});\nvar lime = Object.freeze({\n base: '#cddc39',\n lighten5: '#f9fbe7',\n lighten4: '#f0f4c3',\n lighten3: '#e6ee9c',\n lighten2: '#dce775',\n lighten1: '#d4e157',\n darken1: '#c0ca33',\n darken2: '#afb42b',\n darken3: '#9e9d24',\n darken4: '#827717',\n accent1: '#f4ff81',\n accent2: '#eeff41',\n accent3: '#c6ff00',\n accent4: '#aeea00'\n});\nvar yellow = Object.freeze({\n base: '#ffeb3b',\n lighten5: '#fffde7',\n lighten4: '#fff9c4',\n lighten3: '#fff59d',\n lighten2: '#fff176',\n lighten1: '#ffee58',\n darken1: '#fdd835',\n darken2: '#fbc02d',\n darken3: '#f9a825',\n darken4: '#f57f17',\n accent1: '#ffff8d',\n accent2: '#ffff00',\n accent3: '#ffea00',\n accent4: '#ffd600'\n});\nvar amber = Object.freeze({\n base: '#ffc107',\n lighten5: '#fff8e1',\n lighten4: '#ffecb3',\n lighten3: '#ffe082',\n lighten2: '#ffd54f',\n lighten1: '#ffca28',\n darken1: '#ffb300',\n darken2: '#ffa000',\n darken3: '#ff8f00',\n darken4: '#ff6f00',\n accent1: '#ffe57f',\n accent2: '#ffd740',\n accent3: '#ffc400',\n accent4: '#ffab00'\n});\nvar orange = Object.freeze({\n base: '#ff9800',\n lighten5: '#fff3e0',\n lighten4: '#ffe0b2',\n lighten3: '#ffcc80',\n lighten2: '#ffb74d',\n lighten1: '#ffa726',\n darken1: '#fb8c00',\n darken2: '#f57c00',\n darken3: '#ef6c00',\n darken4: '#e65100',\n accent1: '#ffd180',\n accent2: '#ffab40',\n accent3: '#ff9100',\n accent4: '#ff6d00'\n});\nvar deepOrange = Object.freeze({\n base: '#ff5722',\n lighten5: '#fbe9e7',\n lighten4: '#ffccbc',\n lighten3: '#ffab91',\n lighten2: '#ff8a65',\n lighten1: '#ff7043',\n darken1: '#f4511e',\n darken2: '#e64a19',\n darken3: '#d84315',\n darken4: '#bf360c',\n accent1: '#ff9e80',\n accent2: '#ff6e40',\n accent3: '#ff3d00',\n accent4: '#dd2c00'\n});\nvar brown = Object.freeze({\n base: '#795548',\n lighten5: '#efebe9',\n lighten4: '#d7ccc8',\n lighten3: '#bcaaa4',\n lighten2: '#a1887f',\n lighten1: '#8d6e63',\n darken1: '#6d4c41',\n darken2: '#5d4037',\n darken3: '#4e342e',\n darken4: '#3e2723'\n});\nvar blueGrey = Object.freeze({\n base: '#607d8b',\n lighten5: '#eceff1',\n lighten4: '#cfd8dc',\n lighten3: '#b0bec5',\n lighten2: '#90a4ae',\n lighten1: '#78909c',\n darken1: '#546e7a',\n darken2: '#455a64',\n darken3: '#37474f',\n darken4: '#263238'\n});\nvar grey = Object.freeze({\n base: '#9e9e9e',\n lighten5: '#fafafa',\n lighten4: '#f5f5f5',\n lighten3: '#eeeeee',\n lighten2: '#e0e0e0',\n lighten1: '#bdbdbd',\n darken1: '#757575',\n darken2: '#616161',\n darken3: '#424242',\n darken4: '#212121'\n});\nvar shades = Object.freeze({\n black: '#000000',\n white: '#ffffff',\n transparent: 'transparent'\n});\n/* harmony default export */ __webpack_exports__[\"default\"] = (Object.freeze({\n red: red,\n pink: pink,\n purple: purple,\n deepPurple: deepPurple,\n indigo: indigo,\n blue: blue,\n lightBlue: lightBlue,\n cyan: cyan,\n teal: teal,\n green: green,\n lightGreen: lightGreen,\n lime: lime,\n yellow: yellow,\n amber: amber,\n orange: orange,\n deepOrange: deepOrange,\n brown: brown,\n blueGrey: blueGrey,\n grey: grey,\n shades: shades\n}));\n\n/***/ }),\n\n/***/ \"./src/util/console.ts\":\n/*!*****************************!*\\\n !*** ./src/util/console.ts ***!\n \\*****************************/\n/*! exports provided: consoleInfo, consoleWarn, consoleError, deprecate, breaking, removed */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"consoleInfo\", function() { return consoleInfo; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"consoleWarn\", function() { return consoleWarn; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"consoleError\", function() { return consoleError; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"deprecate\", function() { return deprecate; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"breaking\", function() { return breaking; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"removed\", function() { return removed; });\n/* harmony import */ var _framework__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../framework */ \"./src/framework.ts\");\n/* eslint-disable no-console */\n\n\nfunction createMessage(message, vm, parent) {\n if (_framework__WEBPACK_IMPORTED_MODULE_0__[\"default\"].config.silent) return;\n\n if (parent) {\n vm = {\n _isVue: true,\n $parent: parent,\n $options: vm\n };\n }\n\n if (vm) {\n // Only show each message once per instance\n vm.$_alreadyWarned = vm.$_alreadyWarned || [];\n if (vm.$_alreadyWarned.includes(message)) return;\n vm.$_alreadyWarned.push(message);\n }\n\n return \"[Vuetify] \" + message + (vm ? generateComponentTrace(vm) : '');\n}\n\nfunction consoleInfo(message, vm, parent) {\n var newMessage = createMessage(message, vm, parent);\n newMessage != null && console.info(newMessage);\n}\nfunction consoleWarn(message, vm, parent) {\n var newMessage = createMessage(message, vm, parent);\n newMessage != null && console.warn(newMessage);\n}\nfunction consoleError(message, vm, parent) {\n var newMessage = createMessage(message, vm, parent);\n newMessage != null && console.error(newMessage);\n}\nfunction deprecate(original, replacement, vm, parent) {\n consoleWarn(\"[UPGRADE] '\" + original + \"' is deprecated, use '\" + replacement + \"' instead.\", vm, parent);\n}\nfunction breaking(original, replacement, vm, parent) {\n consoleError(\"[BREAKING] '\" + original + \"' has been removed, use '\" + replacement + \"' instead. For more information, see the upgrade guide https://github.com/vuetifyjs/vuetify/releases/tag/v2.0.0#user-content-upgrade-guide\", vm, parent);\n}\nfunction removed(original, vm, parent) {\n consoleWarn(\"[REMOVED] '\" + original + \"' has been removed. You can safely omit it.\", vm, parent);\n}\n/**\n * Shamelessly stolen from vuejs/vue/blob/dev/src/core/util/debug.js\n */\n\nvar classifyRE = /(?:^|[-_])(\\w)/g;\n\nvar classify = function classify(str) {\n return str.replace(classifyRE, function (c) {\n return c.toUpperCase();\n }).replace(/[-_]/g, '');\n};\n\nfunction formatComponentName(vm, includeFile) {\n if (vm.$root === vm) {\n return '';\n }\n\n var options = typeof vm === 'function' && vm.cid != null ? vm.options : vm._isVue ? vm.$options || vm.constructor.options : vm || {};\n var name = options.name || options._componentTag;\n var file = options.__file;\n\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (name ? \"<\" + classify(name) + \">\" : \"\") + (file && includeFile !== false ? \" at \" + file : '');\n}\n\nfunction generateComponentTrace(vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue;\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n\n tree.push(vm);\n vm = vm.$parent;\n }\n\n return '\\n\\nfound in\\n\\n' + tree.map(function (vm, i) {\n return \"\" + (i === 0 ? '---> ' : ' '.repeat(5 + i * 2)) + (Array.isArray(vm) ? formatComponentName(vm[0]) + \"... (\" + vm[1] + \" recursive calls)\" : formatComponentName(vm));\n }).join('\\n');\n } else {\n return \"\\n\\n(found in \" + formatComponentName(vm) + \")\";\n }\n}\n\n/***/ }),\n\n/***/ \"./src/util/dateTimeUtils.ts\":\n/*!***********************************!*\\\n !*** ./src/util/dateTimeUtils.ts ***!\n \\***********************************/\n/*! exports provided: weekNumber, isLeapYear */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"weekNumber\", function() { return weekNumber; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isLeapYear\", function() { return isLeapYear; });\nfunction createUTCDate(year, month, day) {\n if (month === void 0) {\n month = 0;\n }\n\n if (day === void 0) {\n day = 1;\n }\n\n var date;\n\n if (year < 100 && year >= 0) {\n date = new Date(Date.UTC(year, month, day));\n\n if (isFinite(date.getUTCFullYear())) {\n date.setUTCFullYear(year);\n }\n } else {\n date = new Date(Date.UTC(year, month, day));\n }\n\n return date;\n}\n\nfunction firstWeekOffset(year, firstDayOfWeek, firstDayOfYear) {\n var firstWeekDayInFirstWeek = 7 + firstDayOfWeek - firstDayOfYear;\n var firstWeekDayOfYear = (7 + createUTCDate(year, 0, firstWeekDayInFirstWeek).getUTCDay() - firstDayOfWeek) % 7;\n return -firstWeekDayOfYear + firstWeekDayInFirstWeek - 1;\n}\n\nfunction dayOfYear(year, month, day, firstDayOfWeek) {\n var dayOfYear = [0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334][month];\n\n if (month > 1 && isLeapYear(year)) {\n dayOfYear++;\n }\n\n return dayOfYear + day;\n}\n\nfunction weeksInYear(year, firstDayOfWeek, firstDayOfYear) {\n var weekOffset = firstWeekOffset(year, firstDayOfWeek, firstDayOfYear);\n var weekOffsetNext = firstWeekOffset(year + 1, firstDayOfWeek, firstDayOfYear);\n var daysInYear = isLeapYear(year) ? 366 : 365;\n return (daysInYear - weekOffset + weekOffsetNext) / 7;\n}\n\nfunction weekNumber(year, month, day, firstDayOfWeek, localeFirstDayOfYear) {\n var weekOffset = firstWeekOffset(year, firstDayOfWeek, localeFirstDayOfYear);\n var week = Math.ceil((dayOfYear(year, month, day, firstDayOfWeek) - weekOffset) / 7);\n\n if (week < 1) {\n return week + weeksInYear(year - 1, firstDayOfWeek, localeFirstDayOfYear);\n } else if (week > weeksInYear(year, firstDayOfWeek, localeFirstDayOfYear)) {\n return week - weeksInYear(year, firstDayOfWeek, localeFirstDayOfYear);\n } else {\n return week;\n }\n}\nfunction isLeapYear(year) {\n return year % 4 === 0 && year % 100 !== 0 || year % 400 === 0;\n}\n\n/***/ }),\n\n/***/ \"./src/util/dedupeModelListeners.ts\":\n/*!******************************************!*\\\n !*** ./src/util/dedupeModelListeners.ts ***!\n \\******************************************/\n/*! exports provided: default */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"default\", function() { return dedupeModelListeners; });\n/**\n * Removes duplicate `@input` listeners when\n * using v-model with functional components\n *\n * @see https://github.com/vuetifyjs/vuetify/issues/4460\n */\nfunction dedupeModelListeners(data) {\n if (data.model && data.on && data.on.input) {\n if (Array.isArray(data.on.input)) {\n var i = data.on.input.indexOf(data.model.callback);\n if (i > -1) data.on.input.splice(i, 1);\n } else {\n delete data.on.input;\n }\n }\n}\n\n/***/ }),\n\n/***/ \"./src/util/dom.ts\":\n/*!*************************!*\\\n !*** ./src/util/dom.ts ***!\n \\*************************/\n/*! exports provided: attachedRoot */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"attachedRoot\", function() { return attachedRoot; });\n/**\n * Returns:\n * - 'null' if the node is not attached to the DOM\n * - the root node (HTMLDocument | ShadowRoot) otherwise\n */\nfunction attachedRoot(node) {\n /* istanbul ignore next */\n if (typeof node.getRootNode !== 'function') {\n // Shadow DOM not supported (IE11), lets find the root of this node\n while (node.parentNode) {\n node = node.parentNode;\n } // The root parent is the document if the node is attached to the DOM\n\n\n if (node !== document) return null;\n return document;\n }\n\n var root = node.getRootNode(); // The composed root node is the document if the node is attached to the DOM\n\n if (root !== document && root.getRootNode({\n composed: true\n }) !== document) return null;\n return root;\n}\n\n/***/ }),\n\n/***/ \"./src/util/helpers.ts\":\n/*!*****************************!*\\\n !*** ./src/util/helpers.ts ***!\n \\*****************************/\n/*! exports provided: createSimpleFunctional, directiveConfig, addOnceEventListener, passiveSupported, addPassiveEventListener, getNestedValue, deepEqual, getObjectValueByPath, getPropertyFromItem, createRange, getZIndex, filterObjectOnKeys, convertToUnit, kebabCase, isObject, keyCodes, remapInternalIcon, keys, camelize, arrayDiff, upperFirst, groupItems, wrapInArray, sortItems, defaultFilter, searchItems, getSlotType, debounce, throttle, getPrefixedScopedSlots, getSlot, clamp, padEnd, chunk, humanReadableFileSize, camelizeObjectKeys, mergeDeep, fillArray, composedPath */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n__webpack_require__.r(__webpack_exports__);\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createSimpleFunctional\", function() { return createSimpleFunctional; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"directiveConfig\", function() { return directiveConfig; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"addOnceEventListener\", function() { return addOnceEventListener; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"passiveSupported\", function() { return passiveSupported; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"addPassiveEventListener\", function() { return addPassiveEventListener; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getNestedValue\", function() { return getNestedValue; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"deepEqual\", function() { return deepEqual; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getObjectValueByPath\", function() { return getObjectValueByPath; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPropertyFromItem\", function() { return getPropertyFromItem; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"createRange\", function() { return createRange; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getZIndex\", function() { return getZIndex; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"filterObjectOnKeys\", function() { return filterObjectOnKeys; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"convertToUnit\", function() { return convertToUnit; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"kebabCase\", function() { return kebabCase; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"isObject\", function() { return isObject; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"keyCodes\", function() { return keyCodes; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"remapInternalIcon\", function() { return remapInternalIcon; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"keys\", function() { return keys; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"camelize\", function() { return camelize; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"arrayDiff\", function() { return arrayDiff; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"upperFirst\", function() { return upperFirst; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"groupItems\", function() { return groupItems; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"wrapInArray\", function() { return wrapInArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"sortItems\", function() { return sortItems; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"defaultFilter\", function() { return defaultFilter; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"searchItems\", function() { return searchItems; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getSlotType\", function() { return getSlotType; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"debounce\", function() { return debounce; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"throttle\", function() { return throttle; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getPrefixedScopedSlots\", function() { return getPrefixedScopedSlots; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"getSlot\", function() { return getSlot; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"clamp\", function() { return clamp; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"padEnd\", function() { return padEnd; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"chunk\", function() { return chunk; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"humanReadableFileSize\", function() { return humanReadableFileSize; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"camelizeObjectKeys\", function() { return camelizeObjectKeys; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"mergeDeep\", function() { return mergeDeep; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"fillArray\", function() { return fillArray; });\n/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, \"composedPath\", function() { return composedPath; });\n/* harmony import */ var vue__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! vue */ \"vue\");\n/* harmony import */ var vue__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(vue__WEBPACK_IMPORTED_MODULE_0__);\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nvar __assign = undefined && undefined.__assign || function () {\n __assign = Object.assign || function (t) {\n for (var s, i = 1, n = arguments.length; i < n; i++) {\n s = arguments[i];\n\n for (var p in s) {\n if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\n }\n }\n\n return t;\n };\n\n return __assign.apply(this, arguments);\n};\n\nvar __read = undefined && undefined.__read || function (o, n) {\n var m = typeof Symbol === \"function\" && o[Symbol.iterator];\n if (!m) return o;\n var i = m.call(o),\n r,\n ar = [],\n e;\n\n try {\n while ((n === void 0 || n-- > 0) && !(r = i.next()).done) {\n ar.push(r.value);\n }\n } catch (error) {\n e = {\n error: error\n };\n } finally {\n try {\n if (r && !r.done && (m = i[\"return\"])) m.call(i);\n } finally {\n if (e) throw e.error;\n }\n }\n\n return ar;\n};\n\nvar __spreadArray = undefined && undefined.__spreadArray || function (to, from, pack) {\n if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\n if (ar || !(i in from)) {\n if (!ar) ar = Array.prototype.slice.call(from, 0, i);\n ar[i] = from[i];\n }\n }\n return to.concat(ar || Array.prototype.slice.call(from));\n};\n\n\nfunction createSimpleFunctional(c, el, name) {\n if (el === void 0) {\n el = 'div';\n }\n\n return vue__WEBPACK_IMPORTED_MODULE_0___default.a.extend({\n name: name || c.replace(/__/g, '-'),\n functional: true,\n props: {\n tag: {\n type: String,\n default: el\n }\n },\n render: function render(h, _a) {\n var data = _a.data,\n props = _a.props,\n children = _a.children;\n data.staticClass = (c + \" \" + (data.staticClass || '')).trim();\n return h(props.tag, data, children);\n }\n });\n}\nfunction directiveConfig(binding, defaults) {\n if (defaults === void 0) {\n defaults = {};\n }\n\n return __assign(__assign(__assign(__assign({}, defaults), binding.modifiers), {\n value: binding.arg\n }), binding.value || {});\n}\nfunction addOnceEventListener(el, eventName, cb, options) {\n if (options === void 0) {\n options = false;\n }\n\n var once = function once(event) {\n cb(event);\n el.removeEventListener(eventName, once, options);\n };\n\n el.addEventListener(eventName, once, options);\n}\nvar passiveSupported = false;\n\ntry {\n if (typeof window !== 'undefined') {\n var testListenerOpts = Object.defineProperty({}, 'passive', {\n get: function get() {\n passiveSupported = true;\n }\n });\n window.addEventListener('testListener', testListenerOpts, testListenerOpts);\n window.removeEventListener('testListener', testListenerOpts, testListenerOpts);\n }\n} catch (e) {\n console.warn(e);\n}\n/* eslint-disable-line no-console */\n\n\n\nfunction addPassiveEventListener(el, event, cb, options) {\n el.addEventListener(event, cb, passiveSupported ? options : false);\n}\nfunction getNestedValue(obj, path, fallback) {\n var last = path.length - 1;\n if (last < 0) return obj === undefined ? fallback : obj;\n\n for (var i = 0; i < last; i++) {\n if (obj == null) {\n return fallback;\n }\n\n obj = obj[path[i]];\n }\n\n if (obj == null) return fallback;\n return obj[path[last]] === undefined ? fallback : obj[path[last]];\n}\nfunction deepEqual(a, b) {\n if (a === b) return true;\n\n if (a instanceof Date && b instanceof Date && a.getTime() !== b.getTime()) {\n // If the values are Date, compare them as timestamps\n return false;\n }\n\n if (a !== Object(a) || b !== Object(b)) {\n // If the values aren't objects, they were already checked for equality\n return false;\n }\n\n var props = Object.keys(a);\n\n if (props.length !== Object.keys(b).length) {\n // Different number of props, don't bother to check\n return false;\n }\n\n return props.every(function (p) {\n return deepEqual(a[p], b[p]);\n });\n}\nfunction getObjectValueByPath(obj, path, fallback) {\n // credit: http://stackoverflow.com/questions/6491463/accessing-nested-javascript-objects-with-string-key#comment55278413_6491621\n if (obj == null || !path || typeof path !== 'string') return fallback;\n if (obj[path] !== undefined) return obj[path];\n path = path.replace(/\\[(\\w+)\\]/g, '.$1'); // convert indexes to properties\n\n path = path.replace(/^\\./, ''); // strip a leading dot\n\n return getNestedValue(obj, path.split('.'), fallback);\n}\nfunction getPropertyFromItem(item, property, fallback) {\n if (property == null) return item === undefined ? fallback : item;\n if (item !== Object(item)) return fallback === undefined ? item : fallback;\n if (typeof property === 'string') return getObjectValueByPath(item, property, fallback);\n if (Array.isArray(property)) return getNestedValue(item, property, fallback);\n if (typeof property !== 'function') return fallback;\n var value = property(item, fallback);\n return typeof value === 'undefined' ? fallback : value;\n}\nfunction createRange(length) {\n return Array.from({\n length: length\n }, function (v, k) {\n return k;\n });\n}\nfunction getZIndex(el) {\n if (!el || el.nodeType !== Node.ELEMENT_NODE) return 0;\n var index = +window.getComputedStyle(el).getPropertyValue('z-index');\n if (!index) return getZIndex(el.parentNode);\n return index;\n}\nfunction filterObjectOnKeys(obj, keys) {\n var filtered = {};\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n\n if (typeof obj[key] !== 'undefined') {\n filtered[key] = obj[key];\n }\n }\n\n return filtered;\n}\nfunction convertToUnit(str, unit) {\n if (unit === void 0) {\n unit = 'px';\n }\n\n if (str == null || str === '') {\n return undefined;\n } else if (isNaN(+str)) {\n return String(str);\n } else {\n return \"\" + Number(str) + unit;\n }\n}\nfunction kebabCase(str) {\n return (str || '').replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n}\nfunction isObject(obj) {\n return obj !== null && _typeof(obj) === 'object';\n} // KeyboardEvent.keyCode aliases\n\nvar keyCodes = Object.freeze({\n enter: 13,\n tab: 9,\n delete: 46,\n esc: 27,\n space: 32,\n up: 38,\n down: 40,\n left: 37,\n right: 39,\n end: 35,\n home: 36,\n del: 46,\n backspace: 8,\n insert: 45,\n pageup: 33,\n pagedown: 34,\n shift: 16\n});\n/**\n * This remaps internal names like '$cancel' or '$vuetify.icons.cancel'\n * to the current name or component for that icon.\n */\n\nfunction remapInternalIcon(vm, iconName) {\n // Look for custom component in the configuration\n var component = vm.$vuetify.icons.component; // Look for overrides\n\n if (iconName.startsWith('$')) {\n // Get the target icon name\n var iconPath = \"$vuetify.icons.values.\" + iconName.split('$').pop().split('.').pop(); // Now look up icon indirection name,\n // e.g. '$vuetify.icons.values.cancel'\n\n var override = getObjectValueByPath(vm, iconPath, iconName);\n if (typeof override === 'string') iconName = override;else return override;\n }\n\n if (component == null) {\n return iconName;\n }\n\n return {\n component: component,\n props: {\n icon: iconName\n }\n };\n}\nfunction keys(o) {\n return Object.keys(o);\n}\n/**\n * Camelize a hyphen-delimited string.\n */\n\nvar camelizeRE = /-(\\w)/g;\nvar camelize = function camelize(str) {\n return str.replace(camelizeRE, function (_, c) {\n return c ? c.toUpperCase() : '';\n });\n};\n/**\n * Returns the set difference of B and A, i.e. the set of elements in B but not in A\n */\n\nfunction arrayDiff(a, b) {\n var diff = [];\n\n for (var i = 0; i < b.length; i++) {\n if (a.indexOf(b[i]) < 0) diff.push(b[i]);\n }\n\n return diff;\n}\n/**\n * Makes the first character of a string uppercase\n */\n\nfunction upperFirst(str) {\n return str.charAt(0).toUpperCase() + str.slice(1);\n}\nfunction groupItems(items, groupBy, groupDesc) {\n var key = groupBy[0];\n var groups = [];\n var current;\n\n for (var i = 0; i < items.length; i++) {\n var item = items[i];\n var val = getObjectValueByPath(item, key, null);\n\n if (current !== val) {\n current = val;\n groups.push({\n name: val !== null && val !== void 0 ? val : '',\n items: []\n });\n }\n\n groups[groups.length - 1].items.push(item);\n }\n\n return groups;\n}\nfunction wrapInArray(v) {\n return v != null ? Array.isArray(v) ? v : [v] : [];\n}\nfunction sortItems(items, sortBy, sortDesc, locale, customSorters) {\n if (sortBy === null || !sortBy.length) return items;\n var stringCollator = new Intl.Collator(locale, {\n sensitivity: 'accent',\n usage: 'sort'\n });\n return items.sort(function (a, b) {\n var _a, _b;\n\n for (var i = 0; i < sortBy.length; i++) {\n var sortKey = sortBy[i];\n var sortA = getObjectValueByPath(a, sortKey);\n var sortB = getObjectValueByPath(b, sortKey);\n\n if (sortDesc[i]) {\n _a = __read([sortB, sortA], 2), sortA = _a[0], sortB = _a[1];\n }\n\n if (customSorters && customSorters[sortKey]) {\n var customResult = customSorters[sortKey](sortA, sortB);\n if (!customResult) continue;\n return customResult;\n } // Check if both cannot be evaluated\n\n\n if (sortA === null && sortB === null) {\n continue;\n } // Dates should be compared numerically\n\n\n if (sortA instanceof Date && sortB instanceof Date) {\n return sortA.getTime() - sortB.getTime();\n }\n\n _b = __read([sortA, sortB].map(function (s) {\n return (s || '').toString().toLocaleLowerCase();\n }), 2), sortA = _b[0], sortB = _b[1];\n\n if (sortA !== sortB) {\n if (!isNaN(sortA) && !isNaN(sortB)) return Number(sortA) - Number(sortB);\n return stringCollator.compare(sortA, sortB);\n }\n }\n\n return 0;\n });\n}\nfunction defaultFilter(value, search, item) {\n return value != null && search != null && typeof value !== 'boolean' && value.toString().toLocaleLowerCase().indexOf(search.toLocaleLowerCase()) !== -1;\n}\nfunction searchItems(items, search) {\n if (!search) return items;\n search = search.toString().toLowerCase();\n if (search.trim() === '') return items;\n return items.filter(function (item) {\n return Object.keys(item).some(function (key) {\n return defaultFilter(getObjectValueByPath(item, key), search, item);\n });\n });\n}\n/**\n * Returns:\n * - 'normal' for old style slots - `\n\n\n\n\n\n\n","\n\n\n\n\n\n\n","\n\n\n\n\n","\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n layerChooser: {\n backgroundTitle: 'Hintergrundkarte',\n maskTitle: 'Fachdaten',\n tooltipDisabledLayer: 'Auf der aktuellen Zoomstufe nicht verfügbar.',\n optionsHeader: 'Optionen für Layer \"{{name}}\"',\n layerHeader: 'Auswahl sichtbarer Ebenen',\n layerOptions: 'Optionen für Kartenmaterial',\n returnToLayers: 'Zurück zur Auswahl',\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n layerChooser: {\n backgroundTitle: 'Background maps',\n maskTitle: 'Subject data',\n tooltipDisabledLayer: 'Not available on the current zoom level.',\n optionsHeader: '\"{{name}}\" layer options',\n layerHeader: 'Visible layer selection',\n layerOptions: 'Map data options',\n returnToLayers: 'Return to selection',\n },\n },\n },\n },\n]\n\nexport default language\n","import { LayerConfiguration } from '@polar/lib-custom-types'\nimport { IdManipulator } from '../types'\n\n/**\n * Returns a boolean list which contains the attributions for every visible Layer\n * @param layers - layers carry setup information\n * @param zoom - the zoom the map is currently in\n * @returns information about layer active property.\n */\nexport function areLayersActive(\n layers: LayerConfiguration[],\n zoom: number\n): LayerConfiguration[] {\n return layers.filter((layer) => {\n let { minZoom, maxZoom } = layer\n if (typeof minZoom === 'undefined') minZoom = 0\n if (typeof maxZoom === 'undefined') maxZoom = Number.MAX_SAFE_INTEGER\n return minZoom <= zoom && zoom <= maxZoom\n })\n}\n\n/**\n * Returns the return value of the given callback, which takes the extracted list of layer ids\n * @param layers - layers carry setup information\n * @param callback - can be used to make the created list available, but with a local scope;\n * can also be used to manipulate the list of ids, before returning it\n * @returns list of id properties, if not manipulated by callback.\n */\nexport function asIdList(\n layers: LayerConfiguration[],\n callback: IdManipulator = (ids) => ids\n) {\n const ids: string[] = layers.map(({ id }) => String(id))\n return callback(ids)\n}\n","/* NOTE: dig up from Capabilities by OGC WMS Capabilities specification E.1 in\n * https://portal.ogc.org/files/?artifact_id=14416\n * OL currently has no TS support for its return object, hence :any'ing here */\n\n/**\n * Finds a named layer from a root layer (array). First-found is returned,\n * assuming that not multiple layers will have the same name, since they're a\n * distinguishing feature for layer enabling/disabling via URL. Layers can be\n * nested arbitrarily deep.\n * NOTE Should we start doing this a lot, consider memoization\n * @param layer - layer from ol/format/WMSCapabilities\n * @param name - name to search for\n * @returns capabilities layer with matching name\n */\nconst deepLayerFind = (layer, name: string) => {\n if (Array.isArray(layer)) {\n return (\n layer.map((l) => deepLayerFind(l, name)).find((l) => l !== null) || null\n )\n } else if (typeof layer === 'object') {\n if (layer.Name === name) {\n return layer\n } else if (layer.Layer) {\n return deepLayerFind(layer.Layer, name)\n }\n }\n\n // layer is minOccurs=\"0\", so we may always end up empty-handed\n return null\n}\n\n/**\n * @param style - style of a layer from ol/format/WMSCapabilities\n * @returns array of all found legend URLs\n */\nconst getAllLegendURLs = (style): string[] =>\n (Array.isArray(style) ? style : [style])\n .map((styleObject) =>\n (Array.isArray(styleObject.LegendURL)\n ? styleObject.LegendURL\n : typeof styleObject.LegendURL === 'object'\n ? [styleObject.LegendURL]\n : []\n ).map((legendUrl) => legendUrl.OnlineResource)\n )\n .flat(1)\n\n/**\n * @param capabilities - capabilities from ol/format/WMSCapabilities\n * @param name - name of the layer to find title for\n * @returns title, or empty string if not found\n */\nexport const findLayerTitleInCapabilitiesByName = (\n capabilities,\n name: string\n): string => {\n const layer = deepLayerFind(capabilities.Capability.Layer, name)\n return layer?.Title || ''\n}\n\n/**\n * @param capabilities - capabilities from ol/format/WMSCapabilities\n * @param name - name of the layer to find legendURL for\n * @returns legend URL as string, or empty string if not found\n */\nexport const findLegendUrlInCapabilitiesByName = (\n capabilities,\n name: string\n): string => {\n const layer = deepLayerFind(capabilities.Capability.Layer, name)\n const style = layer?.Style\n if (!style) {\n return ''\n }\n const urls: string[] = getAllLegendURLs(style)\n // NOTE: choosing URL is more complex when supporting layer styles\n return urls[0] || ''\n}\n","import {\n generateSimpleGetters,\n generateSimpleMutations,\n} from '@repositoryname/vuex-generators'\nimport {\n LayerConfiguration,\n LayerConfigurationOptionLayers,\n PolarModule,\n} from '@polar/lib-custom-types'\nimport * as masterportalapi from '@masterportal/masterportalapi/src'\nimport { ImageWMS, TileWMS } from 'ol/source'\nimport Layer from 'ol/layer/Layer'\nimport { LayerChooserGetters, LayerChooserState } from '../types'\nimport { asIdList, areLayersActive } from '../utils/layerFolding'\nimport {\n findLayerTitleInCapabilitiesByName,\n findLegendUrlInCapabilitiesByName,\n} from '../utils/findInCapabilities'\n\nexport const getInitialState = (): LayerChooserState => ({\n openedOptions: null,\n backgrounds: [],\n masks: [],\n availableBackgrounds: [],\n availableMasks: [],\n activeBackgroundId: '',\n activeMaskIds: [],\n activeLayerIds: {},\n})\n\n// OK for module creation\n// eslint-disable-next-line max-lines-per-function\nexport const makeStoreModule = () => {\n const storeModule: PolarModule = {\n namespaced: true,\n state: getInitialState(),\n actions: {\n setupModule({\n state,\n rootGetters: { configuration, map },\n commit,\n dispatch,\n }): void {\n const [backgrounds, masks] = configuration.layers.reduce(\n ([backgrounds, masks], current) => {\n if (current.type === 'background') {\n return [[...backgrounds, current], masks]\n } else if (current.type === 'mask') {\n return [backgrounds, [...masks, current]]\n }\n console.error(\n `@polar/plugin-layer-chooser: Unknown layer type ${current.type}. Layer is ignored by plugin.`\n )\n return [backgrounds, masks]\n },\n [[] as LayerConfiguration[], [] as LayerConfiguration[]]\n )\n\n // at most one background, arbitrarily many masks\n const activeBackground = backgrounds.find(\n ({ visibility }) => visibility\n )\n const activeMasks = masks.filter(({ visibility }) => visibility)\n\n commit('setBackgrounds', backgrounds)\n commit('setMasks', masks)\n dispatch('setActiveBackgroundId', activeBackground?.id || null)\n dispatch('setActiveMaskIds', asIdList(activeMasks))\n\n dispatch('updateActiveAndAvailableLayersByZoom')\n\n map.on('moveend', () =>\n dispatch('updateActiveAndAvailableLayersByZoom')\n )\n\n configuration.layers.forEach((layer) => {\n const rawLayer = masterportalapi.rawLayerList.getLayerWhere({\n id: layer.id,\n })\n\n if (rawLayer.typ !== 'WMS' && !layer.hideInMenu) {\n console.warn(\n `@polar/plugin-layer-chooser: Used configuration 'layers' on layer with type '${\n rawLayer.typ\n }', but only 'WMS' is supported. Ignoring configuration for ${JSON.stringify(\n rawLayer\n )}.`\n )\n return\n }\n\n // Store preparation needed when `layers` is an option\n if (layer.options?.layers) {\n commit('setActiveLayerIds', {\n ...state.activeLayerIds,\n [layer.id]: rawLayer.layers.split(','),\n })\n }\n // GetCapabilities exactly needed when `true` set for an inferrable option\n if (\n layer.options?.layers?.title === true ||\n layer.options?.layers?.legend === true\n ) {\n dispatch('capabilities/loadCapabilities', layer.id, { root: true })\n }\n })\n },\n setActiveBackgroundId(\n { rootGetters: { map }, getters: { backgrounds }, commit },\n id\n ) {\n map\n .getLayers()\n .getArray()\n .forEach((layer) => {\n // only influence visibility if layer is managed as background\n if (backgrounds.find(({ id }) => id === layer.get('id'))) {\n layer.setVisible(layer.get('id') === id)\n }\n })\n commit('setActiveBackgroundId', id)\n },\n setActiveMaskIdsVisibility(\n { rootGetters: { map }, getters: { masks } },\n ids\n ) {\n map\n .getLayers()\n .getArray()\n .forEach((layer) => {\n // only influence visibility if layer is managed as background\n if (masks.find(({ id }) => id === layer.get('id'))) {\n layer.setVisible(ids.includes(layer.get('id')))\n }\n })\n },\n setActiveMaskIds({ commit, dispatch }, ids) {\n dispatch('setActiveMaskIdsVisibility', ids)\n commit('setActiveMaskIds', ids)\n },\n // when the zoom changes, it does what needs to be done\n updateActiveAndAvailableLayersByZoom({\n rootGetters: { map },\n getters: { backgrounds, masks, activeBackgroundId, activeMaskIds },\n commit,\n dispatch,\n }) {\n // NOTE: It is assumed that getZoom actually returns the currentZoomLevel, thus the view has a constraint in the resolution.\n const currentZoomLevel = map.getView().getZoom() as number\n\n const availableBackgrounds = areLayersActive(\n backgrounds,\n currentZoomLevel\n )\n const availableMasks = areLayersActive(masks, currentZoomLevel)\n\n const availableBackgroundIds = asIdList(availableBackgrounds)\n const availableMaskIds = asIdList(availableMasks)\n\n // if the background map is no longer available, switch to first-best or none\n if (!availableBackgroundIds.includes(activeBackgroundId)) {\n dispatch('setActiveBackgroundId', availableBackgroundIds[0] || '')\n }\n\n // update mask layer visibility, but don't toggle on/off – we still keep active layers active even when currently not available, so after zooming back they snap right back in\n dispatch(\n 'setActiveMaskIdsVisibility',\n availableMaskIds.filter((id) => activeMaskIds.includes(id as string))\n )\n\n // commits as a final step to not override source information during work\n commit('setAvailableBackgrounds', availableBackgrounds)\n commit('setAvailableMasks', availableMasks)\n },\n toggleOpenedOptionsServiceLayer(\n {\n commit,\n rootGetters,\n getters: {\n openedOptionsService,\n openedOptionsServiceLayers,\n activeLayerIds,\n },\n },\n value\n ) {\n // keep configured layer order - vuetify puts last activated last\n const sortedValue =\n openedOptionsServiceLayers === null\n ? value\n : openedOptionsServiceLayers\n .filter(({ layerName }) => value.includes(layerName))\n .map(({ layerName }) => layerName)\n .reverse()\n const olLayer = rootGetters.map\n .getLayers()\n .getArray()\n .find((l) => l.get('id') === openedOptionsService.id) as Layer<\n ImageWMS | TileWMS\n >\n const olSource = olLayer?.getSource?.()\n\n if (!olLayer || !olSource) {\n console.error(\n `@polar/plugin-layer-chooser: Action 'toggleOpenedOptionsServiceLayer' failed on ${openedOptionsService.id} with value ${sortedValue}. Layer not found in OL, or source not initialized in OL.`\n )\n return\n }\n\n const updatedParams = { ...olSource.getParams(), LAYERS: sortedValue }\n\n olSource.updateParams(updatedParams)\n commit('setActiveLayerIds', {\n ...activeLayerIds,\n [openedOptionsService.id]: sortedValue,\n })\n },\n },\n mutations: {\n ...generateSimpleMutations(getInitialState()),\n },\n getters: {\n ...generateSimpleGetters(getInitialState()),\n disabledBackgrounds(_, { availableBackgrounds, backgrounds }) {\n return backgrounds\n .map(({ id }) =>\n availableBackgrounds.findIndex((available) => available.id === id)\n )\n .map((index) => index === -1)\n },\n disabledMasks(_, { availableMasks, masks }) {\n return masks\n .filter(({ hideInMenu }) => !hideInMenu)\n .map(({ id }) =>\n availableMasks.findIndex((available) => available.id === id)\n )\n .map((index) => index === -1)\n },\n shownMasks({ masks }) {\n return masks.filter(({ hideInMenu }) => !hideInMenu)\n },\n idsWithOptions(_, { backgrounds, masks }) {\n return [...backgrounds, ...masks]\n .filter((layer) => Boolean(layer.options))\n .map((layer) => layer.id)\n },\n openedOptionsService(_, { backgrounds, masks, openedOptions }) {\n return [...backgrounds, ...masks].find(\n (service) => service.id === openedOptions\n )\n },\n openedOptionsServiceLayers(_, { openedOptionsService }, __, rootGetters) {\n const layers: LayerConfigurationOptionLayers | undefined =\n openedOptionsService.options?.layers\n\n if (typeof layers === 'undefined') {\n return null\n }\n\n const serviceDefinition = masterportalapi.rawLayerList.getLayerWhere({\n id: openedOptionsService.id,\n })\n\n if (!serviceDefinition.layers) {\n console.error(\n '@polar/plugin-layer-chooser: Trying to configure layers of a layer without \"layers\" field.',\n serviceDefinition\n )\n return null\n }\n\n const wmsCapabilitiesJson = rootGetters?.[\n 'capabilities/wmsCapabilitiesAsJsonById'\n ](openedOptionsService.id)\n\n if (wmsCapabilitiesJson === null) {\n console.error(\n `@polar/plugin-layer-chooser: CapabilitiesJson for layer ${JSON.stringify(\n openedOptionsService\n )} is null.`\n )\n return null\n }\n\n const technicalLayerNames =\n layers.order?.split?.(',') || serviceDefinition.layers.split(',')\n\n return technicalLayerNames.map((technicalLayerName) => ({\n layerName: technicalLayerName,\n displayName:\n (layers.title === true\n ? findLayerTitleInCapabilitiesByName(\n wmsCapabilitiesJson,\n technicalLayerName\n )\n : layers.title === false\n ? technicalLayerName\n : layers.title[technicalLayerName]) || technicalLayerName,\n layerImage:\n layers.legend === false\n ? null\n : layers.legend === true\n ? findLegendUrlInCapabilitiesByName(\n wmsCapabilitiesJson,\n technicalLayerName\n )\n : layers.legend?.[technicalLayerName] || null,\n }))\n },\n },\n }\n\n return storeModule\n}\n","import Vue from 'vue'\nimport { PluginOptions } from '@polar/lib-custom-types'\nimport { LayerChooser } from './components'\nimport language from './language'\nimport { makeStoreModule } from './store'\n\n// NOTE: Currently no options are specified here, variable is kept for integrity until options are needed\nexport default (options: Partial) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'layerChooser',\n plugin: LayerChooser,\n language,\n storeModule: makeStoreModule(),\n options,\n })\n","\n\n\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n legend: {\n title: 'Legenden',\n legendTo: 'Legendenbild zu \"{{name}}\"',\n openLegendTo: '$t(common:plugins.legend.legendTo) öffnen',\n empty: 'Keine Legende konfiguriert',\n button: {\n closeTitle: 'Legenden ausblenden',\n openTitle: 'Legenden einblenden',\n },\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n legend: {\n title: 'Legends',\n legendTo: '\"{{name}}\" legend image',\n openLegendTo: 'Open $t(common:plugins.legend.legendTo)',\n empty: 'No legend configured',\n button: {\n closeTitle: 'Hide legends',\n openTitle: 'Show legends',\n },\n },\n },\n },\n },\n]\n\nexport default language\n","import Vue from 'vue'\nimport { PluginOptions } from '@polar/lib-custom-types'\n\nimport { Legend } from './components'\nimport language from './language'\n\nexport default (options: PluginOptions) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'legend',\n plugin: Legend,\n language,\n options,\n })\n","\n\n\n\n\n","\n\n\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n loadingIndicator: {\n loading: 'Lädt...',\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n loadingIndicator: {\n loading: 'Loading...',\n },\n },\n },\n },\n]\n\nexport default language\n","// NOTE: The reassignments in the mutations are needed as calling 'add'\n// or 'delete' on the Set does not change the object itself so the getter does\n// not register any changes.\n\nimport { PolarModule } from '@polar/lib-custom-types'\nimport { LoadingIndicatorGetters, LoadingIndicatorState } from '../types'\n\nconst getInitialState = (): LoadingIndicatorState => ({\n loadKeys: new Set(),\n})\n\nexport const makeStoreModule = () => {\n const storeModule: PolarModule<\n LoadingIndicatorState,\n LoadingIndicatorGetters\n > = {\n namespaced: true,\n state: getInitialState(),\n mutations: {\n addLoadingKey(state, key: string) {\n state.loadKeys = new Set([...state.loadKeys, key])\n },\n removeLoadingKey(state, key: string) {\n const loadKeys = new Set(state.loadKeys)\n loadKeys.delete(key)\n state.loadKeys = loadKeys\n },\n },\n getters: {\n showLoader: ({ loadKeys }) => loadKeys.size > 0,\n },\n }\n\n return storeModule\n}\n","import Vue from 'vue'\nimport { PluginOptions } from '@polar/lib-custom-types'\nimport { LoadingIndicator } from './components'\nimport language from './language'\nimport { makeStoreModule } from './store'\n\nexport default (options: PluginOptions) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'loadingIndicator',\n plugin: LoadingIndicator,\n language,\n storeModule: makeStoreModule(),\n options,\n })\n","/* eslint-disable @typescript-eslint/naming-convention */\nimport { transform } from 'ol/proj'\nimport { getCenter } from 'ol/extent'\n\nimport {\n Circle,\n LinearRing,\n LineString,\n MultiLineString,\n MultiPoint,\n MultiPolygon,\n Point,\n Polygon,\n} from 'ol/geom'\n\nconst geoms = {\n Circle,\n LinearRing,\n LineString,\n MultiLineString,\n MultiPoint,\n MultiPolygon,\n Point,\n Polygon,\n}\n\nexport default function (\n sourceEpsg,\n targetEpsg,\n geometryType,\n geometryCoordinates\n) {\n const Type = geoms[geometryType || 'Point']\n const instance = new Type(geometryCoordinates)\n let pointCoordinate = getCenter(instance.getExtent())\n\n // return random point if bbox center is not in shape\n if (\n (geometryType === 'Polygon' || geometryType === 'MultiPolygon') &&\n !instance.intersectsCoordinate(pointCoordinate)\n ) {\n pointCoordinate =\n geometryType === 'Polygon'\n ? instance.getInteriorPoint().getFirstCoordinate()\n : instance.getInteriorPoints().getFirstCoordinate()\n }\n\n return sourceEpsg === targetEpsg\n ? pointCoordinate\n : transform(pointCoordinate, sourceEpsg, targetEpsg)\n}\n","/*\n * Uses SVG of icon \"Location On\" from Material Icons:\n * @material-design-icons/svg/filled/location_on.svg, version 0.14.13\n * https://github.com/google/material-design-icons\n * Copyright Google. Licensed under Apache License 2.0.\n * License supplied at end of file.\n * There is no NOTICE file.\n */\n\n/* this is the content of the original file; usage of adapted parts below\n\n*/\n\nexport const getPinSvg = ({ fill = '#005CA9', stroke = '#FFF' }) => `\n \n \n \n`\n\n/*\n\n Apache License\n Version 2.0, January 2004\n http://www.apache.org/licenses/\n\n TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION\n\n 1. Definitions.\n\n \"License\" shall mean the terms and conditions for use, reproduction,\n and distribution as defined by Sections 1 through 9 of this document.\n\n \"Licensor\" shall mean the copyright owner or entity authorized by\n the copyright owner that is granting the License.\n\n \"Legal Entity\" shall mean the union of the acting entity and all\n other entities that control, are controlled by, or are under common\n control with that entity. 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Unless You explicitly state otherwise,\n any Contribution intentionally submitted for inclusion in the Work\n by You to the Licensor shall be under the terms and conditions of\n this License, without any additional terms or conditions.\n Notwithstanding the above, nothing herein shall supersede or modify\n the terms of any separate license agreement you may have executed\n with Licensor regarding such Contributions.\n\n 6. Trademarks. This License does not grant permission to use the trade\n names, trademarks, service marks, or product names of the Licensor,\n except as required for reasonable and customary use in describing the\n origin of the Work and reproducing the content of the NOTICE file.\n\n 7. Disclaimer of Warranty. Unless required by applicable law or\n agreed to in writing, Licensor provides the Work (and each\n Contributor provides its Contributions) on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or\n implied, including, without limitation, any warranties or conditions\n of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A\n PARTICULAR PURPOSE. You are solely responsible for determining the\n appropriateness of using or redistributing the Work and assume any\n risks associated with Your exercise of permissions under this License.\n\n 8. Limitation of Liability. In no event and under no legal theory,\n whether in tort (including negligence), contract, or otherwise,\n unless required by applicable law (such as deliberate and grossly\n negligent acts) or agreed to in writing, shall any Contributor be\n liable to You for damages, including any direct, indirect, special,\n incidental, or consequential damages of any character arising as a\n result of this License or out of the use or inability to use the\n Work (including but not limited to damages for loss of goodwill,\n work stoppage, computer failure or malfunction, or any and all\n other commercial damages or losses), even if such Contributor\n has been advised of the possibility of such damages.\n\n 9. Accepting Warranty or Additional Liability. While redistributing\n the Work or Derivative Works thereof, You may choose to offer,\n and charge a fee for, acceptance of support, warranty, indemnity,\n or other liability obligations and/or rights consistent with this\n License. However, in accepting such obligations, You may act only\n on Your own behalf and on Your sole responsibility, not on behalf\n of any other Contributor, and only if You agree to indemnify,\n defend, and hold each Contributor harmless for any liability\n incurred by, or claims asserted against, such Contributor by reason\n of your accepting any such warranty or additional liability.\n\n END OF TERMS AND CONDITIONS\n\n APPENDIX: How to apply the Apache License to your work.\n\n To apply the Apache License to your work, attach the following\n boilerplate notice, with the fields enclosed by brackets \"[]\"\n replaced with your own identifying information. (Don't include\n the brackets!) The text should be enclosed in the appropriate\n comment syntax for the file format. We also recommend that a\n file or class name and description of purpose be included on the\n same \"printed page\" as the copyright notice for easier\n identification within third-party archives.\n\n Copyright [yyyy] [name of copyright owner]\n\n Licensed under the Apache License, Version 2.0 (the \"License\");\n you may not use this file except in compliance with the License.\n You may obtain a copy of the License at\n\n http://www.apache.org/licenses/LICENSE-2.0\n\n Unless required by applicable law or agreed to in writing, software\n distributed under the License is distributed on an \"AS IS\" BASIS,\n WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n See the License for the specific language governing permissions and\n limitations under the License.\n*/\n","import { Style, Icon } from 'ol/style'\nimport { getPinSvg } from './getPinSvg'\n\nexport const getPinStyle = (style) =>\n new Style({\n image: new Icon({\n src: `data:image/svg+xml;base64,${btoa(getPinSvg(style))}`,\n scale: 2,\n anchor: [0.5, 1],\n }),\n })\n","import {\n generateSimpleGetters,\n generateSimpleMutations,\n} from '@repositoryname/vuex-generators'\nimport { passesBoundaryCheck } from '@polar/lib-passes-boundary-check'\nimport VectorLayer from 'ol/layer/Vector'\nimport Point from 'ol/geom/Point'\nimport { Vector } from 'ol/source'\nimport Feature from 'ol/Feature'\nimport { Draw, Modify, Select, Translate } from 'ol/interaction'\nimport { PinsConfiguration, PolarModule } from '@polar/lib-custom-types'\nimport { toLonLat, transform } from 'ol/proj'\nimport { pointerMove } from 'ol/events/condition'\nimport { Geometry } from 'ol/geom'\nimport { Coordinate } from 'ol/coordinate'\nimport { PinsState } from '../types'\nimport getPointCoordinate from '../util/getPointCoordinate'\nimport { getPinStyle } from '../util/getPinStyle'\n\nconst getInitialState = (): PinsState => ({\n isActive: false,\n transformedCoordinate: [],\n latLon: [],\n coordinatesAfterDrag: [],\n getsDragged: false,\n toZoomLevel: 0,\n atZoomLevel: 0,\n})\n\n// OK for module creation\n// eslint-disable-next-line max-lines-per-function\nexport const makeStoreModule = () => {\n let pinsLayer: VectorLayer>\n\n const move = new Select({\n layers: (l) => l === pinsLayer,\n style: null,\n condition: pointerMove,\n })\n\n const storeModule: PolarModule = {\n namespaced: true,\n state: getInitialState(),\n actions: {\n /**\n * Responsible for setting up the module by adding a watcher. This watcher\n * calls removeMarker and showMarker if the store for addressSearch changes\n * its value for the chosenAddress.\n */\n setupModule({ getters, rootGetters, dispatch, commit }): void {\n const { appearOnClick, coordinateSource, movable, toZoomLevel } =\n rootGetters.configuration.pins || {}\n const interactions = rootGetters.map.getInteractions()\n if (toZoomLevel) {\n commit('setToZoomLevel', toZoomLevel)\n }\n if (appearOnClick?.atZoomLevel) {\n commit('setAtZoomLevel', appearOnClick.atZoomLevel)\n }\n const showPin = appearOnClick === undefined ? true : appearOnClick.show\n if (typeof movable === 'boolean') {\n console.warn(\n \"@polar/plugin-pins: Using a boolean for the configuration parameter 'movable' has been deprecated and will be removed in the next major release.\"\n )\n }\n rootGetters.map.on('singleclick', async ({ coordinate }) => {\n const isDrawing = interactions.getArray().some(\n (interaction) =>\n // these indicate other interactions are expected now\n interaction instanceof Draw ||\n interaction instanceof Modify ||\n // @ts-expect-error | internal hack to detect it from Draw plugin\n interaction._isDeleteSelect\n )\n\n if (\n ((typeof movable === 'boolean' && movable) ||\n movable === 'drag' ||\n movable === 'click') &&\n showPin &&\n // NOTE: It is assumed that getZoom actually returns the currentZoomLevel, thus the view has a constraint in the resolution.\n (rootGetters.map.getView().getZoom() as number) >=\n getters.atZoomLevel &&\n !isDrawing &&\n (await dispatch('isCoordinateInBoundaryLayer', coordinate))\n ) {\n const payload = { coordinates: coordinate, clicked: true }\n\n dispatch('removeMarker')\n dispatch('showMarker', payload)\n commit('setCoordinatesAfterDrag', coordinate)\n dispatch('updateCoordinates', coordinate)\n }\n })\n\n if (coordinateSource) {\n this.watch(\n () => rootGetters[coordinateSource],\n (feature) => {\n // NOTE: 'reverse_geocoded' is set as type on reverse geocoded features to prevent infinite loops\n // as in: ReverseGeocode->AddressSearch->Pins->ReverseGeocode.\n if (feature && feature.type !== 'reverse_geocoded') {\n const payload = {\n coordinates: feature.geometry.coordinates,\n type: feature.geometry.type,\n clicked: false,\n epsg: feature.epsg,\n }\n dispatch('removeMarker')\n dispatch('showMarker', payload)\n }\n },\n { deep: true }\n )\n }\n\n rootGetters.map.addInteraction(move)\n move.on('select', ({ selected }) => {\n const { movable } = rootGetters.configuration.pins || {}\n if (!movable || movable === 'none') {\n document.body.style.cursor = selected.length ? 'not-allowed' : ''\n }\n })\n\n dispatch('setupInitial')\n },\n setupInitial({ rootGetters, getters, dispatch, commit }): void {\n const { initial } = rootGetters.configuration.pins as PinsConfiguration\n if (initial) {\n const { coordinates, centerOn, epsg } = initial\n const transformedCoordinates =\n typeof epsg === 'string'\n ? transform(coordinates, epsg, rootGetters.configuration.epsg)\n : coordinates\n\n dispatch('removeMarker')\n dispatch('showMarker', {\n coordinates: transformedCoordinates,\n clicked: true,\n })\n commit('setCoordinatesAfterDrag', transformedCoordinates)\n dispatch('updateCoordinates', transformedCoordinates)\n if (centerOn) {\n rootGetters.map.getView().setCenter(getters.transformedCoordinate)\n rootGetters.map.getView().setZoom(getters.toZoomLevel)\n }\n }\n },\n /**\n * Builds a vectorLayer which contains the mapMarker as\n * a vectorFeature and adds it to the map.\n * @param payload - an object with a boolean that shows if the coordinate\n * was submitted via click and the corresponding coordinates.\n */\n showMarker({ getters, rootGetters, commit, dispatch }, payload): void {\n if (getters.isActive === false) {\n const { configuration, map } = rootGetters\n if (payload.clicked === false) {\n dispatch(\n 'updateCoordinates',\n getPointCoordinate(\n payload.epsg,\n configuration.epsg,\n payload.type,\n payload.coordinates\n )\n )\n map.getView().setCenter(getters.transformedCoordinate)\n map.getView().setZoom(getters.toZoomLevel)\n }\n const coordinatesForIcon =\n payload.clicked === true\n ? payload.coordinates\n : getters.transformedCoordinate\n map.removeLayer(pinsLayer)\n pinsLayer = new VectorLayer({\n source: new Vector({\n features: [\n new Feature({\n geometry: new Point(coordinatesForIcon),\n type: 'point',\n name: 'mapMarker',\n zIndex: 100,\n }),\n ],\n }),\n style: getPinStyle(configuration?.pins?.style || {}),\n })\n pinsLayer.set('polarInternalId', 'mapMarkerVectorLayer')\n map.addLayer(pinsLayer)\n pinsLayer.setZIndex(100)\n commit('setIsActive', true)\n const movable = configuration.pins?.movable\n if (typeof movable === 'boolean' && movable) {\n dispatch('makeMarkerDraggable')\n } else if (movable === 'drag') {\n dispatch('makeMarkerDraggable')\n }\n }\n },\n /**\n * Makes the mapMarker draggable\n */\n makeMarkerDraggable({\n rootGetters: { map },\n getters,\n commit,\n dispatch,\n }): void {\n const { atZoomLevel } = getters\n const previousTranslate = map\n .getInteractions()\n .getArray()\n .find((interaction) => interaction.get('_polar_plugin_pins'))\n const translate = new Translate({\n condition: () => (map.getView().getZoom() as number) >= atZoomLevel,\n layers: [pinsLayer],\n })\n translate.set('_polar_plugin_pins', true)\n if (previousTranslate) {\n map.removeInteraction(previousTranslate)\n }\n map.addInteraction(translate)\n\n translate.on('translatestart', () => {\n commit('setGetsDragged', true)\n })\n translate.on('translateend', (evt) => {\n commit('setGetsDragged', false)\n evt.features.forEach(async (feat) => {\n const geometry = feat.getGeometry()\n // @ts-expect-error | abstract method missing on type, exists in all implementations\n let coordinates = geometry?.getCoordinates()\n\n if (!(await dispatch('isCoordinateInBoundaryLayer', coordinates))) {\n coordinates = getters.transformedCoordinate\n dispatch('removeMarker')\n dispatch('showMarker', {\n coordinates,\n clicked: true,\n })\n }\n commit('setCoordinatesAfterDrag', coordinates)\n dispatch('updateCoordinates', coordinates)\n })\n })\n },\n /**\n * Removes the mapMarker from the map by removing its vectorLayer\n */\n removeMarker({ rootGetters: { map }, commit }): void {\n map.getLayers().forEach(function (layer) {\n if (\n layer !== undefined &&\n layer.get('polarInternalId') === 'mapMarkerVectorLayer'\n ) {\n map.removeLayer(layer)\n }\n })\n commit('setIsActive', false)\n },\n /**\n * Set the value for the transformed coordinate and save it as latLon as well.\n * @param coordinates - Coordinates of the pin.\n */\n updateCoordinates({ commit, rootGetters }, coordinates: Coordinate) {\n const lonLat = toLonLat(coordinates, rootGetters.configuration.epsg)\n const latLon = [lonLat[1], lonLat[0]]\n\n commit('setTransformedCoordinate', coordinates)\n commit('setLatLon', latLon)\n },\n /**\n * Checks if boundary layer conditions are met; returns false if not and\n * toasts to the user about why the action was blocked, if `toastAction` is\n * configured. If no boundaryLayer configured, always returns true.\n */\n async isCoordinateInBoundaryLayer(\n { rootGetters, dispatch },\n coordinates: Coordinate\n ): Promise {\n const { boundaryLayerId, toastAction, boundaryOnError } =\n rootGetters.configuration?.pins || {}\n\n const boundaryCheckResult = await passesBoundaryCheck(\n rootGetters.map,\n boundaryLayerId,\n coordinates\n )\n\n if (\n !boundaryLayerId ||\n // if a setup error occurred, client will act as if no boundaryLayerId specified\n boundaryCheckResult === true ||\n (typeof boundaryCheckResult === 'symbol' &&\n boundaryOnError !== 'strict')\n ) {\n return true\n }\n\n const errorOccurred = typeof boundaryCheckResult === 'symbol'\n\n if (toastAction) {\n const toast = errorOccurred\n ? {\n type: 'error',\n text: 'plugins.pins.toast.boundaryError',\n }\n : {\n type: 'info',\n text: 'plugins.pins.toast.notInBoundary',\n timeout: 10000,\n }\n dispatch(toastAction, toast, { root: true })\n } else {\n // eslint-disable-next-line no-console\n console[errorOccurred ? 'error' : 'log'](\n errorOccurred\n ? 'Checking boundary layer failed.'\n : ['Pin position outside of boundary layer:', coordinates]\n )\n }\n\n return false\n },\n },\n mutations: {\n ...generateSimpleMutations(getInitialState()),\n },\n getters: {\n ...generateSimpleGetters(getInitialState()),\n },\n }\n return storeModule\n}\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n pins: {\n toast: {\n notInBoundary: 'Diese Koordinate kann nicht gewählt werden.',\n boundaryError:\n 'Die Überprüfung der Koordinate ist fehlgeschlagen. Bitte versuchen Sie es später erneut oder wenden Sie sich an einen Administrator, wenn das Problem bestehen bleibt.',\n },\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n pins: {\n toast: {\n notInBoundary: 'It is not possible to select this coordinate.',\n boundaryError:\n 'Validating the coordinate failed. Please try again later or contact an administrator if the issue persists.',\n },\n },\n },\n },\n },\n]\n\nexport default language\n","import Vue from 'vue'\nimport { PinsConfiguration } from '@polar/lib-custom-types'\nimport { makeStoreModule } from './store'\nimport language from './language'\n\nexport default (options: PinsConfiguration) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'pins',\n language,\n storeModule: makeStoreModule(),\n options,\n })\n","\n\n\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n scale: {\n toOneNegative: 'Skalierung muss eine positive Zahl sein',\n label: 'Skala',\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n scale: {\n toOneNegative: 'scale must be a positive number',\n label: 'Scale',\n },\n },\n },\n },\n]\n\nexport default language\n","/**\n * Adds thousands separators into a number and changes the decimal point\n *\n * @param num - the number as number or string\n * @param delimAbs - the letter(s) to use as thousand point\n * @param delimDec - the letter(s) to use as decimal point\n * @returns the given number with thousands separators or an empty string if any invalid num was given\n */\nfunction thousandsSeparator(\n num: number | string,\n delimAbs = '.',\n delimDec = ','\n): string {\n const value = typeof num !== 'string' ? num.toString() : num\n const decPointPos = value.indexOf('.')\n const abs = decPointPos > -1 ? value.substring(0, decPointPos) : value\n const result = abs.replace(/\\B(?=(\\d{3})+(?!\\d),?.*)/g, delimAbs)\n const dec = decPointPos > -1 ? value.substring(decPointPos + 1) : false\n\n return dec ? result + delimDec + dec : result\n}\n\nexport default thousandsSeparator\n","/**\n * Since device dpi are not directly available, this common hack is applied to get the actual device dpi.\n * If dpi can not be inferred, 96 is returned as default value, and a warning is logged.\n * @returns The device dpi\n */\nfunction getDpi(): number {\n let dpi = 96\n\n try {\n const dpiDiv = document.createElement('div')\n const body = document.body\n\n dpiDiv.id = 'programmatical-dpidiv'\n dpiDiv.setAttribute(\n 'style',\n 'position: absolute; height: 1in; width: 1in; top: -100%; left: -100%;'\n )\n body.appendChild(dpiDiv)\n\n dpi = dpiDiv.offsetWidth * (window.devicePixelRatio || 1)\n body.removeChild(dpiDiv)\n } catch (e) {\n console.error('@polar/plugin-scale', e)\n console.warn(\n `@polar/plugin-scale: Since the dpi could not be inferred, the default value ${dpi} will be used.`\n )\n }\n\n return dpi\n}\n\nexport default getDpi\n","import {\n generateSimpleGetters,\n generateSimpleMutations,\n} from '@repositoryname/vuex-generators'\nimport * as olProj from 'ol/proj'\nimport { t as translate } from 'i18next'\nimport { PolarModule } from '@polar/lib-custom-types'\nimport thousandsSeparator from '../utils/thousandsSeperator'\nimport getDpi from '../utils/getDpi'\nimport { ScaleState } from '../types'\n\nconst getInitialState = (): ScaleState => ({\n scaleValue: 0,\n scaleToOne: '',\n scaleWithUnit: '',\n})\n\n// OK for module creation\n// eslint-disable-next-line max-lines-per-function\nexport const makeStoreModule = () => {\n const storeModule: PolarModule = {\n namespaced: true,\n state: getInitialState(),\n actions: {\n setupModule({ rootGetters: { map }, dispatch }): void {\n map.on('moveend', () => dispatch('getScale'))\n },\n /**\n * gets the current scale and sets it to the state variable scaleValue\n */\n getScale({ rootGetters: { map }, commit, dispatch }): void {\n const unit = map.getView().getProjection().getUnits()\n const resolution: number = map.getView().getResolution() as number\n const inchesPerMetre = 39.37\n const scale: number = Math.round(\n resolution * olProj.METERS_PER_UNIT[unit] * inchesPerMetre * getDpi()\n )\n\n commit('setScaleValue', scale)\n dispatch('scaleWithUnit')\n dispatch('scaleToOne')\n },\n /**\n * generates a beautified state in format \"1 : scale\" where scale is rounded based on its value\n */\n scaleToOne({ getters, commit }): string | void {\n let currentScaleValue = getters.scaleValue\n if (typeof currentScaleValue !== 'number' || currentScaleValue <= 0) {\n return `1 : ${translate('common:plugins.scale.toOneNegative')}`\n }\n\n if (currentScaleValue > 10000) {\n currentScaleValue = Math.round(currentScaleValue / 500) * 500\n } else if (currentScaleValue > 1000) {\n currentScaleValue = Math.round(currentScaleValue / 50) * 50\n }\n\n const scaleToOne = '1 : ' + thousandsSeparator(currentScaleValue)\n commit('setScaleToOne', scaleToOne)\n },\n /**\n * generates a beautified scale with a km or m unit\n */\n scaleWithUnit({ getters, commit }): void {\n const scaleNumber = Math.round(0.02 * getters.scaleValue)\n\n const newValue =\n scaleNumber >= 1000\n ? `${Math.round(scaleNumber / 100) / 10} km`\n : `${scaleNumber} m`\n commit('setScaleWithUnit', newValue)\n },\n },\n mutations: {\n ...generateSimpleMutations(getInitialState()),\n },\n getters: {\n ...generateSimpleGetters(getInitialState()),\n },\n }\n\n return storeModule\n}\n","import Vue from 'vue'\nimport { PluginOptions } from '@polar/lib-custom-types'\nimport { Scale } from './components'\nimport language from './language'\nimport { makeStoreModule } from './store'\n\nexport default (options: PluginOptions) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'scale',\n plugin: Scale,\n language,\n storeModule: makeStoreModule(),\n options,\n })\n","\n\n\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n toast: {\n close: 'Benachrichtigung ausblenden',\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n toast: {\n close: 'Hide notification',\n },\n },\n },\n },\n]\n\nexport default language\n","import merge from 'lodash.merge'\nimport { generateSimpleGetters } from '@repositoryname/vuex-generators'\nimport { PolarModule } from '@polar/lib-custom-types'\nimport { Toast, ToastState } from '../types'\n\nexport const getInitialState = (): ToastState => ({\n toasts: [],\n types: {\n success: {\n color: undefined,\n icon: undefined,\n },\n warning: {\n color: undefined,\n icon: undefined,\n },\n info: {\n color: undefined,\n icon: undefined,\n },\n error: {\n color: undefined,\n icon: undefined,\n },\n },\n})\n\n// OK for module creation\n// eslint-disable-next-line max-lines-per-function\nexport const makeStoreModule = () => {\n const storeModule: PolarModule = {\n namespaced: true,\n state: getInitialState(),\n actions: {\n setupModule({ state, commit, rootGetters }) {\n const pluginConfiguration =\n rootGetters.configuration.toast || getInitialState().types\n const mergedTypes = merge({}, state.types, {\n error: pluginConfiguration.error || {},\n warning: pluginConfiguration.warning || {},\n info: pluginConfiguration.info || {},\n success: pluginConfiguration.success || {},\n })\n commit('setTypes', mergedTypes)\n },\n addToast({ state, commit }, toast: Toast) {\n // use potential overrides from config; always prefer toast-specifics\n const smearedToast: Toast = {\n ...(state.types[toast.type] || {}),\n ...toast,\n }\n commit('addToast', smearedToast)\n if (toast.timeout) {\n if (toast.type !== 'error') {\n setTimeout(() => {\n commit('removeToast', smearedToast)\n }, toast.timeout)\n } else {\n console.warn(\n '@polar/plugin-toast: Timeouts for error messages are disabled, they can only be dismissed manually.'\n )\n }\n }\n },\n },\n getters: {\n ...generateSimpleGetters(getInitialState()),\n },\n mutations: {\n setTypes(state, types) {\n state.types = types\n },\n addToast(state, toast) {\n state.toasts = [...state.toasts, toast]\n },\n removeToast(state, toast) {\n state.toasts = state.toasts.filter((t) => t !== toast)\n },\n },\n }\n\n return storeModule\n}\n","import Vue from 'vue'\nimport { ToastConfiguration } from '@polar/lib-custom-types'\nimport { Toast } from './components'\nimport language from './language'\nimport { makeStoreModule } from './store'\n\nexport default (options: ToastConfiguration) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'toast',\n plugin: Toast,\n language,\n options,\n storeModule: makeStoreModule(),\n })\n","\n\n\n\n\n","import { LanguageOption } from '@polar/lib-custom-types'\n\nconst language: LanguageOption[] = [\n {\n type: 'de',\n resources: {\n plugins: {\n zoom: {\n in: 'Hinein zoomen',\n out: 'Heraus zoomen',\n },\n },\n },\n },\n {\n type: 'en',\n resources: {\n plugins: {\n zoom: {\n in: 'Zoom in',\n out: 'Zoom out',\n },\n },\n },\n },\n]\n\nexport default language\n","import {\n generateSimpleGetters,\n generateSimpleMutations,\n} from '@repositoryname/vuex-generators'\nimport { PolarModule } from '@polar/lib-custom-types'\nimport { ZoomGetters, ZoomState } from '../types'\n\nconst getInitialState = (): ZoomState => ({\n zoomLevel: 0,\n maximumZoomLevel: 12,\n minimumZoomLevel: 0,\n})\n\n// OK for module creation\n// eslint-disable-next-line max-lines-per-function\nexport const makeStoreModule = () => {\n const storeModule: PolarModule = {\n namespaced: true,\n state: getInitialState(),\n actions: {\n setupModule({ rootGetters: { map }, commit, dispatch }) {\n const mapView = map.getView()\n map.on('moveend', () => dispatch('setZoomLevel', mapView.getZoom()))\n\n dispatch('setZoomLevel', mapView.getZoom())\n commit('setMaximumZoomLevel', mapView.getMaxZoom())\n commit('setMinimumZoomLevel', mapView.getMinZoom())\n },\n setZoomLevel(\n {\n getters: { maximumZoomLevel, minimumZoomLevel, zoomLevel },\n rootGetters: { map },\n commit,\n },\n payload\n ) {\n if (\n payload !== zoomLevel &&\n zoomLevel <= maximumZoomLevel &&\n zoomLevel >= minimumZoomLevel &&\n map\n ) {\n commit('setZoomLevel', payload)\n map.getView().setZoom(payload)\n }\n },\n increaseZoomLevel({ dispatch, getters: { zoomLevel } }): void {\n dispatch('setZoomLevel', zoomLevel + 1)\n },\n decreaseZoomLevel({ dispatch, getters: { zoomLevel } }): void {\n dispatch('setZoomLevel', zoomLevel - 1)\n },\n },\n mutations: {\n ...generateSimpleMutations(getInitialState()),\n },\n getters: {\n ...generateSimpleGetters(getInitialState()),\n maximumZoomLevelActive: (_, { zoomLevel, maximumZoomLevel }): boolean =>\n zoomLevel >= maximumZoomLevel,\n minimumZoomLevelActive: (_, { zoomLevel, minimumZoomLevel }): boolean =>\n zoomLevel <= minimumZoomLevel,\n renderType: (_, __, ___, rootGetters) => {\n return rootGetters.configuration?.zoom?.renderType\n ? rootGetters.configuration.zoom.renderType\n : 'independent'\n },\n showMobile: (_, __, ___, rootGetters) =>\n typeof rootGetters.configuration?.zoom?.showMobile === 'boolean'\n ? rootGetters.configuration.zoom.showMobile\n : false,\n },\n }\n\n return storeModule\n}\n","import Vue from 'vue'\nimport { ZoomConfiguration } from '@polar/lib-custom-types'\nimport { Zoom } from './components'\nimport language from './language'\nimport { makeStoreModule } from './store'\n\nexport default (options: ZoomConfiguration) => (instance: Vue) =>\n instance.$store.dispatch('addComponent', {\n name: 'zoom',\n plugin: Zoom,\n language,\n storeModule: makeStoreModule(),\n options,\n })\n","// non-standard names allowed as keys are used as display text\n/* eslint-disable @typescript-eslint/naming-convention */\n\nimport { Feature as GeoJsonFeature, GeoJsonProperties, Geometry } from 'geojson'\nimport {\n EfiBeschreibung,\n DishFeaturePropertiesOnSuccess,\n DishFeatureProperties,\n} from '../types'\nimport { denkmaelerWmsService, denkmaelerWFS, dishBaseUrl } from '../services'\n\nconst layerPool = denkmaelerWmsService.layers.split(',')\nconst sachgesamtheitPool = ['9', '10']\nlet first = true\n\n/**\n * DISH backend is exotic. Its return value is read here.\n * Example return value from https://efi2.schleswig-holstein.de/dish/dish_suche/ergebnisse/text/Volltext1506.txt:\n * ```txt\n * eintrag.Wert->[\"Geschichtlich\",\"Künstlerisch\",\"Städtebaulich\"]\n * eintrag.ObjektID->1506\n * eintrag.objektansprache->Kirche St. Secundus mit Ausstattung\n * eintrag.Kreis->Dithmarschen\n * eintrag.Gemeinde->Hennstedt\n * eintrag.wohnplatz->Hennstedt\n * eintrag.strasse->An der Kirche||\n * eintrag.objektart->Kirche\n * eintrag.objektfunktion->Kirche\n * eintrag.objektplz->25779\n * eintrag.tbldlisteinaKurzBeschreibungen->Alteintragung (Aktualisierung vorgesehen)\n * eintrag.tbldlisteinaBeschreibungen->Alteintragung (Aktualisierung vorgesehen)\n * ```\n * @param beschreibung - as returned by backend\n * @returns read contents\n */\nexport const parseBeschreibung = (beschreibung: string): EfiBeschreibung =>\n Object.fromEntries(\n beschreibung.split('\\n').map((line) => {\n const [k, v] = line.split('->')\n return [k.substring(8), v]\n })\n ) as unknown as EfiBeschreibung\n\nasync function parseText(\n response: string,\n identifier: string\n): Promise {\n const obj: Record = Object.fromEntries(\n Object.entries(parseBeschreibung(response)).map(([key, value]) => [\n key,\n typeof value === 'string' ? value.replaceAll('\\r', '') : value,\n ])\n )\n return {\n Bezeichnung: obj.objektansprache || '---',\n Foto: await getPhoto(identifier),\n Kreis: obj.Kreis || '---',\n Gemeinde: obj.Gemeinde || '---',\n PLZ: obj.objektplz || '---',\n Straße: obj.strasse?.replaceAll('||', ' ') || '---',\n Objektnummer: obj.ObjektID,\n Detailinformationen: await getHitInSearch(identifier),\n Export: `${dishBaseUrl}/dish_pdf/dish_pdfgenerate.php?id=${obj.ObjektID}`,\n }\n}\n\nasync function getText(identifier: string): Promise {\n try {\n const response = await fetch(\n `${dishBaseUrl}/dish_suche/ergebnisse/text/Volltext${identifier}.txt`\n )\n if (response.status !== 200) {\n console.error(\n `@polar/client-dish: DISH backend returned status ${response.status}. Response object: `,\n response\n )\n return { Information: 'Keine Informationen zum Denkmal gefunden' }\n }\n const reader = response.body?.getReader?.()\n if (!reader) {\n throw new Error('Response body was null.')\n }\n const { value: chunk } = await reader.read()\n if (chunk) {\n return parseText(new TextDecoder('utf-8').decode(chunk), identifier)\n }\n throw Error('Error while reading response body.')\n } catch (error) {\n console.error('@polar/client-dish', error)\n return { Information: 'Keine Informationen zum Denkmal gefunden' }\n }\n}\n\nasync function getPhoto(identifier: string): Promise {\n const photoURL = `${dishBaseUrl}/dish_opendata/Foto/${identifier}.jpg`\n const response = await fetch(photoURL)\n if (response.status !== 200) {\n const altText = 'Kein Foto gefunden'\n return altText\n }\n const blob = await response.blob()\n return new Promise((resolve) => {\n try {\n const reader = new FileReader()\n reader.onload = function () {\n resolve(this.result as string)\n }\n reader.readAsDataURL(blob)\n } catch (e) {\n console.error('@polar/client-dish', e)\n resolve('Kein Foto gefunden')\n }\n })\n}\n\nasync function getHitInSearch(identifier: string): Promise {\n const resultURL = `${dishBaseUrl}/dish_suche/html/denkmalErgebnisSeite.html?objektidEingabe=${identifier}`\n const response = await fetch(resultURL)\n if (response.status !== 200) {\n const altText = 'Kein Ergebnis in der Datenbank gefunden'\n return altText\n }\n return resultURL\n}\n\n// length seems acceptable, it's just some if/else domain logic\n// eslint-disable-next-line max-lines-per-function\nexport async function extendGfi(\n featuresByLayerId: Record\n): Promise<\n Record<\n string,\n GeoJsonFeature[]\n >\n> {\n let features = featuresByLayerId[denkmaelerWFS].filter((f) =>\n layerPool.includes(f.properties?.kat)\n )\n let sachgesamtheit = featuresByLayerId[denkmaelerWFS].find((f) =>\n sachgesamtheitPool.includes(f.properties?.kat)\n )\n\n if (sachgesamtheit) {\n sachgesamtheit.properties = {\n ...sachgesamtheit.properties,\n ...(await getText(sachgesamtheit.properties?.objektid)),\n }\n }\n\n /* if first extendGfi call and ObjektID present, make sure\n * that element with correct ID is used */\n if (first) {\n first = false\n const parameters = new URL(document.location as unknown as string)\n .searchParams\n const objektId = parameters.get('ObjektID')\n if (objektId) {\n const queriedFeature = features.find(\n (feature) => feature.properties?.objektid === objektId\n )\n if (queriedFeature) {\n features = [queriedFeature]\n if (features[0] === sachgesamtheit) {\n sachgesamtheit = undefined\n }\n } else if (sachgesamtheit?.properties?.objektid === objektId) {\n features = []\n }\n }\n }\n\n // if feature available, show smallest clicked\n // if kat9/10 available, show nested\n if (features.length) {\n return {\n [denkmaelerWFS]: await Promise.all([\n ...features.slice(-1).map(async (feature) => ({\n ...feature,\n properties: {\n ...feature.properties,\n ...(await getText(feature.properties?.objektid)),\n ...(sachgesamtheit\n ? {\n sachgesamtheit,\n }\n : {}),\n },\n })),\n ]),\n }\n }\n\n // if only kat9/10 available, show as singular feature is shown\n if (sachgesamtheit) {\n return {\n [denkmaelerWFS]: [sachgesamtheit],\n }\n }\n\n // else show the nothing that is available\n return {}\n}\n","import { FeatureCollection, GeoJsonProperties, Geometry } from 'geojson'\nimport { getWfsFeatures } from '@polar/lib-get-features'\nimport { getLayerWhere } from '@masterportal/masterportalapi/src/rawLayerList'\nimport {\n WfsConfiguration,\n EfiSearchFeature,\n ParsedEfiSearchFeature,\n DishParameters,\n} from '../types'\nimport { parseBeschreibung } from './extendGfi'\n\n// key to avoid typos\nconst dishBackendSizeError = 'DISH Backend Size Error'\n\n/**\n * fetches feature geometry from WFS\n * (search service is separate and geometryless)\n */\nconst addGeometries =\n (wfsConfiguration: WfsConfiguration) =>\n async (\n features: ParsedEfiSearchFeature[]\n ): Promise => {\n const { url } = getLayerWhere({ id: wfsConfiguration.id })\n\n const wfsFeatures = await Promise.all(\n features.map((feature) =>\n // NOTE: works by specification of linkText field\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n getWfsFeatures(null, url, feature.linkText.match(/\\d+/)![0], {\n ...wfsConfiguration,\n useRightHandWildcard: false,\n })\n )\n )\n\n const featureWithMaybeWfsGeometry = features.map((feature, index) => {\n const wfsFeatureCollection = wfsFeatures[index]\n const wfsFeature = wfsFeatureCollection.features[0]\n if (wfsFeature) feature.geometry = { ...wfsFeature.geometry }\n return feature\n })\n\n // databases may not be synchronous – warn and discard feature\n const featureWithWfsGeometry = featureWithMaybeWfsGeometry.filter(\n (feature) => {\n const keep = Boolean(feature.geometry)\n if (!keep) {\n console.warn(\n `@polar/client-dish: Feature had no matching geometry and can't be used: ${JSON.stringify(\n feature\n )}`\n )\n }\n return keep\n }\n )\n\n return featureWithWfsGeometry\n }\n\nconst makeFeatureCollection =\n (queryParameters: DishParameters) =>\n (features: ParsedEfiSearchFeature[]): FeatureCollection => ({\n type: 'FeatureCollection',\n features: features.map(({ geometry, ...rest }) => ({\n type: 'Feature',\n geometry: geometry as Geometry,\n properties: rest as GeoJsonProperties,\n epsg: queryParameters.wfsConfiguration.srsName,\n title:\n (rest.beschreibung?.strasse\n ?.replaceAll('||', ' ')\n .replaceAll('\\r', ' ')\n .trim() || 'Ohne Adresseintrag ') +\n ` (${rest.beschreibung?.objektansprache?.trim()})`,\n })),\n })\n\nconst parseEfiSearchFeatures = (\n json: EfiSearchFeature[]\n): ParsedEfiSearchFeature[] =>\n json.map((feature) => ({\n ...feature,\n beschreibung: parseBeschreibung(feature.beschreibung),\n }))\n\nconst parseJson = (text: string) => {\n try {\n if (text === '') return []\n return JSON.parse(text)\n } catch (error) {\n if (\n text.includes(\n 'The length of the string exceeds the value set on the maxJsonLength property'\n )\n ) {\n throw new Error(dishBackendSizeError)\n }\n throw error\n }\n}\n\nconst prepareInputValue = (\n inputValue: string,\n queryParameters: DishParameters\n) => {\n let cleanedInputValue = inputValue\n .replaceAll(/[()]/g, '')\n .replaceAll('.', ' ')\n .replaceAll('- ', ' ')\n .replaceAll(': ', ' ')\n while (cleanedInputValue.includes(' ')) {\n cleanedInputValue = cleanedInputValue.replaceAll(' ', ' ')\n }\n return queryParameters.addRightHandWildcard\n ? cleanedInputValue.split(' ').join('* ') + '*'\n : cleanedInputValue\n}\n\nconst sortAndShort =\n (maxFeatures: number) => (features: ParsedEfiSearchFeature[]) =>\n features\n .sort(({ rating: ratingA }, { rating: ratingB }): number => {\n const comparableA = parseInt(ratingA || '0', 10)\n const comparableB = parseInt(ratingB || '0', 10)\n return comparableB - comparableA\n })\n .slice(0, maxFeatures)\n\n/**\n * DISH \"Denkmalsuche\" search method (injectable for plugin/AddressSearch)\n */\nexport function search(\n signal: AbortSignal,\n url: string,\n inputValue: string,\n queryParameters: DishParameters\n): Promise | never {\n const maxFeatures = queryParameters.maxFeatures || Infinity\n const searchKey = queryParameters.searchKey || 'volltext'\n const volltexttyp =\n searchKey === 'volltext' ? queryParameters.volltexttyp || 'CONTAINS' : ''\n const preparedInputValue = prepareInputValue(inputValue, queryParameters)\n return fetch(\n `${url}?${searchKey}=${preparedInputValue}${\n volltexttyp ? `&volltexttyp=${volltexttyp}` : ''\n }`,\n { signal }\n )\n .then((response) => response.text())\n .then(parseJson)\n .then(parseEfiSearchFeatures)\n .then(sortAndShort(maxFeatures))\n .then(addGeometries(queryParameters.wfsConfiguration))\n .then(makeFeatureCollection(queryParameters))\n .catch((error) => {\n // if not intentional (\"operation was aborted\" = \"user types more\")\n if (!signal.aborted) {\n if (error.message === dishBackendSizeError) {\n this.dispatch('plugin/toast/addToast', {\n type: 'warning',\n text: 'common:dish.backendSizeError',\n })\n } else {\n this.dispatch('plugin/toast/addToast', {\n type: 'error',\n text: 'common:dish.unknownError',\n })\n }\n }\n\n const emptyFeatureCollection: FeatureCollection = {\n type: 'FeatureCollection',\n features: [],\n }\n\n return emptyFeatureCollection\n })\n}\n","'use strict';\nmodule.exports = (function()\n{\n function _min(d0, d1, d2, bx, ay)\n {\n return d0 < d1 || d2 < d1\n ? d0 > d2\n ? d2 + 1\n : d0 + 1\n : bx === ay\n ? d1\n : d1 + 1;\n }\n\n return function(a, b)\n {\n if (a === b) {\n return 0;\n }\n\n if (a.length > b.length) {\n var tmp = a;\n a = b;\n b = tmp;\n }\n\n var la = a.length;\n var lb = b.length;\n\n while (la > 0 && (a.charCodeAt(la - 1) === b.charCodeAt(lb - 1))) {\n la--;\n lb--;\n }\n\n var offset = 0;\n\n while (offset < la && (a.charCodeAt(offset) === b.charCodeAt(offset))) {\n offset++;\n }\n\n la -= offset;\n lb -= offset;\n\n if (la === 0 || lb < 3) {\n return lb;\n }\n\n var x = 0;\n var y;\n var d0;\n var d1;\n var d2;\n var d3;\n var dd;\n var dy;\n var ay;\n var bx0;\n var bx1;\n var bx2;\n var bx3;\n\n var vector = [];\n\n for (y = 0; y < la; y++) {\n vector.push(y + 1);\n vector.push(a.charCodeAt(offset + y));\n }\n\n var len = vector.length - 1;\n\n for (; x < lb - 3;) {\n bx0 = b.charCodeAt(offset + (d0 = x));\n bx1 = b.charCodeAt(offset + (d1 = x + 1));\n bx2 = b.charCodeAt(offset + (d2 = x + 2));\n bx3 = b.charCodeAt(offset + (d3 = x + 3));\n dd = (x += 4);\n for (y = 0; y < len; y += 2) {\n dy = vector[y];\n ay = vector[y + 1];\n d0 = _min(dy, d0, d1, bx0, ay);\n d1 = _min(d0, d1, d2, bx1, ay);\n d2 = _min(d1, d2, d3, bx2, ay);\n dd = _min(d2, d3, dd, bx3, ay);\n vector[y] = dd;\n d3 = d2;\n d2 = d1;\n d1 = d0;\n d0 = dy;\n }\n }\n\n for (; x < lb;) {\n bx0 = b.charCodeAt(offset + (d0 = x));\n dd = ++x;\n for (y = 0; y < len; y += 2) {\n dy = vector[y];\n vector[y] = dd = _min(dy, d0, dd, bx0, vector[y + 1]);\n d0 = dy;\n }\n }\n\n return dd;\n };\n})();\n\n","import { SelectResultFunction } from '@polar/lib-custom-types'\nimport SearchResultSymbols from '@polar/plugin-address-search/src/utils/searchResultSymbols'\nimport levenshtein from 'js-levenshtein'\nimport { dishAutocompleteUrl } from '../services'\nimport { DishAutocompleteFunction } from '../types'\n\nlet lookup: string[] = []\n\nconst autocompleteFilter = (inputValue: string) => (lookuppable: string) =>\n // offer phrases that contain input\n lookuppable.toLowerCase().includes(inputValue.toLowerCase()) &&\n // don't offer entered phrase\n lookuppable.toLowerCase() !== inputValue.toLowerCase()\n\nconst autocompleteSorter = (inputValue: string) => (a: string, b: string) => {\n // arbitrarily prefer startsWith\n const aStartsWith = a.startsWith(inputValue)\n const bStartsWith = b.startsWith(inputValue)\n\n if (aStartsWith && !bStartsWith) {\n return -1\n }\n if (!aStartsWith && bStartsWith) {\n return 1\n }\n\n /* arbitrarily prefer closer string, might be more useful\n * than the alphabetical order */\n const diffA = levenshtein(a, inputValue)\n const diffB = levenshtein(b, inputValue)\n return diffA - diffB\n}\n\nfetch(dishAutocompleteUrl)\n .then((response) => response.json())\n .then((json) => (lookup = json))\n .catch((e) =>\n console.error('@polar/client-dish: Autocomplete initialization failed.', e)\n )\n\n/**\n * To be usable within the AddressSearch plugin, autocomplete\n * implements the search function interface. From the outside,\n * it might as well by asynchronous.\n */\nexport const autocomplete: DishAutocompleteFunction = (_, __, inputValue) => {\n if (lookup.length === 0) {\n // initialization failed or still running; do nothing for now,\n // autocomplete is a secondary feature\n return Promise.resolve({\n type: 'FeatureCollection',\n features: [],\n })\n }\n\n const lookedUp = lookup\n .filter(autocompleteFilter(inputValue))\n .sort(autocompleteSorter(inputValue))\n\n /* NOTE\n * Resolves fake feature to satisfy plugin/AddressSearch API.\n * Avoiding actual zoom to [0, 0] is done by overriding the\n * selectResult mechanism.\n */\n return Promise.resolve({\n type: 'FeatureCollection',\n features: lookedUp.map((theLookedAt) => ({\n type: 'Feature',\n geometry: {\n type: 'Point',\n coordinates: [0, 0],\n },\n properties: null,\n epsg: null,\n title: theLookedAt,\n })),\n })\n}\n\n/**\n * selecting autocomplete offer re-triggers search\n */\nexport const selectResult: SelectResultFunction = (\n { commit, dispatch },\n { feature }\n) => {\n commit('setSearchResults', SearchResultSymbols.NO_SEARCH)\n commit('setChosenAddress', null)\n dispatch('input', feature.title)\n}\n","/*!\n* tabbable 6.2.0\n* @license MIT, https://github.com/focus-trap/tabbable/blob/master/LICENSE\n*/\n// NOTE: separate `:not()` selectors has broader browser support than the newer\n// `:not([inert], [inert] *)` (Feb 2023)\n// CAREFUL: JSDom does not support `:not([inert] *)` as a selector; using it causes\n// the entire query to fail, resulting in no nodes found, which will break a lot\n// of things... so we have to rely on JS to identify nodes inside an inert container\nvar candidateSelectors = ['input:not([inert])', 'select:not([inert])', 'textarea:not([inert])', 'a[href]:not([inert])', 'button:not([inert])', '[tabindex]:not(slot):not([inert])', 'audio[controls]:not([inert])', 'video[controls]:not([inert])', '[contenteditable]:not([contenteditable=\"false\"]):not([inert])', 'details>summary:first-of-type:not([inert])', 'details:not([inert])'];\nvar candidateSelector = /* #__PURE__ */candidateSelectors.join(',');\nvar NoElement = typeof Element === 'undefined';\nvar matches = NoElement ? function () {} : Element.prototype.matches || Element.prototype.msMatchesSelector || Element.prototype.webkitMatchesSelector;\nvar getRootNode = !NoElement && Element.prototype.getRootNode ? function (element) {\n var _element$getRootNode;\n return element === null || element === void 0 ? void 0 : (_element$getRootNode = element.getRootNode) === null || _element$getRootNode === void 0 ? void 0 : _element$getRootNode.call(element);\n} : function (element) {\n return element === null || element === void 0 ? void 0 : element.ownerDocument;\n};\n\n/**\n * Determines if a node is inert or in an inert ancestor.\n * @param {Element} [node]\n * @param {boolean} [lookUp] If true and `node` is not inert, looks up at ancestors to\n * see if any of them are inert. If false, only `node` itself is considered.\n * @returns {boolean} True if inert itself or by way of being in an inert ancestor.\n * False if `node` is falsy.\n */\nvar isInert = function isInert(node, lookUp) {\n var _node$getAttribute;\n if (lookUp === void 0) {\n lookUp = true;\n }\n // CAREFUL: JSDom does not support inert at all, so we can't use the `HTMLElement.inert`\n // JS API property; we have to check the attribute, which can either be empty or 'true';\n // if it's `null` (not specified) or 'false', it's an active element\n var inertAtt = node === null || node === void 0 ? void 0 : (_node$getAttribute = node.getAttribute) === null || _node$getAttribute === void 0 ? void 0 : _node$getAttribute.call(node, 'inert');\n var inert = inertAtt === '' || inertAtt === 'true';\n\n // NOTE: this could also be handled with `node.matches('[inert], :is([inert] *)')`\n // if it weren't for `matches()` not being a function on shadow roots; the following\n // code works for any kind of node\n // CAREFUL: JSDom does not appear to support certain selectors like `:not([inert] *)`\n // so it likely would not support `:is([inert] *)` either...\n var result = inert || lookUp && node && isInert(node.parentNode); // recursive\n\n return result;\n};\n\n/**\n * Determines if a node's content is editable.\n * @param {Element} [node]\n * @returns True if it's content-editable; false if it's not or `node` is falsy.\n */\nvar isContentEditable = function isContentEditable(node) {\n var _node$getAttribute2;\n // CAREFUL: JSDom does not support the `HTMLElement.isContentEditable` API so we have\n // to use the attribute directly to check for this, which can either be empty or 'true';\n // if it's `null` (not specified) or 'false', it's a non-editable element\n var attValue = node === null || node === void 0 ? void 0 : (_node$getAttribute2 = node.getAttribute) === null || _node$getAttribute2 === void 0 ? void 0 : _node$getAttribute2.call(node, 'contenteditable');\n return attValue === '' || attValue === 'true';\n};\n\n/**\n * @param {Element} el container to check in\n * @param {boolean} includeContainer add container to check\n * @param {(node: Element) => boolean} filter filter candidates\n * @returns {Element[]}\n */\nvar getCandidates = function getCandidates(el, includeContainer, filter) {\n // even if `includeContainer=false`, we still have to check it for inertness because\n // if it's inert, all its children are inert\n if (isInert(el)) {\n return [];\n }\n var candidates = Array.prototype.slice.apply(el.querySelectorAll(candidateSelector));\n if (includeContainer && matches.call(el, candidateSelector)) {\n candidates.unshift(el);\n }\n candidates = candidates.filter(filter);\n return candidates;\n};\n\n/**\n * @callback GetShadowRoot\n * @param {Element} element to check for shadow root\n * @returns {ShadowRoot|boolean} ShadowRoot if available or boolean indicating if a shadowRoot is attached but not available.\n */\n\n/**\n * @callback ShadowRootFilter\n * @param {Element} shadowHostNode the element which contains shadow content\n * @returns {boolean} true if a shadow root could potentially contain valid candidates.\n */\n\n/**\n * @typedef {Object} CandidateScope\n * @property {Element} scopeParent contains inner candidates\n * @property {Element[]} candidates list of candidates found in the scope parent\n */\n\n/**\n * @typedef {Object} IterativeOptions\n * @property {GetShadowRoot|boolean} getShadowRoot true if shadow support is enabled; falsy if not;\n * if a function, implies shadow support is enabled and either returns the shadow root of an element\n * or a boolean stating if it has an undisclosed shadow root\n * @property {(node: Element) => boolean} filter filter candidates\n * @property {boolean} flatten if true then result will flatten any CandidateScope into the returned list\n * @property {ShadowRootFilter} shadowRootFilter filter shadow roots;\n */\n\n/**\n * @param {Element[]} elements list of element containers to match candidates from\n * @param {boolean} includeContainer add container list to check\n * @param {IterativeOptions} options\n * @returns {Array.}\n */\nvar getCandidatesIteratively = function getCandidatesIteratively(elements, includeContainer, options) {\n var candidates = [];\n var elementsToCheck = Array.from(elements);\n while (elementsToCheck.length) {\n var element = elementsToCheck.shift();\n if (isInert(element, false)) {\n // no need to look up since we're drilling down\n // anything inside this container will also be inert\n continue;\n }\n if (element.tagName === 'SLOT') {\n // add shadow dom slot scope (slot itself cannot be focusable)\n var assigned = element.assignedElements();\n var content = assigned.length ? assigned : element.children;\n var nestedCandidates = getCandidatesIteratively(content, true, options);\n if (options.flatten) {\n candidates.push.apply(candidates, nestedCandidates);\n } else {\n candidates.push({\n scopeParent: element,\n candidates: nestedCandidates\n });\n }\n } else {\n // check candidate element\n var validCandidate = matches.call(element, candidateSelector);\n if (validCandidate && options.filter(element) && (includeContainer || !elements.includes(element))) {\n candidates.push(element);\n }\n\n // iterate over shadow content if possible\n var shadowRoot = element.shadowRoot ||\n // check for an undisclosed shadow\n typeof options.getShadowRoot === 'function' && options.getShadowRoot(element);\n\n // no inert look up because we're already drilling down and checking for inertness\n // on the way down, so all containers to this root node should have already been\n // vetted as non-inert\n var validShadowRoot = !isInert(shadowRoot, false) && (!options.shadowRootFilter || options.shadowRootFilter(element));\n if (shadowRoot && validShadowRoot) {\n // add shadow dom scope IIF a shadow root node was given; otherwise, an undisclosed\n // shadow exists, so look at light dom children as fallback BUT create a scope for any\n // child candidates found because they're likely slotted elements (elements that are\n // children of the web component element (which has the shadow), in the light dom, but\n // slotted somewhere _inside_ the undisclosed shadow) -- the scope is created below,\n // _after_ we return from this recursive call\n var _nestedCandidates = getCandidatesIteratively(shadowRoot === true ? element.children : shadowRoot.children, true, options);\n if (options.flatten) {\n candidates.push.apply(candidates, _nestedCandidates);\n } else {\n candidates.push({\n scopeParent: element,\n candidates: _nestedCandidates\n });\n }\n } else {\n // there's not shadow so just dig into the element's (light dom) children\n // __without__ giving the element special scope treatment\n elementsToCheck.unshift.apply(elementsToCheck, element.children);\n }\n }\n }\n return candidates;\n};\n\n/**\n * @private\n * Determines if the node has an explicitly specified `tabindex` attribute.\n * @param {HTMLElement} node\n * @returns {boolean} True if so; false if not.\n */\nvar hasTabIndex = function hasTabIndex(node) {\n return !isNaN(parseInt(node.getAttribute('tabindex'), 10));\n};\n\n/**\n * Determine the tab index of a given node.\n * @param {HTMLElement} node\n * @returns {number} Tab order (negative, 0, or positive number).\n * @throws {Error} If `node` is falsy.\n */\nvar getTabIndex = function getTabIndex(node) {\n if (!node) {\n throw new Error('No node provided');\n }\n if (node.tabIndex < 0) {\n // in Chrome,
,